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/******************************************************************************
* Copyright © 2014-2018 The SuperNET Developers. *
* *
* See the AUTHORS, DEVELOPER-AGREEMENT and LICENSE files at *
* the top-level directory of this distribution for the individual copyright *
* holder information and the developer policies on copyright and licensing. *
* *
* Unless otherwise agreed in a custom licensing agreement, no part of the *
* SuperNET software, including this file may be copied, modified, propagated *
* or distributed except according to the terms contained in the LICENSE file *
* *
* Removal or modification of this copyright notice is prohibited. *
* *
******************************************************************************/
#include "iguana777.h"
#include "../includes/tweetnacl.h"
#include "../crypto777/OS_portable.h"
#include "../includes/libgfshare.h"
#include "../includes/utlist.h"
#include "../includes/uthash.h"
#include "../includes/curve25519.h"
#include "../includes/cJSON.h"
8 years ago
/*
if ( 0 )
{
int32_t i,max=10000000; FILE *fp; bits256 check,val,hash = rand256(0);
if ( (fp= fopen("/tmp/seeds2","rb")) != 0 )
{
if ( fread(&check,1,sizeof(check),fp) != sizeof(check) )
printf("check read error\n");
for (i=1; i<max; i++)
{
if ( (i % 1000000) == 0 )
fprintf(stderr,".");
if ( fread(&val,1,sizeof(val),fp) != sizeof(val) )
printf("val read error\n");
hash = bits256_sha256(val);
hash = bits256_sha256(hash);
if ( bits256_cmp(hash,check) != 0 )
printf("hash error at i.%d\n",i);
check = val;
}
printf("validated %d seeds\n",max);
getchar();
}
else if ( (fp= fopen("/tmp/seeds2","wb")) != 0 )
{
for (i=0; i<max; i++)
{
if ( (i % 1000000) == 0 )
fprintf(stderr,".");
hash = bits256_sha256(hash);
hash = bits256_sha256(hash);
fseek(fp,(max-i-1) * sizeof(bits256),SEEK_SET);
if ( fwrite(hash.bytes,1,sizeof(hash),fp) != sizeof(hash) )
printf("error writing hash[%d] i.%d\n",(max-i-1),i);
}
fclose(fp);
}
}
*/
bits256 SuperNET_wallet2shared(bits256 wallethash,bits256 wallet2priv)
{
bits256 wallet2shared,seed,wallet2pub;
wallet2pub = curve25519(wallet2priv,curve25519_basepoint9());
seed = curve25519_shared(wallethash,wallet2pub);
vcalc_sha256(0,wallet2shared.bytes,seed.bytes,sizeof(bits256));
return(wallet2shared);
}
bits256 SuperNET_wallet2priv(char *wallet2fname,bits256 wallethash)
{
char *wallet2str; uint32_t r,i,crc; long allocsize; bits256 wallet2priv;
wallet2priv = GENESIS_PRIVKEY;
many changes blockexplorer tab: needs to allow to input height, blockhash or txid. also please display images/BTC_blocks.jpg below the text as a w800 x h400 bitmap, which is active using the mouse api for coin management, below the active coins have a form that arbitrary json can be input with an add button to the right that will call &#34;addcoin&#34; API. this way I can test adding new coins dynamically. dont worry if it doesnt work, just as long as it submits the json to the C code. I am pretty sure I need to do some debugging of this peers management is not working for me at all. maybe it is due to bad internet. On initialization you need to read in the confs/BTCD_peers.txt from the native filesystem and save it into the chrome app filesystem. same thing for confs/BTCD_hdrs.txt. But this is only to be done if there isnt already such a file inside chrome. if there is, only do it upon a button invoked by the user. the reason is that the pexe is updating this file with the latest. Maybe it is nice to have an &#34;extract&#34; button that will copy out from the chrome storage into the native filesystem. There is also the manifest issue about localstorage vs chrome.localstorage. not sure what is needed to be done, but certainly a priority to get it so everything works as a chrome app. I know before it was making ramchain files inside the chrome filesystem, so it is probably things the GUI is doing. maybe in the settings tab, which has obsolete stuff that can be removed. anyway, the issue about files existing in the native filesystem -&gt; chrome and optionally extracting them is an issue for the confs files and .html template files used to autogenerate the port7778, maybe other files are affected. i think we need a way to have a list of hardcoded files that are just copied into chrome on startup if they dont exist already (or if possible copy over if the native version is bigger?) and buttons to extract them for debug tab: THREE_STRINGS(SuperNET,encryptjson,passphrase,permanentfile,anything); TWO_STRINGS(SuperNET,decryptjson,passphrase,permanentfile); at the top of page a way to put in passphrase and optional permanentfile along with arbitrary json. The standard form template has no easy way to describe to pass in everything as it is oriented to specific fields. but the encryptjson API saves all the fields, so the arbitrary json from the form needs to be combined at the same level as the &#34;agent&#34;, &#34;method&#34;, etc. I know, not the best, but internally it makes it easier. so {&#34;agent&#34;:&#34;SuperNET&#34;,&#34;method&#34;:&#34;encryptjson&#34;,&#34;passphrase&#34;:&#34;&lt;passphrase&gt;&#34;,&#34; permanentfile&#34;:&#34;&lt;filename&gt;&#34;,&#34;fromform&#34;:&#34;valuefromform&#34;,&#34;fromform2&#34;:&#34;valu efromform2&#34;,...rest of form at top level} then this will save it into a file with crazy number (it is a hash like txid) but given the same passphrase and filename, it will regenerate this hash so you dont actually have to store it, but it helps during debugging. for the filename, we must warn quite strongly to the user that if the file is ever lost or even changed in any way that the data will not be recoverable. also best to not allow the user to specify a file that does not exist. I think at this point chrome app version gets a bit tricky. we could simply push the native file into the chrome storage, but then an attacker who gets access to the computer could just get a list of these files and it really wont be much protection. So that means if a filename is specified, it needs to be copied into the chrome space, then immediately deleted... ok, this seems like not a good approach. let us make it so that the permanentfile option is not available from the chrome app, but only if the native version is running. that way we sidestep the issue of the pexe not having access to the specified file. Speaking of native vs pexe, on the startup page we should have a radio button that allows the user to select which the GUI will talk to. It should default based on a self test to the more likely value, but it is possible that the user wants to use the native version, even if the pexe is running. another thing to have on the startup page is a simple login: THREE_STRINGS(SuperNET,login,passphrase,permanentfile,handle); ZERO_ARGS(SuperNET,logout); ZERO_ARGS(SuperNET,activehandle); the handle is a human readable name that is associated with the passphrase/permanentfile. There can only be one active account (though it will be possible to associate different accounts with tradebots). use the activehandle API to find out who is logged in and the associated addresses and pubkeys The above is not yet tested so if it doesnt work, dont fret, just let me know. Once set the handle can be displayed in various places to let the user know which account is logged in. The standard 12 dictionary word passphrases should be used, but any string can be sent in as the password for Pangea: INT_AND_ARRAY(pangea,host,minplayers,params); ZERO_ARGS(pangea,lobby); HASH_AND_STRING(pangea,join,tablehash,handle); HASH_AND_INT(pangea,buyin,tablehash,numchips); HASH_ARG(pangea,start,tablehash); // by host only HASH_ARG(pangea,status,tablehash); HASH_ARG(pangea,call,tablehash); HASH_ARG(pangea,check,tablehash); HASH_AND_INT(pangea,raise,tablehash,numchips); HASH_AND_INT(pangea,bet,tablehash,numchips); HASH_ARG(pangea,fold,tablehash); HASH_AND_STRING(pangea,mode,tablehash,modestr); HASH_ARG(pangea,history,tablehash); HASH_AND_INT(pangea,handhistory,tablehash,hand); The first thing that is done is a &#34;host&#34; by any node. the &#34;params&#34; should be an arbitrary json (like encryptjson) as it needs to be at the top level and it has quite a few different parameters still subject to change. The lobby API will just display all the hosted tables. once a table exists, players can join and then buyin. the buyin is denominated in chips, each chip&#39;s value is determined by the host&#39;s initial parameters. once there are enough players joined with adequate buyin&#39;s verified, the host will be able to do a start. if done before it will (eventually) give an error. for now it will just proceed. The host and players that have joined a tablehash, need to do regular status calls to see if the game has started. Probably just once per 5 or even 10 seconds is fine before the start. Once the game starts (the status will have this info) then once per second polling is needed. Then when it is your turn (as indicated by status) you need to do one of the 5 actions (fold, call, check, raise, bet). do not worry if you dont understand what all these do, just allow the user to do any of these. I guess it is possible to submit it ahead of time. I will support internally remembering the most recent action done prior to it being your turn. once it is your turn and an action is sent to the table, it is too late to change. The last API calls are for getting handhistory where hand is 0 to N-1, being the numbering of the hands played at that table. if just history, all the history for all hands at the table is coming back, so it could be quite big. probably I will make it a summary, but for the GUI just display the returned values. the mode is to change some poker specific modes, so just allow there to be a string entered. do not worry about understanding the pokerness of the API, just the overall flow: host -&gt; creates, join/buyin -&gt; fills up player slots, start -&gt; starts the game status -&gt; to determine when the game starts (or if it is cancelled) and once started actions -&gt; game specific but basically just (button + arg) that is the user input results are via status for current game and history for past ones please try to do the above logic in a generic way so it can be reused for other games. The basic flow should be the same for almost all multiplayer turn based games and even for multiplayer realtime games For InstantDEX: on the apikeypair/userid there needs to be two modes. one for when there is no stored apikey and the current form is fine, just need to make it wider as most apikeys are quite long. Now once there is an apikey saved all that is needed is the passphrase to unlock it. So here is where the encrptjson/decryptjson is used. When saving the apikey for the first time, it can be: a) not saved -&gt; nothing extra to do b) saved without password -&gt; you can just save to a file and use it to load it back in. use confs dir confs/instantdex.exchange.api or something like that c) saved with password (optional filename for native) -&gt; probably best to save in the confs dir to indicate that there is an encrypted file for this, so just that and not the actual passphrase in the file with the above, when the exchange is selected, you can see if the confs file exists and if it has the plaintext, just populate the field, if not, then indicate that a passphrase is needed. if the user provides the passphrase, then decryptjson and populate the fields and autosubmit. A special case is to encrypt the apikeys with the passphrase used when logging in. This is only available if the checkbox to &#34;remember passphrase during session&#34; is set on the main iguana login screen. (i forgot to mention that checkbox!) So the login passphrase is stored in memory, then the GUI simply uses that + encryptjson for storing/decrypting. I would imagine that storing in the confs file that it is encrypted using &#34;handle&#34;&#39;s account login might be a good way to differentiate between this mode of password usage. OK, so we now have the insecure plaintext, the decent using handle&#39;s passphrase and paranoid different passphrase for each exchange (with additional permanentfile for native versions) &#34;SUPPORT&#34; -&gt; &#34;SUPPORTS&#34; just a typo and &#34;allpairs&#34; API is missing from the selection Might as well add a &#34;tradebots&#34; tab: THREE_STRINGS_AND_DOUBLE(tradebot,monitor,exchange,base,rel,commission); STRING_AND_DOUBLE(tradebot,monitorall,exchange,commission); THREE_STRINGS(tradebot,unmonitor,exchange,base,rel); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,accumulate,exchange,base,rel,pr ice,volume,duration); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,divest,exchange,base,rel,price, volume,duration); STRING_ARG(tradebot,activebots,exchange); TWO_STRINGS(tradebot,status,exchange,botid); TWO_STRINGS(tradebot,pause,exchange,botid); TWO_STRINGS(tradebot,stop,exchange,botid); TWO_STRINGS(tradebot,resume,exchange,botid); the above are API for exchange specific bots, most should be self-explanatory. bots are created via &#34;accumulate&#34; or &#34;divest&#34; API call. it returns botid. once created, you can do status, pause, stop, resume to a botid. and an activebots API call lists all the active bots for an exchange. duration is in seconds the &#34;monitor&#34; API starts background monitoring of a specific base/rel, &#34;unmonitor&#34; stops this. &#34;monitorall&#34; just does a monitor to the entire list of &#34;allpairs&#34; for that exchange. Keep in mind that doing a monitorall will not add load to an exchange as the request to each exchange is governed by pollgap, but if you have 3 things monitored, it will take 3*pollgap + time each one takes to execute. and if N are monitored it is N*pollgap + time of each, with the &#34;time of each&#34; possibly taking a very long time. And one final request for today: Bitmap tab. It should be an active bitmap using mouse api. either a dropdown to select the bitmap or a form entry. then the rest of the page (resize the bitmap to the page size) being the active bitmap. So on a small screen the bitmap is smaller x/y dimensions and larger on larger screens. plz make sure the proper dimensions are communicated to the pexe via API if it ever is changed. @vineet.bhargav86: I changed the &#34;passphrase&#34; fieldname to &#34;password&#34; for the encryptjson/decryptjson related API. The reason is that the password is like a wallet password and is only local, so it doesnt need to be as high entropy as passphrase. I also added a field to the login API as I realized that the 12 word &#34;passphrase&#34; is the payload and usually wont be sent in: FOUR_STRINGS(SuperNET,login,handle,password,permanentfile,passphrase); using &#34;abiglongpassword&#34; for the passphrase -&gt; {&#34;pubkey&#34;:&#34;6c469ba10b40b3eb9d1dba569d7f929d55a29d8f97cd5425907ef2f38f906 209&#34;,&#34;RS&#34;:&#34;NXT-KGV9-DXX8-TM86-DXR96&#34;,&#34;NXT&#34;:&#34;12834974574569896807&#34;,&#34;btcpu bkey&#34;:&#34;024e7641dc947b211bc30fe3339765258902794687b227121fc217284f9d8503c 8&#34;,&#34;rmd160&#34;:&#34;33453c24914db7b77069b7ea24df44f6be145938&#34;,&#34;BTC&#34;:&#34;15g6QK2dSd iW9ZTQEnnJxKrSph6uP7uU23&#34;,&#34;BTCD&#34;:&#34;RDxHUpuv3TX5DZpbhxmS3rBeaxZW1fvYvC&#34;,&#34;r esult&#34;:&#34;success&#34;,&#34;handle&#34;:&#34;test&#34;,&#34;tag&#34;:&#34;14805226009240621255&#34;} and if you use that to log into NXT, it gives the same address. The BTC and BTCD addresses are all derived from the same privkey so they are all interchangeable with the NXT address. The user can therefore select which coin&#39;s addressing they are most comfortable with I also added an &#34;allin&#34; action API for pangea. all the action API will autocalculate the number of chips if passed in 0 for numchips ***************** security issue ******** please dont use the GET URL method when dealing with passphrase!!! Those URL&#39;s tend to get logged and available in browser histories. so anything dealing with the actual passphrase needs to use the postCall form or POST
9 years ago
if ( wallet2fname[0] != 0 && (wallet2str= OS_filestr(&allocsize,wallet2fname)) != 0 )
{
r = crc = calc_crc32(0,wallet2str,(int32_t)allocsize);
r %= 32;
for (i=0; i<allocsize; i++)
wallet2str[i] ^= wallethash.bytes[(i + r) % 32];
vcalc_sha256(0,wallet2priv.bytes,(void *)wallet2str,(int32_t)allocsize);
free(wallet2str);
many changes blockexplorer tab: needs to allow to input height, blockhash or txid. also please display images/BTC_blocks.jpg below the text as a w800 x h400 bitmap, which is active using the mouse api for coin management, below the active coins have a form that arbitrary json can be input with an add button to the right that will call &#34;addcoin&#34; API. this way I can test adding new coins dynamically. dont worry if it doesnt work, just as long as it submits the json to the C code. I am pretty sure I need to do some debugging of this peers management is not working for me at all. maybe it is due to bad internet. On initialization you need to read in the confs/BTCD_peers.txt from the native filesystem and save it into the chrome app filesystem. same thing for confs/BTCD_hdrs.txt. But this is only to be done if there isnt already such a file inside chrome. if there is, only do it upon a button invoked by the user. the reason is that the pexe is updating this file with the latest. Maybe it is nice to have an &#34;extract&#34; button that will copy out from the chrome storage into the native filesystem. There is also the manifest issue about localstorage vs chrome.localstorage. not sure what is needed to be done, but certainly a priority to get it so everything works as a chrome app. I know before it was making ramchain files inside the chrome filesystem, so it is probably things the GUI is doing. maybe in the settings tab, which has obsolete stuff that can be removed. anyway, the issue about files existing in the native filesystem -&gt; chrome and optionally extracting them is an issue for the confs files and .html template files used to autogenerate the port7778, maybe other files are affected. i think we need a way to have a list of hardcoded files that are just copied into chrome on startup if they dont exist already (or if possible copy over if the native version is bigger?) and buttons to extract them for debug tab: THREE_STRINGS(SuperNET,encryptjson,passphrase,permanentfile,anything); TWO_STRINGS(SuperNET,decryptjson,passphrase,permanentfile); at the top of page a way to put in passphrase and optional permanentfile along with arbitrary json. The standard form template has no easy way to describe to pass in everything as it is oriented to specific fields. but the encryptjson API saves all the fields, so the arbitrary json from the form needs to be combined at the same level as the &#34;agent&#34;, &#34;method&#34;, etc. I know, not the best, but internally it makes it easier. so {&#34;agent&#34;:&#34;SuperNET&#34;,&#34;method&#34;:&#34;encryptjson&#34;,&#34;passphrase&#34;:&#34;&lt;passphrase&gt;&#34;,&#34; permanentfile&#34;:&#34;&lt;filename&gt;&#34;,&#34;fromform&#34;:&#34;valuefromform&#34;,&#34;fromform2&#34;:&#34;valu efromform2&#34;,...rest of form at top level} then this will save it into a file with crazy number (it is a hash like txid) but given the same passphrase and filename, it will regenerate this hash so you dont actually have to store it, but it helps during debugging. for the filename, we must warn quite strongly to the user that if the file is ever lost or even changed in any way that the data will not be recoverable. also best to not allow the user to specify a file that does not exist. I think at this point chrome app version gets a bit tricky. we could simply push the native file into the chrome storage, but then an attacker who gets access to the computer could just get a list of these files and it really wont be much protection. So that means if a filename is specified, it needs to be copied into the chrome space, then immediately deleted... ok, this seems like not a good approach. let us make it so that the permanentfile option is not available from the chrome app, but only if the native version is running. that way we sidestep the issue of the pexe not having access to the specified file. Speaking of native vs pexe, on the startup page we should have a radio button that allows the user to select which the GUI will talk to. It should default based on a self test to the more likely value, but it is possible that the user wants to use the native version, even if the pexe is running. another thing to have on the startup page is a simple login: THREE_STRINGS(SuperNET,login,passphrase,permanentfile,handle); ZERO_ARGS(SuperNET,logout); ZERO_ARGS(SuperNET,activehandle); the handle is a human readable name that is associated with the passphrase/permanentfile. There can only be one active account (though it will be possible to associate different accounts with tradebots). use the activehandle API to find out who is logged in and the associated addresses and pubkeys The above is not yet tested so if it doesnt work, dont fret, just let me know. Once set the handle can be displayed in various places to let the user know which account is logged in. The standard 12 dictionary word passphrases should be used, but any string can be sent in as the password for Pangea: INT_AND_ARRAY(pangea,host,minplayers,params); ZERO_ARGS(pangea,lobby); HASH_AND_STRING(pangea,join,tablehash,handle); HASH_AND_INT(pangea,buyin,tablehash,numchips); HASH_ARG(pangea,start,tablehash); // by host only HASH_ARG(pangea,status,tablehash); HASH_ARG(pangea,call,tablehash); HASH_ARG(pangea,check,tablehash); HASH_AND_INT(pangea,raise,tablehash,numchips); HASH_AND_INT(pangea,bet,tablehash,numchips); HASH_ARG(pangea,fold,tablehash); HASH_AND_STRING(pangea,mode,tablehash,modestr); HASH_ARG(pangea,history,tablehash); HASH_AND_INT(pangea,handhistory,tablehash,hand); The first thing that is done is a &#34;host&#34; by any node. the &#34;params&#34; should be an arbitrary json (like encryptjson) as it needs to be at the top level and it has quite a few different parameters still subject to change. The lobby API will just display all the hosted tables. once a table exists, players can join and then buyin. the buyin is denominated in chips, each chip&#39;s value is determined by the host&#39;s initial parameters. once there are enough players joined with adequate buyin&#39;s verified, the host will be able to do a start. if done before it will (eventually) give an error. for now it will just proceed. The host and players that have joined a tablehash, need to do regular status calls to see if the game has started. Probably just once per 5 or even 10 seconds is fine before the start. Once the game starts (the status will have this info) then once per second polling is needed. Then when it is your turn (as indicated by status) you need to do one of the 5 actions (fold, call, check, raise, bet). do not worry if you dont understand what all these do, just allow the user to do any of these. I guess it is possible to submit it ahead of time. I will support internally remembering the most recent action done prior to it being your turn. once it is your turn and an action is sent to the table, it is too late to change. The last API calls are for getting handhistory where hand is 0 to N-1, being the numbering of the hands played at that table. if just history, all the history for all hands at the table is coming back, so it could be quite big. probably I will make it a summary, but for the GUI just display the returned values. the mode is to change some poker specific modes, so just allow there to be a string entered. do not worry about understanding the pokerness of the API, just the overall flow: host -&gt; creates, join/buyin -&gt; fills up player slots, start -&gt; starts the game status -&gt; to determine when the game starts (or if it is cancelled) and once started actions -&gt; game specific but basically just (button + arg) that is the user input results are via status for current game and history for past ones please try to do the above logic in a generic way so it can be reused for other games. The basic flow should be the same for almost all multiplayer turn based games and even for multiplayer realtime games For InstantDEX: on the apikeypair/userid there needs to be two modes. one for when there is no stored apikey and the current form is fine, just need to make it wider as most apikeys are quite long. Now once there is an apikey saved all that is needed is the passphrase to unlock it. So here is where the encrptjson/decryptjson is used. When saving the apikey for the first time, it can be: a) not saved -&gt; nothing extra to do b) saved without password -&gt; you can just save to a file and use it to load it back in. use confs dir confs/instantdex.exchange.api or something like that c) saved with password (optional filename for native) -&gt; probably best to save in the confs dir to indicate that there is an encrypted file for this, so just that and not the actual passphrase in the file with the above, when the exchange is selected, you can see if the confs file exists and if it has the plaintext, just populate the field, if not, then indicate that a passphrase is needed. if the user provides the passphrase, then decryptjson and populate the fields and autosubmit. A special case is to encrypt the apikeys with the passphrase used when logging in. This is only available if the checkbox to &#34;remember passphrase during session&#34; is set on the main iguana login screen. (i forgot to mention that checkbox!) So the login passphrase is stored in memory, then the GUI simply uses that + encryptjson for storing/decrypting. I would imagine that storing in the confs file that it is encrypted using &#34;handle&#34;&#39;s account login might be a good way to differentiate between this mode of password usage. OK, so we now have the insecure plaintext, the decent using handle&#39;s passphrase and paranoid different passphrase for each exchange (with additional permanentfile for native versions) &#34;SUPPORT&#34; -&gt; &#34;SUPPORTS&#34; just a typo and &#34;allpairs&#34; API is missing from the selection Might as well add a &#34;tradebots&#34; tab: THREE_STRINGS_AND_DOUBLE(tradebot,monitor,exchange,base,rel,commission); STRING_AND_DOUBLE(tradebot,monitorall,exchange,commission); THREE_STRINGS(tradebot,unmonitor,exchange,base,rel); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,accumulate,exchange,base,rel,pr ice,volume,duration); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,divest,exchange,base,rel,price, volume,duration); STRING_ARG(tradebot,activebots,exchange); TWO_STRINGS(tradebot,status,exchange,botid); TWO_STRINGS(tradebot,pause,exchange,botid); TWO_STRINGS(tradebot,stop,exchange,botid); TWO_STRINGS(tradebot,resume,exchange,botid); the above are API for exchange specific bots, most should be self-explanatory. bots are created via &#34;accumulate&#34; or &#34;divest&#34; API call. it returns botid. once created, you can do status, pause, stop, resume to a botid. and an activebots API call lists all the active bots for an exchange. duration is in seconds the &#34;monitor&#34; API starts background monitoring of a specific base/rel, &#34;unmonitor&#34; stops this. &#34;monitorall&#34; just does a monitor to the entire list of &#34;allpairs&#34; for that exchange. Keep in mind that doing a monitorall will not add load to an exchange as the request to each exchange is governed by pollgap, but if you have 3 things monitored, it will take 3*pollgap + time each one takes to execute. and if N are monitored it is N*pollgap + time of each, with the &#34;time of each&#34; possibly taking a very long time. And one final request for today: Bitmap tab. It should be an active bitmap using mouse api. either a dropdown to select the bitmap or a form entry. then the rest of the page (resize the bitmap to the page size) being the active bitmap. So on a small screen the bitmap is smaller x/y dimensions and larger on larger screens. plz make sure the proper dimensions are communicated to the pexe via API if it ever is changed. @vineet.bhargav86: I changed the &#34;passphrase&#34; fieldname to &#34;password&#34; for the encryptjson/decryptjson related API. The reason is that the password is like a wallet password and is only local, so it doesnt need to be as high entropy as passphrase. I also added a field to the login API as I realized that the 12 word &#34;passphrase&#34; is the payload and usually wont be sent in: FOUR_STRINGS(SuperNET,login,handle,password,permanentfile,passphrase); using &#34;abiglongpassword&#34; for the passphrase -&gt; {&#34;pubkey&#34;:&#34;6c469ba10b40b3eb9d1dba569d7f929d55a29d8f97cd5425907ef2f38f906 209&#34;,&#34;RS&#34;:&#34;NXT-KGV9-DXX8-TM86-DXR96&#34;,&#34;NXT&#34;:&#34;12834974574569896807&#34;,&#34;btcpu bkey&#34;:&#34;024e7641dc947b211bc30fe3339765258902794687b227121fc217284f9d8503c 8&#34;,&#34;rmd160&#34;:&#34;33453c24914db7b77069b7ea24df44f6be145938&#34;,&#34;BTC&#34;:&#34;15g6QK2dSd iW9ZTQEnnJxKrSph6uP7uU23&#34;,&#34;BTCD&#34;:&#34;RDxHUpuv3TX5DZpbhxmS3rBeaxZW1fvYvC&#34;,&#34;r esult&#34;:&#34;success&#34;,&#34;handle&#34;:&#34;test&#34;,&#34;tag&#34;:&#34;14805226009240621255&#34;} and if you use that to log into NXT, it gives the same address. The BTC and BTCD addresses are all derived from the same privkey so they are all interchangeable with the NXT address. The user can therefore select which coin&#39;s addressing they are most comfortable with I also added an &#34;allin&#34; action API for pangea. all the action API will autocalculate the number of chips if passed in 0 for numchips ***************** security issue ******** please dont use the GET URL method when dealing with passphrase!!! Those URL&#39;s tend to get logged and available in browser histories. so anything dealing with the actual passphrase needs to use the postCall form or POST
9 years ago
} else if ( wallet2fname[0] != 0 )
printf("SuperNET_wallet2priv cant open (%s)\n",wallet2fname);
return(wallet2priv);
}
char *SuperNET_parsemainargs(struct supernet_info *myinfo,bits256 *wallethashp,bits256 *wallet2privp,char *argjsonstr)
{
9 years ago
cJSON *exchanges=0,*json = 0; char *wallet2fname,*coinargs=0,*secret,*filestr;
9 years ago
long allocsize; bits256 wallethash,wallet2priv; int32_t n,len; uint8_t secretbuf[8192];
wallethash = wallet2priv = GENESIS_PRIVKEY;
9 years ago
if ( argjsonstr != 0 )
{
9 years ago
if ( (filestr= OS_filestr(&allocsize,argjsonstr)) != 0 )
{
9 years ago
json = cJSON_Parse(filestr);
free(filestr);
}
if ( json != 0 || (json= cJSON_Parse(argjsonstr)) != 0 )
{
printf("ARGSTR.(%s)\n",argjsonstr);
if ( jobj(json,"numhelpers") != 0 )
IGUANA_NUMHELPERS = juint(json,"numhelpers");
many changes blockexplorer tab: needs to allow to input height, blockhash or txid. also please display images/BTC_blocks.jpg below the text as a w800 x h400 bitmap, which is active using the mouse api for coin management, below the active coins have a form that arbitrary json can be input with an add button to the right that will call &#34;addcoin&#34; API. this way I can test adding new coins dynamically. dont worry if it doesnt work, just as long as it submits the json to the C code. I am pretty sure I need to do some debugging of this peers management is not working for me at all. maybe it is due to bad internet. On initialization you need to read in the confs/BTCD_peers.txt from the native filesystem and save it into the chrome app filesystem. same thing for confs/BTCD_hdrs.txt. But this is only to be done if there isnt already such a file inside chrome. if there is, only do it upon a button invoked by the user. the reason is that the pexe is updating this file with the latest. Maybe it is nice to have an &#34;extract&#34; button that will copy out from the chrome storage into the native filesystem. There is also the manifest issue about localstorage vs chrome.localstorage. not sure what is needed to be done, but certainly a priority to get it so everything works as a chrome app. I know before it was making ramchain files inside the chrome filesystem, so it is probably things the GUI is doing. maybe in the settings tab, which has obsolete stuff that can be removed. anyway, the issue about files existing in the native filesystem -&gt; chrome and optionally extracting them is an issue for the confs files and .html template files used to autogenerate the port7778, maybe other files are affected. i think we need a way to have a list of hardcoded files that are just copied into chrome on startup if they dont exist already (or if possible copy over if the native version is bigger?) and buttons to extract them for debug tab: THREE_STRINGS(SuperNET,encryptjson,passphrase,permanentfile,anything); TWO_STRINGS(SuperNET,decryptjson,passphrase,permanentfile); at the top of page a way to put in passphrase and optional permanentfile along with arbitrary json. The standard form template has no easy way to describe to pass in everything as it is oriented to specific fields. but the encryptjson API saves all the fields, so the arbitrary json from the form needs to be combined at the same level as the &#34;agent&#34;, &#34;method&#34;, etc. I know, not the best, but internally it makes it easier. so {&#34;agent&#34;:&#34;SuperNET&#34;,&#34;method&#34;:&#34;encryptjson&#34;,&#34;passphrase&#34;:&#34;&lt;passphrase&gt;&#34;,&#34; permanentfile&#34;:&#34;&lt;filename&gt;&#34;,&#34;fromform&#34;:&#34;valuefromform&#34;,&#34;fromform2&#34;:&#34;valu efromform2&#34;,...rest of form at top level} then this will save it into a file with crazy number (it is a hash like txid) but given the same passphrase and filename, it will regenerate this hash so you dont actually have to store it, but it helps during debugging. for the filename, we must warn quite strongly to the user that if the file is ever lost or even changed in any way that the data will not be recoverable. also best to not allow the user to specify a file that does not exist. I think at this point chrome app version gets a bit tricky. we could simply push the native file into the chrome storage, but then an attacker who gets access to the computer could just get a list of these files and it really wont be much protection. So that means if a filename is specified, it needs to be copied into the chrome space, then immediately deleted... ok, this seems like not a good approach. let us make it so that the permanentfile option is not available from the chrome app, but only if the native version is running. that way we sidestep the issue of the pexe not having access to the specified file. Speaking of native vs pexe, on the startup page we should have a radio button that allows the user to select which the GUI will talk to. It should default based on a self test to the more likely value, but it is possible that the user wants to use the native version, even if the pexe is running. another thing to have on the startup page is a simple login: THREE_STRINGS(SuperNET,login,passphrase,permanentfile,handle); ZERO_ARGS(SuperNET,logout); ZERO_ARGS(SuperNET,activehandle); the handle is a human readable name that is associated with the passphrase/permanentfile. There can only be one active account (though it will be possible to associate different accounts with tradebots). use the activehandle API to find out who is logged in and the associated addresses and pubkeys The above is not yet tested so if it doesnt work, dont fret, just let me know. Once set the handle can be displayed in various places to let the user know which account is logged in. The standard 12 dictionary word passphrases should be used, but any string can be sent in as the password for Pangea: INT_AND_ARRAY(pangea,host,minplayers,params); ZERO_ARGS(pangea,lobby); HASH_AND_STRING(pangea,join,tablehash,handle); HASH_AND_INT(pangea,buyin,tablehash,numchips); HASH_ARG(pangea,start,tablehash); // by host only HASH_ARG(pangea,status,tablehash); HASH_ARG(pangea,call,tablehash); HASH_ARG(pangea,check,tablehash); HASH_AND_INT(pangea,raise,tablehash,numchips); HASH_AND_INT(pangea,bet,tablehash,numchips); HASH_ARG(pangea,fold,tablehash); HASH_AND_STRING(pangea,mode,tablehash,modestr); HASH_ARG(pangea,history,tablehash); HASH_AND_INT(pangea,handhistory,tablehash,hand); The first thing that is done is a &#34;host&#34; by any node. the &#34;params&#34; should be an arbitrary json (like encryptjson) as it needs to be at the top level and it has quite a few different parameters still subject to change. The lobby API will just display all the hosted tables. once a table exists, players can join and then buyin. the buyin is denominated in chips, each chip&#39;s value is determined by the host&#39;s initial parameters. once there are enough players joined with adequate buyin&#39;s verified, the host will be able to do a start. if done before it will (eventually) give an error. for now it will just proceed. The host and players that have joined a tablehash, need to do regular status calls to see if the game has started. Probably just once per 5 or even 10 seconds is fine before the start. Once the game starts (the status will have this info) then once per second polling is needed. Then when it is your turn (as indicated by status) you need to do one of the 5 actions (fold, call, check, raise, bet). do not worry if you dont understand what all these do, just allow the user to do any of these. I guess it is possible to submit it ahead of time. I will support internally remembering the most recent action done prior to it being your turn. once it is your turn and an action is sent to the table, it is too late to change. The last API calls are for getting handhistory where hand is 0 to N-1, being the numbering of the hands played at that table. if just history, all the history for all hands at the table is coming back, so it could be quite big. probably I will make it a summary, but for the GUI just display the returned values. the mode is to change some poker specific modes, so just allow there to be a string entered. do not worry about understanding the pokerness of the API, just the overall flow: host -&gt; creates, join/buyin -&gt; fills up player slots, start -&gt; starts the game status -&gt; to determine when the game starts (or if it is cancelled) and once started actions -&gt; game specific but basically just (button + arg) that is the user input results are via status for current game and history for past ones please try to do the above logic in a generic way so it can be reused for other games. The basic flow should be the same for almost all multiplayer turn based games and even for multiplayer realtime games For InstantDEX: on the apikeypair/userid there needs to be two modes. one for when there is no stored apikey and the current form is fine, just need to make it wider as most apikeys are quite long. Now once there is an apikey saved all that is needed is the passphrase to unlock it. So here is where the encrptjson/decryptjson is used. When saving the apikey for the first time, it can be: a) not saved -&gt; nothing extra to do b) saved without password -&gt; you can just save to a file and use it to load it back in. use confs dir confs/instantdex.exchange.api or something like that c) saved with password (optional filename for native) -&gt; probably best to save in the confs dir to indicate that there is an encrypted file for this, so just that and not the actual passphrase in the file with the above, when the exchange is selected, you can see if the confs file exists and if it has the plaintext, just populate the field, if not, then indicate that a passphrase is needed. if the user provides the passphrase, then decryptjson and populate the fields and autosubmit. A special case is to encrypt the apikeys with the passphrase used when logging in. This is only available if the checkbox to &#34;remember passphrase during session&#34; is set on the main iguana login screen. (i forgot to mention that checkbox!) So the login passphrase is stored in memory, then the GUI simply uses that + encryptjson for storing/decrypting. I would imagine that storing in the confs file that it is encrypted using &#34;handle&#34;&#39;s account login might be a good way to differentiate between this mode of password usage. OK, so we now have the insecure plaintext, the decent using handle&#39;s passphrase and paranoid different passphrase for each exchange (with additional permanentfile for native versions) &#34;SUPPORT&#34; -&gt; &#34;SUPPORTS&#34; just a typo and &#34;allpairs&#34; API is missing from the selection Might as well add a &#34;tradebots&#34; tab: THREE_STRINGS_AND_DOUBLE(tradebot,monitor,exchange,base,rel,commission); STRING_AND_DOUBLE(tradebot,monitorall,exchange,commission); THREE_STRINGS(tradebot,unmonitor,exchange,base,rel); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,accumulate,exchange,base,rel,pr ice,volume,duration); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,divest,exchange,base,rel,price, volume,duration); STRING_ARG(tradebot,activebots,exchange); TWO_STRINGS(tradebot,status,exchange,botid); TWO_STRINGS(tradebot,pause,exchange,botid); TWO_STRINGS(tradebot,stop,exchange,botid); TWO_STRINGS(tradebot,resume,exchange,botid); the above are API for exchange specific bots, most should be self-explanatory. bots are created via &#34;accumulate&#34; or &#34;divest&#34; API call. it returns botid. once created, you can do status, pause, stop, resume to a botid. and an activebots API call lists all the active bots for an exchange. duration is in seconds the &#34;monitor&#34; API starts background monitoring of a specific base/rel, &#34;unmonitor&#34; stops this. &#34;monitorall&#34; just does a monitor to the entire list of &#34;allpairs&#34; for that exchange. Keep in mind that doing a monitorall will not add load to an exchange as the request to each exchange is governed by pollgap, but if you have 3 things monitored, it will take 3*pollgap + time each one takes to execute. and if N are monitored it is N*pollgap + time of each, with the &#34;time of each&#34; possibly taking a very long time. And one final request for today: Bitmap tab. It should be an active bitmap using mouse api. either a dropdown to select the bitmap or a form entry. then the rest of the page (resize the bitmap to the page size) being the active bitmap. So on a small screen the bitmap is smaller x/y dimensions and larger on larger screens. plz make sure the proper dimensions are communicated to the pexe via API if it ever is changed. @vineet.bhargav86: I changed the &#34;passphrase&#34; fieldname to &#34;password&#34; for the encryptjson/decryptjson related API. The reason is that the password is like a wallet password and is only local, so it doesnt need to be as high entropy as passphrase. I also added a field to the login API as I realized that the 12 word &#34;passphrase&#34; is the payload and usually wont be sent in: FOUR_STRINGS(SuperNET,login,handle,password,permanentfile,passphrase); using &#34;abiglongpassword&#34; for the passphrase -&gt; {&#34;pubkey&#34;:&#34;6c469ba10b40b3eb9d1dba569d7f929d55a29d8f97cd5425907ef2f38f906 209&#34;,&#34;RS&#34;:&#34;NXT-KGV9-DXX8-TM86-DXR96&#34;,&#34;NXT&#34;:&#34;12834974574569896807&#34;,&#34;btcpu bkey&#34;:&#34;024e7641dc947b211bc30fe3339765258902794687b227121fc217284f9d8503c 8&#34;,&#34;rmd160&#34;:&#34;33453c24914db7b77069b7ea24df44f6be145938&#34;,&#34;BTC&#34;:&#34;15g6QK2dSd iW9ZTQEnnJxKrSph6uP7uU23&#34;,&#34;BTCD&#34;:&#34;RDxHUpuv3TX5DZpbhxmS3rBeaxZW1fvYvC&#34;,&#34;r esult&#34;:&#34;success&#34;,&#34;handle&#34;:&#34;test&#34;,&#34;tag&#34;:&#34;14805226009240621255&#34;} and if you use that to log into NXT, it gives the same address. The BTC and BTCD addresses are all derived from the same privkey so they are all interchangeable with the NXT address. The user can therefore select which coin&#39;s addressing they are most comfortable with I also added an &#34;allin&#34; action API for pangea. all the action API will autocalculate the number of chips if passed in 0 for numchips ***************** security issue ******** please dont use the GET URL method when dealing with passphrase!!! Those URL&#39;s tend to get logged and available in browser histories. so anything dealing with the actual passphrase needs to use the postCall form or POST
9 years ago
if ( (secret= jstr(json,"passphrase")) != 0 )
{
9 years ago
len = (int32_t)strlen(secret);
if ( is_hexstr(secret,0) != 0 && len == 128 )
{
len >>= 1;
decode_hex(secretbuf,len,secret);
} else vcalc_sha256(0,secretbuf,(void *)secret,len), len = sizeof(bits256);
memcpy(wallethash.bytes,secretbuf,sizeof(wallethash));
//printf("wallethash.(%s)\n",bits256_str(str,wallethash));
many changes blockexplorer tab: needs to allow to input height, blockhash or txid. also please display images/BTC_blocks.jpg below the text as a w800 x h400 bitmap, which is active using the mouse api for coin management, below the active coins have a form that arbitrary json can be input with an add button to the right that will call &#34;addcoin&#34; API. this way I can test adding new coins dynamically. dont worry if it doesnt work, just as long as it submits the json to the C code. I am pretty sure I need to do some debugging of this peers management is not working for me at all. maybe it is due to bad internet. On initialization you need to read in the confs/BTCD_peers.txt from the native filesystem and save it into the chrome app filesystem. same thing for confs/BTCD_hdrs.txt. But this is only to be done if there isnt already such a file inside chrome. if there is, only do it upon a button invoked by the user. the reason is that the pexe is updating this file with the latest. Maybe it is nice to have an &#34;extract&#34; button that will copy out from the chrome storage into the native filesystem. There is also the manifest issue about localstorage vs chrome.localstorage. not sure what is needed to be done, but certainly a priority to get it so everything works as a chrome app. I know before it was making ramchain files inside the chrome filesystem, so it is probably things the GUI is doing. maybe in the settings tab, which has obsolete stuff that can be removed. anyway, the issue about files existing in the native filesystem -&gt; chrome and optionally extracting them is an issue for the confs files and .html template files used to autogenerate the port7778, maybe other files are affected. i think we need a way to have a list of hardcoded files that are just copied into chrome on startup if they dont exist already (or if possible copy over if the native version is bigger?) and buttons to extract them for debug tab: THREE_STRINGS(SuperNET,encryptjson,passphrase,permanentfile,anything); TWO_STRINGS(SuperNET,decryptjson,passphrase,permanentfile); at the top of page a way to put in passphrase and optional permanentfile along with arbitrary json. The standard form template has no easy way to describe to pass in everything as it is oriented to specific fields. but the encryptjson API saves all the fields, so the arbitrary json from the form needs to be combined at the same level as the &#34;agent&#34;, &#34;method&#34;, etc. I know, not the best, but internally it makes it easier. so {&#34;agent&#34;:&#34;SuperNET&#34;,&#34;method&#34;:&#34;encryptjson&#34;,&#34;passphrase&#34;:&#34;&lt;passphrase&gt;&#34;,&#34; permanentfile&#34;:&#34;&lt;filename&gt;&#34;,&#34;fromform&#34;:&#34;valuefromform&#34;,&#34;fromform2&#34;:&#34;valu efromform2&#34;,...rest of form at top level} then this will save it into a file with crazy number (it is a hash like txid) but given the same passphrase and filename, it will regenerate this hash so you dont actually have to store it, but it helps during debugging. for the filename, we must warn quite strongly to the user that if the file is ever lost or even changed in any way that the data will not be recoverable. also best to not allow the user to specify a file that does not exist. I think at this point chrome app version gets a bit tricky. we could simply push the native file into the chrome storage, but then an attacker who gets access to the computer could just get a list of these files and it really wont be much protection. So that means if a filename is specified, it needs to be copied into the chrome space, then immediately deleted... ok, this seems like not a good approach. let us make it so that the permanentfile option is not available from the chrome app, but only if the native version is running. that way we sidestep the issue of the pexe not having access to the specified file. Speaking of native vs pexe, on the startup page we should have a radio button that allows the user to select which the GUI will talk to. It should default based on a self test to the more likely value, but it is possible that the user wants to use the native version, even if the pexe is running. another thing to have on the startup page is a simple login: THREE_STRINGS(SuperNET,login,passphrase,permanentfile,handle); ZERO_ARGS(SuperNET,logout); ZERO_ARGS(SuperNET,activehandle); the handle is a human readable name that is associated with the passphrase/permanentfile. There can only be one active account (though it will be possible to associate different accounts with tradebots). use the activehandle API to find out who is logged in and the associated addresses and pubkeys The above is not yet tested so if it doesnt work, dont fret, just let me know. Once set the handle can be displayed in various places to let the user know which account is logged in. The standard 12 dictionary word passphrases should be used, but any string can be sent in as the password for Pangea: INT_AND_ARRAY(pangea,host,minplayers,params); ZERO_ARGS(pangea,lobby); HASH_AND_STRING(pangea,join,tablehash,handle); HASH_AND_INT(pangea,buyin,tablehash,numchips); HASH_ARG(pangea,start,tablehash); // by host only HASH_ARG(pangea,status,tablehash); HASH_ARG(pangea,call,tablehash); HASH_ARG(pangea,check,tablehash); HASH_AND_INT(pangea,raise,tablehash,numchips); HASH_AND_INT(pangea,bet,tablehash,numchips); HASH_ARG(pangea,fold,tablehash); HASH_AND_STRING(pangea,mode,tablehash,modestr); HASH_ARG(pangea,history,tablehash); HASH_AND_INT(pangea,handhistory,tablehash,hand); The first thing that is done is a &#34;host&#34; by any node. the &#34;params&#34; should be an arbitrary json (like encryptjson) as it needs to be at the top level and it has quite a few different parameters still subject to change. The lobby API will just display all the hosted tables. once a table exists, players can join and then buyin. the buyin is denominated in chips, each chip&#39;s value is determined by the host&#39;s initial parameters. once there are enough players joined with adequate buyin&#39;s verified, the host will be able to do a start. if done before it will (eventually) give an error. for now it will just proceed. The host and players that have joined a tablehash, need to do regular status calls to see if the game has started. Probably just once per 5 or even 10 seconds is fine before the start. Once the game starts (the status will have this info) then once per second polling is needed. Then when it is your turn (as indicated by status) you need to do one of the 5 actions (fold, call, check, raise, bet). do not worry if you dont understand what all these do, just allow the user to do any of these. I guess it is possible to submit it ahead of time. I will support internally remembering the most recent action done prior to it being your turn. once it is your turn and an action is sent to the table, it is too late to change. The last API calls are for getting handhistory where hand is 0 to N-1, being the numbering of the hands played at that table. if just history, all the history for all hands at the table is coming back, so it could be quite big. probably I will make it a summary, but for the GUI just display the returned values. the mode is to change some poker specific modes, so just allow there to be a string entered. do not worry about understanding the pokerness of the API, just the overall flow: host -&gt; creates, join/buyin -&gt; fills up player slots, start -&gt; starts the game status -&gt; to determine when the game starts (or if it is cancelled) and once started actions -&gt; game specific but basically just (button + arg) that is the user input results are via status for current game and history for past ones please try to do the above logic in a generic way so it can be reused for other games. The basic flow should be the same for almost all multiplayer turn based games and even for multiplayer realtime games For InstantDEX: on the apikeypair/userid there needs to be two modes. one for when there is no stored apikey and the current form is fine, just need to make it wider as most apikeys are quite long. Now once there is an apikey saved all that is needed is the passphrase to unlock it. So here is where the encrptjson/decryptjson is used. When saving the apikey for the first time, it can be: a) not saved -&gt; nothing extra to do b) saved without password -&gt; you can just save to a file and use it to load it back in. use confs dir confs/instantdex.exchange.api or something like that c) saved with password (optional filename for native) -&gt; probably best to save in the confs dir to indicate that there is an encrypted file for this, so just that and not the actual passphrase in the file with the above, when the exchange is selected, you can see if the confs file exists and if it has the plaintext, just populate the field, if not, then indicate that a passphrase is needed. if the user provides the passphrase, then decryptjson and populate the fields and autosubmit. A special case is to encrypt the apikeys with the passphrase used when logging in. This is only available if the checkbox to &#34;remember passphrase during session&#34; is set on the main iguana login screen. (i forgot to mention that checkbox!) So the login passphrase is stored in memory, then the GUI simply uses that + encryptjson for storing/decrypting. I would imagine that storing in the confs file that it is encrypted using &#34;handle&#34;&#39;s account login might be a good way to differentiate between this mode of password usage. OK, so we now have the insecure plaintext, the decent using handle&#39;s passphrase and paranoid different passphrase for each exchange (with additional permanentfile for native versions) &#34;SUPPORT&#34; -&gt; &#34;SUPPORTS&#34; just a typo and &#34;allpairs&#34; API is missing from the selection Might as well add a &#34;tradebots&#34; tab: THREE_STRINGS_AND_DOUBLE(tradebot,monitor,exchange,base,rel,commission); STRING_AND_DOUBLE(tradebot,monitorall,exchange,commission); THREE_STRINGS(tradebot,unmonitor,exchange,base,rel); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,accumulate,exchange,base,rel,pr ice,volume,duration); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,divest,exchange,base,rel,price, volume,duration); STRING_ARG(tradebot,activebots,exchange); TWO_STRINGS(tradebot,status,exchange,botid); TWO_STRINGS(tradebot,pause,exchange,botid); TWO_STRINGS(tradebot,stop,exchange,botid); TWO_STRINGS(tradebot,resume,exchange,botid); the above are API for exchange specific bots, most should be self-explanatory. bots are created via &#34;accumulate&#34; or &#34;divest&#34; API call. it returns botid. once created, you can do status, pause, stop, resume to a botid. and an activebots API call lists all the active bots for an exchange. duration is in seconds the &#34;monitor&#34; API starts background monitoring of a specific base/rel, &#34;unmonitor&#34; stops this. &#34;monitorall&#34; just does a monitor to the entire list of &#34;allpairs&#34; for that exchange. Keep in mind that doing a monitorall will not add load to an exchange as the request to each exchange is governed by pollgap, but if you have 3 things monitored, it will take 3*pollgap + time each one takes to execute. and if N are monitored it is N*pollgap + time of each, with the &#34;time of each&#34; possibly taking a very long time. And one final request for today: Bitmap tab. It should be an active bitmap using mouse api. either a dropdown to select the bitmap or a form entry. then the rest of the page (resize the bitmap to the page size) being the active bitmap. So on a small screen the bitmap is smaller x/y dimensions and larger on larger screens. plz make sure the proper dimensions are communicated to the pexe via API if it ever is changed. @vineet.bhargav86: I changed the &#34;passphrase&#34; fieldname to &#34;password&#34; for the encryptjson/decryptjson related API. The reason is that the password is like a wallet password and is only local, so it doesnt need to be as high entropy as passphrase. I also added a field to the login API as I realized that the 12 word &#34;passphrase&#34; is the payload and usually wont be sent in: FOUR_STRINGS(SuperNET,login,handle,password,permanentfile,passphrase); using &#34;abiglongpassword&#34; for the passphrase -&gt; {&#34;pubkey&#34;:&#34;6c469ba10b40b3eb9d1dba569d7f929d55a29d8f97cd5425907ef2f38f906 209&#34;,&#34;RS&#34;:&#34;NXT-KGV9-DXX8-TM86-DXR96&#34;,&#34;NXT&#34;:&#34;12834974574569896807&#34;,&#34;btcpu bkey&#34;:&#34;024e7641dc947b211bc30fe3339765258902794687b227121fc217284f9d8503c 8&#34;,&#34;rmd160&#34;:&#34;33453c24914db7b77069b7ea24df44f6be145938&#34;,&#34;BTC&#34;:&#34;15g6QK2dSd iW9ZTQEnnJxKrSph6uP7uU23&#34;,&#34;BTCD&#34;:&#34;RDxHUpuv3TX5DZpbhxmS3rBeaxZW1fvYvC&#34;,&#34;r esult&#34;:&#34;success&#34;,&#34;handle&#34;:&#34;test&#34;,&#34;tag&#34;:&#34;14805226009240621255&#34;} and if you use that to log into NXT, it gives the same address. The BTC and BTCD addresses are all derived from the same privkey so they are all interchangeable with the NXT address. The user can therefore select which coin&#39;s addressing they are most comfortable with I also added an &#34;allin&#34; action API for pangea. all the action API will autocalculate the number of chips if passed in 0 for numchips ***************** security issue ******** please dont use the GET URL method when dealing with passphrase!!! Those URL&#39;s tend to get logged and available in browser histories. so anything dealing with the actual passphrase needs to use the postCall form or POST
9 years ago
if ( (wallet2fname= jstr(json,"permanentfile")) != 0 )
9 years ago
{
9 years ago
wallet2priv = SuperNET_wallet2priv(wallet2fname,wallethash);
9 years ago
myinfo->expiration = (uint32_t)(time(NULL) + 600);
}
9 years ago
}
9 years ago
exchanges = jarray(&n,json,"exchanges");
9 years ago
if ( jobj(json,"coins") != 0 )
coinargs = argjsonstr;
}
}
9 years ago
//if ( exchanges == 0 )
9 years ago
if ( exchanges != 0 )
many changes blockexplorer tab: needs to allow to input height, blockhash or txid. also please display images/BTC_blocks.jpg below the text as a w800 x h400 bitmap, which is active using the mouse api for coin management, below the active coins have a form that arbitrary json can be input with an add button to the right that will call &#34;addcoin&#34; API. this way I can test adding new coins dynamically. dont worry if it doesnt work, just as long as it submits the json to the C code. I am pretty sure I need to do some debugging of this peers management is not working for me at all. maybe it is due to bad internet. On initialization you need to read in the confs/BTCD_peers.txt from the native filesystem and save it into the chrome app filesystem. same thing for confs/BTCD_hdrs.txt. But this is only to be done if there isnt already such a file inside chrome. if there is, only do it upon a button invoked by the user. the reason is that the pexe is updating this file with the latest. Maybe it is nice to have an &#34;extract&#34; button that will copy out from the chrome storage into the native filesystem. There is also the manifest issue about localstorage vs chrome.localstorage. not sure what is needed to be done, but certainly a priority to get it so everything works as a chrome app. I know before it was making ramchain files inside the chrome filesystem, so it is probably things the GUI is doing. maybe in the settings tab, which has obsolete stuff that can be removed. anyway, the issue about files existing in the native filesystem -&gt; chrome and optionally extracting them is an issue for the confs files and .html template files used to autogenerate the port7778, maybe other files are affected. i think we need a way to have a list of hardcoded files that are just copied into chrome on startup if they dont exist already (or if possible copy over if the native version is bigger?) and buttons to extract them for debug tab: THREE_STRINGS(SuperNET,encryptjson,passphrase,permanentfile,anything); TWO_STRINGS(SuperNET,decryptjson,passphrase,permanentfile); at the top of page a way to put in passphrase and optional permanentfile along with arbitrary json. The standard form template has no easy way to describe to pass in everything as it is oriented to specific fields. but the encryptjson API saves all the fields, so the arbitrary json from the form needs to be combined at the same level as the &#34;agent&#34;, &#34;method&#34;, etc. I know, not the best, but internally it makes it easier. so {&#34;agent&#34;:&#34;SuperNET&#34;,&#34;method&#34;:&#34;encryptjson&#34;,&#34;passphrase&#34;:&#34;&lt;passphrase&gt;&#34;,&#34; permanentfile&#34;:&#34;&lt;filename&gt;&#34;,&#34;fromform&#34;:&#34;valuefromform&#34;,&#34;fromform2&#34;:&#34;valu efromform2&#34;,...rest of form at top level} then this will save it into a file with crazy number (it is a hash like txid) but given the same passphrase and filename, it will regenerate this hash so you dont actually have to store it, but it helps during debugging. for the filename, we must warn quite strongly to the user that if the file is ever lost or even changed in any way that the data will not be recoverable. also best to not allow the user to specify a file that does not exist. I think at this point chrome app version gets a bit tricky. we could simply push the native file into the chrome storage, but then an attacker who gets access to the computer could just get a list of these files and it really wont be much protection. So that means if a filename is specified, it needs to be copied into the chrome space, then immediately deleted... ok, this seems like not a good approach. let us make it so that the permanentfile option is not available from the chrome app, but only if the native version is running. that way we sidestep the issue of the pexe not having access to the specified file. Speaking of native vs pexe, on the startup page we should have a radio button that allows the user to select which the GUI will talk to. It should default based on a self test to the more likely value, but it is possible that the user wants to use the native version, even if the pexe is running. another thing to have on the startup page is a simple login: THREE_STRINGS(SuperNET,login,passphrase,permanentfile,handle); ZERO_ARGS(SuperNET,logout); ZERO_ARGS(SuperNET,activehandle); the handle is a human readable name that is associated with the passphrase/permanentfile. There can only be one active account (though it will be possible to associate different accounts with tradebots). use the activehandle API to find out who is logged in and the associated addresses and pubkeys The above is not yet tested so if it doesnt work, dont fret, just let me know. Once set the handle can be displayed in various places to let the user know which account is logged in. The standard 12 dictionary word passphrases should be used, but any string can be sent in as the password for Pangea: INT_AND_ARRAY(pangea,host,minplayers,params); ZERO_ARGS(pangea,lobby); HASH_AND_STRING(pangea,join,tablehash,handle); HASH_AND_INT(pangea,buyin,tablehash,numchips); HASH_ARG(pangea,start,tablehash); // by host only HASH_ARG(pangea,status,tablehash); HASH_ARG(pangea,call,tablehash); HASH_ARG(pangea,check,tablehash); HASH_AND_INT(pangea,raise,tablehash,numchips); HASH_AND_INT(pangea,bet,tablehash,numchips); HASH_ARG(pangea,fold,tablehash); HASH_AND_STRING(pangea,mode,tablehash,modestr); HASH_ARG(pangea,history,tablehash); HASH_AND_INT(pangea,handhistory,tablehash,hand); The first thing that is done is a &#34;host&#34; by any node. the &#34;params&#34; should be an arbitrary json (like encryptjson) as it needs to be at the top level and it has quite a few different parameters still subject to change. The lobby API will just display all the hosted tables. once a table exists, players can join and then buyin. the buyin is denominated in chips, each chip&#39;s value is determined by the host&#39;s initial parameters. once there are enough players joined with adequate buyin&#39;s verified, the host will be able to do a start. if done before it will (eventually) give an error. for now it will just proceed. The host and players that have joined a tablehash, need to do regular status calls to see if the game has started. Probably just once per 5 or even 10 seconds is fine before the start. Once the game starts (the status will have this info) then once per second polling is needed. Then when it is your turn (as indicated by status) you need to do one of the 5 actions (fold, call, check, raise, bet). do not worry if you dont understand what all these do, just allow the user to do any of these. I guess it is possible to submit it ahead of time. I will support internally remembering the most recent action done prior to it being your turn. once it is your turn and an action is sent to the table, it is too late to change. The last API calls are for getting handhistory where hand is 0 to N-1, being the numbering of the hands played at that table. if just history, all the history for all hands at the table is coming back, so it could be quite big. probably I will make it a summary, but for the GUI just display the returned values. the mode is to change some poker specific modes, so just allow there to be a string entered. do not worry about understanding the pokerness of the API, just the overall flow: host -&gt; creates, join/buyin -&gt; fills up player slots, start -&gt; starts the game status -&gt; to determine when the game starts (or if it is cancelled) and once started actions -&gt; game specific but basically just (button + arg) that is the user input results are via status for current game and history for past ones please try to do the above logic in a generic way so it can be reused for other games. The basic flow should be the same for almost all multiplayer turn based games and even for multiplayer realtime games For InstantDEX: on the apikeypair/userid there needs to be two modes. one for when there is no stored apikey and the current form is fine, just need to make it wider as most apikeys are quite long. Now once there is an apikey saved all that is needed is the passphrase to unlock it. So here is where the encrptjson/decryptjson is used. When saving the apikey for the first time, it can be: a) not saved -&gt; nothing extra to do b) saved without password -&gt; you can just save to a file and use it to load it back in. use confs dir confs/instantdex.exchange.api or something like that c) saved with password (optional filename for native) -&gt; probably best to save in the confs dir to indicate that there is an encrypted file for this, so just that and not the actual passphrase in the file with the above, when the exchange is selected, you can see if the confs file exists and if it has the plaintext, just populate the field, if not, then indicate that a passphrase is needed. if the user provides the passphrase, then decryptjson and populate the fields and autosubmit. A special case is to encrypt the apikeys with the passphrase used when logging in. This is only available if the checkbox to &#34;remember passphrase during session&#34; is set on the main iguana login screen. (i forgot to mention that checkbox!) So the login passphrase is stored in memory, then the GUI simply uses that + encryptjson for storing/decrypting. I would imagine that storing in the confs file that it is encrypted using &#34;handle&#34;&#39;s account login might be a good way to differentiate between this mode of password usage. OK, so we now have the insecure plaintext, the decent using handle&#39;s passphrase and paranoid different passphrase for each exchange (with additional permanentfile for native versions) &#34;SUPPORT&#34; -&gt; &#34;SUPPORTS&#34; just a typo and &#34;allpairs&#34; API is missing from the selection Might as well add a &#34;tradebots&#34; tab: THREE_STRINGS_AND_DOUBLE(tradebot,monitor,exchange,base,rel,commission); STRING_AND_DOUBLE(tradebot,monitorall,exchange,commission); THREE_STRINGS(tradebot,unmonitor,exchange,base,rel); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,accumulate,exchange,base,rel,pr ice,volume,duration); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,divest,exchange,base,rel,price, volume,duration); STRING_ARG(tradebot,activebots,exchange); TWO_STRINGS(tradebot,status,exchange,botid); TWO_STRINGS(tradebot,pause,exchange,botid); TWO_STRINGS(tradebot,stop,exchange,botid); TWO_STRINGS(tradebot,resume,exchange,botid); the above are API for exchange specific bots, most should be self-explanatory. bots are created via &#34;accumulate&#34; or &#34;divest&#34; API call. it returns botid. once created, you can do status, pause, stop, resume to a botid. and an activebots API call lists all the active bots for an exchange. duration is in seconds the &#34;monitor&#34; API starts background monitoring of a specific base/rel, &#34;unmonitor&#34; stops this. &#34;monitorall&#34; just does a monitor to the entire list of &#34;allpairs&#34; for that exchange. Keep in mind that doing a monitorall will not add load to an exchange as the request to each exchange is governed by pollgap, but if you have 3 things monitored, it will take 3*pollgap + time each one takes to execute. and if N are monitored it is N*pollgap + time of each, with the &#34;time of each&#34; possibly taking a very long time. And one final request for today: Bitmap tab. It should be an active bitmap using mouse api. either a dropdown to select the bitmap or a form entry. then the rest of the page (resize the bitmap to the page size) being the active bitmap. So on a small screen the bitmap is smaller x/y dimensions and larger on larger screens. plz make sure the proper dimensions are communicated to the pexe via API if it ever is changed. @vineet.bhargav86: I changed the &#34;passphrase&#34; fieldname to &#34;password&#34; for the encryptjson/decryptjson related API. The reason is that the password is like a wallet password and is only local, so it doesnt need to be as high entropy as passphrase. I also added a field to the login API as I realized that the 12 word &#34;passphrase&#34; is the payload and usually wont be sent in: FOUR_STRINGS(SuperNET,login,handle,password,permanentfile,passphrase); using &#34;abiglongpassword&#34; for the passphrase -&gt; {&#34;pubkey&#34;:&#34;6c469ba10b40b3eb9d1dba569d7f929d55a29d8f97cd5425907ef2f38f906 209&#34;,&#34;RS&#34;:&#34;NXT-KGV9-DXX8-TM86-DXR96&#34;,&#34;NXT&#34;:&#34;12834974574569896807&#34;,&#34;btcpu bkey&#34;:&#34;024e7641dc947b211bc30fe3339765258902794687b227121fc217284f9d8503c 8&#34;,&#34;rmd160&#34;:&#34;33453c24914db7b77069b7ea24df44f6be145938&#34;,&#34;BTC&#34;:&#34;15g6QK2dSd iW9ZTQEnnJxKrSph6uP7uU23&#34;,&#34;BTCD&#34;:&#34;RDxHUpuv3TX5DZpbhxmS3rBeaxZW1fvYvC&#34;,&#34;r esult&#34;:&#34;success&#34;,&#34;handle&#34;:&#34;test&#34;,&#34;tag&#34;:&#34;14805226009240621255&#34;} and if you use that to log into NXT, it gives the same address. The BTC and BTCD addresses are all derived from the same privkey so they are all interchangeable with the NXT address. The user can therefore select which coin&#39;s addressing they are most comfortable with I also added an &#34;allin&#34; action API for pangea. all the action API will autocalculate the number of chips if passed in 0 for numchips ***************** security issue ******** please dont use the GET URL method when dealing with passphrase!!! Those URL&#39;s tend to get logged and available in browser histories. so anything dealing with the actual passphrase needs to use the postCall form or POST
9 years ago
exchanges777_init(myinfo,exchanges,0);
9 years ago
if ( json != 0 )
free_json(json);
*wallethashp = wallethash, *wallet2privp = wallet2priv;
return(coinargs);
}
bits256 SuperNET_linehash(char *_line)
{
int32_t i,j; bits256 hash;
/*if ( _line[strlen(_line)-1] == '\'' && strncmp(_line,match,len) == 0 )
{
_line[strlen(_line)-1] = 0;
_line += len;
}
printf("%02x %02x %02x %02x %02x\n",0xff & _line[0],0xff & _line[1],0xff & _line[2],0xff & _line[3],0xff & _line[4]);*/
for (i=j=0; _line[i]!=0; i++)
{
if ( (uint8_t)_line[i] == 0xe2 && (uint8_t)_line[i+1] == 0x80 )
{
if ( (uint8_t)_line[i+2] == 0x99 )
_line[j++] = '\'', i += 2;
else if ( (uint8_t)_line[i+2] == 0x9c || (uint8_t)_line[i+2] == 0x9d )
_line[j++] = '"', i += 2;
else _line[j++] = _line[i];
}
else _line[j++] = _line[i];
//else if ( (uint8_t)_line[i] == 0x9c )
// _line[i] = '"';
}
_line[j++] = 0;
if ( j == sizeof(bits256)*2 && is_hexstr(_line,j) == j )
decode_hex(hash.bytes,sizeof(hash),_line);
else vcalc_sha256(0,hash.bytes,(void *)_line,j);
//char str[65]; printf("line -> (%s)\n",bits256_str(str,hash));
return(hash);
}
9 years ago
int32_t SuperNET_savejsonfile(struct supernet_info *myinfo,char *finalfname,bits256 privkey,bits256 destpubkey,cJSON *json)
{
char *confstr,*ciphered; char destfname[1024]; FILE *fp; int32_t retval = -1;
strcpy(destfname,finalfname);
if ( (fp= fopen(finalfname,"rb")) != 0 )
strcat(destfname,".tmp");
confstr = jprint(json,0);
if ( bits256_nonz(privkey) != 0 && bits256_cmp(privkey,GENESIS_PUBKEY) != 0 )
{
if ( (ciphered= SuperNET_cipher(0,0,json,0,privkey,destpubkey,confstr)) != 0 )
{
//printf("ciphered.save (%s) <- (%s)\n",destfname,confstr);
if ( (fp= fopen(destfname,"wb")) != 0 )
{
if ( fwrite(ciphered,1,strlen(ciphered)+1,fp) == strlen(ciphered)+1 )
retval = 0;
fclose(fp);
}
free(ciphered);
} else printf("error ciphering.(%s) (%s)\n",destfname,confstr);
}
else
{
9 years ago
printf("save (%s) <- (%s)\n",destfname,confstr);
if ( (fp= fopen(destfname,"wb")) != 0 )
{
if ( fwrite(confstr,1,strlen(confstr)+1,fp) == strlen(confstr)+1 )
retval = 0;
fclose(fp);
}
}
free(confstr);
if ( retval == 0 && strcmp(destfname,finalfname) != 0 )
{
9 years ago
char oldfname[1024]; int64_t fsize,dsize;
9 years ago
if ( (fsize= OS_filesize(finalfname)) > (dsize= OS_filesize(destfname)) )
{
//printf("skip replacing (%s) since new one is smaller %lld vs %lld\n",finalfname,(long long)fsize,(long long)dsize);
}
9 years ago
else
{
strcpy(oldfname,finalfname), strcat(oldfname,".old");
OS_renamefile(finalfname,oldfname);
OS_renamefile(destfname,finalfname);
}
}
9 years ago
myinfo->dirty = 0;
return(retval);
}
int32_t SuperNET_userkeys(char *passphrase,int32_t passsize,char *fname2fa,int32_t fnamesize)
{
9 years ago
return(0);
8 years ago
/*#ifndef __PNACL
//if ( (bits256_nonz(*wallethashp) == 0 || bits256_cmp(*wallethashp,GENESIS_PRIVKEY) == 0) && (bits256_nonz(*wallet2privp) == 0 || bits256_cmp(*wallet2privp,GENESIS_PRIVKEY) == 0) )
{
sleep(1);
printf("\n\n********************************\n");
if ( OS_getline(1,passphrase,passsize-1,"passphrase: ") > 0 )
;
if ( OS_getline(1,fname2fa,fnamesize-1,"enter filename of a file that you will NEVER lose: ") > 0 )
;
return(0);
}
#endif
8 years ago
return(-1);*/
}
9 years ago
cJSON *SuperNET_decryptedjson(char *destfname,char *passphrase,int32_t passsize,bits256 wallethash,char *fname2fa,int32_t fnamesize,bits256 wallet2priv)
{
9 years ago
long allocsize; cJSON *filejson,*msgjson=0,*json=0; char *confstr=0,*deciphered,str[65];
bits256 wallet2shared,wallet2pub; int32_t first,second;
msgjson = 0;
first = (bits256_nonz(wallethash) != 0 && bits256_cmp(wallethash,GENESIS_PRIVKEY) != 0);
second = (bits256_nonz(wallet2priv) != 0 && bits256_cmp(wallet2priv,GENESIS_PRIVKEY) != 0);
if ( first == 0 && second == 0 && passphrase != 0 && fname2fa != 0 )
{
if ( passphrase[0] == 0 && fname2fa[0] == 0 )
SuperNET_userkeys(passphrase,passsize,fname2fa,fnamesize);
wallethash = SuperNET_linehash(passphrase);
SuperNET_linehash(fname2fa); // maps special chars
wallet2priv = SuperNET_wallet2priv(fname2fa,wallethash);
9 years ago
}
first = (bits256_nonz(wallethash) != 0 && bits256_cmp(wallethash,GENESIS_PRIVKEY) != 0);
second = (bits256_nonz(wallet2priv) != 0 && bits256_cmp(wallet2priv,GENESIS_PRIVKEY) != 0);
if ( first != 0 || second != 0 )
{
if ( bits256_nonz(wallethash) == 0 )
wallethash = GENESIS_PRIVKEY;
wallet2shared = SuperNET_wallet2shared(wallethash,wallet2priv);
wallet2pub = curve25519(wallet2shared,curve25519_basepoint9());
9 years ago
sprintf(destfname,"%s/%s",GLOBAL_CONFSDIR,bits256_str(str,wallet2pub));
9 years ago
if ( (confstr= OS_filestr(&allocsize,destfname)) != 0 )
{
if ( (filejson= cJSON_Parse(confstr)) != 0 )
{
9 years ago
//printf("confstr.(%s)\n",confstr);
if ( (deciphered= SuperNET_decipher(0,0,0,0,wallet2shared,curve25519(wallethash,curve25519_basepoint9()),jstr(filejson,"result"))) != 0 )
{
if ( (json= cJSON_Parse(deciphered)) == 0 )
9 years ago
printf("cant decipher (%s) [%s]\n",destfname,confstr);
else
{
if ( (msgjson= cJSON_Parse(jstr(json,"message"))) == 0 )
printf("no message in (%s)\n",jprint(json,0));
}
free(deciphered);
}
free_json(filejson);
}
9 years ago
} else printf("couldnt load (%s)\n",destfname);
}
else
{
9 years ago
sprintf(destfname,"confs/iguana.conf");
if ( (confstr= OS_filestr(&allocsize,destfname)) != 0 )
{
if ( (json= cJSON_Parse(confstr)) != 0 )
msgjson = json;
9 years ago
} else printf("couldnt open (%s)\n",destfname);
}
if ( msgjson != 0 )
msgjson = jduplicate(msgjson);
if ( json != 0 )
free_json(json);
return(msgjson);
}
9 years ago
int32_t _SuperNET_encryptjson(struct supernet_info *myinfo,char *destfname,char *passphrase,int32_t passsize,char *fname2fa,int32_t fnamesize,cJSON *argjson)
{
bits256 wallethash,wallet2priv,wallet2shared,wallet2pub; char str[65];
wallethash = wallet2priv = GENESIS_PRIVKEY;
if ( passphrase == 0 || passphrase[0] == 0 || fname2fa == 0 || fname2fa[0] == 0 )
SuperNET_userkeys(passphrase,passsize,fname2fa,fnamesize);
wallethash = SuperNET_linehash(passphrase);
SuperNET_linehash(fname2fa); // maps special chars
wallet2priv = SuperNET_wallet2priv(fname2fa,wallethash);
wallet2shared = SuperNET_wallet2shared(wallethash,wallet2priv);
wallet2pub = curve25519(wallet2shared,curve25519_basepoint9());
9 years ago
sprintf(destfname,"%s/%s",GLOBAL_CONFSDIR,bits256_str(str,wallet2pub));
9 years ago
SuperNET_savejsonfile(myinfo,destfname,wallethash,wallet2pub,argjson);
return(0);
}
int32_t curve25519_donna(uint8_t *mypublic,const uint8_t *secret,const uint8_t *basepoint);
7 years ago
static const char base58_chars[] = "123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz";
int32_t iguana_wifstr_valid(char *wifstr)
{
bits256 privkey,cmpkey; uint8_t wiftype; char cmpstr[128],cmpstr2[128]; int32_t i,len,n,a,A;
if ( (len= (int32_t)strlen(wifstr)) < 50 || len > 54 )
{
//printf("len.%d is wrong for wif %s\n",len,wifstr);
return(0);
}
memset(privkey.bytes,0,sizeof(privkey));
memset(cmpkey.bytes,0,sizeof(cmpkey));
for (i=n=a=A=0; wifstr[i]!=0; i++)
{
if ( strchr(base58_chars,wifstr[i]) == 0 )
return(0);
if ( wifstr[i] >= '1' && wifstr[i] <= '9' )
n++;
else if ( wifstr[i] >= 'A' && wifstr[i] <= 'Z' )
A++;
else if ( wifstr[i] >= 'a' && wifstr[i] <= 'z' )
a++;
}
if ( n == 0 || A == 0 || a == 0 )
return(0);
if ( A > 5*a || a > 5*A || a > n*20 || A > n*20 ) // unlikely it is a real wif
{
printf("reject wif %s due to n.%d a.%d A.%d (%d %d %d %d)\n",wifstr,n,a,A,A > 5*a,a < 5*A,a > n*20,A > n*20);
return(0);
}
bitcoin_wif2priv(&wiftype,&privkey,wifstr);
bitcoin_priv2wif(cmpstr,privkey,wiftype);
if ( strcmp(cmpstr,wifstr) == 0 )
{
//printf("%s is valid wif\n",wifstr);
return(1);
}
else if ( bits256_nonz(privkey) != 0 )
{
bitcoin_wif2priv(&wiftype,&cmpkey,cmpstr);
bitcoin_priv2wiflong(cmpstr2,privkey,wiftype);
if ( bits256_cmp(privkey,cmpkey) == 0 )
return(1);
char str[65],str2[65]; printf("mismatched wifstr %s -> %s -> %s %s %s\n",wifstr,bits256_str(str,privkey),cmpstr,bits256_str(str2,cmpkey),cmpstr2);
}
char str[65]; printf("%s is not a wif, privkey.%s\n",wifstr,bits256_str(str,privkey));
return(0);
}
many changes blockexplorer tab: needs to allow to input height, blockhash or txid. also please display images/BTC_blocks.jpg below the text as a w800 x h400 bitmap, which is active using the mouse api for coin management, below the active coins have a form that arbitrary json can be input with an add button to the right that will call &#34;addcoin&#34; API. this way I can test adding new coins dynamically. dont worry if it doesnt work, just as long as it submits the json to the C code. I am pretty sure I need to do some debugging of this peers management is not working for me at all. maybe it is due to bad internet. On initialization you need to read in the confs/BTCD_peers.txt from the native filesystem and save it into the chrome app filesystem. same thing for confs/BTCD_hdrs.txt. But this is only to be done if there isnt already such a file inside chrome. if there is, only do it upon a button invoked by the user. the reason is that the pexe is updating this file with the latest. Maybe it is nice to have an &#34;extract&#34; button that will copy out from the chrome storage into the native filesystem. There is also the manifest issue about localstorage vs chrome.localstorage. not sure what is needed to be done, but certainly a priority to get it so everything works as a chrome app. I know before it was making ramchain files inside the chrome filesystem, so it is probably things the GUI is doing. maybe in the settings tab, which has obsolete stuff that can be removed. anyway, the issue about files existing in the native filesystem -&gt; chrome and optionally extracting them is an issue for the confs files and .html template files used to autogenerate the port7778, maybe other files are affected. i think we need a way to have a list of hardcoded files that are just copied into chrome on startup if they dont exist already (or if possible copy over if the native version is bigger?) and buttons to extract them for debug tab: THREE_STRINGS(SuperNET,encryptjson,passphrase,permanentfile,anything); TWO_STRINGS(SuperNET,decryptjson,passphrase,permanentfile); at the top of page a way to put in passphrase and optional permanentfile along with arbitrary json. The standard form template has no easy way to describe to pass in everything as it is oriented to specific fields. but the encryptjson API saves all the fields, so the arbitrary json from the form needs to be combined at the same level as the &#34;agent&#34;, &#34;method&#34;, etc. I know, not the best, but internally it makes it easier. so {&#34;agent&#34;:&#34;SuperNET&#34;,&#34;method&#34;:&#34;encryptjson&#34;,&#34;passphrase&#34;:&#34;&lt;passphrase&gt;&#34;,&#34; permanentfile&#34;:&#34;&lt;filename&gt;&#34;,&#34;fromform&#34;:&#34;valuefromform&#34;,&#34;fromform2&#34;:&#34;valu efromform2&#34;,...rest of form at top level} then this will save it into a file with crazy number (it is a hash like txid) but given the same passphrase and filename, it will regenerate this hash so you dont actually have to store it, but it helps during debugging. for the filename, we must warn quite strongly to the user that if the file is ever lost or even changed in any way that the data will not be recoverable. also best to not allow the user to specify a file that does not exist. I think at this point chrome app version gets a bit tricky. we could simply push the native file into the chrome storage, but then an attacker who gets access to the computer could just get a list of these files and it really wont be much protection. So that means if a filename is specified, it needs to be copied into the chrome space, then immediately deleted... ok, this seems like not a good approach. let us make it so that the permanentfile option is not available from the chrome app, but only if the native version is running. that way we sidestep the issue of the pexe not having access to the specified file. Speaking of native vs pexe, on the startup page we should have a radio button that allows the user to select which the GUI will talk to. It should default based on a self test to the more likely value, but it is possible that the user wants to use the native version, even if the pexe is running. another thing to have on the startup page is a simple login: THREE_STRINGS(SuperNET,login,passphrase,permanentfile,handle); ZERO_ARGS(SuperNET,logout); ZERO_ARGS(SuperNET,activehandle); the handle is a human readable name that is associated with the passphrase/permanentfile. There can only be one active account (though it will be possible to associate different accounts with tradebots). use the activehandle API to find out who is logged in and the associated addresses and pubkeys The above is not yet tested so if it doesnt work, dont fret, just let me know. Once set the handle can be displayed in various places to let the user know which account is logged in. The standard 12 dictionary word passphrases should be used, but any string can be sent in as the password for Pangea: INT_AND_ARRAY(pangea,host,minplayers,params); ZERO_ARGS(pangea,lobby); HASH_AND_STRING(pangea,join,tablehash,handle); HASH_AND_INT(pangea,buyin,tablehash,numchips); HASH_ARG(pangea,start,tablehash); // by host only HASH_ARG(pangea,status,tablehash); HASH_ARG(pangea,call,tablehash); HASH_ARG(pangea,check,tablehash); HASH_AND_INT(pangea,raise,tablehash,numchips); HASH_AND_INT(pangea,bet,tablehash,numchips); HASH_ARG(pangea,fold,tablehash); HASH_AND_STRING(pangea,mode,tablehash,modestr); HASH_ARG(pangea,history,tablehash); HASH_AND_INT(pangea,handhistory,tablehash,hand); The first thing that is done is a &#34;host&#34; by any node. the &#34;params&#34; should be an arbitrary json (like encryptjson) as it needs to be at the top level and it has quite a few different parameters still subject to change. The lobby API will just display all the hosted tables. once a table exists, players can join and then buyin. the buyin is denominated in chips, each chip&#39;s value is determined by the host&#39;s initial parameters. once there are enough players joined with adequate buyin&#39;s verified, the host will be able to do a start. if done before it will (eventually) give an error. for now it will just proceed. The host and players that have joined a tablehash, need to do regular status calls to see if the game has started. Probably just once per 5 or even 10 seconds is fine before the start. Once the game starts (the status will have this info) then once per second polling is needed. Then when it is your turn (as indicated by status) you need to do one of the 5 actions (fold, call, check, raise, bet). do not worry if you dont understand what all these do, just allow the user to do any of these. I guess it is possible to submit it ahead of time. I will support internally remembering the most recent action done prior to it being your turn. once it is your turn and an action is sent to the table, it is too late to change. The last API calls are for getting handhistory where hand is 0 to N-1, being the numbering of the hands played at that table. if just history, all the history for all hands at the table is coming back, so it could be quite big. probably I will make it a summary, but for the GUI just display the returned values. the mode is to change some poker specific modes, so just allow there to be a string entered. do not worry about understanding the pokerness of the API, just the overall flow: host -&gt; creates, join/buyin -&gt; fills up player slots, start -&gt; starts the game status -&gt; to determine when the game starts (or if it is cancelled) and once started actions -&gt; game specific but basically just (button + arg) that is the user input results are via status for current game and history for past ones please try to do the above logic in a generic way so it can be reused for other games. The basic flow should be the same for almost all multiplayer turn based games and even for multiplayer realtime games For InstantDEX: on the apikeypair/userid there needs to be two modes. one for when there is no stored apikey and the current form is fine, just need to make it wider as most apikeys are quite long. Now once there is an apikey saved all that is needed is the passphrase to unlock it. So here is where the encrptjson/decryptjson is used. When saving the apikey for the first time, it can be: a) not saved -&gt; nothing extra to do b) saved without password -&gt; you can just save to a file and use it to load it back in. use confs dir confs/instantdex.exchange.api or something like that c) saved with password (optional filename for native) -&gt; probably best to save in the confs dir to indicate that there is an encrypted file for this, so just that and not the actual passphrase in the file with the above, when the exchange is selected, you can see if the confs file exists and if it has the plaintext, just populate the field, if not, then indicate that a passphrase is needed. if the user provides the passphrase, then decryptjson and populate the fields and autosubmit. A special case is to encrypt the apikeys with the passphrase used when logging in. This is only available if the checkbox to &#34;remember passphrase during session&#34; is set on the main iguana login screen. (i forgot to mention that checkbox!) So the login passphrase is stored in memory, then the GUI simply uses that + encryptjson for storing/decrypting. I would imagine that storing in the confs file that it is encrypted using &#34;handle&#34;&#39;s account login might be a good way to differentiate between this mode of password usage. OK, so we now have the insecure plaintext, the decent using handle&#39;s passphrase and paranoid different passphrase for each exchange (with additional permanentfile for native versions) &#34;SUPPORT&#34; -&gt; &#34;SUPPORTS&#34; just a typo and &#34;allpairs&#34; API is missing from the selection Might as well add a &#34;tradebots&#34; tab: THREE_STRINGS_AND_DOUBLE(tradebot,monitor,exchange,base,rel,commission); STRING_AND_DOUBLE(tradebot,monitorall,exchange,commission); THREE_STRINGS(tradebot,unmonitor,exchange,base,rel); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,accumulate,exchange,base,rel,pr ice,volume,duration); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,divest,exchange,base,rel,price, volume,duration); STRING_ARG(tradebot,activebots,exchange); TWO_STRINGS(tradebot,status,exchange,botid); TWO_STRINGS(tradebot,pause,exchange,botid); TWO_STRINGS(tradebot,stop,exchange,botid); TWO_STRINGS(tradebot,resume,exchange,botid); the above are API for exchange specific bots, most should be self-explanatory. bots are created via &#34;accumulate&#34; or &#34;divest&#34; API call. it returns botid. once created, you can do status, pause, stop, resume to a botid. and an activebots API call lists all the active bots for an exchange. duration is in seconds the &#34;monitor&#34; API starts background monitoring of a specific base/rel, &#34;unmonitor&#34; stops this. &#34;monitorall&#34; just does a monitor to the entire list of &#34;allpairs&#34; for that exchange. Keep in mind that doing a monitorall will not add load to an exchange as the request to each exchange is governed by pollgap, but if you have 3 things monitored, it will take 3*pollgap + time each one takes to execute. and if N are monitored it is N*pollgap + time of each, with the &#34;time of each&#34; possibly taking a very long time. And one final request for today: Bitmap tab. It should be an active bitmap using mouse api. either a dropdown to select the bitmap or a form entry. then the rest of the page (resize the bitmap to the page size) being the active bitmap. So on a small screen the bitmap is smaller x/y dimensions and larger on larger screens. plz make sure the proper dimensions are communicated to the pexe via API if it ever is changed. @vineet.bhargav86: I changed the &#34;passphrase&#34; fieldname to &#34;password&#34; for the encryptjson/decryptjson related API. The reason is that the password is like a wallet password and is only local, so it doesnt need to be as high entropy as passphrase. I also added a field to the login API as I realized that the 12 word &#34;passphrase&#34; is the payload and usually wont be sent in: FOUR_STRINGS(SuperNET,login,handle,password,permanentfile,passphrase); using &#34;abiglongpassword&#34; for the passphrase -&gt; {&#34;pubkey&#34;:&#34;6c469ba10b40b3eb9d1dba569d7f929d55a29d8f97cd5425907ef2f38f906 209&#34;,&#34;RS&#34;:&#34;NXT-KGV9-DXX8-TM86-DXR96&#34;,&#34;NXT&#34;:&#34;12834974574569896807&#34;,&#34;btcpu bkey&#34;:&#34;024e7641dc947b211bc30fe3339765258902794687b227121fc217284f9d8503c 8&#34;,&#34;rmd160&#34;:&#34;33453c24914db7b77069b7ea24df44f6be145938&#34;,&#34;BTC&#34;:&#34;15g6QK2dSd iW9ZTQEnnJxKrSph6uP7uU23&#34;,&#34;BTCD&#34;:&#34;RDxHUpuv3TX5DZpbhxmS3rBeaxZW1fvYvC&#34;,&#34;r esult&#34;:&#34;success&#34;,&#34;handle&#34;:&#34;test&#34;,&#34;tag&#34;:&#34;14805226009240621255&#34;} and if you use that to log into NXT, it gives the same address. The BTC and BTCD addresses are all derived from the same privkey so they are all interchangeable with the NXT address. The user can therefore select which coin&#39;s addressing they are most comfortable with I also added an &#34;allin&#34; action API for pangea. all the action API will autocalculate the number of chips if passed in 0 for numchips ***************** security issue ******** please dont use the GET URL method when dealing with passphrase!!! Those URL&#39;s tend to get logged and available in browser histories. so anything dealing with the actual passphrase needs to use the postCall form or POST
9 years ago
void SuperNET_setkeys(struct supernet_info *myinfo,void *pass,int32_t passlen,int32_t dosha256)
{
static uint8_t basepoint[32] = {9}; bits256 hash; uint8_t addrtype,usedwif = 0;
many changes blockexplorer tab: needs to allow to input height, blockhash or txid. also please display images/BTC_blocks.jpg below the text as a w800 x h400 bitmap, which is active using the mouse api for coin management, below the active coins have a form that arbitrary json can be input with an add button to the right that will call &#34;addcoin&#34; API. this way I can test adding new coins dynamically. dont worry if it doesnt work, just as long as it submits the json to the C code. I am pretty sure I need to do some debugging of this peers management is not working for me at all. maybe it is due to bad internet. On initialization you need to read in the confs/BTCD_peers.txt from the native filesystem and save it into the chrome app filesystem. same thing for confs/BTCD_hdrs.txt. But this is only to be done if there isnt already such a file inside chrome. if there is, only do it upon a button invoked by the user. the reason is that the pexe is updating this file with the latest. Maybe it is nice to have an &#34;extract&#34; button that will copy out from the chrome storage into the native filesystem. There is also the manifest issue about localstorage vs chrome.localstorage. not sure what is needed to be done, but certainly a priority to get it so everything works as a chrome app. I know before it was making ramchain files inside the chrome filesystem, so it is probably things the GUI is doing. maybe in the settings tab, which has obsolete stuff that can be removed. anyway, the issue about files existing in the native filesystem -&gt; chrome and optionally extracting them is an issue for the confs files and .html template files used to autogenerate the port7778, maybe other files are affected. i think we need a way to have a list of hardcoded files that are just copied into chrome on startup if they dont exist already (or if possible copy over if the native version is bigger?) and buttons to extract them for debug tab: THREE_STRINGS(SuperNET,encryptjson,passphrase,permanentfile,anything); TWO_STRINGS(SuperNET,decryptjson,passphrase,permanentfile); at the top of page a way to put in passphrase and optional permanentfile along with arbitrary json. The standard form template has no easy way to describe to pass in everything as it is oriented to specific fields. but the encryptjson API saves all the fields, so the arbitrary json from the form needs to be combined at the same level as the &#34;agent&#34;, &#34;method&#34;, etc. I know, not the best, but internally it makes it easier. so {&#34;agent&#34;:&#34;SuperNET&#34;,&#34;method&#34;:&#34;encryptjson&#34;,&#34;passphrase&#34;:&#34;&lt;passphrase&gt;&#34;,&#34; permanentfile&#34;:&#34;&lt;filename&gt;&#34;,&#34;fromform&#34;:&#34;valuefromform&#34;,&#34;fromform2&#34;:&#34;valu efromform2&#34;,...rest of form at top level} then this will save it into a file with crazy number (it is a hash like txid) but given the same passphrase and filename, it will regenerate this hash so you dont actually have to store it, but it helps during debugging. for the filename, we must warn quite strongly to the user that if the file is ever lost or even changed in any way that the data will not be recoverable. also best to not allow the user to specify a file that does not exist. I think at this point chrome app version gets a bit tricky. we could simply push the native file into the chrome storage, but then an attacker who gets access to the computer could just get a list of these files and it really wont be much protection. So that means if a filename is specified, it needs to be copied into the chrome space, then immediately deleted... ok, this seems like not a good approach. let us make it so that the permanentfile option is not available from the chrome app, but only if the native version is running. that way we sidestep the issue of the pexe not having access to the specified file. Speaking of native vs pexe, on the startup page we should have a radio button that allows the user to select which the GUI will talk to. It should default based on a self test to the more likely value, but it is possible that the user wants to use the native version, even if the pexe is running. another thing to have on the startup page is a simple login: THREE_STRINGS(SuperNET,login,passphrase,permanentfile,handle); ZERO_ARGS(SuperNET,logout); ZERO_ARGS(SuperNET,activehandle); the handle is a human readable name that is associated with the passphrase/permanentfile. There can only be one active account (though it will be possible to associate different accounts with tradebots). use the activehandle API to find out who is logged in and the associated addresses and pubkeys The above is not yet tested so if it doesnt work, dont fret, just let me know. Once set the handle can be displayed in various places to let the user know which account is logged in. The standard 12 dictionary word passphrases should be used, but any string can be sent in as the password for Pangea: INT_AND_ARRAY(pangea,host,minplayers,params); ZERO_ARGS(pangea,lobby); HASH_AND_STRING(pangea,join,tablehash,handle); HASH_AND_INT(pangea,buyin,tablehash,numchips); HASH_ARG(pangea,start,tablehash); // by host only HASH_ARG(pangea,status,tablehash); HASH_ARG(pangea,call,tablehash); HASH_ARG(pangea,check,tablehash); HASH_AND_INT(pangea,raise,tablehash,numchips); HASH_AND_INT(pangea,bet,tablehash,numchips); HASH_ARG(pangea,fold,tablehash); HASH_AND_STRING(pangea,mode,tablehash,modestr); HASH_ARG(pangea,history,tablehash); HASH_AND_INT(pangea,handhistory,tablehash,hand); The first thing that is done is a &#34;host&#34; by any node. the &#34;params&#34; should be an arbitrary json (like encryptjson) as it needs to be at the top level and it has quite a few different parameters still subject to change. The lobby API will just display all the hosted tables. once a table exists, players can join and then buyin. the buyin is denominated in chips, each chip&#39;s value is determined by the host&#39;s initial parameters. once there are enough players joined with adequate buyin&#39;s verified, the host will be able to do a start. if done before it will (eventually) give an error. for now it will just proceed. The host and players that have joined a tablehash, need to do regular status calls to see if the game has started. Probably just once per 5 or even 10 seconds is fine before the start. Once the game starts (the status will have this info) then once per second polling is needed. Then when it is your turn (as indicated by status) you need to do one of the 5 actions (fold, call, check, raise, bet). do not worry if you dont understand what all these do, just allow the user to do any of these. I guess it is possible to submit it ahead of time. I will support internally remembering the most recent action done prior to it being your turn. once it is your turn and an action is sent to the table, it is too late to change. The last API calls are for getting handhistory where hand is 0 to N-1, being the numbering of the hands played at that table. if just history, all the history for all hands at the table is coming back, so it could be quite big. probably I will make it a summary, but for the GUI just display the returned values. the mode is to change some poker specific modes, so just allow there to be a string entered. do not worry about understanding the pokerness of the API, just the overall flow: host -&gt; creates, join/buyin -&gt; fills up player slots, start -&gt; starts the game status -&gt; to determine when the game starts (or if it is cancelled) and once started actions -&gt; game specific but basically just (button + arg) that is the user input results are via status for current game and history for past ones please try to do the above logic in a generic way so it can be reused for other games. The basic flow should be the same for almost all multiplayer turn based games and even for multiplayer realtime games For InstantDEX: on the apikeypair/userid there needs to be two modes. one for when there is no stored apikey and the current form is fine, just need to make it wider as most apikeys are quite long. Now once there is an apikey saved all that is needed is the passphrase to unlock it. So here is where the encrptjson/decryptjson is used. When saving the apikey for the first time, it can be: a) not saved -&gt; nothing extra to do b) saved without password -&gt; you can just save to a file and use it to load it back in. use confs dir confs/instantdex.exchange.api or something like that c) saved with password (optional filename for native) -&gt; probably best to save in the confs dir to indicate that there is an encrypted file for this, so just that and not the actual passphrase in the file with the above, when the exchange is selected, you can see if the confs file exists and if it has the plaintext, just populate the field, if not, then indicate that a passphrase is needed. if the user provides the passphrase, then decryptjson and populate the fields and autosubmit. A special case is to encrypt the apikeys with the passphrase used when logging in. This is only available if the checkbox to &#34;remember passphrase during session&#34; is set on the main iguana login screen. (i forgot to mention that checkbox!) So the login passphrase is stored in memory, then the GUI simply uses that + encryptjson for storing/decrypting. I would imagine that storing in the confs file that it is encrypted using &#34;handle&#34;&#39;s account login might be a good way to differentiate between this mode of password usage. OK, so we now have the insecure plaintext, the decent using handle&#39;s passphrase and paranoid different passphrase for each exchange (with additional permanentfile for native versions) &#34;SUPPORT&#34; -&gt; &#34;SUPPORTS&#34; just a typo and &#34;allpairs&#34; API is missing from the selection Might as well add a &#34;tradebots&#34; tab: THREE_STRINGS_AND_DOUBLE(tradebot,monitor,exchange,base,rel,commission); STRING_AND_DOUBLE(tradebot,monitorall,exchange,commission); THREE_STRINGS(tradebot,unmonitor,exchange,base,rel); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,accumulate,exchange,base,rel,pr ice,volume,duration); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,divest,exchange,base,rel,price, volume,duration); STRING_ARG(tradebot,activebots,exchange); TWO_STRINGS(tradebot,status,exchange,botid); TWO_STRINGS(tradebot,pause,exchange,botid); TWO_STRINGS(tradebot,stop,exchange,botid); TWO_STRINGS(tradebot,resume,exchange,botid); the above are API for exchange specific bots, most should be self-explanatory. bots are created via &#34;accumulate&#34; or &#34;divest&#34; API call. it returns botid. once created, you can do status, pause, stop, resume to a botid. and an activebots API call lists all the active bots for an exchange. duration is in seconds the &#34;monitor&#34; API starts background monitoring of a specific base/rel, &#34;unmonitor&#34; stops this. &#34;monitorall&#34; just does a monitor to the entire list of &#34;allpairs&#34; for that exchange. Keep in mind that doing a monitorall will not add load to an exchange as the request to each exchange is governed by pollgap, but if you have 3 things monitored, it will take 3*pollgap + time each one takes to execute. and if N are monitored it is N*pollgap + time of each, with the &#34;time of each&#34; possibly taking a very long time. And one final request for today: Bitmap tab. It should be an active bitmap using mouse api. either a dropdown to select the bitmap or a form entry. then the rest of the page (resize the bitmap to the page size) being the active bitmap. So on a small screen the bitmap is smaller x/y dimensions and larger on larger screens. plz make sure the proper dimensions are communicated to the pexe via API if it ever is changed. @vineet.bhargav86: I changed the &#34;passphrase&#34; fieldname to &#34;password&#34; for the encryptjson/decryptjson related API. The reason is that the password is like a wallet password and is only local, so it doesnt need to be as high entropy as passphrase. I also added a field to the login API as I realized that the 12 word &#34;passphrase&#34; is the payload and usually wont be sent in: FOUR_STRINGS(SuperNET,login,handle,password,permanentfile,passphrase); using &#34;abiglongpassword&#34; for the passphrase -&gt; {&#34;pubkey&#34;:&#34;6c469ba10b40b3eb9d1dba569d7f929d55a29d8f97cd5425907ef2f38f906 209&#34;,&#34;RS&#34;:&#34;NXT-KGV9-DXX8-TM86-DXR96&#34;,&#34;NXT&#34;:&#34;12834974574569896807&#34;,&#34;btcpu bkey&#34;:&#34;024e7641dc947b211bc30fe3339765258902794687b227121fc217284f9d8503c 8&#34;,&#34;rmd160&#34;:&#34;33453c24914db7b77069b7ea24df44f6be145938&#34;,&#34;BTC&#34;:&#34;15g6QK2dSd iW9ZTQEnnJxKrSph6uP7uU23&#34;,&#34;BTCD&#34;:&#34;RDxHUpuv3TX5DZpbhxmS3rBeaxZW1fvYvC&#34;,&#34;r esult&#34;:&#34;success&#34;,&#34;handle&#34;:&#34;test&#34;,&#34;tag&#34;:&#34;14805226009240621255&#34;} and if you use that to log into NXT, it gives the same address. The BTC and BTCD addresses are all derived from the same privkey so they are all interchangeable with the NXT address. The user can therefore select which coin&#39;s addressing they are most comfortable with I also added an &#34;allin&#34; action API for pangea. all the action API will autocalculate the number of chips if passed in 0 for numchips ***************** security issue ******** please dont use the GET URL method when dealing with passphrase!!! Those URL&#39;s tend to get logged and available in browser histories. so anything dealing with the actual passphrase needs to use the postCall form or POST
9 years ago
if ( dosha256 != 0 )
9 years ago
{
memcpy(myinfo->secret,pass,passlen+1);
7 years ago
if ( iguana_wifstr_valid((char *)pass) > 0 )
{
usedwif = 1;
bitcoin_wif2priv(&addrtype,&myinfo->persistent_priv,(char *)pass);
curve25519_donna(myinfo->myaddr.persistent.bytes,myinfo->persistent_priv.bytes,basepoint);
}
else myinfo->myaddr.nxt64bits = conv_NXTpassword(myinfo->persistent_priv.bytes,myinfo->myaddr.persistent.bytes,pass,passlen);
9 years ago
}
many changes blockexplorer tab: needs to allow to input height, blockhash or txid. also please display images/BTC_blocks.jpg below the text as a w800 x h400 bitmap, which is active using the mouse api for coin management, below the active coins have a form that arbitrary json can be input with an add button to the right that will call &#34;addcoin&#34; API. this way I can test adding new coins dynamically. dont worry if it doesnt work, just as long as it submits the json to the C code. I am pretty sure I need to do some debugging of this peers management is not working for me at all. maybe it is due to bad internet. On initialization you need to read in the confs/BTCD_peers.txt from the native filesystem and save it into the chrome app filesystem. same thing for confs/BTCD_hdrs.txt. But this is only to be done if there isnt already such a file inside chrome. if there is, only do it upon a button invoked by the user. the reason is that the pexe is updating this file with the latest. Maybe it is nice to have an &#34;extract&#34; button that will copy out from the chrome storage into the native filesystem. There is also the manifest issue about localstorage vs chrome.localstorage. not sure what is needed to be done, but certainly a priority to get it so everything works as a chrome app. I know before it was making ramchain files inside the chrome filesystem, so it is probably things the GUI is doing. maybe in the settings tab, which has obsolete stuff that can be removed. anyway, the issue about files existing in the native filesystem -&gt; chrome and optionally extracting them is an issue for the confs files and .html template files used to autogenerate the port7778, maybe other files are affected. i think we need a way to have a list of hardcoded files that are just copied into chrome on startup if they dont exist already (or if possible copy over if the native version is bigger?) and buttons to extract them for debug tab: THREE_STRINGS(SuperNET,encryptjson,passphrase,permanentfile,anything); TWO_STRINGS(SuperNET,decryptjson,passphrase,permanentfile); at the top of page a way to put in passphrase and optional permanentfile along with arbitrary json. The standard form template has no easy way to describe to pass in everything as it is oriented to specific fields. but the encryptjson API saves all the fields, so the arbitrary json from the form needs to be combined at the same level as the &#34;agent&#34;, &#34;method&#34;, etc. I know, not the best, but internally it makes it easier. so {&#34;agent&#34;:&#34;SuperNET&#34;,&#34;method&#34;:&#34;encryptjson&#34;,&#34;passphrase&#34;:&#34;&lt;passphrase&gt;&#34;,&#34; permanentfile&#34;:&#34;&lt;filename&gt;&#34;,&#34;fromform&#34;:&#34;valuefromform&#34;,&#34;fromform2&#34;:&#34;valu efromform2&#34;,...rest of form at top level} then this will save it into a file with crazy number (it is a hash like txid) but given the same passphrase and filename, it will regenerate this hash so you dont actually have to store it, but it helps during debugging. for the filename, we must warn quite strongly to the user that if the file is ever lost or even changed in any way that the data will not be recoverable. also best to not allow the user to specify a file that does not exist. I think at this point chrome app version gets a bit tricky. we could simply push the native file into the chrome storage, but then an attacker who gets access to the computer could just get a list of these files and it really wont be much protection. So that means if a filename is specified, it needs to be copied into the chrome space, then immediately deleted... ok, this seems like not a good approach. let us make it so that the permanentfile option is not available from the chrome app, but only if the native version is running. that way we sidestep the issue of the pexe not having access to the specified file. Speaking of native vs pexe, on the startup page we should have a radio button that allows the user to select which the GUI will talk to. It should default based on a self test to the more likely value, but it is possible that the user wants to use the native version, even if the pexe is running. another thing to have on the startup page is a simple login: THREE_STRINGS(SuperNET,login,passphrase,permanentfile,handle); ZERO_ARGS(SuperNET,logout); ZERO_ARGS(SuperNET,activehandle); the handle is a human readable name that is associated with the passphrase/permanentfile. There can only be one active account (though it will be possible to associate different accounts with tradebots). use the activehandle API to find out who is logged in and the associated addresses and pubkeys The above is not yet tested so if it doesnt work, dont fret, just let me know. Once set the handle can be displayed in various places to let the user know which account is logged in. The standard 12 dictionary word passphrases should be used, but any string can be sent in as the password for Pangea: INT_AND_ARRAY(pangea,host,minplayers,params); ZERO_ARGS(pangea,lobby); HASH_AND_STRING(pangea,join,tablehash,handle); HASH_AND_INT(pangea,buyin,tablehash,numchips); HASH_ARG(pangea,start,tablehash); // by host only HASH_ARG(pangea,status,tablehash); HASH_ARG(pangea,call,tablehash); HASH_ARG(pangea,check,tablehash); HASH_AND_INT(pangea,raise,tablehash,numchips); HASH_AND_INT(pangea,bet,tablehash,numchips); HASH_ARG(pangea,fold,tablehash); HASH_AND_STRING(pangea,mode,tablehash,modestr); HASH_ARG(pangea,history,tablehash); HASH_AND_INT(pangea,handhistory,tablehash,hand); The first thing that is done is a &#34;host&#34; by any node. the &#34;params&#34; should be an arbitrary json (like encryptjson) as it needs to be at the top level and it has quite a few different parameters still subject to change. The lobby API will just display all the hosted tables. once a table exists, players can join and then buyin. the buyin is denominated in chips, each chip&#39;s value is determined by the host&#39;s initial parameters. once there are enough players joined with adequate buyin&#39;s verified, the host will be able to do a start. if done before it will (eventually) give an error. for now it will just proceed. The host and players that have joined a tablehash, need to do regular status calls to see if the game has started. Probably just once per 5 or even 10 seconds is fine before the start. Once the game starts (the status will have this info) then once per second polling is needed. Then when it is your turn (as indicated by status) you need to do one of the 5 actions (fold, call, check, raise, bet). do not worry if you dont understand what all these do, just allow the user to do any of these. I guess it is possible to submit it ahead of time. I will support internally remembering the most recent action done prior to it being your turn. once it is your turn and an action is sent to the table, it is too late to change. The last API calls are for getting handhistory where hand is 0 to N-1, being the numbering of the hands played at that table. if just history, all the history for all hands at the table is coming back, so it could be quite big. probably I will make it a summary, but for the GUI just display the returned values. the mode is to change some poker specific modes, so just allow there to be a string entered. do not worry about understanding the pokerness of the API, just the overall flow: host -&gt; creates, join/buyin -&gt; fills up player slots, start -&gt; starts the game status -&gt; to determine when the game starts (or if it is cancelled) and once started actions -&gt; game specific but basically just (button + arg) that is the user input results are via status for current game and history for past ones please try to do the above logic in a generic way so it can be reused for other games. The basic flow should be the same for almost all multiplayer turn based games and even for multiplayer realtime games For InstantDEX: on the apikeypair/userid there needs to be two modes. one for when there is no stored apikey and the current form is fine, just need to make it wider as most apikeys are quite long. Now once there is an apikey saved all that is needed is the passphrase to unlock it. So here is where the encrptjson/decryptjson is used. When saving the apikey for the first time, it can be: a) not saved -&gt; nothing extra to do b) saved without password -&gt; you can just save to a file and use it to load it back in. use confs dir confs/instantdex.exchange.api or something like that c) saved with password (optional filename for native) -&gt; probably best to save in the confs dir to indicate that there is an encrypted file for this, so just that and not the actual passphrase in the file with the above, when the exchange is selected, you can see if the confs file exists and if it has the plaintext, just populate the field, if not, then indicate that a passphrase is needed. if the user provides the passphrase, then decryptjson and populate the fields and autosubmit. A special case is to encrypt the apikeys with the passphrase used when logging in. This is only available if the checkbox to &#34;remember passphrase during session&#34; is set on the main iguana login screen. (i forgot to mention that checkbox!) So the login passphrase is stored in memory, then the GUI simply uses that + encryptjson for storing/decrypting. I would imagine that storing in the confs file that it is encrypted using &#34;handle&#34;&#39;s account login might be a good way to differentiate between this mode of password usage. OK, so we now have the insecure plaintext, the decent using handle&#39;s passphrase and paranoid different passphrase for each exchange (with additional permanentfile for native versions) &#34;SUPPORT&#34; -&gt; &#34;SUPPORTS&#34; just a typo and &#34;allpairs&#34; API is missing from the selection Might as well add a &#34;tradebots&#34; tab: THREE_STRINGS_AND_DOUBLE(tradebot,monitor,exchange,base,rel,commission); STRING_AND_DOUBLE(tradebot,monitorall,exchange,commission); THREE_STRINGS(tradebot,unmonitor,exchange,base,rel); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,accumulate,exchange,base,rel,pr ice,volume,duration); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,divest,exchange,base,rel,price, volume,duration); STRING_ARG(tradebot,activebots,exchange); TWO_STRINGS(tradebot,status,exchange,botid); TWO_STRINGS(tradebot,pause,exchange,botid); TWO_STRINGS(tradebot,stop,exchange,botid); TWO_STRINGS(tradebot,resume,exchange,botid); the above are API for exchange specific bots, most should be self-explanatory. bots are created via &#34;accumulate&#34; or &#34;divest&#34; API call. it returns botid. once created, you can do status, pause, stop, resume to a botid. and an activebots API call lists all the active bots for an exchange. duration is in seconds the &#34;monitor&#34; API starts background monitoring of a specific base/rel, &#34;unmonitor&#34; stops this. &#34;monitorall&#34; just does a monitor to the entire list of &#34;allpairs&#34; for that exchange. Keep in mind that doing a monitorall will not add load to an exchange as the request to each exchange is governed by pollgap, but if you have 3 things monitored, it will take 3*pollgap + time each one takes to execute. and if N are monitored it is N*pollgap + time of each, with the &#34;time of each&#34; possibly taking a very long time. And one final request for today: Bitmap tab. It should be an active bitmap using mouse api. either a dropdown to select the bitmap or a form entry. then the rest of the page (resize the bitmap to the page size) being the active bitmap. So on a small screen the bitmap is smaller x/y dimensions and larger on larger screens. plz make sure the proper dimensions are communicated to the pexe via API if it ever is changed. @vineet.bhargav86: I changed the &#34;passphrase&#34; fieldname to &#34;password&#34; for the encryptjson/decryptjson related API. The reason is that the password is like a wallet password and is only local, so it doesnt need to be as high entropy as passphrase. I also added a field to the login API as I realized that the 12 word &#34;passphrase&#34; is the payload and usually wont be sent in: FOUR_STRINGS(SuperNET,login,handle,password,permanentfile,passphrase); using &#34;abiglongpassword&#34; for the passphrase -&gt; {&#34;pubkey&#34;:&#34;6c469ba10b40b3eb9d1dba569d7f929d55a29d8f97cd5425907ef2f38f906 209&#34;,&#34;RS&#34;:&#34;NXT-KGV9-DXX8-TM86-DXR96&#34;,&#34;NXT&#34;:&#34;12834974574569896807&#34;,&#34;btcpu bkey&#34;:&#34;024e7641dc947b211bc30fe3339765258902794687b227121fc217284f9d8503c 8&#34;,&#34;rmd160&#34;:&#34;33453c24914db7b77069b7ea24df44f6be145938&#34;,&#34;BTC&#34;:&#34;15g6QK2dSd iW9ZTQEnnJxKrSph6uP7uU23&#34;,&#34;BTCD&#34;:&#34;RDxHUpuv3TX5DZpbhxmS3rBeaxZW1fvYvC&#34;,&#34;r esult&#34;:&#34;success&#34;,&#34;handle&#34;:&#34;test&#34;,&#34;tag&#34;:&#34;14805226009240621255&#34;} and if you use that to log into NXT, it gives the same address. The BTC and BTCD addresses are all derived from the same privkey so they are all interchangeable with the NXT address. The user can therefore select which coin&#39;s addressing they are most comfortable with I also added an &#34;allin&#34; action API for pangea. all the action API will autocalculate the number of chips if passed in 0 for numchips ***************** security issue ******** please dont use the GET URL method when dealing with passphrase!!! Those URL&#39;s tend to get logged and available in browser histories. so anything dealing with the actual passphrase needs to use the postCall form or POST
9 years ago
else
{
myinfo->myaddr.persistent = curve25519(myinfo->persistent_priv,curve25519_basepoint9());
9 years ago
init_hexbytes_noT(myinfo->secret,myinfo->persistent_priv.bytes,sizeof(myinfo->persistent_priv));
many changes blockexplorer tab: needs to allow to input height, blockhash or txid. also please display images/BTC_blocks.jpg below the text as a w800 x h400 bitmap, which is active using the mouse api for coin management, below the active coins have a form that arbitrary json can be input with an add button to the right that will call &#34;addcoin&#34; API. this way I can test adding new coins dynamically. dont worry if it doesnt work, just as long as it submits the json to the C code. I am pretty sure I need to do some debugging of this peers management is not working for me at all. maybe it is due to bad internet. On initialization you need to read in the confs/BTCD_peers.txt from the native filesystem and save it into the chrome app filesystem. same thing for confs/BTCD_hdrs.txt. But this is only to be done if there isnt already such a file inside chrome. if there is, only do it upon a button invoked by the user. the reason is that the pexe is updating this file with the latest. Maybe it is nice to have an &#34;extract&#34; button that will copy out from the chrome storage into the native filesystem. There is also the manifest issue about localstorage vs chrome.localstorage. not sure what is needed to be done, but certainly a priority to get it so everything works as a chrome app. I know before it was making ramchain files inside the chrome filesystem, so it is probably things the GUI is doing. maybe in the settings tab, which has obsolete stuff that can be removed. anyway, the issue about files existing in the native filesystem -&gt; chrome and optionally extracting them is an issue for the confs files and .html template files used to autogenerate the port7778, maybe other files are affected. i think we need a way to have a list of hardcoded files that are just copied into chrome on startup if they dont exist already (or if possible copy over if the native version is bigger?) and buttons to extract them for debug tab: THREE_STRINGS(SuperNET,encryptjson,passphrase,permanentfile,anything); TWO_STRINGS(SuperNET,decryptjson,passphrase,permanentfile); at the top of page a way to put in passphrase and optional permanentfile along with arbitrary json. The standard form template has no easy way to describe to pass in everything as it is oriented to specific fields. but the encryptjson API saves all the fields, so the arbitrary json from the form needs to be combined at the same level as the &#34;agent&#34;, &#34;method&#34;, etc. I know, not the best, but internally it makes it easier. so {&#34;agent&#34;:&#34;SuperNET&#34;,&#34;method&#34;:&#34;encryptjson&#34;,&#34;passphrase&#34;:&#34;&lt;passphrase&gt;&#34;,&#34; permanentfile&#34;:&#34;&lt;filename&gt;&#34;,&#34;fromform&#34;:&#34;valuefromform&#34;,&#34;fromform2&#34;:&#34;valu efromform2&#34;,...rest of form at top level} then this will save it into a file with crazy number (it is a hash like txid) but given the same passphrase and filename, it will regenerate this hash so you dont actually have to store it, but it helps during debugging. for the filename, we must warn quite strongly to the user that if the file is ever lost or even changed in any way that the data will not be recoverable. also best to not allow the user to specify a file that does not exist. I think at this point chrome app version gets a bit tricky. we could simply push the native file into the chrome storage, but then an attacker who gets access to the computer could just get a list of these files and it really wont be much protection. So that means if a filename is specified, it needs to be copied into the chrome space, then immediately deleted... ok, this seems like not a good approach. let us make it so that the permanentfile option is not available from the chrome app, but only if the native version is running. that way we sidestep the issue of the pexe not having access to the specified file. Speaking of native vs pexe, on the startup page we should have a radio button that allows the user to select which the GUI will talk to. It should default based on a self test to the more likely value, but it is possible that the user wants to use the native version, even if the pexe is running. another thing to have on the startup page is a simple login: THREE_STRINGS(SuperNET,login,passphrase,permanentfile,handle); ZERO_ARGS(SuperNET,logout); ZERO_ARGS(SuperNET,activehandle); the handle is a human readable name that is associated with the passphrase/permanentfile. There can only be one active account (though it will be possible to associate different accounts with tradebots). use the activehandle API to find out who is logged in and the associated addresses and pubkeys The above is not yet tested so if it doesnt work, dont fret, just let me know. Once set the handle can be displayed in various places to let the user know which account is logged in. The standard 12 dictionary word passphrases should be used, but any string can be sent in as the password for Pangea: INT_AND_ARRAY(pangea,host,minplayers,params); ZERO_ARGS(pangea,lobby); HASH_AND_STRING(pangea,join,tablehash,handle); HASH_AND_INT(pangea,buyin,tablehash,numchips); HASH_ARG(pangea,start,tablehash); // by host only HASH_ARG(pangea,status,tablehash); HASH_ARG(pangea,call,tablehash); HASH_ARG(pangea,check,tablehash); HASH_AND_INT(pangea,raise,tablehash,numchips); HASH_AND_INT(pangea,bet,tablehash,numchips); HASH_ARG(pangea,fold,tablehash); HASH_AND_STRING(pangea,mode,tablehash,modestr); HASH_ARG(pangea,history,tablehash); HASH_AND_INT(pangea,handhistory,tablehash,hand); The first thing that is done is a &#34;host&#34; by any node. the &#34;params&#34; should be an arbitrary json (like encryptjson) as it needs to be at the top level and it has quite a few different parameters still subject to change. The lobby API will just display all the hosted tables. once a table exists, players can join and then buyin. the buyin is denominated in chips, each chip&#39;s value is determined by the host&#39;s initial parameters. once there are enough players joined with adequate buyin&#39;s verified, the host will be able to do a start. if done before it will (eventually) give an error. for now it will just proceed. The host and players that have joined a tablehash, need to do regular status calls to see if the game has started. Probably just once per 5 or even 10 seconds is fine before the start. Once the game starts (the status will have this info) then once per second polling is needed. Then when it is your turn (as indicated by status) you need to do one of the 5 actions (fold, call, check, raise, bet). do not worry if you dont understand what all these do, just allow the user to do any of these. I guess it is possible to submit it ahead of time. I will support internally remembering the most recent action done prior to it being your turn. once it is your turn and an action is sent to the table, it is too late to change. The last API calls are for getting handhistory where hand is 0 to N-1, being the numbering of the hands played at that table. if just history, all the history for all hands at the table is coming back, so it could be quite big. probably I will make it a summary, but for the GUI just display the returned values. the mode is to change some poker specific modes, so just allow there to be a string entered. do not worry about understanding the pokerness of the API, just the overall flow: host -&gt; creates, join/buyin -&gt; fills up player slots, start -&gt; starts the game status -&gt; to determine when the game starts (or if it is cancelled) and once started actions -&gt; game specific but basically just (button + arg) that is the user input results are via status for current game and history for past ones please try to do the above logic in a generic way so it can be reused for other games. The basic flow should be the same for almost all multiplayer turn based games and even for multiplayer realtime games For InstantDEX: on the apikeypair/userid there needs to be two modes. one for when there is no stored apikey and the current form is fine, just need to make it wider as most apikeys are quite long. Now once there is an apikey saved all that is needed is the passphrase to unlock it. So here is where the encrptjson/decryptjson is used. When saving the apikey for the first time, it can be: a) not saved -&gt; nothing extra to do b) saved without password -&gt; you can just save to a file and use it to load it back in. use confs dir confs/instantdex.exchange.api or something like that c) saved with password (optional filename for native) -&gt; probably best to save in the confs dir to indicate that there is an encrypted file for this, so just that and not the actual passphrase in the file with the above, when the exchange is selected, you can see if the confs file exists and if it has the plaintext, just populate the field, if not, then indicate that a passphrase is needed. if the user provides the passphrase, then decryptjson and populate the fields and autosubmit. A special case is to encrypt the apikeys with the passphrase used when logging in. This is only available if the checkbox to &#34;remember passphrase during session&#34; is set on the main iguana login screen. (i forgot to mention that checkbox!) So the login passphrase is stored in memory, then the GUI simply uses that + encryptjson for storing/decrypting. I would imagine that storing in the confs file that it is encrypted using &#34;handle&#34;&#39;s account login might be a good way to differentiate between this mode of password usage. OK, so we now have the insecure plaintext, the decent using handle&#39;s passphrase and paranoid different passphrase for each exchange (with additional permanentfile for native versions) &#34;SUPPORT&#34; -&gt; &#34;SUPPORTS&#34; just a typo and &#34;allpairs&#34; API is missing from the selection Might as well add a &#34;tradebots&#34; tab: THREE_STRINGS_AND_DOUBLE(tradebot,monitor,exchange,base,rel,commission); STRING_AND_DOUBLE(tradebot,monitorall,exchange,commission); THREE_STRINGS(tradebot,unmonitor,exchange,base,rel); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,accumulate,exchange,base,rel,pr ice,volume,duration); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,divest,exchange,base,rel,price, volume,duration); STRING_ARG(tradebot,activebots,exchange); TWO_STRINGS(tradebot,status,exchange,botid); TWO_STRINGS(tradebot,pause,exchange,botid); TWO_STRINGS(tradebot,stop,exchange,botid); TWO_STRINGS(tradebot,resume,exchange,botid); the above are API for exchange specific bots, most should be self-explanatory. bots are created via &#34;accumulate&#34; or &#34;divest&#34; API call. it returns botid. once created, you can do status, pause, stop, resume to a botid. and an activebots API call lists all the active bots for an exchange. duration is in seconds the &#34;monitor&#34; API starts background monitoring of a specific base/rel, &#34;unmonitor&#34; stops this. &#34;monitorall&#34; just does a monitor to the entire list of &#34;allpairs&#34; for that exchange. Keep in mind that doing a monitorall will not add load to an exchange as the request to each exchange is governed by pollgap, but if you have 3 things monitored, it will take 3*pollgap + time each one takes to execute. and if N are monitored it is N*pollgap + time of each, with the &#34;time of each&#34; possibly taking a very long time. And one final request for today: Bitmap tab. It should be an active bitmap using mouse api. either a dropdown to select the bitmap or a form entry. then the rest of the page (resize the bitmap to the page size) being the active bitmap. So on a small screen the bitmap is smaller x/y dimensions and larger on larger screens. plz make sure the proper dimensions are communicated to the pexe via API if it ever is changed. @vineet.bhargav86: I changed the &#34;passphrase&#34; fieldname to &#34;password&#34; for the encryptjson/decryptjson related API. The reason is that the password is like a wallet password and is only local, so it doesnt need to be as high entropy as passphrase. I also added a field to the login API as I realized that the 12 word &#34;passphrase&#34; is the payload and usually wont be sent in: FOUR_STRINGS(SuperNET,login,handle,password,permanentfile,passphrase); using &#34;abiglongpassword&#34; for the passphrase -&gt; {&#34;pubkey&#34;:&#34;6c469ba10b40b3eb9d1dba569d7f929d55a29d8f97cd5425907ef2f38f906 209&#34;,&#34;RS&#34;:&#34;NXT-KGV9-DXX8-TM86-DXR96&#34;,&#34;NXT&#34;:&#34;12834974574569896807&#34;,&#34;btcpu bkey&#34;:&#34;024e7641dc947b211bc30fe3339765258902794687b227121fc217284f9d8503c 8&#34;,&#34;rmd160&#34;:&#34;33453c24914db7b77069b7ea24df44f6be145938&#34;,&#34;BTC&#34;:&#34;15g6QK2dSd iW9ZTQEnnJxKrSph6uP7uU23&#34;,&#34;BTCD&#34;:&#34;RDxHUpuv3TX5DZpbhxmS3rBeaxZW1fvYvC&#34;,&#34;r esult&#34;:&#34;success&#34;,&#34;handle&#34;:&#34;test&#34;,&#34;tag&#34;:&#34;14805226009240621255&#34;} and if you use that to log into NXT, it gives the same address. The BTC and BTCD addresses are all derived from the same privkey so they are all interchangeable with the NXT address. The user can therefore select which coin&#39;s addressing they are most comfortable with I also added an &#34;allin&#34; action API for pangea. all the action API will autocalculate the number of chips if passed in 0 for numchips ***************** security issue ******** please dont use the GET URL method when dealing with passphrase!!! Those URL&#39;s tend to get logged and available in browser histories. so anything dealing with the actual passphrase needs to use the postCall form or POST
9 years ago
vcalc_sha256(0,hash.bytes,myinfo->myaddr.persistent.bytes,32);
myinfo->myaddr.nxt64bits = hash.txid;
}
RS_encode(myinfo->myaddr.NXTADDR,myinfo->myaddr.nxt64bits);
bitcoin_pubkey33(myinfo->ctx,myinfo->persistent_pubkey33,myinfo->persistent_priv);
bitcoin_address(myinfo->myaddr.BTC,0,myinfo->persistent_pubkey33,33);
bitcoin_address(myinfo->myaddr.BTCD,60,myinfo->persistent_pubkey33,33);
7 years ago
if ( (0) && usedwif != 0 )
printf("usedwif for %s %s\n",myinfo->myaddr.BTCD,myinfo->myaddr.BTC);
many changes blockexplorer tab: needs to allow to input height, blockhash or txid. also please display images/BTC_blocks.jpg below the text as a w800 x h400 bitmap, which is active using the mouse api for coin management, below the active coins have a form that arbitrary json can be input with an add button to the right that will call &#34;addcoin&#34; API. this way I can test adding new coins dynamically. dont worry if it doesnt work, just as long as it submits the json to the C code. I am pretty sure I need to do some debugging of this peers management is not working for me at all. maybe it is due to bad internet. On initialization you need to read in the confs/BTCD_peers.txt from the native filesystem and save it into the chrome app filesystem. same thing for confs/BTCD_hdrs.txt. But this is only to be done if there isnt already such a file inside chrome. if there is, only do it upon a button invoked by the user. the reason is that the pexe is updating this file with the latest. Maybe it is nice to have an &#34;extract&#34; button that will copy out from the chrome storage into the native filesystem. There is also the manifest issue about localstorage vs chrome.localstorage. not sure what is needed to be done, but certainly a priority to get it so everything works as a chrome app. I know before it was making ramchain files inside the chrome filesystem, so it is probably things the GUI is doing. maybe in the settings tab, which has obsolete stuff that can be removed. anyway, the issue about files existing in the native filesystem -&gt; chrome and optionally extracting them is an issue for the confs files and .html template files used to autogenerate the port7778, maybe other files are affected. i think we need a way to have a list of hardcoded files that are just copied into chrome on startup if they dont exist already (or if possible copy over if the native version is bigger?) and buttons to extract them for debug tab: THREE_STRINGS(SuperNET,encryptjson,passphrase,permanentfile,anything); TWO_STRINGS(SuperNET,decryptjson,passphrase,permanentfile); at the top of page a way to put in passphrase and optional permanentfile along with arbitrary json. The standard form template has no easy way to describe to pass in everything as it is oriented to specific fields. but the encryptjson API saves all the fields, so the arbitrary json from the form needs to be combined at the same level as the &#34;agent&#34;, &#34;method&#34;, etc. I know, not the best, but internally it makes it easier. so {&#34;agent&#34;:&#34;SuperNET&#34;,&#34;method&#34;:&#34;encryptjson&#34;,&#34;passphrase&#34;:&#34;&lt;passphrase&gt;&#34;,&#34; permanentfile&#34;:&#34;&lt;filename&gt;&#34;,&#34;fromform&#34;:&#34;valuefromform&#34;,&#34;fromform2&#34;:&#34;valu efromform2&#34;,...rest of form at top level} then this will save it into a file with crazy number (it is a hash like txid) but given the same passphrase and filename, it will regenerate this hash so you dont actually have to store it, but it helps during debugging. for the filename, we must warn quite strongly to the user that if the file is ever lost or even changed in any way that the data will not be recoverable. also best to not allow the user to specify a file that does not exist. I think at this point chrome app version gets a bit tricky. we could simply push the native file into the chrome storage, but then an attacker who gets access to the computer could just get a list of these files and it really wont be much protection. So that means if a filename is specified, it needs to be copied into the chrome space, then immediately deleted... ok, this seems like not a good approach. let us make it so that the permanentfile option is not available from the chrome app, but only if the native version is running. that way we sidestep the issue of the pexe not having access to the specified file. Speaking of native vs pexe, on the startup page we should have a radio button that allows the user to select which the GUI will talk to. It should default based on a self test to the more likely value, but it is possible that the user wants to use the native version, even if the pexe is running. another thing to have on the startup page is a simple login: THREE_STRINGS(SuperNET,login,passphrase,permanentfile,handle); ZERO_ARGS(SuperNET,logout); ZERO_ARGS(SuperNET,activehandle); the handle is a human readable name that is associated with the passphrase/permanentfile. There can only be one active account (though it will be possible to associate different accounts with tradebots). use the activehandle API to find out who is logged in and the associated addresses and pubkeys The above is not yet tested so if it doesnt work, dont fret, just let me know. Once set the handle can be displayed in various places to let the user know which account is logged in. The standard 12 dictionary word passphrases should be used, but any string can be sent in as the password for Pangea: INT_AND_ARRAY(pangea,host,minplayers,params); ZERO_ARGS(pangea,lobby); HASH_AND_STRING(pangea,join,tablehash,handle); HASH_AND_INT(pangea,buyin,tablehash,numchips); HASH_ARG(pangea,start,tablehash); // by host only HASH_ARG(pangea,status,tablehash); HASH_ARG(pangea,call,tablehash); HASH_ARG(pangea,check,tablehash); HASH_AND_INT(pangea,raise,tablehash,numchips); HASH_AND_INT(pangea,bet,tablehash,numchips); HASH_ARG(pangea,fold,tablehash); HASH_AND_STRING(pangea,mode,tablehash,modestr); HASH_ARG(pangea,history,tablehash); HASH_AND_INT(pangea,handhistory,tablehash,hand); The first thing that is done is a &#34;host&#34; by any node. the &#34;params&#34; should be an arbitrary json (like encryptjson) as it needs to be at the top level and it has quite a few different parameters still subject to change. The lobby API will just display all the hosted tables. once a table exists, players can join and then buyin. the buyin is denominated in chips, each chip&#39;s value is determined by the host&#39;s initial parameters. once there are enough players joined with adequate buyin&#39;s verified, the host will be able to do a start. if done before it will (eventually) give an error. for now it will just proceed. The host and players that have joined a tablehash, need to do regular status calls to see if the game has started. Probably just once per 5 or even 10 seconds is fine before the start. Once the game starts (the status will have this info) then once per second polling is needed. Then when it is your turn (as indicated by status) you need to do one of the 5 actions (fold, call, check, raise, bet). do not worry if you dont understand what all these do, just allow the user to do any of these. I guess it is possible to submit it ahead of time. I will support internally remembering the most recent action done prior to it being your turn. once it is your turn and an action is sent to the table, it is too late to change. The last API calls are for getting handhistory where hand is 0 to N-1, being the numbering of the hands played at that table. if just history, all the history for all hands at the table is coming back, so it could be quite big. probably I will make it a summary, but for the GUI just display the returned values. the mode is to change some poker specific modes, so just allow there to be a string entered. do not worry about understanding the pokerness of the API, just the overall flow: host -&gt; creates, join/buyin -&gt; fills up player slots, start -&gt; starts the game status -&gt; to determine when the game starts (or if it is cancelled) and once started actions -&gt; game specific but basically just (button + arg) that is the user input results are via status for current game and history for past ones please try to do the above logic in a generic way so it can be reused for other games. The basic flow should be the same for almost all multiplayer turn based games and even for multiplayer realtime games For InstantDEX: on the apikeypair/userid there needs to be two modes. one for when there is no stored apikey and the current form is fine, just need to make it wider as most apikeys are quite long. Now once there is an apikey saved all that is needed is the passphrase to unlock it. So here is where the encrptjson/decryptjson is used. When saving the apikey for the first time, it can be: a) not saved -&gt; nothing extra to do b) saved without password -&gt; you can just save to a file and use it to load it back in. use confs dir confs/instantdex.exchange.api or something like that c) saved with password (optional filename for native) -&gt; probably best to save in the confs dir to indicate that there is an encrypted file for this, so just that and not the actual passphrase in the file with the above, when the exchange is selected, you can see if the confs file exists and if it has the plaintext, just populate the field, if not, then indicate that a passphrase is needed. if the user provides the passphrase, then decryptjson and populate the fields and autosubmit. A special case is to encrypt the apikeys with the passphrase used when logging in. This is only available if the checkbox to &#34;remember passphrase during session&#34; is set on the main iguana login screen. (i forgot to mention that checkbox!) So the login passphrase is stored in memory, then the GUI simply uses that + encryptjson for storing/decrypting. I would imagine that storing in the confs file that it is encrypted using &#34;handle&#34;&#39;s account login might be a good way to differentiate between this mode of password usage. OK, so we now have the insecure plaintext, the decent using handle&#39;s passphrase and paranoid different passphrase for each exchange (with additional permanentfile for native versions) &#34;SUPPORT&#34; -&gt; &#34;SUPPORTS&#34; just a typo and &#34;allpairs&#34; API is missing from the selection Might as well add a &#34;tradebots&#34; tab: THREE_STRINGS_AND_DOUBLE(tradebot,monitor,exchange,base,rel,commission); STRING_AND_DOUBLE(tradebot,monitorall,exchange,commission); THREE_STRINGS(tradebot,unmonitor,exchange,base,rel); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,accumulate,exchange,base,rel,pr ice,volume,duration); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,divest,exchange,base,rel,price, volume,duration); STRING_ARG(tradebot,activebots,exchange); TWO_STRINGS(tradebot,status,exchange,botid); TWO_STRINGS(tradebot,pause,exchange,botid); TWO_STRINGS(tradebot,stop,exchange,botid); TWO_STRINGS(tradebot,resume,exchange,botid); the above are API for exchange specific bots, most should be self-explanatory. bots are created via &#34;accumulate&#34; or &#34;divest&#34; API call. it returns botid. once created, you can do status, pause, stop, resume to a botid. and an activebots API call lists all the active bots for an exchange. duration is in seconds the &#34;monitor&#34; API starts background monitoring of a specific base/rel, &#34;unmonitor&#34; stops this. &#34;monitorall&#34; just does a monitor to the entire list of &#34;allpairs&#34; for that exchange. Keep in mind that doing a monitorall will not add load to an exchange as the request to each exchange is governed by pollgap, but if you have 3 things monitored, it will take 3*pollgap + time each one takes to execute. and if N are monitored it is N*pollgap + time of each, with the &#34;time of each&#34; possibly taking a very long time. And one final request for today: Bitmap tab. It should be an active bitmap using mouse api. either a dropdown to select the bitmap or a form entry. then the rest of the page (resize the bitmap to the page size) being the active bitmap. So on a small screen the bitmap is smaller x/y dimensions and larger on larger screens. plz make sure the proper dimensions are communicated to the pexe via API if it ever is changed. @vineet.bhargav86: I changed the &#34;passphrase&#34; fieldname to &#34;password&#34; for the encryptjson/decryptjson related API. The reason is that the password is like a wallet password and is only local, so it doesnt need to be as high entropy as passphrase. I also added a field to the login API as I realized that the 12 word &#34;passphrase&#34; is the payload and usually wont be sent in: FOUR_STRINGS(SuperNET,login,handle,password,permanentfile,passphrase); using &#34;abiglongpassword&#34; for the passphrase -&gt; {&#34;pubkey&#34;:&#34;6c469ba10b40b3eb9d1dba569d7f929d55a29d8f97cd5425907ef2f38f906 209&#34;,&#34;RS&#34;:&#34;NXT-KGV9-DXX8-TM86-DXR96&#34;,&#34;NXT&#34;:&#34;12834974574569896807&#34;,&#34;btcpu bkey&#34;:&#34;024e7641dc947b211bc30fe3339765258902794687b227121fc217284f9d8503c 8&#34;,&#34;rmd160&#34;:&#34;33453c24914db7b77069b7ea24df44f6be145938&#34;,&#34;BTC&#34;:&#34;15g6QK2dSd iW9ZTQEnnJxKrSph6uP7uU23&#34;,&#34;BTCD&#34;:&#34;RDxHUpuv3TX5DZpbhxmS3rBeaxZW1fvYvC&#34;,&#34;r esult&#34;:&#34;success&#34;,&#34;handle&#34;:&#34;test&#34;,&#34;tag&#34;:&#34;14805226009240621255&#34;} and if you use that to log into NXT, it gives the same address. The BTC and BTCD addresses are all derived from the same privkey so they are all interchangeable with the NXT address. The user can therefore select which coin&#39;s addressing they are most comfortable with I also added an &#34;allin&#34; action API for pangea. all the action API will autocalculate the number of chips if passed in 0 for numchips ***************** security issue ******** please dont use the GET URL method when dealing with passphrase!!! Those URL&#39;s tend to get logged and available in browser histories. so anything dealing with the actual passphrase needs to use the postCall form or POST
9 years ago
}
void SuperNET_parsemyinfo(struct supernet_info *myinfo,cJSON *msgjson)
{
many changes blockexplorer tab: needs to allow to input height, blockhash or txid. also please display images/BTC_blocks.jpg below the text as a w800 x h400 bitmap, which is active using the mouse api for coin management, below the active coins have a form that arbitrary json can be input with an add button to the right that will call &#34;addcoin&#34; API. this way I can test adding new coins dynamically. dont worry if it doesnt work, just as long as it submits the json to the C code. I am pretty sure I need to do some debugging of this peers management is not working for me at all. maybe it is due to bad internet. On initialization you need to read in the confs/BTCD_peers.txt from the native filesystem and save it into the chrome app filesystem. same thing for confs/BTCD_hdrs.txt. But this is only to be done if there isnt already such a file inside chrome. if there is, only do it upon a button invoked by the user. the reason is that the pexe is updating this file with the latest. Maybe it is nice to have an &#34;extract&#34; button that will copy out from the chrome storage into the native filesystem. There is also the manifest issue about localstorage vs chrome.localstorage. not sure what is needed to be done, but certainly a priority to get it so everything works as a chrome app. I know before it was making ramchain files inside the chrome filesystem, so it is probably things the GUI is doing. maybe in the settings tab, which has obsolete stuff that can be removed. anyway, the issue about files existing in the native filesystem -&gt; chrome and optionally extracting them is an issue for the confs files and .html template files used to autogenerate the port7778, maybe other files are affected. i think we need a way to have a list of hardcoded files that are just copied into chrome on startup if they dont exist already (or if possible copy over if the native version is bigger?) and buttons to extract them for debug tab: THREE_STRINGS(SuperNET,encryptjson,passphrase,permanentfile,anything); TWO_STRINGS(SuperNET,decryptjson,passphrase,permanentfile); at the top of page a way to put in passphrase and optional permanentfile along with arbitrary json. The standard form template has no easy way to describe to pass in everything as it is oriented to specific fields. but the encryptjson API saves all the fields, so the arbitrary json from the form needs to be combined at the same level as the &#34;agent&#34;, &#34;method&#34;, etc. I know, not the best, but internally it makes it easier. so {&#34;agent&#34;:&#34;SuperNET&#34;,&#34;method&#34;:&#34;encryptjson&#34;,&#34;passphrase&#34;:&#34;&lt;passphrase&gt;&#34;,&#34; permanentfile&#34;:&#34;&lt;filename&gt;&#34;,&#34;fromform&#34;:&#34;valuefromform&#34;,&#34;fromform2&#34;:&#34;valu efromform2&#34;,...rest of form at top level} then this will save it into a file with crazy number (it is a hash like txid) but given the same passphrase and filename, it will regenerate this hash so you dont actually have to store it, but it helps during debugging. for the filename, we must warn quite strongly to the user that if the file is ever lost or even changed in any way that the data will not be recoverable. also best to not allow the user to specify a file that does not exist. I think at this point chrome app version gets a bit tricky. we could simply push the native file into the chrome storage, but then an attacker who gets access to the computer could just get a list of these files and it really wont be much protection. So that means if a filename is specified, it needs to be copied into the chrome space, then immediately deleted... ok, this seems like not a good approach. let us make it so that the permanentfile option is not available from the chrome app, but only if the native version is running. that way we sidestep the issue of the pexe not having access to the specified file. Speaking of native vs pexe, on the startup page we should have a radio button that allows the user to select which the GUI will talk to. It should default based on a self test to the more likely value, but it is possible that the user wants to use the native version, even if the pexe is running. another thing to have on the startup page is a simple login: THREE_STRINGS(SuperNET,login,passphrase,permanentfile,handle); ZERO_ARGS(SuperNET,logout); ZERO_ARGS(SuperNET,activehandle); the handle is a human readable name that is associated with the passphrase/permanentfile. There can only be one active account (though it will be possible to associate different accounts with tradebots). use the activehandle API to find out who is logged in and the associated addresses and pubkeys The above is not yet tested so if it doesnt work, dont fret, just let me know. Once set the handle can be displayed in various places to let the user know which account is logged in. The standard 12 dictionary word passphrases should be used, but any string can be sent in as the password for Pangea: INT_AND_ARRAY(pangea,host,minplayers,params); ZERO_ARGS(pangea,lobby); HASH_AND_STRING(pangea,join,tablehash,handle); HASH_AND_INT(pangea,buyin,tablehash,numchips); HASH_ARG(pangea,start,tablehash); // by host only HASH_ARG(pangea,status,tablehash); HASH_ARG(pangea,call,tablehash); HASH_ARG(pangea,check,tablehash); HASH_AND_INT(pangea,raise,tablehash,numchips); HASH_AND_INT(pangea,bet,tablehash,numchips); HASH_ARG(pangea,fold,tablehash); HASH_AND_STRING(pangea,mode,tablehash,modestr); HASH_ARG(pangea,history,tablehash); HASH_AND_INT(pangea,handhistory,tablehash,hand); The first thing that is done is a &#34;host&#34; by any node. the &#34;params&#34; should be an arbitrary json (like encryptjson) as it needs to be at the top level and it has quite a few different parameters still subject to change. The lobby API will just display all the hosted tables. once a table exists, players can join and then buyin. the buyin is denominated in chips, each chip&#39;s value is determined by the host&#39;s initial parameters. once there are enough players joined with adequate buyin&#39;s verified, the host will be able to do a start. if done before it will (eventually) give an error. for now it will just proceed. The host and players that have joined a tablehash, need to do regular status calls to see if the game has started. Probably just once per 5 or even 10 seconds is fine before the start. Once the game starts (the status will have this info) then once per second polling is needed. Then when it is your turn (as indicated by status) you need to do one of the 5 actions (fold, call, check, raise, bet). do not worry if you dont understand what all these do, just allow the user to do any of these. I guess it is possible to submit it ahead of time. I will support internally remembering the most recent action done prior to it being your turn. once it is your turn and an action is sent to the table, it is too late to change. The last API calls are for getting handhistory where hand is 0 to N-1, being the numbering of the hands played at that table. if just history, all the history for all hands at the table is coming back, so it could be quite big. probably I will make it a summary, but for the GUI just display the returned values. the mode is to change some poker specific modes, so just allow there to be a string entered. do not worry about understanding the pokerness of the API, just the overall flow: host -&gt; creates, join/buyin -&gt; fills up player slots, start -&gt; starts the game status -&gt; to determine when the game starts (or if it is cancelled) and once started actions -&gt; game specific but basically just (button + arg) that is the user input results are via status for current game and history for past ones please try to do the above logic in a generic way so it can be reused for other games. The basic flow should be the same for almost all multiplayer turn based games and even for multiplayer realtime games For InstantDEX: on the apikeypair/userid there needs to be two modes. one for when there is no stored apikey and the current form is fine, just need to make it wider as most apikeys are quite long. Now once there is an apikey saved all that is needed is the passphrase to unlock it. So here is where the encrptjson/decryptjson is used. When saving the apikey for the first time, it can be: a) not saved -&gt; nothing extra to do b) saved without password -&gt; you can just save to a file and use it to load it back in. use confs dir confs/instantdex.exchange.api or something like that c) saved with password (optional filename for native) -&gt; probably best to save in the confs dir to indicate that there is an encrypted file for this, so just that and not the actual passphrase in the file with the above, when the exchange is selected, you can see if the confs file exists and if it has the plaintext, just populate the field, if not, then indicate that a passphrase is needed. if the user provides the passphrase, then decryptjson and populate the fields and autosubmit. A special case is to encrypt the apikeys with the passphrase used when logging in. This is only available if the checkbox to &#34;remember passphrase during session&#34; is set on the main iguana login screen. (i forgot to mention that checkbox!) So the login passphrase is stored in memory, then the GUI simply uses that + encryptjson for storing/decrypting. I would imagine that storing in the confs file that it is encrypted using &#34;handle&#34;&#39;s account login might be a good way to differentiate between this mode of password usage. OK, so we now have the insecure plaintext, the decent using handle&#39;s passphrase and paranoid different passphrase for each exchange (with additional permanentfile for native versions) &#34;SUPPORT&#34; -&gt; &#34;SUPPORTS&#34; just a typo and &#34;allpairs&#34; API is missing from the selection Might as well add a &#34;tradebots&#34; tab: THREE_STRINGS_AND_DOUBLE(tradebot,monitor,exchange,base,rel,commission); STRING_AND_DOUBLE(tradebot,monitorall,exchange,commission); THREE_STRINGS(tradebot,unmonitor,exchange,base,rel); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,accumulate,exchange,base,rel,pr ice,volume,duration); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,divest,exchange,base,rel,price, volume,duration); STRING_ARG(tradebot,activebots,exchange); TWO_STRINGS(tradebot,status,exchange,botid); TWO_STRINGS(tradebot,pause,exchange,botid); TWO_STRINGS(tradebot,stop,exchange,botid); TWO_STRINGS(tradebot,resume,exchange,botid); the above are API for exchange specific bots, most should be self-explanatory. bots are created via &#34;accumulate&#34; or &#34;divest&#34; API call. it returns botid. once created, you can do status, pause, stop, resume to a botid. and an activebots API call lists all the active bots for an exchange. duration is in seconds the &#34;monitor&#34; API starts background monitoring of a specific base/rel, &#34;unmonitor&#34; stops this. &#34;monitorall&#34; just does a monitor to the entire list of &#34;allpairs&#34; for that exchange. Keep in mind that doing a monitorall will not add load to an exchange as the request to each exchange is governed by pollgap, but if you have 3 things monitored, it will take 3*pollgap + time each one takes to execute. and if N are monitored it is N*pollgap + time of each, with the &#34;time of each&#34; possibly taking a very long time. And one final request for today: Bitmap tab. It should be an active bitmap using mouse api. either a dropdown to select the bitmap or a form entry. then the rest of the page (resize the bitmap to the page size) being the active bitmap. So on a small screen the bitmap is smaller x/y dimensions and larger on larger screens. plz make sure the proper dimensions are communicated to the pexe via API if it ever is changed. @vineet.bhargav86: I changed the &#34;passphrase&#34; fieldname to &#34;password&#34; for the encryptjson/decryptjson related API. The reason is that the password is like a wallet password and is only local, so it doesnt need to be as high entropy as passphrase. I also added a field to the login API as I realized that the 12 word &#34;passphrase&#34; is the payload and usually wont be sent in: FOUR_STRINGS(SuperNET,login,handle,password,permanentfile,passphrase); using &#34;abiglongpassword&#34; for the passphrase -&gt; {&#34;pubkey&#34;:&#34;6c469ba10b40b3eb9d1dba569d7f929d55a29d8f97cd5425907ef2f38f906 209&#34;,&#34;RS&#34;:&#34;NXT-KGV9-DXX8-TM86-DXR96&#34;,&#34;NXT&#34;:&#34;12834974574569896807&#34;,&#34;btcpu bkey&#34;:&#34;024e7641dc947b211bc30fe3339765258902794687b227121fc217284f9d8503c 8&#34;,&#34;rmd160&#34;:&#34;33453c24914db7b77069b7ea24df44f6be145938&#34;,&#34;BTC&#34;:&#34;15g6QK2dSd iW9ZTQEnnJxKrSph6uP7uU23&#34;,&#34;BTCD&#34;:&#34;RDxHUpuv3TX5DZpbhxmS3rBeaxZW1fvYvC&#34;,&#34;r esult&#34;:&#34;success&#34;,&#34;handle&#34;:&#34;test&#34;,&#34;tag&#34;:&#34;14805226009240621255&#34;} and if you use that to log into NXT, it gives the same address. The BTC and BTCD addresses are all derived from the same privkey so they are all interchangeable with the NXT address. The user can therefore select which coin&#39;s addressing they are most comfortable with I also added an &#34;allin&#34; action API for pangea. all the action API will autocalculate the number of chips if passed in 0 for numchips ***************** security issue ******** please dont use the GET URL method when dealing with passphrase!!! Those URL&#39;s tend to get logged and available in browser histories. so anything dealing with the actual passphrase needs to use the postCall form or POST
9 years ago
char *ipaddr,*secret,str[65]; bits256 checkhash;
if ( msgjson != 0 )
{
if ( (ipaddr= jstr(msgjson,"ipaddr")) != 0 && is_ipaddr(ipaddr) != 0 )
strcpy(myinfo->ipaddr,ipaddr);
many changes blockexplorer tab: needs to allow to input height, blockhash or txid. also please display images/BTC_blocks.jpg below the text as a w800 x h400 bitmap, which is active using the mouse api for coin management, below the active coins have a form that arbitrary json can be input with an add button to the right that will call &#34;addcoin&#34; API. this way I can test adding new coins dynamically. dont worry if it doesnt work, just as long as it submits the json to the C code. I am pretty sure I need to do some debugging of this peers management is not working for me at all. maybe it is due to bad internet. On initialization you need to read in the confs/BTCD_peers.txt from the native filesystem and save it into the chrome app filesystem. same thing for confs/BTCD_hdrs.txt. But this is only to be done if there isnt already such a file inside chrome. if there is, only do it upon a button invoked by the user. the reason is that the pexe is updating this file with the latest. Maybe it is nice to have an &#34;extract&#34; button that will copy out from the chrome storage into the native filesystem. There is also the manifest issue about localstorage vs chrome.localstorage. not sure what is needed to be done, but certainly a priority to get it so everything works as a chrome app. I know before it was making ramchain files inside the chrome filesystem, so it is probably things the GUI is doing. maybe in the settings tab, which has obsolete stuff that can be removed. anyway, the issue about files existing in the native filesystem -&gt; chrome and optionally extracting them is an issue for the confs files and .html template files used to autogenerate the port7778, maybe other files are affected. i think we need a way to have a list of hardcoded files that are just copied into chrome on startup if they dont exist already (or if possible copy over if the native version is bigger?) and buttons to extract them for debug tab: THREE_STRINGS(SuperNET,encryptjson,passphrase,permanentfile,anything); TWO_STRINGS(SuperNET,decryptjson,passphrase,permanentfile); at the top of page a way to put in passphrase and optional permanentfile along with arbitrary json. The standard form template has no easy way to describe to pass in everything as it is oriented to specific fields. but the encryptjson API saves all the fields, so the arbitrary json from the form needs to be combined at the same level as the &#34;agent&#34;, &#34;method&#34;, etc. I know, not the best, but internally it makes it easier. so {&#34;agent&#34;:&#34;SuperNET&#34;,&#34;method&#34;:&#34;encryptjson&#34;,&#34;passphrase&#34;:&#34;&lt;passphrase&gt;&#34;,&#34; permanentfile&#34;:&#34;&lt;filename&gt;&#34;,&#34;fromform&#34;:&#34;valuefromform&#34;,&#34;fromform2&#34;:&#34;valu efromform2&#34;,...rest of form at top level} then this will save it into a file with crazy number (it is a hash like txid) but given the same passphrase and filename, it will regenerate this hash so you dont actually have to store it, but it helps during debugging. for the filename, we must warn quite strongly to the user that if the file is ever lost or even changed in any way that the data will not be recoverable. also best to not allow the user to specify a file that does not exist. I think at this point chrome app version gets a bit tricky. we could simply push the native file into the chrome storage, but then an attacker who gets access to the computer could just get a list of these files and it really wont be much protection. So that means if a filename is specified, it needs to be copied into the chrome space, then immediately deleted... ok, this seems like not a good approach. let us make it so that the permanentfile option is not available from the chrome app, but only if the native version is running. that way we sidestep the issue of the pexe not having access to the specified file. Speaking of native vs pexe, on the startup page we should have a radio button that allows the user to select which the GUI will talk to. It should default based on a self test to the more likely value, but it is possible that the user wants to use the native version, even if the pexe is running. another thing to have on the startup page is a simple login: THREE_STRINGS(SuperNET,login,passphrase,permanentfile,handle); ZERO_ARGS(SuperNET,logout); ZERO_ARGS(SuperNET,activehandle); the handle is a human readable name that is associated with the passphrase/permanentfile. There can only be one active account (though it will be possible to associate different accounts with tradebots). use the activehandle API to find out who is logged in and the associated addresses and pubkeys The above is not yet tested so if it doesnt work, dont fret, just let me know. Once set the handle can be displayed in various places to let the user know which account is logged in. The standard 12 dictionary word passphrases should be used, but any string can be sent in as the password for Pangea: INT_AND_ARRAY(pangea,host,minplayers,params); ZERO_ARGS(pangea,lobby); HASH_AND_STRING(pangea,join,tablehash,handle); HASH_AND_INT(pangea,buyin,tablehash,numchips); HASH_ARG(pangea,start,tablehash); // by host only HASH_ARG(pangea,status,tablehash); HASH_ARG(pangea,call,tablehash); HASH_ARG(pangea,check,tablehash); HASH_AND_INT(pangea,raise,tablehash,numchips); HASH_AND_INT(pangea,bet,tablehash,numchips); HASH_ARG(pangea,fold,tablehash); HASH_AND_STRING(pangea,mode,tablehash,modestr); HASH_ARG(pangea,history,tablehash); HASH_AND_INT(pangea,handhistory,tablehash,hand); The first thing that is done is a &#34;host&#34; by any node. the &#34;params&#34; should be an arbitrary json (like encryptjson) as it needs to be at the top level and it has quite a few different parameters still subject to change. The lobby API will just display all the hosted tables. once a table exists, players can join and then buyin. the buyin is denominated in chips, each chip&#39;s value is determined by the host&#39;s initial parameters. once there are enough players joined with adequate buyin&#39;s verified, the host will be able to do a start. if done before it will (eventually) give an error. for now it will just proceed. The host and players that have joined a tablehash, need to do regular status calls to see if the game has started. Probably just once per 5 or even 10 seconds is fine before the start. Once the game starts (the status will have this info) then once per second polling is needed. Then when it is your turn (as indicated by status) you need to do one of the 5 actions (fold, call, check, raise, bet). do not worry if you dont understand what all these do, just allow the user to do any of these. I guess it is possible to submit it ahead of time. I will support internally remembering the most recent action done prior to it being your turn. once it is your turn and an action is sent to the table, it is too late to change. The last API calls are for getting handhistory where hand is 0 to N-1, being the numbering of the hands played at that table. if just history, all the history for all hands at the table is coming back, so it could be quite big. probably I will make it a summary, but for the GUI just display the returned values. the mode is to change some poker specific modes, so just allow there to be a string entered. do not worry about understanding the pokerness of the API, just the overall flow: host -&gt; creates, join/buyin -&gt; fills up player slots, start -&gt; starts the game status -&gt; to determine when the game starts (or if it is cancelled) and once started actions -&gt; game specific but basically just (button + arg) that is the user input results are via status for current game and history for past ones please try to do the above logic in a generic way so it can be reused for other games. The basic flow should be the same for almost all multiplayer turn based games and even for multiplayer realtime games For InstantDEX: on the apikeypair/userid there needs to be two modes. one for when there is no stored apikey and the current form is fine, just need to make it wider as most apikeys are quite long. Now once there is an apikey saved all that is needed is the passphrase to unlock it. So here is where the encrptjson/decryptjson is used. When saving the apikey for the first time, it can be: a) not saved -&gt; nothing extra to do b) saved without password -&gt; you can just save to a file and use it to load it back in. use confs dir confs/instantdex.exchange.api or something like that c) saved with password (optional filename for native) -&gt; probably best to save in the confs dir to indicate that there is an encrypted file for this, so just that and not the actual passphrase in the file with the above, when the exchange is selected, you can see if the confs file exists and if it has the plaintext, just populate the field, if not, then indicate that a passphrase is needed. if the user provides the passphrase, then decryptjson and populate the fields and autosubmit. A special case is to encrypt the apikeys with the passphrase used when logging in. This is only available if the checkbox to &#34;remember passphrase during session&#34; is set on the main iguana login screen. (i forgot to mention that checkbox!) So the login passphrase is stored in memory, then the GUI simply uses that + encryptjson for storing/decrypting. I would imagine that storing in the confs file that it is encrypted using &#34;handle&#34;&#39;s account login might be a good way to differentiate between this mode of password usage. OK, so we now have the insecure plaintext, the decent using handle&#39;s passphrase and paranoid different passphrase for each exchange (with additional permanentfile for native versions) &#34;SUPPORT&#34; -&gt; &#34;SUPPORTS&#34; just a typo and &#34;allpairs&#34; API is missing from the selection Might as well add a &#34;tradebots&#34; tab: THREE_STRINGS_AND_DOUBLE(tradebot,monitor,exchange,base,rel,commission); STRING_AND_DOUBLE(tradebot,monitorall,exchange,commission); THREE_STRINGS(tradebot,unmonitor,exchange,base,rel); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,accumulate,exchange,base,rel,pr ice,volume,duration); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,divest,exchange,base,rel,price, volume,duration); STRING_ARG(tradebot,activebots,exchange); TWO_STRINGS(tradebot,status,exchange,botid); TWO_STRINGS(tradebot,pause,exchange,botid); TWO_STRINGS(tradebot,stop,exchange,botid); TWO_STRINGS(tradebot,resume,exchange,botid); the above are API for exchange specific bots, most should be self-explanatory. bots are created via &#34;accumulate&#34; or &#34;divest&#34; API call. it returns botid. once created, you can do status, pause, stop, resume to a botid. and an activebots API call lists all the active bots for an exchange. duration is in seconds the &#34;monitor&#34; API starts background monitoring of a specific base/rel, &#34;unmonitor&#34; stops this. &#34;monitorall&#34; just does a monitor to the entire list of &#34;allpairs&#34; for that exchange. Keep in mind that doing a monitorall will not add load to an exchange as the request to each exchange is governed by pollgap, but if you have 3 things monitored, it will take 3*pollgap + time each one takes to execute. and if N are monitored it is N*pollgap + time of each, with the &#34;time of each&#34; possibly taking a very long time. And one final request for today: Bitmap tab. It should be an active bitmap using mouse api. either a dropdown to select the bitmap or a form entry. then the rest of the page (resize the bitmap to the page size) being the active bitmap. So on a small screen the bitmap is smaller x/y dimensions and larger on larger screens. plz make sure the proper dimensions are communicated to the pexe via API if it ever is changed. @vineet.bhargav86: I changed the &#34;passphrase&#34; fieldname to &#34;password&#34; for the encryptjson/decryptjson related API. The reason is that the password is like a wallet password and is only local, so it doesnt need to be as high entropy as passphrase. I also added a field to the login API as I realized that the 12 word &#34;passphrase&#34; is the payload and usually wont be sent in: FOUR_STRINGS(SuperNET,login,handle,password,permanentfile,passphrase); using &#34;abiglongpassword&#34; for the passphrase -&gt; {&#34;pubkey&#34;:&#34;6c469ba10b40b3eb9d1dba569d7f929d55a29d8f97cd5425907ef2f38f906 209&#34;,&#34;RS&#34;:&#34;NXT-KGV9-DXX8-TM86-DXR96&#34;,&#34;NXT&#34;:&#34;12834974574569896807&#34;,&#34;btcpu bkey&#34;:&#34;024e7641dc947b211bc30fe3339765258902794687b227121fc217284f9d8503c 8&#34;,&#34;rmd160&#34;:&#34;33453c24914db7b77069b7ea24df44f6be145938&#34;,&#34;BTC&#34;:&#34;15g6QK2dSd iW9ZTQEnnJxKrSph6uP7uU23&#34;,&#34;BTCD&#34;:&#34;RDxHUpuv3TX5DZpbhxmS3rBeaxZW1fvYvC&#34;,&#34;r esult&#34;:&#34;success&#34;,&#34;handle&#34;:&#34;test&#34;,&#34;tag&#34;:&#34;14805226009240621255&#34;} and if you use that to log into NXT, it gives the same address. The BTC and BTCD addresses are all derived from the same privkey so they are all interchangeable with the NXT address. The user can therefore select which coin&#39;s addressing they are most comfortable with I also added an &#34;allin&#34; action API for pangea. all the action API will autocalculate the number of chips if passed in 0 for numchips ***************** security issue ******** please dont use the GET URL method when dealing with passphrase!!! Those URL&#39;s tend to get logged and available in browser histories. so anything dealing with the actual passphrase needs to use the postCall form or POST
9 years ago
if ( (secret= jstr(msgjson,"passphrase")) != 0 )
SuperNET_setkeys(myinfo,secret,(int32_t)strlen(secret),1);
else
{
myinfo->persistent_priv = jbits256(msgjson,"persistent_priv");
many changes blockexplorer tab: needs to allow to input height, blockhash or txid. also please display images/BTC_blocks.jpg below the text as a w800 x h400 bitmap, which is active using the mouse api for coin management, below the active coins have a form that arbitrary json can be input with an add button to the right that will call &#34;addcoin&#34; API. this way I can test adding new coins dynamically. dont worry if it doesnt work, just as long as it submits the json to the C code. I am pretty sure I need to do some debugging of this peers management is not working for me at all. maybe it is due to bad internet. On initialization you need to read in the confs/BTCD_peers.txt from the native filesystem and save it into the chrome app filesystem. same thing for confs/BTCD_hdrs.txt. But this is only to be done if there isnt already such a file inside chrome. if there is, only do it upon a button invoked by the user. the reason is that the pexe is updating this file with the latest. Maybe it is nice to have an &#34;extract&#34; button that will copy out from the chrome storage into the native filesystem. There is also the manifest issue about localstorage vs chrome.localstorage. not sure what is needed to be done, but certainly a priority to get it so everything works as a chrome app. I know before it was making ramchain files inside the chrome filesystem, so it is probably things the GUI is doing. maybe in the settings tab, which has obsolete stuff that can be removed. anyway, the issue about files existing in the native filesystem -&gt; chrome and optionally extracting them is an issue for the confs files and .html template files used to autogenerate the port7778, maybe other files are affected. i think we need a way to have a list of hardcoded files that are just copied into chrome on startup if they dont exist already (or if possible copy over if the native version is bigger?) and buttons to extract them for debug tab: THREE_STRINGS(SuperNET,encryptjson,passphrase,permanentfile,anything); TWO_STRINGS(SuperNET,decryptjson,passphrase,permanentfile); at the top of page a way to put in passphrase and optional permanentfile along with arbitrary json. The standard form template has no easy way to describe to pass in everything as it is oriented to specific fields. but the encryptjson API saves all the fields, so the arbitrary json from the form needs to be combined at the same level as the &#34;agent&#34;, &#34;method&#34;, etc. I know, not the best, but internally it makes it easier. so {&#34;agent&#34;:&#34;SuperNET&#34;,&#34;method&#34;:&#34;encryptjson&#34;,&#34;passphrase&#34;:&#34;&lt;passphrase&gt;&#34;,&#34; permanentfile&#34;:&#34;&lt;filename&gt;&#34;,&#34;fromform&#34;:&#34;valuefromform&#34;,&#34;fromform2&#34;:&#34;valu efromform2&#34;,...rest of form at top level} then this will save it into a file with crazy number (it is a hash like txid) but given the same passphrase and filename, it will regenerate this hash so you dont actually have to store it, but it helps during debugging. for the filename, we must warn quite strongly to the user that if the file is ever lost or even changed in any way that the data will not be recoverable. also best to not allow the user to specify a file that does not exist. I think at this point chrome app version gets a bit tricky. we could simply push the native file into the chrome storage, but then an attacker who gets access to the computer could just get a list of these files and it really wont be much protection. So that means if a filename is specified, it needs to be copied into the chrome space, then immediately deleted... ok, this seems like not a good approach. let us make it so that the permanentfile option is not available from the chrome app, but only if the native version is running. that way we sidestep the issue of the pexe not having access to the specified file. Speaking of native vs pexe, on the startup page we should have a radio button that allows the user to select which the GUI will talk to. It should default based on a self test to the more likely value, but it is possible that the user wants to use the native version, even if the pexe is running. another thing to have on the startup page is a simple login: THREE_STRINGS(SuperNET,login,passphrase,permanentfile,handle); ZERO_ARGS(SuperNET,logout); ZERO_ARGS(SuperNET,activehandle); the handle is a human readable name that is associated with the passphrase/permanentfile. There can only be one active account (though it will be possible to associate different accounts with tradebots). use the activehandle API to find out who is logged in and the associated addresses and pubkeys The above is not yet tested so if it doesnt work, dont fret, just let me know. Once set the handle can be displayed in various places to let the user know which account is logged in. The standard 12 dictionary word passphrases should be used, but any string can be sent in as the password for Pangea: INT_AND_ARRAY(pangea,host,minplayers,params); ZERO_ARGS(pangea,lobby); HASH_AND_STRING(pangea,join,tablehash,handle); HASH_AND_INT(pangea,buyin,tablehash,numchips); HASH_ARG(pangea,start,tablehash); // by host only HASH_ARG(pangea,status,tablehash); HASH_ARG(pangea,call,tablehash); HASH_ARG(pangea,check,tablehash); HASH_AND_INT(pangea,raise,tablehash,numchips); HASH_AND_INT(pangea,bet,tablehash,numchips); HASH_ARG(pangea,fold,tablehash); HASH_AND_STRING(pangea,mode,tablehash,modestr); HASH_ARG(pangea,history,tablehash); HASH_AND_INT(pangea,handhistory,tablehash,hand); The first thing that is done is a &#34;host&#34; by any node. the &#34;params&#34; should be an arbitrary json (like encryptjson) as it needs to be at the top level and it has quite a few different parameters still subject to change. The lobby API will just display all the hosted tables. once a table exists, players can join and then buyin. the buyin is denominated in chips, each chip&#39;s value is determined by the host&#39;s initial parameters. once there are enough players joined with adequate buyin&#39;s verified, the host will be able to do a start. if done before it will (eventually) give an error. for now it will just proceed. The host and players that have joined a tablehash, need to do regular status calls to see if the game has started. Probably just once per 5 or even 10 seconds is fine before the start. Once the game starts (the status will have this info) then once per second polling is needed. Then when it is your turn (as indicated by status) you need to do one of the 5 actions (fold, call, check, raise, bet). do not worry if you dont understand what all these do, just allow the user to do any of these. I guess it is possible to submit it ahead of time. I will support internally remembering the most recent action done prior to it being your turn. once it is your turn and an action is sent to the table, it is too late to change. The last API calls are for getting handhistory where hand is 0 to N-1, being the numbering of the hands played at that table. if just history, all the history for all hands at the table is coming back, so it could be quite big. probably I will make it a summary, but for the GUI just display the returned values. the mode is to change some poker specific modes, so just allow there to be a string entered. do not worry about understanding the pokerness of the API, just the overall flow: host -&gt; creates, join/buyin -&gt; fills up player slots, start -&gt; starts the game status -&gt; to determine when the game starts (or if it is cancelled) and once started actions -&gt; game specific but basically just (button + arg) that is the user input results are via status for current game and history for past ones please try to do the above logic in a generic way so it can be reused for other games. The basic flow should be the same for almost all multiplayer turn based games and even for multiplayer realtime games For InstantDEX: on the apikeypair/userid there needs to be two modes. one for when there is no stored apikey and the current form is fine, just need to make it wider as most apikeys are quite long. Now once there is an apikey saved all that is needed is the passphrase to unlock it. So here is where the encrptjson/decryptjson is used. When saving the apikey for the first time, it can be: a) not saved -&gt; nothing extra to do b) saved without password -&gt; you can just save to a file and use it to load it back in. use confs dir confs/instantdex.exchange.api or something like that c) saved with password (optional filename for native) -&gt; probably best to save in the confs dir to indicate that there is an encrypted file for this, so just that and not the actual passphrase in the file with the above, when the exchange is selected, you can see if the confs file exists and if it has the plaintext, just populate the field, if not, then indicate that a passphrase is needed. if the user provides the passphrase, then decryptjson and populate the fields and autosubmit. A special case is to encrypt the apikeys with the passphrase used when logging in. This is only available if the checkbox to &#34;remember passphrase during session&#34; is set on the main iguana login screen. (i forgot to mention that checkbox!) So the login passphrase is stored in memory, then the GUI simply uses that + encryptjson for storing/decrypting. I would imagine that storing in the confs file that it is encrypted using &#34;handle&#34;&#39;s account login might be a good way to differentiate between this mode of password usage. OK, so we now have the insecure plaintext, the decent using handle&#39;s passphrase and paranoid different passphrase for each exchange (with additional permanentfile for native versions) &#34;SUPPORT&#34; -&gt; &#34;SUPPORTS&#34; just a typo and &#34;allpairs&#34; API is missing from the selection Might as well add a &#34;tradebots&#34; tab: THREE_STRINGS_AND_DOUBLE(tradebot,monitor,exchange,base,rel,commission); STRING_AND_DOUBLE(tradebot,monitorall,exchange,commission); THREE_STRINGS(tradebot,unmonitor,exchange,base,rel); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,accumulate,exchange,base,rel,pr ice,volume,duration); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,divest,exchange,base,rel,price, volume,duration); STRING_ARG(tradebot,activebots,exchange); TWO_STRINGS(tradebot,status,exchange,botid); TWO_STRINGS(tradebot,pause,exchange,botid); TWO_STRINGS(tradebot,stop,exchange,botid); TWO_STRINGS(tradebot,resume,exchange,botid); the above are API for exchange specific bots, most should be self-explanatory. bots are created via &#34;accumulate&#34; or &#34;divest&#34; API call. it returns botid. once created, you can do status, pause, stop, resume to a botid. and an activebots API call lists all the active bots for an exchange. duration is in seconds the &#34;monitor&#34; API starts background monitoring of a specific base/rel, &#34;unmonitor&#34; stops this. &#34;monitorall&#34; just does a monitor to the entire list of &#34;allpairs&#34; for that exchange. Keep in mind that doing a monitorall will not add load to an exchange as the request to each exchange is governed by pollgap, but if you have 3 things monitored, it will take 3*pollgap + time each one takes to execute. and if N are monitored it is N*pollgap + time of each, with the &#34;time of each&#34; possibly taking a very long time. And one final request for today: Bitmap tab. It should be an active bitmap using mouse api. either a dropdown to select the bitmap or a form entry. then the rest of the page (resize the bitmap to the page size) being the active bitmap. So on a small screen the bitmap is smaller x/y dimensions and larger on larger screens. plz make sure the proper dimensions are communicated to the pexe via API if it ever is changed. @vineet.bhargav86: I changed the &#34;passphrase&#34; fieldname to &#34;password&#34; for the encryptjson/decryptjson related API. The reason is that the password is like a wallet password and is only local, so it doesnt need to be as high entropy as passphrase. I also added a field to the login API as I realized that the 12 word &#34;passphrase&#34; is the payload and usually wont be sent in: FOUR_STRINGS(SuperNET,login,handle,password,permanentfile,passphrase); using &#34;abiglongpassword&#34; for the passphrase -&gt; {&#34;pubkey&#34;:&#34;6c469ba10b40b3eb9d1dba569d7f929d55a29d8f97cd5425907ef2f38f906 209&#34;,&#34;RS&#34;:&#34;NXT-KGV9-DXX8-TM86-DXR96&#34;,&#34;NXT&#34;:&#34;12834974574569896807&#34;,&#34;btcpu bkey&#34;:&#34;024e7641dc947b211bc30fe3339765258902794687b227121fc217284f9d8503c 8&#34;,&#34;rmd160&#34;:&#34;33453c24914db7b77069b7ea24df44f6be145938&#34;,&#34;BTC&#34;:&#34;15g6QK2dSd iW9ZTQEnnJxKrSph6uP7uU23&#34;,&#34;BTCD&#34;:&#34;RDxHUpuv3TX5DZpbhxmS3rBeaxZW1fvYvC&#34;,&#34;r esult&#34;:&#34;success&#34;,&#34;handle&#34;:&#34;test&#34;,&#34;tag&#34;:&#34;14805226009240621255&#34;} and if you use that to log into NXT, it gives the same address. The BTC and BTCD addresses are all derived from the same privkey so they are all interchangeable with the NXT address. The user can therefore select which coin&#39;s addressing they are most comfortable with I also added an &#34;allin&#34; action API for pangea. all the action API will autocalculate the number of chips if passed in 0 for numchips ***************** security issue ******** please dont use the GET URL method when dealing with passphrase!!! Those URL&#39;s tend to get logged and available in browser histories. so anything dealing with the actual passphrase needs to use the postCall form or POST
9 years ago
SuperNET_setkeys(myinfo,myinfo->persistent_priv.bytes,sizeof(myinfo->persistent_priv),0);
if ( bits256_nonz(myinfo->persistent_priv) == 0 )
{
printf("null persistent_priv? generate new one\n");
9 years ago
OS_randombytes(myinfo->persistent_priv.bytes,sizeof(myinfo->persistent_priv));
}
myinfo->myaddr.persistent = jbits256(msgjson,"persistent_pub");
checkhash = curve25519(myinfo->persistent_priv,curve25519_basepoint9());
}
if ( memcmp(checkhash.bytes,myinfo->myaddr.persistent.bytes,sizeof(checkhash)) != 0 )
{
printf("persistent pubkey mismatches one in iguana.conf\n");
myinfo->myaddr.persistent = checkhash;
} else printf("persistent VALIDATED persistentpub.(%s)\n",bits256_str(str,checkhash));
}
if ( bits256_nonz(myinfo->persistent_priv) == 0 )
OS_randombytes(myinfo->persistent_priv.bytes,sizeof(myinfo->persistent_priv));
many changes blockexplorer tab: needs to allow to input height, blockhash or txid. also please display images/BTC_blocks.jpg below the text as a w800 x h400 bitmap, which is active using the mouse api for coin management, below the active coins have a form that arbitrary json can be input with an add button to the right that will call &#34;addcoin&#34; API. this way I can test adding new coins dynamically. dont worry if it doesnt work, just as long as it submits the json to the C code. I am pretty sure I need to do some debugging of this peers management is not working for me at all. maybe it is due to bad internet. On initialization you need to read in the confs/BTCD_peers.txt from the native filesystem and save it into the chrome app filesystem. same thing for confs/BTCD_hdrs.txt. But this is only to be done if there isnt already such a file inside chrome. if there is, only do it upon a button invoked by the user. the reason is that the pexe is updating this file with the latest. Maybe it is nice to have an &#34;extract&#34; button that will copy out from the chrome storage into the native filesystem. There is also the manifest issue about localstorage vs chrome.localstorage. not sure what is needed to be done, but certainly a priority to get it so everything works as a chrome app. I know before it was making ramchain files inside the chrome filesystem, so it is probably things the GUI is doing. maybe in the settings tab, which has obsolete stuff that can be removed. anyway, the issue about files existing in the native filesystem -&gt; chrome and optionally extracting them is an issue for the confs files and .html template files used to autogenerate the port7778, maybe other files are affected. i think we need a way to have a list of hardcoded files that are just copied into chrome on startup if they dont exist already (or if possible copy over if the native version is bigger?) and buttons to extract them for debug tab: THREE_STRINGS(SuperNET,encryptjson,passphrase,permanentfile,anything); TWO_STRINGS(SuperNET,decryptjson,passphrase,permanentfile); at the top of page a way to put in passphrase and optional permanentfile along with arbitrary json. The standard form template has no easy way to describe to pass in everything as it is oriented to specific fields. but the encryptjson API saves all the fields, so the arbitrary json from the form needs to be combined at the same level as the &#34;agent&#34;, &#34;method&#34;, etc. I know, not the best, but internally it makes it easier. so {&#34;agent&#34;:&#34;SuperNET&#34;,&#34;method&#34;:&#34;encryptjson&#34;,&#34;passphrase&#34;:&#34;&lt;passphrase&gt;&#34;,&#34; permanentfile&#34;:&#34;&lt;filename&gt;&#34;,&#34;fromform&#34;:&#34;valuefromform&#34;,&#34;fromform2&#34;:&#34;valu efromform2&#34;,...rest of form at top level} then this will save it into a file with crazy number (it is a hash like txid) but given the same passphrase and filename, it will regenerate this hash so you dont actually have to store it, but it helps during debugging. for the filename, we must warn quite strongly to the user that if the file is ever lost or even changed in any way that the data will not be recoverable. also best to not allow the user to specify a file that does not exist. I think at this point chrome app version gets a bit tricky. we could simply push the native file into the chrome storage, but then an attacker who gets access to the computer could just get a list of these files and it really wont be much protection. So that means if a filename is specified, it needs to be copied into the chrome space, then immediately deleted... ok, this seems like not a good approach. let us make it so that the permanentfile option is not available from the chrome app, but only if the native version is running. that way we sidestep the issue of the pexe not having access to the specified file. Speaking of native vs pexe, on the startup page we should have a radio button that allows the user to select which the GUI will talk to. It should default based on a self test to the more likely value, but it is possible that the user wants to use the native version, even if the pexe is running. another thing to have on the startup page is a simple login: THREE_STRINGS(SuperNET,login,passphrase,permanentfile,handle); ZERO_ARGS(SuperNET,logout); ZERO_ARGS(SuperNET,activehandle); the handle is a human readable name that is associated with the passphrase/permanentfile. There can only be one active account (though it will be possible to associate different accounts with tradebots). use the activehandle API to find out who is logged in and the associated addresses and pubkeys The above is not yet tested so if it doesnt work, dont fret, just let me know. Once set the handle can be displayed in various places to let the user know which account is logged in. The standard 12 dictionary word passphrases should be used, but any string can be sent in as the password for Pangea: INT_AND_ARRAY(pangea,host,minplayers,params); ZERO_ARGS(pangea,lobby); HASH_AND_STRING(pangea,join,tablehash,handle); HASH_AND_INT(pangea,buyin,tablehash,numchips); HASH_ARG(pangea,start,tablehash); // by host only HASH_ARG(pangea,status,tablehash); HASH_ARG(pangea,call,tablehash); HASH_ARG(pangea,check,tablehash); HASH_AND_INT(pangea,raise,tablehash,numchips); HASH_AND_INT(pangea,bet,tablehash,numchips); HASH_ARG(pangea,fold,tablehash); HASH_AND_STRING(pangea,mode,tablehash,modestr); HASH_ARG(pangea,history,tablehash); HASH_AND_INT(pangea,handhistory,tablehash,hand); The first thing that is done is a &#34;host&#34; by any node. the &#34;params&#34; should be an arbitrary json (like encryptjson) as it needs to be at the top level and it has quite a few different parameters still subject to change. The lobby API will just display all the hosted tables. once a table exists, players can join and then buyin. the buyin is denominated in chips, each chip&#39;s value is determined by the host&#39;s initial parameters. once there are enough players joined with adequate buyin&#39;s verified, the host will be able to do a start. if done before it will (eventually) give an error. for now it will just proceed. The host and players that have joined a tablehash, need to do regular status calls to see if the game has started. Probably just once per 5 or even 10 seconds is fine before the start. Once the game starts (the status will have this info) then once per second polling is needed. Then when it is your turn (as indicated by status) you need to do one of the 5 actions (fold, call, check, raise, bet). do not worry if you dont understand what all these do, just allow the user to do any of these. I guess it is possible to submit it ahead of time. I will support internally remembering the most recent action done prior to it being your turn. once it is your turn and an action is sent to the table, it is too late to change. The last API calls are for getting handhistory where hand is 0 to N-1, being the numbering of the hands played at that table. if just history, all the history for all hands at the table is coming back, so it could be quite big. probably I will make it a summary, but for the GUI just display the returned values. the mode is to change some poker specific modes, so just allow there to be a string entered. do not worry about understanding the pokerness of the API, just the overall flow: host -&gt; creates, join/buyin -&gt; fills up player slots, start -&gt; starts the game status -&gt; to determine when the game starts (or if it is cancelled) and once started actions -&gt; game specific but basically just (button + arg) that is the user input results are via status for current game and history for past ones please try to do the above logic in a generic way so it can be reused for other games. The basic flow should be the same for almost all multiplayer turn based games and even for multiplayer realtime games For InstantDEX: on the apikeypair/userid there needs to be two modes. one for when there is no stored apikey and the current form is fine, just need to make it wider as most apikeys are quite long. Now once there is an apikey saved all that is needed is the passphrase to unlock it. So here is where the encrptjson/decryptjson is used. When saving the apikey for the first time, it can be: a) not saved -&gt; nothing extra to do b) saved without password -&gt; you can just save to a file and use it to load it back in. use confs dir confs/instantdex.exchange.api or something like that c) saved with password (optional filename for native) -&gt; probably best to save in the confs dir to indicate that there is an encrypted file for this, so just that and not the actual passphrase in the file with the above, when the exchange is selected, you can see if the confs file exists and if it has the plaintext, just populate the field, if not, then indicate that a passphrase is needed. if the user provides the passphrase, then decryptjson and populate the fields and autosubmit. A special case is to encrypt the apikeys with the passphrase used when logging in. This is only available if the checkbox to &#34;remember passphrase during session&#34; is set on the main iguana login screen. (i forgot to mention that checkbox!) So the login passphrase is stored in memory, then the GUI simply uses that + encryptjson for storing/decrypting. I would imagine that storing in the confs file that it is encrypted using &#34;handle&#34;&#39;s account login might be a good way to differentiate between this mode of password usage. OK, so we now have the insecure plaintext, the decent using handle&#39;s passphrase and paranoid different passphrase for each exchange (with additional permanentfile for native versions) &#34;SUPPORT&#34; -&gt; &#34;SUPPORTS&#34; just a typo and &#34;allpairs&#34; API is missing from the selection Might as well add a &#34;tradebots&#34; tab: THREE_STRINGS_AND_DOUBLE(tradebot,monitor,exchange,base,rel,commission); STRING_AND_DOUBLE(tradebot,monitorall,exchange,commission); THREE_STRINGS(tradebot,unmonitor,exchange,base,rel); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,accumulate,exchange,base,rel,pr ice,volume,duration); THREE_STRINGS_AND_THREE_DOUBLES(tradebot,divest,exchange,base,rel,price, volume,duration); STRING_ARG(tradebot,activebots,exchange); TWO_STRINGS(tradebot,status,exchange,botid); TWO_STRINGS(tradebot,pause,exchange,botid); TWO_STRINGS(tradebot,stop,exchange,botid); TWO_STRINGS(tradebot,resume,exchange,botid); the above are API for exchange specific bots, most should be self-explanatory. bots are created via &#34;accumulate&#34; or &#34;divest&#34; API call. it returns botid. once created, you can do status, pause, stop, resume to a botid. and an activebots API call lists all the active bots for an exchange. duration is in seconds the &#34;monitor&#34; API starts background monitoring of a specific base/rel, &#34;unmonitor&#34; stops this. &#34;monitorall&#34; just does a monitor to the entire list of &#34;allpairs&#34; for that exchange. Keep in mind that doing a monitorall will not add load to an exchange as the request to each exchange is governed by pollgap, but if you have 3 things monitored, it will take 3*pollgap + time each one takes to execute. and if N are monitored it is N*pollgap + time of each, with the &#34;time of each&#34; possibly taking a very long time. And one final request for today: Bitmap tab. It should be an active bitmap using mouse api. either a dropdown to select the bitmap or a form entry. then the rest of the page (resize the bitmap to the page size) being the active bitmap. So on a small screen the bitmap is smaller x/y dimensions and larger on larger screens. plz make sure the proper dimensions are communicated to the pexe via API if it ever is changed. @vineet.bhargav86: I changed the &#34;passphrase&#34; fieldname to &#34;password&#34; for the encryptjson/decryptjson related API. The reason is that the password is like a wallet password and is only local, so it doesnt need to be as high entropy as passphrase. I also added a field to the login API as I realized that the 12 word &#34;passphrase&#34; is the payload and usually wont be sent in: FOUR_STRINGS(SuperNET,login,handle,password,permanentfile,passphrase); using &#34;abiglongpassword&#34; for the passphrase -&gt; {&#34;pubkey&#34;:&#34;6c469ba10b40b3eb9d1dba569d7f929d55a29d8f97cd5425907ef2f38f906 209&#34;,&#34;RS&#34;:&#34;NXT-KGV9-DXX8-TM86-DXR96&#34;,&#34;NXT&#34;:&#34;12834974574569896807&#34;,&#34;btcpu bkey&#34;:&#34;024e7641dc947b211bc30fe3339765258902794687b227121fc217284f9d8503c 8&#34;,&#34;rmd160&#34;:&#34;33453c24914db7b77069b7ea24df44f6be145938&#34;,&#34;BTC&#34;:&#34;15g6QK2dSd iW9ZTQEnnJxKrSph6uP7uU23&#34;,&#34;BTCD&#34;:&#34;RDxHUpuv3TX5DZpbhxmS3rBeaxZW1fvYvC&#34;,&#34;r esult&#34;:&#34;success&#34;,&#34;handle&#34;:&#34;test&#34;,&#34;tag&#34;:&#34;14805226009240621255&#34;} and if you use that to log into NXT, it gives the same address. The BTC and BTCD addresses are all derived from the same privkey so they are all interchangeable with the NXT address. The user can therefore select which coin&#39;s addressing they are most comfortable with I also added an &#34;allin&#34; action API for pangea. all the action API will autocalculate the number of chips if passed in 0 for numchips ***************** security issue ******** please dont use the GET URL method when dealing with passphrase!!! Those URL&#39;s tend to get logged and available in browser histories. so anything dealing with the actual passphrase needs to use the postCall form or POST
9 years ago
SuperNET_setkeys(myinfo,myinfo->persistent_priv.bytes,sizeof(myinfo->persistent_priv),0);
}
char *SuperNET_keysinit(struct supernet_info *myinfo,char *argjsonstr)
{
long allocsize; cJSON *msgjson,*json=0; uint32_t r; bits256 wallethash,wallet2priv; int32_t len,c;
char str[65],str2[65],destfname[1024],fname2fa[2048],passphrase[8192],*ipaddr,*coinargs=0;
passphrase[0] = fname2fa[0] = 0;
wallethash = wallet2priv = GENESIS_PRIVKEY;
coinargs = SuperNET_parsemainargs(myinfo,&wallethash,&wallet2priv,argjsonstr);
9 years ago
if ( (msgjson= SuperNET_decryptedjson(destfname,passphrase,sizeof(passphrase),wallethash,fname2fa,sizeof(fname2fa),wallet2priv)) != 0 )
{
SuperNET_parsemyinfo(myinfo,msgjson);
free_json(msgjson);
}
else
{
if ( bits256_nonz(myinfo->persistent_priv) == 0 )
{
OS_randombytes(myinfo->persistent_priv.bytes,sizeof(myinfo->persistent_priv));
myinfo->myaddr.persistent = curve25519(myinfo->persistent_priv,curve25519_basepoint9());
bitcoin_pubkey33(myinfo->ctx,myinfo->persistent_pubkey33,myinfo->persistent_priv);
}
json = cJSON_CreateObject();
jaddstr(json,"ipaddr",myinfo->ipaddr);
jaddbits256(json,"persistent_priv",myinfo->persistent_priv);
jaddbits256(json,"persistent_pub",myinfo->myaddr.persistent);
OS_randombytes((void *)&r,sizeof(r));
jadd64bits(json,"rand",r);
9 years ago
_SuperNET_encryptjson(myinfo,destfname,passphrase,sizeof(passphrase),fname2fa,sizeof(fname2fa),json);
free_json(json);
}
if ( myinfo->ipaddr[0] == 0 )
{
if ( (ipaddr= OS_filestr(&allocsize,"ipaddr")) != 0 )
{
printf("got ipaddr.(%s)\n",ipaddr);
len = (int32_t)strlen(ipaddr) - 1;
while ( len > 8 && ((c= ipaddr[len]) == '\r' || c == '\n' || c == ' ' || c == '\t') )
ipaddr[len] = 0, len--;
printf("got ipaddr.(%s) %x\n",ipaddr,is_ipaddr(ipaddr));
if ( is_ipaddr(ipaddr) != 0 )
{
strcpy(myinfo->ipaddr,ipaddr);
myinfo->myaddr.selfipbits = (uint32_t)calc_ipbits(ipaddr);
}
free(ipaddr);
}
}
if ( myinfo->myaddr.selfipbits == 0 )
{
strcpy(myinfo->ipaddr,"127.0.0.1");
myinfo->myaddr.selfipbits = (uint32_t)calc_ipbits(myinfo->ipaddr);
}
9 years ago
//OS_randombytes(myinfo->privkey.bytes,sizeof(myinfo->privkey));
//myinfo->myaddr.pubkey = curve25519(myinfo->privkey,curve25519_basepoint9());
printf("(%s) %s %llu session(%s %s) persistent.%llx %llx\n",myinfo->ipaddr,myinfo->myaddr.NXTADDR,(long long)myinfo->myaddr.nxt64bits,bits256_str(str,myinfo->privkey),bits256_str(str2,myinfo->myaddr.pubkey),(long long)myinfo->persistent_priv.txid,(long long)myinfo->myaddr.persistent.txid);
return(coinargs);
}