EncodedData was setting "converter" and "_encoding" by setting them on the
prototype of the object. This was probably done to enable overriding these
functions. However, overriding was never actually used anywhere, and setting
the __proto__ is deprecated. So I have remove all instances of setting
__proto__ for EncodedData-ish classes, and instead just set "convert" and
"_encoding" on the object directly.
The network classes Connection, Peer and PeerManager are not useful from the
browser, so I have removed them from the main browser bundle by default. This
saves several tens of kilobytes from the browser bundle (since not only are
these files not included, but their dependencies are not included either).
...i.e., bignums, numbers, and strings. Also, ensure that if you try to
multiply a buffer, it should be exactly 32 bytes. Eventually this "multiply"
function will be replaced with a more conventional "mul" function, but not yet.
...by using sjcl.mode.cbc.encrypt/decrypt rather than sjcl.encrypt/decrypt. The
difference is that the sjcl.encrypt/decrypt functions are really convenience
methods designed to encrypt and decrypt strings, but don't play nice with
binary data, as revealed in the tests in this commit and the previous commit.
Basically, if you use them to encrypt and decrypt binary data as a string, it
will return the wrong result or an error.
The solution is to use the block cipher directly, in this case sjcl.mode.cbc.
This also has the advantage of fewer format conversions - no converting to
base64 and JSON strings. This makes things faster. Also, it is actually correct
unlike the previous method.