Browse Source

added crypto utils

all-modes
Petr Balashov 8 years ago
parent
commit
9b78b415ce
  1. 8
      react/src/util/auth.js
  2. 201
      react/src/util/crypto/md5.js
  3. 87
      react/src/util/crypto/passphrasegenerator.js
  4. 342
      react/src/util/crypto/seedrandom.js
  5. 2
      react/src/util/crypto/wordlist.js

8
react/src/util/auth.js

@ -0,0 +1,8 @@
import { PassPhraseGenerator } from './crypto/passphrasegenerator.js';
import { md5 } from './crypto/md5.js';
export function iguanaSetRPCAuth() {
var tmpPass = md5(PassPhraseGenerator.generatePassPhrase(128));
sessionStorage.setItem('IguanaRPCAuth', tmpPass);
console.log('passphraseGen', tmpPass);
}

201
react/src/util/crypto/md5.js

@ -0,0 +1,201 @@
// ref: https://css-tricks.com/snippets/javascript/javascript-md5/
export const md5 = function (string) {
function RotateLeft(lValue, iShiftBits) {
return (lValue<<iShiftBits) | (lValue>>>(32-iShiftBits));
}
function AddUnsigned(lX,lY) {
var lX4,lY4,lX8,lY8,lResult;
lX8 = (lX & 0x80000000);
lY8 = (lY & 0x80000000);
lX4 = (lX & 0x40000000);
lY4 = (lY & 0x40000000);
lResult = (lX & 0x3FFFFFFF)+(lY & 0x3FFFFFFF);
if (lX4 & lY4) {
return (lResult ^ 0x80000000 ^ lX8 ^ lY8);
}
if (lX4 | lY4) {
if (lResult & 0x40000000) {
return (lResult ^ 0xC0000000 ^ lX8 ^ lY8);
} else {
return (lResult ^ 0x40000000 ^ lX8 ^ lY8);
}
} else {
return (lResult ^ lX8 ^ lY8);
}
}
function F(x,y,z) { return (x & y) | ((~x) & z); }
function G(x,y,z) { return (x & z) | (y & (~z)); }
function H(x,y,z) { return (x ^ y ^ z); }
function I(x,y,z) { return (y ^ (x | (~z))); }
function FF(a,b,c,d,x,s,ac) {
a = AddUnsigned(a, AddUnsigned(AddUnsigned(F(b, c, d), x), ac));
return AddUnsigned(RotateLeft(a, s), b);
};
function GG(a,b,c,d,x,s,ac) {
a = AddUnsigned(a, AddUnsigned(AddUnsigned(G(b, c, d), x), ac));
return AddUnsigned(RotateLeft(a, s), b);
};
function HH(a,b,c,d,x,s,ac) {
a = AddUnsigned(a, AddUnsigned(AddUnsigned(H(b, c, d), x), ac));
return AddUnsigned(RotateLeft(a, s), b);
};
function II(a,b,c,d,x,s,ac) {
a = AddUnsigned(a, AddUnsigned(AddUnsigned(I(b, c, d), x), ac));
return AddUnsigned(RotateLeft(a, s), b);
};
function ConvertToWordArray(string) {
var lWordCount;
var lMessageLength = string.length;
var lNumberOfWords_temp1=lMessageLength + 8;
var lNumberOfWords_temp2=(lNumberOfWords_temp1-(lNumberOfWords_temp1 % 64))/64;
var lNumberOfWords = (lNumberOfWords_temp2+1)*16;
var lWordArray=Array(lNumberOfWords-1);
var lBytePosition = 0;
var lByteCount = 0;
while ( lByteCount < lMessageLength ) {
lWordCount = (lByteCount-(lByteCount % 4))/4;
lBytePosition = (lByteCount % 4)*8;
lWordArray[lWordCount] = (lWordArray[lWordCount] | (string.charCodeAt(lByteCount)<<lBytePosition));
lByteCount++;
}
lWordCount = (lByteCount-(lByteCount % 4))/4;
lBytePosition = (lByteCount % 4)*8;
lWordArray[lWordCount] = lWordArray[lWordCount] | (0x80<<lBytePosition);
lWordArray[lNumberOfWords-2] = lMessageLength<<3;
lWordArray[lNumberOfWords-1] = lMessageLength>>>29;
return lWordArray;
};
function WordToHex(lValue) {
var WordToHexValue="",WordToHexValue_temp="",lByte,lCount;
for (lCount = 0;lCount<=3;lCount++) {
lByte = (lValue>>>(lCount*8)) & 255;
WordToHexValue_temp = "0" + lByte.toString(16);
WordToHexValue = WordToHexValue + WordToHexValue_temp.substr(WordToHexValue_temp.length-2,2);
}
return WordToHexValue;
};
function Utf8Encode(string) {
string = string.replace(/\r\n/g,"\n");
var utftext = "";
for (var n = 0; n < string.length; n++) {
var c = string.charCodeAt(n);
if (c < 128) {
utftext += String.fromCharCode(c);
}
else if((c > 127) && (c < 2048)) {
utftext += String.fromCharCode((c >> 6) | 192);
utftext += String.fromCharCode((c & 63) | 128);
}
else {
utftext += String.fromCharCode((c >> 12) | 224);
utftext += String.fromCharCode(((c >> 6) & 63) | 128);
utftext += String.fromCharCode((c & 63) | 128);
}
}
return utftext;
};
var x=Array();
var k,AA,BB,CC,DD,a,b,c,d;
var S11=7, S12=12, S13=17, S14=22;
var S21=5, S22=9 , S23=14, S24=20;
var S31=4, S32=11, S33=16, S34=23;
var S41=6, S42=10, S43=15, S44=21;
string = Utf8Encode(string);
x = ConvertToWordArray(string);
a = 0x67452301; b = 0xEFCDAB89; c = 0x98BADCFE; d = 0x10325476;
for (k=0;k<x.length;k+=16) {
AA=a; BB=b; CC=c; DD=d;
a=FF(a,b,c,d,x[k+0], S11,0xD76AA478);
d=FF(d,a,b,c,x[k+1], S12,0xE8C7B756);
c=FF(c,d,a,b,x[k+2], S13,0x242070DB);
b=FF(b,c,d,a,x[k+3], S14,0xC1BDCEEE);
a=FF(a,b,c,d,x[k+4], S11,0xF57C0FAF);
d=FF(d,a,b,c,x[k+5], S12,0x4787C62A);
c=FF(c,d,a,b,x[k+6], S13,0xA8304613);
b=FF(b,c,d,a,x[k+7], S14,0xFD469501);
a=FF(a,b,c,d,x[k+8], S11,0x698098D8);
d=FF(d,a,b,c,x[k+9], S12,0x8B44F7AF);
c=FF(c,d,a,b,x[k+10],S13,0xFFFF5BB1);
b=FF(b,c,d,a,x[k+11],S14,0x895CD7BE);
a=FF(a,b,c,d,x[k+12],S11,0x6B901122);
d=FF(d,a,b,c,x[k+13],S12,0xFD987193);
c=FF(c,d,a,b,x[k+14],S13,0xA679438E);
b=FF(b,c,d,a,x[k+15],S14,0x49B40821);
a=GG(a,b,c,d,x[k+1], S21,0xF61E2562);
d=GG(d,a,b,c,x[k+6], S22,0xC040B340);
c=GG(c,d,a,b,x[k+11],S23,0x265E5A51);
b=GG(b,c,d,a,x[k+0], S24,0xE9B6C7AA);
a=GG(a,b,c,d,x[k+5], S21,0xD62F105D);
d=GG(d,a,b,c,x[k+10],S22,0x2441453);
c=GG(c,d,a,b,x[k+15],S23,0xD8A1E681);
b=GG(b,c,d,a,x[k+4], S24,0xE7D3FBC8);
a=GG(a,b,c,d,x[k+9], S21,0x21E1CDE6);
d=GG(d,a,b,c,x[k+14],S22,0xC33707D6);
c=GG(c,d,a,b,x[k+3], S23,0xF4D50D87);
b=GG(b,c,d,a,x[k+8], S24,0x455A14ED);
a=GG(a,b,c,d,x[k+13],S21,0xA9E3E905);
d=GG(d,a,b,c,x[k+2], S22,0xFCEFA3F8);
c=GG(c,d,a,b,x[k+7], S23,0x676F02D9);
b=GG(b,c,d,a,x[k+12],S24,0x8D2A4C8A);
a=HH(a,b,c,d,x[k+5], S31,0xFFFA3942);
d=HH(d,a,b,c,x[k+8], S32,0x8771F681);
c=HH(c,d,a,b,x[k+11],S33,0x6D9D6122);
b=HH(b,c,d,a,x[k+14],S34,0xFDE5380C);
a=HH(a,b,c,d,x[k+1], S31,0xA4BEEA44);
d=HH(d,a,b,c,x[k+4], S32,0x4BDECFA9);
c=HH(c,d,a,b,x[k+7], S33,0xF6BB4B60);
b=HH(b,c,d,a,x[k+10],S34,0xBEBFBC70);
a=HH(a,b,c,d,x[k+13],S31,0x289B7EC6);
d=HH(d,a,b,c,x[k+0], S32,0xEAA127FA);
c=HH(c,d,a,b,x[k+3], S33,0xD4EF3085);
b=HH(b,c,d,a,x[k+6], S34,0x4881D05);
a=HH(a,b,c,d,x[k+9], S31,0xD9D4D039);
d=HH(d,a,b,c,x[k+12],S32,0xE6DB99E5);
c=HH(c,d,a,b,x[k+15],S33,0x1FA27CF8);
b=HH(b,c,d,a,x[k+2], S34,0xC4AC5665);
a=II(a,b,c,d,x[k+0], S41,0xF4292244);
d=II(d,a,b,c,x[k+7], S42,0x432AFF97);
c=II(c,d,a,b,x[k+14],S43,0xAB9423A7);
b=II(b,c,d,a,x[k+5], S44,0xFC93A039);
a=II(a,b,c,d,x[k+12],S41,0x655B59C3);
d=II(d,a,b,c,x[k+3], S42,0x8F0CCC92);
c=II(c,d,a,b,x[k+10],S43,0xFFEFF47D);
b=II(b,c,d,a,x[k+1], S44,0x85845DD1);
a=II(a,b,c,d,x[k+8], S41,0x6FA87E4F);
d=II(d,a,b,c,x[k+15],S42,0xFE2CE6E0);
c=II(c,d,a,b,x[k+6], S43,0xA3014314);
b=II(b,c,d,a,x[k+13],S44,0x4E0811A1);
a=II(a,b,c,d,x[k+4], S41,0xF7537E82);
d=II(d,a,b,c,x[k+11],S42,0xBD3AF235);
c=II(c,d,a,b,x[k+2], S43,0x2AD7D2BB);
b=II(b,c,d,a,x[k+9], S44,0xEB86D391);
a=AddUnsigned(a,AA);
b=AddUnsigned(b,BB);
c=AddUnsigned(c,CC);
d=AddUnsigned(d,DD);
}
var temp = WordToHex(a)+WordToHex(b)+WordToHex(c)+WordToHex(d);
return temp.toLowerCase();
}

87
react/src/util/crypto/passphrasegenerator.js

@ -0,0 +1,87 @@
/******************************************************************************
* Copyright © 2016 The Waves Core Developers. *
* *
* See the LICENSE files at *
* the top-level directory of this distribution for the individual copyright *
* holder information and the developer policies on copyright and licensing. *
* *
* Unless otherwise agreed in a custom licensing agreement, no part of the *
* Waves software, including this file, may be copied, modified, propagated, *
* or distributed except according to the terms contained in the LICENSE.txt *
* file. *
* *
* Removal or modification of this copyright notice is prohibited. *
* *
******************************************************************************/
/**
* @depends {../3rdparty/jquery-2.1.0.js}
*/
import { ClientWordList } from './wordlist.js';
export const PassPhraseGenerator = {
seeds: 0,
seedLimit: 512,
push: function(seed) {
Math.seedrandom(seed, true);
this.seeds++;
},
isDone: function() {
if (this.seeds == this.seedLimit) {
return true;
}
return false;
},
percentage: function() {
return Math.round((this.seeds / this.seedLimit) * 100)
},
passPhrase: "",
wordCount: 2048,
words: ClientWordList,
generatePassPhrase: function(bitsval) {
var crypto = window.crypto || window.msCrypto;
var bits = bitsval;
var random = new Uint32Array(bits / 32);
crypto.getRandomValues(random);
var i = 0,
l = random.length,
n = this.wordCount,
words = [],
x, w1, w2, w3;
for (; i < l; i++) {
x = random[i];
w1 = x % n;
w2 = (((x / n) >> 0) + w1) % n;
w3 = (((((x / n) >> 0) / n) >> 0) + w2) % n;
words.push(this.words[w1]);
words.push(this.words[w2]);
words.push(this.words[w3]);
}
this.passPhrase = words.join(" ");
crypto.getRandomValues(random);
return this.passPhrase;
},
reset: function() {
this.passPhrase = "";
this.seeds = 0;
}
}

342
react/src/util/crypto/seedrandom.js

@ -0,0 +1,342 @@
// seedrandom.js version 2.3.3
// Author: David Bau
// Date: 2014 Feb 4
//
// Defines a method Math.seedrandom() that, when called, substitutes
// an explicitly seeded RC4-based algorithm for Math.random(). Also
// supports automatic seeding from local or network sources of entropy.
// Can be used as a node.js or AMD module. Can be called with "new"
// to create a local PRNG without changing Math.random.
//
// Basic usage:
//
// <script src=http://davidbau.com/encode/seedrandom.min.js></script>
//
// Math.seedrandom('yay.'); // Sets Math.random to a function that is
// // initialized using the given explicit seed.
//
// Math.seedrandom(); // Sets Math.random to a function that is
// // seeded using the current time, dom state,
// // and other accumulated local entropy.
// // The generated seed string is returned.
//
// Math.seedrandom('yowza.', true);
// // Seeds using the given explicit seed mixed
// // together with accumulated entropy.
//
// <script src="https://jsonlib.appspot.com/urandom?callback=Math.seedrandom">
// </script> <!-- Seeds using urandom bits from a server. -->
//
// Math.seedrandom("hello."); // Behavior is the same everywhere:
// document.write(Math.random()); // Always 0.9282578795792454
// document.write(Math.random()); // Always 0.3752569768646784
//
// Math.seedrandom can be used as a constructor to return a seeded PRNG
// that is independent of Math.random:
//
// var myrng = new Math.seedrandom('yay.');
// var n = myrng(); // Using "new" creates a local prng without
// // altering Math.random.
//
// When used as a module, seedrandom is a function that returns a seeded
// PRNG instance without altering Math.random:
//
// // With node.js (after "npm install seedrandom"):
// var seedrandom = require('seedrandom');
// var rng = seedrandom('hello.');
// console.log(rng()); // always 0.9282578795792454
//
// // With require.js or other AMD loader:
// require(['seedrandom'], function(seedrandom) {
// var rng = seedrandom('hello.');
// console.log(rng()); // always 0.9282578795792454
// });
//
// More examples:
//
// var seed = Math.seedrandom(); // Use prng with an automatic seed.
// document.write(Math.random()); // Pretty much unpredictable x.
//
// var rng = new Math.seedrandom(seed); // A new prng with the same seed.
// document.write(rng()); // Repeat the 'unpredictable' x.
//
// function reseed(event, count) { // Define a custom entropy collector.
// var t = [];
// function w(e) {
// t.push([e.pageX, e.pageY, +new Date]);
// if (t.length < count) { return; }
// document.removeEventListener(event, w);
// Math.seedrandom(t, true); // Mix in any previous entropy.
// }
// document.addEventListener(event, w);
// }
// reseed('mousemove', 100); // Reseed after 100 mouse moves.
//
// The callback third arg can be used to get both the prng and the seed.
// The following returns both an autoseeded prng and the seed as an object,
// without mutating Math.random:
//
// var obj = Math.seedrandom(null, false, function(prng, seed) {
// return { random: prng, seed: seed };
// });
//
// Version notes:
//
// The random number sequence is the same as version 1.0 for string seeds.
// * Version 2.0 changed the sequence for non-string seeds.
// * Version 2.1 speeds seeding and uses window.crypto to autoseed if present.
// * Version 2.2 alters non-crypto autoseeding to sweep up entropy from plugins.
// * Version 2.3 adds support for "new", module loading, and a null seed arg.
// * Version 2.3.1 adds a build environment, module packaging, and tests.
// * Version 2.3.3 fixes bugs on IE8, and switches to MIT license.
//
// The standard ARC4 key scheduler cycles short keys, which means that
// seedrandom('ab') is equivalent to seedrandom('abab') and 'ababab'.
// Therefore it is a good idea to add a terminator to avoid trivial
// equivalences on short string seeds, e.g., Math.seedrandom(str + '\0').
// Starting with version 2.0, a terminator is added automatically for
// non-string seeds, so seeding with the number 111 is the same as seeding
// with '111\0'.
//
// When seedrandom() is called with zero args or a null seed, it uses a
// seed drawn from the browser crypto object if present. If there is no
// crypto support, seedrandom() uses the current time, the native rng,
// and a walk of several DOM objects to collect a few bits of entropy.
//
// Each time the one- or two-argument forms of seedrandom are called,
// entropy from the passed seed is accumulated in a pool to help generate
// future seeds for the zero- and two-argument forms of seedrandom.
//
// On speed - This javascript implementation of Math.random() is several
// times slower than the built-in Math.random() because it is not native
// code, but that is typically fast enough. Some details (timings on
// Chrome 25 on a 2010 vintage macbook):
//
// seeded Math.random() - avg less than 0.0002 milliseconds per call
// seedrandom('explicit.') - avg less than 0.2 milliseconds per call
// seedrandom('explicit.', true) - avg less than 0.2 milliseconds per call
// seedrandom() with crypto - avg less than 0.2 milliseconds per call
//
// Autoseeding without crypto is somewhat slower, about 20-30 milliseconds on
// a 2012 windows 7 1.5ghz i5 laptop, as seen on Firefox 19, IE 10, and Opera.
// Seeded rng calls themselves are fast across these browsers, with slowest
// numbers on Opera at about 0.0005 ms per seeded Math.random().
//
// LICENSE (BSD):
//
// Copyright 2013 David Bau, all rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Neither the name of this module nor the names of its contributors may
// be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
/**
* All code is in an anonymous closure to keep the global namespace clean.
*/
(function (
global, pool, math, width, chunks, digits, module, define, rngname) {
//
// The following constants are related to IEEE 754 limits.
//
var startdenom = math.pow(width, chunks),
significance = math.pow(2, digits),
overflow = significance * 2,
mask = width - 1,
//
// seedrandom()
// This is the seedrandom function described above.
//
impl = math['seed' + rngname] = function(seed, use_entropy, callback) {
var key = [];
// Flatten the seed string or build one from local entropy if needed.
var shortseed = mixkey(flatten(
use_entropy ? [seed, tostring(pool)] :
(seed == null) ? autoseed() : seed, 3), key);
// Use the seed to initialize an ARC4 generator.
var arc4 = new ARC4(key);
// Mix the randomness into accumulated entropy.
mixkey(tostring(arc4.S), pool);
// Calling convention: what to return as a function of prng, seed, is_math.
return (callback ||
// If called as a method of Math (Math.seedrandom()), mutate Math.random
// because that is how seedrandom.js has worked since v1.0. Otherwise,
// it is a newer calling convention, so return the prng directly.
function(prng, seed, is_math_call) {
if (is_math_call) { math[rngname] = prng; return seed; }
else return prng;
})(
// This function returns a random double in [0, 1) that contains
// randomness in every bit of the mantissa of the IEEE 754 value.
function() {
var n = arc4.g(chunks), // Start with a numerator n < 2 ^ 48
d = startdenom, // and denominator d = 2 ^ 48.
x = 0; // and no 'extra last byte'.
while (n < significance) { // Fill up all significant digits by
n = (n + x) * width; // shifting numerator and
d *= width; // denominator and generating a
x = arc4.g(1); // new least-significant-byte.
}
while (n >= overflow) { // To avoid rounding up, before adding
n /= 2; // last byte, shift everything
d /= 2; // right using integer math until
x >>>= 1; // we have exactly the desired bits.
}
return (n + x) / d; // Form the number within [0, 1).
}, shortseed, this == math);
};
//
// ARC4
//
// An ARC4 implementation. The constructor takes a key in the form of
// an array of at most (width) integers that should be 0 <= x < (width).
//
// The g(count) method returns a pseudorandom integer that concatenates
// the next (count) outputs from ARC4. Its return value is a number x
// that is in the range 0 <= x < (width ^ count).
//
/** @constructor */
function ARC4(key) {
var t, keylen = key.length,
me = this, i = 0, j = me.i = me.j = 0, s = me.S = [];
// The empty key [] is treated as [0].
if (!keylen) { key = [keylen++]; }
// Set up S using the standard key scheduling algorithm.
while (i < width) {
s[i] = i++;
}
for (i = 0; i < width; i++) {
s[i] = s[j = mask & (j + key[i % keylen] + (t = s[i]))];
s[j] = t;
}
// The "g" method returns the next (count) outputs as one number.
(me.g = function(count) {
// Using instance members instead of closure state nearly doubles speed.
var t, r = 0,
i = me.i, j = me.j, s = me.S;
while (count--) {
t = s[i = mask & (i + 1)];
r = r * width + s[mask & ((s[i] = s[j = mask & (j + t)]) + (s[j] = t))];
}
me.i = i; me.j = j;
return r;
// For robust unpredictability discard an initial batch of values.
// See http://www.rsa.com/rsalabs/node.asp?id=2009
})(width);
}
//
// flatten()
// Converts an object tree to nested arrays of strings.
//
function flatten(obj, depth) {
var result = [], typ = (typeof obj), prop;
if (depth && typ == 'object') {
for (prop in obj) {
try { result.push(flatten(obj[prop], depth - 1)); } catch (e) {}
}
}
return (result.length ? result : typ == 'string' ? obj : obj + '\0');
}
//
// mixkey()
// Mixes a string seed into a key that is an array of integers, and
// returns a shortened string seed that is equivalent to the result key.
//
function mixkey(seed, key) {
var stringseed = seed + '', smear, j = 0;
while (j < stringseed.length) {
key[mask & j] =
mask & ((smear ^= key[mask & j] * 19) + stringseed.charCodeAt(j++));
}
return tostring(key);
}
//
// autoseed()
// Returns an object for autoseeding, using window.crypto if available.
//
/** @param {Uint8Array|Navigator=} seed */
function autoseed(seed) {
try {
global.crypto.getRandomValues(seed = new Uint8Array(width));
return tostring(seed);
} catch (e) {
return [+new Date, global, (seed = global.navigator) && seed.plugins,
global.screen, tostring(pool)];
}
}
//
// tostring()
// Converts an array of charcodes to a string
//
function tostring(a) {
return String.fromCharCode.apply(0, a);
}
//
// When seedrandom.js is loaded, we immediately mix a few bits
// from the built-in RNG into the entropy pool. Because we do
// not want to intefere with determinstic PRNG state later,
// seedrandom will not call math.random on its own again after
// initialization.
//
mixkey(math[rngname](), pool);
//
// Nodejs and AMD support: export the implemenation as a module using
// either convention.
//
if (module && module.exports) {
module.exports = impl;
} else if (define && define.amd) {
define(function() { return impl; });
}
// End anonymous scope, and pass initial values.
})(
this, // global window object
[], // pool: entropy pool starts empty
Math, // math: package containing random, pow, and seedrandom
256, // width: each RC4 output is 0 <= x < 256
6, // chunks: at least six RC4 outputs for each double
52, // digits: there are 52 significant digits in a double
(typeof module) == 'object' && module, // present in node.js
(typeof define) == 'function' && define, // present with an AMD loader
'random'// rngname: name for Math.random and Math.seedrandom
);

2
react/src/util/crypto/wordlist.js

File diff suppressed because one or more lines are too long
Loading…
Cancel
Save