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FreeCallback should be invoked on the storage disposal (`ArrayBuffer`), not when the view (`Uint8Array` or `Buffer`) is disposed. This causes bug and crashes in addons which create buffers and store only slices of them. PR-URL: https://github.com/nodejs/node/pull/3198 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Trevor Norris <trev.norris@gmail.com>v5.x
4 changed files with 54 additions and 1 deletions
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#include <node.h> |
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#include <node_buffer.h> |
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#include <util.h> |
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#include <v8.h> |
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static int alive; |
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static char buf[1024]; |
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static void FreeCallback(char* data, void* hint) { |
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alive--; |
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} |
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void Alloc(const v8::FunctionCallbackInfo<v8::Value>& args) { |
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v8::Isolate* isolate = args.GetIsolate(); |
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alive++; |
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args.GetReturnValue().Set(node::Buffer::New( |
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isolate, |
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buf, |
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sizeof(buf), |
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FreeCallback, |
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nullptr).ToLocalChecked()); |
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} |
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void Check(const v8::FunctionCallbackInfo<v8::Value>& args) { |
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v8::Isolate* isolate = args.GetIsolate(); |
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isolate->RequestGarbageCollectionForTesting( |
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v8::Isolate::kFullGarbageCollection); |
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CHECK_GT(alive, 0); |
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} |
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void init(v8::Local<v8::Object> target) { |
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NODE_SET_METHOD(target, "alloc", Alloc); |
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NODE_SET_METHOD(target, "check", Check); |
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} |
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NODE_MODULE(binding, init); |
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{ |
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'targets': [ |
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{ |
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'target_name': 'binding', |
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'sources': [ 'binding.cc' ] |
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} |
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] |
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} |
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'use strict'; |
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// Flags: --expose-gc
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var assert = require('assert'); |
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var binding = require('./build/Release/binding'); |
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var buf = binding.alloc(); |
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var slice = buf.slice(32); |
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buf = null; |
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binding.check(slice); |
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