Braydon Fuller
10 years ago
1 changed files with 28 additions and 0 deletions
@ -0,0 +1,28 @@ |
|||
# Pool |
|||
|
|||
A pool maintains a connection of [Peers](Peer.md). A pool will discover peers via DNS seeds, as well as when peer addresses are announced through the network. |
|||
|
|||
The quickest way to get connected is to run the following: |
|||
|
|||
```javascript |
|||
|
|||
var bitcore = require('bitcore'); |
|||
var Pool = bitcore.transport.Pool; |
|||
var Networks = bitcore.Networks; |
|||
|
|||
var pool = new Pool(Networks.livenet); |
|||
|
|||
// connect to the network |
|||
pool.connect(); |
|||
|
|||
// attach peer events |
|||
pool.on('peerinv', function(peer, message) { |
|||
// a new peer message has arrived |
|||
}); |
|||
|
|||
// will disconnect all peers |
|||
pool.disconnect() |
|||
|
|||
``` |
|||
|
|||
For more information about Peer events, please read the [Peer](Peer.md) documentation. Peer events are relayed to the pool, a peer event `inv` in the pool would be `peerinv`. When a peer is disconnected the pool will try to connect to the list of known addresses to maintain connection. |
Loading…
Reference in new issue