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211 lines
7.9 KiB
211 lines
7.9 KiB
/* Copyright (c) 2012 The Chromium Authors. All rights reserved.
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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/* From ppb_audio_config.idl modified Fri Jan 24 16:19:35 2014. */
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#ifndef PPAPI_C_PPB_AUDIO_CONFIG_H_
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#define PPAPI_C_PPB_AUDIO_CONFIG_H_
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#include "ppapi/c/pp_bool.h"
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#include "ppapi/c/pp_instance.h"
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#include "ppapi/c/pp_macros.h"
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#include "ppapi/c/pp_resource.h"
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#include "ppapi/c/pp_stdint.h"
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#define PPB_AUDIO_CONFIG_INTERFACE_1_0 "PPB_AudioConfig;1.0"
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#define PPB_AUDIO_CONFIG_INTERFACE_1_1 "PPB_AudioConfig;1.1"
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#define PPB_AUDIO_CONFIG_INTERFACE PPB_AUDIO_CONFIG_INTERFACE_1_1
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/**
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* @file
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* This file defines the PPB_AudioConfig interface for establishing an
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* audio configuration resource within the browser.
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*/
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/**
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* @addtogroup Enums
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* @{
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*/
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/**
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* This enumeration contains audio frame count constants.
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* <code>PP_AUDIOMINSAMPLEFRAMECOUNT</code> is the minimum possible frame
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* count. <code>PP_AUDIOMAXSAMPLEFRAMECOUNT</code> is the maximum possible
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* frame count.
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*/
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enum {
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PP_AUDIOMINSAMPLEFRAMECOUNT = 64,
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PP_AUDIOMAXSAMPLEFRAMECOUNT = 32768
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};
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/**
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* PP_AudioSampleRate is an enumeration of the different audio sampling rates.
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* <code>PP_AUDIOSAMPLERATE_44100</code> is the sample rate used on CDs and
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* <code>PP_AUDIOSAMPLERATE_48000</code> is the sample rate used on DVDs and
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* Digital Audio Tapes.
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*/
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typedef enum {
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PP_AUDIOSAMPLERATE_NONE = 0,
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PP_AUDIOSAMPLERATE_44100 = 44100,
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PP_AUDIOSAMPLERATE_48000 = 48000
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} PP_AudioSampleRate;
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PP_COMPILE_ASSERT_SIZE_IN_BYTES(PP_AudioSampleRate, 4);
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/**
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* @}
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*/
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/**
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* @addtogroup Interfaces
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* @{
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*/
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/**
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* The <code>PPB_AudioConfig</code> interface contains pointers to several
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* functions for establishing your audio configuration within the browser.
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* This interface only supports 16-bit stereo output.
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*
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* Refer to the
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* <a href="/native-client/devguide/coding/audio.html">Audio
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* </a> chapter in the Developer's Guide for information on using this
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* interface.
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*/
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struct PPB_AudioConfig_1_1 {
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/**
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* CreateStereo16bit() creates a 16 bit audio configuration resource. The
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* <code>sample_rate</code> should be the result of calling
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* <code>RecommendSampleRate</code> and <code>sample_frame_count</code> should
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* be the result of calling <code>RecommendSampleFrameCount</code>. If the
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* sample frame count or bit rate isn't supported, this function will fail and
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* return a null resource.
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*
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* A single sample frame on a stereo device means one value for the left
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* channel and one value for the right channel.
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*
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* Buffer layout for a stereo int16 configuration:
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* <code>int16_t *buffer16;</code>
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* <code>buffer16[0]</code> is the first left channel sample.
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* <code>buffer16[1]</code> is the first right channel sample.
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* <code>buffer16[2]</code> is the second left channel sample.
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* <code>buffer16[3]</code> is the second right channel sample.
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* ...
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* <code>buffer16[2 * (sample_frame_count - 1)]</code> is the last left
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* channel sample.
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* <code>buffer16[2 * (sample_frame_count - 1) + 1]</code> is the last
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* right channel sample.
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* Data will always be in the native endian format of the platform.
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*
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* @param[in] instance A <code>PP_Instance</code> identifying one instance
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* of a module.
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* @param[in] sample_rate A <code>PP_AudioSampleRate</code> which is either
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* <code>PP_AUDIOSAMPLERATE_44100</code> or
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* <code>PP_AUDIOSAMPLERATE_48000</code>.
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* @param[in] sample_frame_count A <code>uint32_t</code> frame count returned
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* from the <code>RecommendSampleFrameCount</code> function.
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*
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* @return A <code>PP_Resource</code> containing the
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* <code>PPB_Audio_Config</code> if successful or a null resource if the
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* sample frame count or bit rate are not supported.
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*/
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PP_Resource (*CreateStereo16Bit)(PP_Instance instance,
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PP_AudioSampleRate sample_rate,
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uint32_t sample_frame_count);
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/**
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* RecommendSampleFrameCount() returns the supported sample frame count
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* closest to the requested count. The sample frame count determines the
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* overall latency of audio. Since one "frame" is always buffered in advance,
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* smaller frame counts will yield lower latency, but higher CPU utilization.
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*
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* Supported sample frame counts will vary by hardware and system (consider
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* that the local system might be anywhere from a cell phone or a high-end
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* audio workstation). Sample counts less than
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* <code>PP_AUDIOMINSAMPLEFRAMECOUNT</code> and greater than
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* <code>PP_AUDIOMAXSAMPLEFRAMECOUNT</code> are never supported on any
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* system, but values in between aren't necessarily valid. This function
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* will return a supported count closest to the requested frame count.
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*
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* RecommendSampleFrameCount() result is intended for audio output devices.
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*
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* @param[in] instance
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* @param[in] sample_rate A <code>PP_AudioSampleRate</code> which is either
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* <code>PP_AUDIOSAMPLERATE_44100</code> or
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* <code>PP_AUDIOSAMPLERATE_48000.</code>
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* @param[in] requested_sample_frame_count A <code>uint_32t</code> requested
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* frame count.
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*
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* @return A <code>uint32_t</code> containing the recommended sample frame
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* count if successful.
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*/
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uint32_t (*RecommendSampleFrameCount)(
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PP_Instance instance,
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PP_AudioSampleRate sample_rate,
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uint32_t requested_sample_frame_count);
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/**
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* IsAudioConfig() determines if the given resource is a
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* <code>PPB_Audio_Config</code>.
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*
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* @param[in] resource A <code>PP_Resource</code> corresponding to an audio
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* config resource.
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*
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* @return A <code>PP_Bool</code> containing <code>PP_TRUE</code> if the given
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* resource is an <code>AudioConfig</code> resource, otherwise
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* <code>PP_FALSE</code>.
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*/
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PP_Bool (*IsAudioConfig)(PP_Resource resource);
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/**
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* GetSampleRate() returns the sample rate for the given
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* <code>PPB_Audio_Config</code>.
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*
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* @param[in] config A <code>PP_Resource</code> corresponding to a
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* <code>PPB_Audio_Config</code>.
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*
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* @return A <code>PP_AudioSampleRate</code> containing sample rate or
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* <code>PP_AUDIOSAMPLERATE_NONE</code> if the resource is invalid.
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*/
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PP_AudioSampleRate (*GetSampleRate)(PP_Resource config);
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/**
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* GetSampleFrameCount() returns the sample frame count for the given
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* <code>PPB_Audio_Config</code>.
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*
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* @param[in] config A <code>PP_Resource</code> corresponding to an audio
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* config resource.
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*
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* @return A <code>uint32_t</code> containing sample frame count or
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* 0 if the resource is invalid. Refer to
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* RecommendSampleFrameCount() for more on sample frame counts.
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*/
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uint32_t (*GetSampleFrameCount)(PP_Resource config);
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/**
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* RecommendSampleRate() returns the native sample rate that the browser
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* is using in the backend. Applications that use the recommended sample
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* rate will have potentially better latency and fidelity. The return value
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* is intended for audio output devices. If the output sample rate cannot be
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* determined, this function can return PP_AUDIOSAMPLERATE_NONE.
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*
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* @param[in] instance
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*
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* @return A <code>uint32_t</code> containing the recommended sample frame
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* count if successful.
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*/
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PP_AudioSampleRate (*RecommendSampleRate)(PP_Instance instance);
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};
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typedef struct PPB_AudioConfig_1_1 PPB_AudioConfig;
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struct PPB_AudioConfig_1_0 {
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PP_Resource (*CreateStereo16Bit)(PP_Instance instance,
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PP_AudioSampleRate sample_rate,
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uint32_t sample_frame_count);
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uint32_t (*RecommendSampleFrameCount)(
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PP_AudioSampleRate sample_rate,
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uint32_t requested_sample_frame_count);
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PP_Bool (*IsAudioConfig)(PP_Resource resource);
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PP_AudioSampleRate (*GetSampleRate)(PP_Resource config);
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uint32_t (*GetSampleFrameCount)(PP_Resource config);
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};
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/**
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* @}
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*/
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#endif /* PPAPI_C_PPB_AUDIO_CONFIG_H_ */
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