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120 lines
3.9 KiB
120 lines
3.9 KiB
9 years ago
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/* Copyright (c) 2012 The Chromium Authors. All rights reserved.
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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/* From pp_array_output.idl modified Tue Oct 22 15:09:25 2013. */
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#ifndef PPAPI_C_PP_ARRAY_OUTPUT_H_
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#define PPAPI_C_PP_ARRAY_OUTPUT_H_
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#include "ppapi/c/pp_macros.h"
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#include "ppapi/c/pp_stdint.h"
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/**
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* @file
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* PP_ArrayOutput_GetDataBuffer is a callback function to allocate plugin
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* memory for an array. It returns the allocated memory or null on failure.
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*
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* This function will be called reentrantly. This means that if you call a
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* function PPB_Foo.GetData(&array_output), GetData will call your
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* GetDataBuffer function before it returns.
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*
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* This function will be called even when returning 0-length arrays, so be sure
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* your implementation can support that. You can return NULL for 0 length
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* arrays and it will not be treated as a failure.
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*
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* You should not perform any processing in this callback, including calling
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* other PPAPI functions, outside of allocating memory. You should not throw
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* any exceptions. In C++, this means using "new (nothrow)" or being sure to
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* catch any exceptions before returning.
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*
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* The C++ wrapper provides a convenient templatized implementation around
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* std::vector which you should generally use instead of coding this
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* specifically.
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*
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* @param user_data The pointer provided in the PP_ArrayOutput structure. This
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* has no meaning to the browser, it is intended to be used by the
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* implementation to figure out where to put the data.
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*
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* @param element_count The number of elements in the array. This will be 0
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* if there is no data to return.
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*
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* @param element_size The size of each element in bytes.
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*
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* @return Returns a pointer to the allocated memory. On failure, returns null.
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* You can also return null if the element_count is 0. When a non-null value is
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* returned, the buffer must remain valid until after the callback runs. If used
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* with a blocking callback, the buffer must remain valid until after the
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* function returns. The plugin can then free any memory that it allocated.
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*/
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/**
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* @addtogroup Typedefs
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* @{
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*/
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typedef void* (*PP_ArrayOutput_GetDataBuffer)(void* user_data,
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uint32_t element_count,
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uint32_t element_size);
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/**
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* @}
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*/
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/**
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* @addtogroup Structs
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* @{
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*/
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/**
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* A structure that defines a way for the browser to return arrays of data
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* to the plugin. The browser can not allocate memory on behalf of the plugin
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* because the plugin and browser may have different allocators.
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*
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* Array output works by having the browser call to the plugin to allocate a
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* buffer, and then the browser will copy the contents of the array into that
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* buffer.
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*
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* In C, you would typically implement this as follows:
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*
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* @code
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* struct MyArrayOutput {
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* void* data;
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* int element_count;
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* };
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* void* MyGetDataBuffer(void* user_data, uint32_t count, uint32_t size) {
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* MyArrayOutput* output = (MyArrayOutput*)user_data;
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* output->element_count = count;
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* if (size) {
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* output->data = malloc(count * size);
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* if (!output->data) // Be careful to set size properly on malloc failure.
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* output->element_count = 0;
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* } else {
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* output->data = NULL;
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* }
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* return output->data;
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* }
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* void MyFunction() {
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* MyArrayOutput array = { NULL, 0 };
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* PP_ArrayOutput output = { &MyGetDataBuffer, &array };
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* ppb_foo->GetData(&output);
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* }
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* @endcode
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*/
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struct PP_ArrayOutput {
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/**
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* A pointer to the allocation function that the browser will call.
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*/
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PP_ArrayOutput_GetDataBuffer GetDataBuffer;
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/**
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* Data that is passed to the allocation function. Typically, this is used
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* to communicate how the data should be stored.
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*/
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void* user_data;
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};
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/**
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* @}
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*/
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#endif /* PPAPI_C_PP_ARRAY_OUTPUT_H_ */
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