//main proc for EasyDEX GUI //this app spawns iguana in background in nontech-mode const electron = require('electron'), app = electron.app, BrowserWindow = electron.BrowserWindow, path = require('path'), url = require('url'), os = require('os'), spawn = require('child_process').spawn, exec = require('child_process').exec, fixPath = require('fix-path'); var express = require('express'), bodyParser = require('body-parser'), fs = require('fs'), fsnode = require('fs'), fs = require('fs-extra'), mkdirp = require('mkdirp'), pm2 = require('pm2'); Promise = require('bluebird'); app.setName('Iguana'); if (os.platform() === 'linux') { process.env.ELECTRON_RUN_AS_NODE = true; console.log(process.env); } // GUI APP settings and starting gui on address http://120.0.0.1:17777 var shepherd = require('./routes/shepherd'), guiapp = express(); var appConfig = shepherd.loadLocalConfig(); // load app config // preload.js const _setImmediate = setImmediate, _clearImmediate = clearImmediate; process.once('loaded', () => { global.setImmediate = _setImmediate; global.clearImmediate = _clearImmediate; if (os.platform() === 'darwin') { process.setFdLimit(appConfig.maxDescriptors.darwin); } if (os.platform() === 'linux') { process.setFdLimit(appConfig.maxDescriptors.linux); } }); guiapp.use(bodyParser.json()); // support json encoded bodies guiapp.use(bodyParser.urlencoded({ extended: true })); // support encoded bodies guiapp.get('/', function (req, res) { res.send('Iguana app server'); }); var guipath = path.join(__dirname, '/gui'); guiapp.use('/gui', express.static(guipath)); guiapp.use('/shepherd', shepherd); var rungui = guiapp.listen(appConfig.iguanaAppPort, function () { console.log('guiapp listening on port ' + appConfig.iguanaAppPort + '!'); }); module.exports = guiapp; // END GUI App Settings //require('./assets/js/iguana.js'); //below code shall be separated into asset js for public version /* // SELECTING IGUANA BUILD TO RUN AS PER OS DETECTED BY DESKTOP APP var iguanaOSX = path.join(__dirname, '/assets/bin/osx/iguana'); var iguanaLinux = path.join(__dirname, '/assets/bin/linux64/iguana'); var iguanaWin = path.join(__dirname, '/assets/bin/win64/iguana.exe'); iguanaWin = path.normalize(iguanaWin); var iguanaConfsDirSrc = path.join(__dirname, '/assets/deps/confs'); // SETTING OS DIR TO RUN IGUANA FROM // SETTING APP ICON FOR LINUX AND WINDOWS if (os.platform() === 'darwin') { var iguanaDir = process.env.HOME + '/Library/Application Support/iguana'; var iguanaConfsDir = iguanaDir + '/confs'; } if (os.platform() === 'linux') { var iguanaDir = process.env.HOME + '/.iguana' var iguanaConfsDir = iguanaDir + '/confs'; var iguanaIcon = path.join(__dirname, '/assets/icons/iguana_app_icon_png/128x128.png') } if (os.platform() === 'win32') { var iguanaDir = process.env.APPDATA + '/iguana'; iguanaDir = path.normalize(iguanaDir) var iguanaConfsDir = process.env.APPDATA + '/iguana/confs'; iguanaConfsDir = path.normalize(iguanaConfsDir) var iguanaIcon = path.join(__dirname, '/assets/icons/iguana_app_icon.ico') iguanaConfsDirSrc = path.normalize(iguanaConfsDirSrc); } */ if (os.platform() === 'linux') { var iguanaIcon = path.join(__dirname, '/assets/icons/iguana_app_icon_png/128x128.png'); } if (os.platform() === 'win32') { var iguanaIcon = path.join(__dirname, '/assets/icons/iguana_app_icon.ico'); } //console.log(iguanaDir); /* // MAKE SURE IGUANA DIR IS THERE FOR USER mkdirp(iguanaDir, function (err) { if (err) console.error(err) else fs.readdir(iguanaDir, (err, files) => { files.forEach(file => { //console.log(file); }); }) }); // COPY CONFS DIR WITH PEERS FILE TO IGUANA DIR, AND KEEP IT IN SYNC fs.copy(iguanaConfsDirSrc, iguanaConfsDir, function (err) { if (err) return console.error(err) console.log('confs files copied successfully at: '+ iguanaConfsDir ) }) */ let mainWindow; let loadingWindow; function createLoadingWindow() { mainWindow = null; // initialise window loadingWindow = new BrowserWindow({ width: 500, height: 300, frame: false, icon: iguanaIcon }); // load our index.html (i.e. easyDEX GUI) loadingWindow.loadURL('http://' + appConfig.host + ':' + appConfig.iguanaAppPort + '/gui/'); // DEVTOOLS - only for dev purposes - ca333 //loadingWindow.webContents.openDevTools() // if window closed we kill iguana proc loadingWindow.on('hide', function () { // our app does not have multiwindow - so we dereference the window object instead of // putting them into an window_arr loadingWindow = null; createWindow('open'); }) //ca333 todo - add os detector to use correct binary - so we can use the same bundle on ALL OS platforms /*if (os.platform() === 'win32') { process.chdir(iguanaDir); //exec(iguanaWin, {cwd: iguanaDir}); //specify binary in startup ig = spawn(iguanaWin); } if (os.platform() === 'linux') { process.chdir(iguanaDir); ig = spawn(iguanaLinux); //corsproxy_process = spawn('corsproxy'); } if (os.platform() === 'darwin') { //process.chdir(iguanaDir); //ig = spawn(iguanaOSX); //corsproxy_process = spawn('corsproxy'); }*/ //if (os.platform() !== 'win32') { ig.stderr.on( 'error: ', data => { console.log( `stderr: ${data}` ); }); } } app.on('ready', createLoadingWindow); function createWindow (status) { if ( status === 'open') { require(path.join(__dirname, 'private/mainmenu')); // initialise window mainWindow = new BrowserWindow({ width: 1280, height: 800, icon: iguanaIcon }); // load our index.html (i.e. easyDEX GUI) if (appConfig.edexGuiOnly) { mainWindow.loadURL('http://' + appConfig.host + ':' + appConfig.iguanaAppPort + '/gui/EasyDEX-GUI/'); } else { mainWindow.loadURL('http://' + appConfig.host + ':' + appConfig.iguanaAppPort + '/gui/main.html'); } // DEVTOOLS - only for dev purposes - ca333 //mainWindow.webContents.openDevTools() // if window closed we kill iguana proc mainWindow.on('closed', function () { var ConnectToPm2 = function() { return new Promise(function(resolve, reject) { console.log('Closing Main Window...'); pm2.connect(true, function(err) { console.log('connecting to pm2...'); if (err) { console.log(err); } }); var result = 'Connecting To Pm2: done'; console.log(result); resolve(result); }) } var KillPm2 = function() { return new Promise(function(resolve, reject) { console.log('killing to pm2...'); pm2.killDaemon(function(err) { pm2.disconnect(); console.log('killed to pm2...'); if (err) throw err; }); var result = 'Killing Pm2: done'; setTimeout(function() { console.log(result); resolve(result); }, 2000) }) } var HideMainWindow = function() { return new Promise(function(resolve, reject) { console.log('Exiting App...'); mainWindow = null; var result = 'Hiding Main Window: done'; console.log(result); resolve(result); }); } var QuitApp = function() { return new Promise(function(resolve, reject) { app.quit(); var result = 'Quiting App: done'; console.log(result); resolve(result); }); } ConnectToPm2() .then(function(result) { return KillPm2(); }) .then(HideMainWindow) .then(QuitApp); }); } } //app.on('ready', function() { //createLoadingWindow //}) app.on('window-all-closed', function () { //if (os.platform() !== 'win32') { ig.kill(); } // in osx apps stay active in menu bar until explictly closed or quitted by CMD Q // so we do not kill the app --> for the case user clicks again on the iguana icon // we open just a new window and respawn iguana proc /*if (process.platform !== 'darwin' || process.platform !== 'linux' || process.platform !== 'win32') { app.quit() }*/ }) //Emitted before the application starts closing its windows. //Calling event.preventDefault() will prevent the default behaviour, which is terminating the application. app.on('before-quit', function (event) { if (mainWindow === null && loadingWindow != null) { //mainWindow not intitialised and loadingWindow not dereferenced //loading window is still open console.log('before-quit prevented'); event.preventDefault(); } }); //Emitted when all windows have been closed and the application will quit. //Calling event.preventDefault() will prevent the default behaviour, which is terminating the application. app.on('will-quit', function (event) { if (mainWindow === null && loadingWindow != null) { //loading window is still open console.log('will-quit while loading window active'); event.preventDefault(); } }); //Emitted when the application is quitting. //Calling event.preventDefault() will prevent the default behaviour, which is terminating the application. app.on('quit', function (event) { if (mainWindow === null && loadingWindow != null) { console.log('quit while loading window active'); event.preventDefault(); } }) app.on('activate', function () { if (mainWindow === null) { //createWindow('open'); } });