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+ ISNOTARYNODE and LIQUIDITY_PROVIDER for Windows build

blackjok3r
DeckerSU 6 years ago
parent
commit
a93ced75e2
  1. 4
      iguana.vcxproj

4
iguana.vcxproj

@ -113,7 +113,7 @@
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;NATIVE_WINDOWS;WIN32;IGUANA_LOG2PACKETSIZE=20;IGUANA_MAXPACKETSIZE=1572864;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;NATIVE_WINDOWS;WIN32;ISNOTARYNODE=1;LIQUIDITY_PROVIDER=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StructMemberAlignment>1Byte</StructMemberAlignment>
</ClCompile>
<Link>
@ -151,7 +151,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN64;_WIN64;_CRT_SECURE_NO_WARNINGS;NATIVE_WINDOWS;WIN32;_CONSOLE;NDEBUG;IGUANA_LOG2PACKETSIZE=20;IGUANA_MAXPACKETSIZE=1572864;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN64;_WIN64;_CRT_SECURE_NO_WARNINGS;NATIVE_WINDOWS;WIN32;_CONSOLE;NDEBUG;ISNOTARYNODE=1;LIQUIDITY_PROVIDER=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StructMemberAlignment>1Byte</StructMemberAlignment>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>

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