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/*
Copyright (c) 2012-2013 Martin Sustrik All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom
the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.
*/
#include "bipc.h"
#include "aipc.h"
#include "../../aio/fsm.h"
#include "../../aio/usock.h"
#include "../utils/backoff.h"
#include "../../utils/err.h"
#include "../../utils/cont.h"
#include "../../utils/alloc.h"
#include "../../utils/list.h"
#include "../../utils/fast.h"
#include <string.h>
#if defined NN_HAVE_WINDOWS
#include "../../utils/win.h"
#else
#include <unistd.h>
#ifndef __PNACL
#include <sys/uio.h>
#include <sys/un.h>
#else
#include <glibc-compat/sys/un.h>
#endif
#include <fcntl.h>
#endif
#define NN_BIPC_BACKLOG 10
#define NN_BIPC_STATE_IDLE 1
#define NN_BIPC_STATE_ACTIVE 2
#define NN_BIPC_STATE_STOPPING_AIPC 3
#define NN_BIPC_STATE_STOPPING_USOCK 4
#define NN_BIPC_STATE_STOPPING_AIPCS 5
#define NN_BIPC_STATE_LISTENING 6
#define NN_BIPC_STATE_WAITING 7
#define NN_BIPC_STATE_CLOSING 8
#define NN_BIPC_STATE_STOPPING_BACKOFF 9
#define NN_BIPC_SRC_USOCK 1
#define NN_BIPC_SRC_AIPC 2
#define NN_BIPC_SRC_RECONNECT_TIMER 3
struct nn_bipc {
/* The state machine. */
struct nn_fsm fsm;
int state;
/* This object is a specific type of endpoint.
Thus it is derived from epbase. */
struct nn_epbase epbase;
/* The underlying listening IPC socket. */
struct nn_usock usock;
/* The connection being accepted at the moment. */
struct nn_aipc *aipc;
/* List of accepted connections. */
struct nn_list aipcs;
/* Used to wait before retrying to connect. */
struct nn_backoff retry;
};
/* nn_epbase virtual interface implementation. */
static void nn_bipc_stop (struct nn_epbase *self);
static void nn_bipc_destroy (struct nn_epbase *self);
const struct nn_epbase_vfptr nn_bipc_epbase_vfptr = {
nn_bipc_stop,
nn_bipc_destroy
};
/* Private functions. */
static void nn_bipc_handler (struct nn_fsm *self, int src, int type,
void *srcptr);
static void nn_bipc_shutdown (struct nn_fsm *self, int src, int type,
void *srcptr);
static void nn_bipc_start_listening (struct nn_bipc *self);
static void nn_bipc_start_accepting (struct nn_bipc *self);
int nn_bipc_create (void *hint, struct nn_epbase **epbase)
{
struct nn_bipc *self;
int reconnect_ivl;
int reconnect_ivl_max;
size_t sz;
/* Allocate the new endpoint object. */
self = nn_alloc (sizeof (struct nn_bipc), "bipc");
alloc_assert (self);
/* Initialise the structure. */
nn_epbase_init (&self->epbase, &nn_bipc_epbase_vfptr, hint);
nn_fsm_init_root (&self->fsm, nn_bipc_handler, nn_bipc_shutdown,
nn_epbase_getctx (&self->epbase));
self->state = NN_BIPC_STATE_IDLE;
sz = sizeof (reconnect_ivl);
nn_epbase_getopt (&self->epbase, NN_SOL_SOCKET, NN_RECONNECT_IVL,
&reconnect_ivl, &sz);
nn_assert (sz == sizeof (reconnect_ivl));
sz = sizeof (reconnect_ivl_max);
nn_epbase_getopt (&self->epbase, NN_SOL_SOCKET, NN_RECONNECT_IVL_MAX,
&reconnect_ivl_max, &sz);
nn_assert (sz == sizeof (reconnect_ivl_max));
if (reconnect_ivl_max == 0)
reconnect_ivl_max = reconnect_ivl;
nn_backoff_init (&self->retry, NN_BIPC_SRC_RECONNECT_TIMER,
reconnect_ivl, reconnect_ivl_max, &self->fsm);
nn_usock_init (&self->usock, NN_BIPC_SRC_USOCK, &self->fsm);
self->aipc = NULL;
nn_list_init (&self->aipcs);
/* Start the state machine. */
nn_fsm_start (&self->fsm);
/* Return the base class as an out parameter. */
*epbase = &self->epbase;
return 0;
}
static void nn_bipc_stop (struct nn_epbase *self)
{
struct nn_bipc *bipc;
bipc = nn_cont (self, struct nn_bipc, epbase);
nn_fsm_stop (&bipc->fsm);
}
static void nn_bipc_destroy (struct nn_epbase *self)
{
struct nn_bipc *bipc;
bipc = nn_cont (self, struct nn_bipc, epbase);
nn_assert_state (bipc, NN_BIPC_STATE_IDLE);
nn_list_term (&bipc->aipcs);
nn_assert (bipc->aipc == NULL);
nn_usock_term (&bipc->usock);
nn_backoff_term (&bipc->retry);
nn_epbase_term (&bipc->epbase);
nn_fsm_term (&bipc->fsm);
nn_free (bipc);
}
static void nn_bipc_shutdown (struct nn_fsm *self, int src, int type,
void *srcptr)
{
struct nn_bipc *bipc;
struct nn_list_item *it;
struct nn_aipc *aipc;
bipc = nn_cont (self, struct nn_bipc, fsm);
if (nn_slow (src == NN_FSM_ACTION && type == NN_FSM_STOP)) {
nn_backoff_stop (&bipc->retry);
if (bipc->aipc) {
nn_aipc_stop (bipc->aipc);
bipc->state = NN_BIPC_STATE_STOPPING_AIPC;
}
else {
bipc->state = NN_BIPC_STATE_STOPPING_USOCK;
}
}
if (nn_slow (bipc->state == NN_BIPC_STATE_STOPPING_AIPC)) {
if (!nn_aipc_isidle (bipc->aipc))
return;
nn_aipc_term (bipc->aipc);
nn_free (bipc->aipc);
bipc->aipc = NULL;
nn_usock_stop (&bipc->usock);
bipc->state = NN_BIPC_STATE_STOPPING_USOCK;
}
if (nn_slow (bipc->state == NN_BIPC_STATE_STOPPING_USOCK)) {
if (!nn_usock_isidle (&bipc->usock))
return;
for (it = nn_list_begin (&bipc->aipcs);
it != nn_list_end (&bipc->aipcs);
it = nn_list_next (&bipc->aipcs, it)) {
aipc = nn_cont (it, struct nn_aipc, item);
nn_aipc_stop (aipc);
}
bipc->state = NN_BIPC_STATE_STOPPING_AIPCS;
goto aipcs_stopping;
}
if (nn_slow (bipc->state == NN_BIPC_STATE_STOPPING_AIPCS)) {
nn_assert (src == NN_BIPC_SRC_AIPC && type == NN_AIPC_STOPPED);
aipc = (struct nn_aipc *) srcptr;
nn_list_erase (&bipc->aipcs, &aipc->item);
nn_aipc_term (aipc);
nn_free (aipc);
/* If there are no more aipc state machines, we can stop the whole
bipc object. */
aipcs_stopping:
if (nn_list_empty (&bipc->aipcs)) {
bipc->state = NN_BIPC_STATE_IDLE;
nn_fsm_stopped_noevent (&bipc->fsm);
nn_epbase_stopped (&bipc->epbase);
return;
}
return;
}
nn_fsm_bad_state(bipc->state, src, type);
}
static void nn_bipc_handler (struct nn_fsm *self, int src, int type,
void *srcptr)
{
struct nn_bipc *bipc;
struct nn_aipc *aipc;
bipc = nn_cont (self, struct nn_bipc, fsm);
switch (bipc->state) {
/******************************************************************************/
/* IDLE state. */
/******************************************************************************/
case NN_BIPC_STATE_IDLE:
switch (src) {
case NN_FSM_ACTION:
switch (type) {
case NN_FSM_START:
nn_bipc_start_listening (bipc);
return;
default:
nn_fsm_bad_action (bipc->state, src, type);
}
default:
nn_fsm_bad_source (bipc->state, src, type);
}
/******************************************************************************/
/* ACTIVE state. */
/* The execution is yielded to the aipc state machine in this state. */
/******************************************************************************/
case NN_BIPC_STATE_ACTIVE:
if (srcptr == bipc->aipc) {
switch (type) {
case NN_AIPC_ACCEPTED:
/* Move the newly created connection to the list of existing
connections. */
nn_list_insert (&bipc->aipcs, &bipc->aipc->item,
nn_list_end (&bipc->aipcs));
bipc->aipc = NULL;
/* Start waiting for a new incoming connection. */
nn_bipc_start_accepting (bipc);
return;
default:
nn_fsm_bad_action (bipc->state, src, type);
}
}
/* For all remaining events we'll assume they are coming from one
of remaining child aipc objects. */
nn_assert (src == NN_BIPC_SRC_AIPC);
aipc = (struct nn_aipc*) srcptr;
switch (type) {
case NN_AIPC_ERROR:
nn_aipc_stop (aipc);
return;
case NN_AIPC_STOPPED:
nn_list_erase (&bipc->aipcs, &aipc->item);
nn_aipc_term (aipc);
nn_free (aipc);
return;
default:
nn_fsm_bad_action (bipc->state, src, type);
}
/******************************************************************************/
/* CLOSING_USOCK state. */
/* usock object was asked to stop but it haven't stopped yet. */
/******************************************************************************/
case NN_BIPC_STATE_CLOSING:
switch (src) {
case NN_BIPC_SRC_USOCK:
switch (type) {
case NN_USOCK_SHUTDOWN:
return;
case NN_USOCK_STOPPED:
nn_backoff_start (&bipc->retry);
bipc->state = NN_BIPC_STATE_WAITING;
return;
default:
nn_fsm_bad_action (bipc->state, src, type);
}
default:
nn_fsm_bad_source (bipc->state, src, type);
}
/******************************************************************************/
/* WAITING state. */
/* Waiting before re-bind is attempted. This way we won't overload */
/* the system by continuous re-bind attemps. */
/******************************************************************************/
case NN_BIPC_STATE_WAITING:
switch (src) {
case NN_BIPC_SRC_RECONNECT_TIMER:
switch (type) {
case NN_BACKOFF_TIMEOUT:
nn_backoff_stop (&bipc->retry);
bipc->state = NN_BIPC_STATE_STOPPING_BACKOFF;
return;
default:
nn_fsm_bad_action (bipc->state, src, type);
}
default:
nn_fsm_bad_source (bipc->state, src, type);
}
/******************************************************************************/
/* STOPPING_BACKOFF state. */
/* backoff object was asked to stop, but it haven't stopped yet. */
/******************************************************************************/
case NN_BIPC_STATE_STOPPING_BACKOFF:
switch (src) {
case NN_BIPC_SRC_RECONNECT_TIMER:
switch (type) {
case NN_BACKOFF_STOPPED:
nn_bipc_start_listening (bipc);
return;
default:
nn_fsm_bad_action (bipc->state, src, type);
}
default:
nn_fsm_bad_source (bipc->state, src, type);
}
/******************************************************************************/
/* Invalid state. */
/******************************************************************************/
default:
nn_fsm_bad_state (bipc->state, src, type);
}
}
/******************************************************************************/
/* State machine actions. */
/******************************************************************************/
static void nn_bipc_start_listening (struct nn_bipc *self)
{
int rc;
struct sockaddr_storage ss;
struct sockaddr_un *un;
const char *addr;
#if !defined NN_HAVE_WINDOWS
int fd;
//int opt;
#endif
/* First, create the AF_UNIX address. */
addr = nn_epbase_getaddr (&self->epbase);
memset (&ss, 0, sizeof (ss));
un = (struct sockaddr_un*) &ss;
nn_assert (strlen (addr) < sizeof (un->sun_path));
ss.ss_family = AF_UNIX;
strncpy (un->sun_path, addr, sizeof (un->sun_path));
/* Delete the IPC file left over by eventual previous runs of
the application. We'll check whether the file is still in use by
connecting to the endpoint. On Windows plaform, NamedPipe is used
which does not have an underlying file. */
#if !defined NN_HAVE_WINDOWS
fd = socket (AF_UNIX, SOCK_STREAM, 0);
if (fd >= 0) {
rc = fcntl (fd, F_SETFL, O_NONBLOCK);
errno_assert (rc != -1 || errno == EINVAL);
rc = connect (fd, (struct sockaddr*) &ss,
sizeof (struct sockaddr_un));
if (rc == -1 && errno == ECONNREFUSED) {
rc = unlink (addr);
errno_assert (rc == 0 || errno == ENOENT);
}
rc = close (fd);
errno_assert (rc == 0);
}
#endif
/* Start listening for incoming connections. */
rc = nn_usock_start (&self->usock, AF_UNIX, SOCK_STREAM, 0);
if (nn_slow (rc < 0)) {
nn_backoff_start (&self->retry);
self->state = NN_BIPC_STATE_WAITING;
return;
}
rc = nn_usock_bind (&self->usock,
(struct sockaddr*) &ss, sizeof (struct sockaddr_un));
if (nn_slow (rc < 0)) {
nn_usock_stop (&self->usock);
self->state = NN_BIPC_STATE_CLOSING;
return;
}
rc = nn_usock_listen (&self->usock, NN_BIPC_BACKLOG);
if (nn_slow (rc < 0)) {
nn_usock_stop (&self->usock);
self->state = NN_BIPC_STATE_CLOSING;
return;
}
nn_bipc_start_accepting (self);
self->state = NN_BIPC_STATE_ACTIVE;
}
static void nn_bipc_start_accepting (struct nn_bipc *self)
{
nn_assert (self->aipc == NULL);
/* Allocate new aipc state machine. */
self->aipc = nn_alloc (sizeof (struct nn_aipc), "aipc");
alloc_assert (self->aipc);
nn_aipc_init (self->aipc, NN_BIPC_SRC_AIPC, &self->epbase, &self->fsm);
/* Start waiting for a new incoming connection. */
nn_aipc_start (self->aipc, &self->usock);
}