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91 lines
3.7 KiB
91 lines
3.7 KiB
9 years ago
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/*
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Copyright (c) 2013 Martin Sustrik All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom
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the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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IN THE SOFTWARE.
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*/
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#ifndef NN_CHUNKREF_INCLUDED
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#define NN_CHUNKREF_INCLUDED
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#define NN_CHUNKREF_MAX 32
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#include "chunk.h"
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#include "int.h"
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#include <stddef.h>
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/* This class represents a reference to a data chunk. It's either an actual
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reference to data allocated on the heap, or if short enough, it may store
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the data in itself. While user messages are not often short enough to store
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them inside the chunkref itself, SP protocol headers mostly are and thus
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we can avoid additional memory allocation per message. */
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struct nn_chunkref {
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union {
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uint8_t ref [NN_CHUNKREF_MAX];
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/* This option is present only to force alignemt of nn_chunkref to
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the word boudnary. */
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void *unused;
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} u;
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};
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/* Initialise the chunkref. The actual storage will be either on stack (for
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small messages, or will be allocated via nn_chunk object. */
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void nn_chunkref_init (struct nn_chunkref *self, size_t size);
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/* Create a chunkref from an existing chunk object. */
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void nn_chunkref_init_chunk (struct nn_chunkref *self, void *chunk);
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/* Deallocate the chunk. */
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void nn_chunkref_term (struct nn_chunkref *self);
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/* Get the underlying chunk. If it doesn't exist (small messages) it allocates
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one. Chunkref points to empty chunk after the call. */
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void *nn_chunkref_getchunk (struct nn_chunkref *self);
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/* Moves chunk content from src to dst. dst should not be initialised before
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calling this function. After the call, dst becomes initialised and src
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becomes uninitialised. */
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void nn_chunkref_mv (struct nn_chunkref *dst, struct nn_chunkref *src);
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/* Copies chunk content from src to dst. dst should not be initialised before
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calling this function. */
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void nn_chunkref_cp (struct nn_chunkref *dst, struct nn_chunkref *src);
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/* Returns the pointer to the binary data stored in the chunk. */
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void *nn_chunkref_data (struct nn_chunkref *self);
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/* Returns the size of the binary data stored in the chunk. */
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size_t nn_chunkref_size (struct nn_chunkref *self);
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/* Trims n bytes from the beginning of the chunk. */
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void nn_chunkref_trim (struct nn_chunkref *self, size_t n);
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/* Bulk copying is done by first invoking nn_chunkref_bulkcopy_start on the
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source chunk and specifying how many copies of the chunk will be made.
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Then, nn_chunkref_bulkcopy_cp should be used 'copies' of times to make
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individual copies of the source chunk. Note: Using bulk copying is more
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efficient than making each copy separately. */
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void nn_chunkref_bulkcopy_start (struct nn_chunkref *self, uint32_t copies);
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void nn_chunkref_bulkcopy_cp (struct nn_chunkref *dst, struct nn_chunkref *src);
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#endif
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