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Feross Aboukhadijeh
9 years ago
1 changed files with 113 additions and 115 deletions
@ -1,131 +1,129 @@ |
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;(function (exports) { |
'use strict' |
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'use strict' |
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var i |
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var i |
var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' |
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var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' |
var lookup = [] |
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var lookup = [] |
for (i = 0; i < code.length; i++) { |
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for (i = 0; i < code.length; i++) { |
lookup[i] = code[i] |
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lookup[i] = code[i] |
} |
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var revLookup = [] |
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for (i = 0; i < code.length; ++i) { |
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revLookup[code.charCodeAt(i)] = i |
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} |
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revLookup['-'.charCodeAt(0)] = 62 |
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revLookup['_'.charCodeAt(0)] = 63 |
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var Arr = (typeof Uint8Array !== 'undefined') |
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? Uint8Array |
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: Array |
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function decode (elt) { |
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var v = revLookup[elt.charCodeAt(0)] |
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return v !== undefined ? v : -1 |
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} |
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function b64ToByteArray (b64) { |
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var i, j, l, tmp, placeHolders, arr |
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if (b64.length % 4 > 0) { |
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throw new Error('Invalid string. Length must be a multiple of 4') |
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} |
} |
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var revLookup = [] |
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for (i = 0; i < code.length; ++i) { |
// the number of equal signs (place holders)
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revLookup[code.charCodeAt(i)] = i |
// if there are two placeholders, than the two characters before it
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} |
// represent one byte
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revLookup['-'.charCodeAt(0)] = 62 |
// if there is only one, then the three characters before it represent 2 bytes
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revLookup['_'.charCodeAt(0)] = 63 |
// this is just a cheap hack to not do indexOf twice
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var len = b64.length |
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placeHolders = b64.charAt(len - 2) === '=' ? 2 : b64.charAt(len - 1) === '=' ? 1 : 0 |
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// base64 is 4/3 + up to two characters of the original data
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arr = new Arr(b64.length * 3 / 4 - placeHolders) |
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var Arr = (typeof Uint8Array !== 'undefined') |
// if there are placeholders, only get up to the last complete 4 chars
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? Uint8Array |
l = placeHolders > 0 ? b64.length - 4 : b64.length |
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: Array |
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function decode (elt) { |
var L = 0 |
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var v = revLookup[elt.charCodeAt(0)] |
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return v !== undefined ? v : -1 |
function push (v) { |
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arr[L++] = v |
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} |
} |
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function b64ToByteArray (b64) { |
for (i = 0, j = 0; i < l; i += 4, j += 3) { |
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var i, j, l, tmp, placeHolders, arr |
tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3)) |
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push((tmp & 0xFF0000) >> 16) |
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if (b64.length % 4 > 0) { |
push((tmp & 0xFF00) >> 8) |
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throw new Error('Invalid string. Length must be a multiple of 4') |
push(tmp & 0xFF) |
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} |
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// the number of equal signs (place holders)
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// if there are two placeholders, than the two characters before it
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// represent one byte
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// if there is only one, then the three characters before it represent 2 bytes
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// this is just a cheap hack to not do indexOf twice
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var len = b64.length |
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placeHolders = b64.charAt(len - 2) === '=' ? 2 : b64.charAt(len - 1) === '=' ? 1 : 0 |
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// base64 is 4/3 + up to two characters of the original data
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arr = new Arr(b64.length * 3 / 4 - placeHolders) |
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// if there are placeholders, only get up to the last complete 4 chars
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l = placeHolders > 0 ? b64.length - 4 : b64.length |
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var L = 0 |
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function push (v) { |
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arr[L++] = v |
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} |
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for (i = 0, j = 0; i < l; i += 4, j += 3) { |
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tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3)) |
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push((tmp & 0xFF0000) >> 16) |
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push((tmp & 0xFF00) >> 8) |
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push(tmp & 0xFF) |
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} |
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if (placeHolders === 2) { |
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tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4) |
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push(tmp & 0xFF) |
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} else if (placeHolders === 1) { |
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tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2) |
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push((tmp >> 8) & 0xFF) |
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push(tmp & 0xFF) |
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} |
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return arr |
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} |
} |
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function encode (num) { |
if (placeHolders === 2) { |
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return lookup[num] |
tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4) |
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push(tmp & 0xFF) |
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} else if (placeHolders === 1) { |
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tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2) |
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push((tmp >> 8) & 0xFF) |
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push(tmp & 0xFF) |
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} |
} |
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function tripletToBase64 (num) { |
return arr |
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return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F) |
} |
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function encode (num) { |
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return lookup[num] |
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} |
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function tripletToBase64 (num) { |
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return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F) |
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} |
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function encodeChunk (uint8, start, end) { |
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var temp |
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var output = [] |
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for (var i = start; i < end; i += 3) { |
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temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) |
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output.push(tripletToBase64(temp)) |
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} |
} |
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return output.join('') |
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} |
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function uint8ToBase64 (uint8) { |
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var i |
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var extraBytes = uint8.length % 3 // if we have 1 byte left, pad 2 bytes
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var output = '' |
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var parts = [] |
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var temp, length |
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var maxChunkLength = 16383 // must be multiple of 3
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function encodeChunk (uint8, start, end) { |
// go through the array every three bytes, we'll deal with trailing stuff later
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var temp |
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var output = [] |
for (i = 0, length = uint8.length - extraBytes; i < length; i += maxChunkLength) { |
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for (var i = start; i < end; i += 3) { |
parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > length ? length : (i + maxChunkLength))) |
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temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) |
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output.push(tripletToBase64(temp)) |
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} |
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return output.join('') |
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} |
} |
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function uint8ToBase64 (uint8) { |
// pad the end with zeros, but make sure to not forget the extra bytes
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var i |
switch (extraBytes) { |
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var extraBytes = uint8.length % 3 // if we have 1 byte left, pad 2 bytes
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case 1: |
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var output = '' |
temp = uint8[uint8.length - 1] |
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var parts = [] |
output += encode(temp >> 2) |
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var temp, length |
output += encode((temp << 4) & 0x3F) |
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var maxChunkLength = 16383 // must be multiple of 3
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output += '==' |
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break |
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// go through the array every three bytes, we'll deal with trailing stuff later
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case 2: |
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temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1]) |
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for (i = 0, length = uint8.length - extraBytes; i < length; i += maxChunkLength) { |
output += encode(temp >> 10) |
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parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > length ? length : (i + maxChunkLength))) |
output += encode((temp >> 4) & 0x3F) |
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} |
output += encode((temp << 2) & 0x3F) |
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output += '=' |
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// pad the end with zeros, but make sure to not forget the extra bytes
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break |
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switch (extraBytes) { |
default: |
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case 1: |
break |
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temp = uint8[uint8.length - 1] |
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output += encode(temp >> 2) |
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output += encode((temp << 4) & 0x3F) |
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output += '==' |
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break |
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case 2: |
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temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1]) |
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output += encode(temp >> 10) |
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output += encode((temp >> 4) & 0x3F) |
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output += encode((temp << 2) & 0x3F) |
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output += '=' |
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break |
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default: |
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break |
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} |
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parts.push(output) |
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return parts.join('') |
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} |
} |
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exports.toByteArray = b64ToByteArray |
parts.push(output) |
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exports.fromByteArray = uint8ToBase64 |
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}(typeof exports === 'undefined' ? (this.base64js = {}) : exports)) |
return parts.join('') |
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} |
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exports.toByteArray = b64ToByteArray |
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exports.fromByteArray = uint8ToBase64 |
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