var Opcode = require('./opcode'); var util = require('./util'); var convert = require('./convert'); var Address = require('./address'); var network = require('./network'); var Script = function(data) { this.buffer = data || []; if(!Array.isArray(this.buffer)) { throw new Error('expect Script to be initialized with Array, but got ' + data) } this.parse(); }; Script.fromHex = function(data) { return new Script(convert.hexToBytes(data)) }; Script.fromPubKey = function(str) { var script = new Script(); var s = str.split(' '); for (var i in s) { if (Opcode.map.hasOwnProperty(s[i])) { script.writeOp(Opcode.map[s[i]]); } else { script.writeBytes(convert.hexToBytes(s[i])); } } return script; }; Script.fromScriptSig = function(str) { var script = new Script(); var s = str.split(' '); for (var i in s) { if (Opcode.map.hasOwnProperty(s[i])) { script.writeOp(Opcode.map[s[i]]); } else { script.writeBytes(convert.hexToBytes(s[i])); } } return script; }; /** * Update the parsed script representation. * * Each Script object stores the script in two formats. First as a raw byte * array and second as an array of 'chunks', such as opcodes and pieces of * data. * * This method updates the chunks cache. Normally this is called by the * constructor and you don't need to worry about it. However, if you change * the script buffer manually, you should update the chunks using this method. */ Script.prototype.parse = function() { var self = this; this.chunks = []; // Cursor var i = 0; // Read n bytes and store result as a chunk function readChunk(n) { self.chunks.push(self.buffer.slice(i, i + n)); i += n; } while (i < this.buffer.length) { var opcode = this.buffer[i++]; if (opcode >= 0xF0) { // Two byte opcode opcode = (opcode << 8) | this.buffer[i++]; } var len; if (opcode > 0 && opcode < Opcode.map.OP_PUSHDATA1) { // Read some bytes of data, opcode value is the length of data readChunk(opcode); } else if (opcode == Opcode.map.OP_PUSHDATA1) { len = this.buffer[i++]; readChunk(len); } else if (opcode == Opcode.map.OP_PUSHDATA2) { len = (this.buffer[i++] << 8) | this.buffer[i++]; readChunk(len); } else if (opcode == Opcode.map.OP_PUSHDATA4) { len = (this.buffer[i++] << 24) | (this.buffer[i++] << 16) | (this.buffer[i++] << 8) | this.buffer[i++]; readChunk(len); } else { this.chunks.push(opcode); } } }; /** * Compare the script to known templates of scriptPubKey. * * This method will compare the script to a small number of standard script * templates and return a string naming the detected type. * * Currently supported are: * Address: * Paying to a Bitcoin address which is the hash of a pubkey. * OP_DUP OP_HASH160 [pubKeyHash] OP_EQUALVERIFY OP_CHECKSIG * * Pubkey: * Paying to a public key directly. * [pubKey] OP_CHECKSIG * * Strange: * Any other script (no template matched). */ Script.prototype.getOutType = function() { if (this.chunks[this.chunks.length - 1] == Opcode.map.OP_EQUAL && this.chunks[0] == Opcode.map.OP_HASH160 && this.chunks.length == 3) { // Transfer to M-OF-N return 'P2SH'; } else if (this.chunks.length == 5 && this.chunks[0] == Opcode.map.OP_DUP && this.chunks[1] == Opcode.map.OP_HASH160 && this.chunks[3] == Opcode.map.OP_EQUALVERIFY && this.chunks[4] == Opcode.map.OP_CHECKSIG) { // Transfer to Bitcoin address return 'Pubkey'; } else { return 'Strange'; } } /** * Returns the address corresponding to this output in hash160 form. * Assumes strange scripts are P2SH */ Script.prototype.toScriptHash = function() { var outType = this.getOutType(); if (outType == 'Pubkey') { return this.chunks[2] } if (outType == 'P2SH') { return util.sha256ripe160(this.buffer) } return util.sha256ripe160(this.buffer) } //TODO: support testnet Script.prototype.getToAddress = function() { var outType = this.getOutType(); if (outType == 'Pubkey') { return new Address(this.chunks[2]) } if (outType == 'P2SH') { return new Address(this.chunks[1], 5) } return new Address(this.chunks[1], 5) } //TODO: support testnet Script.prototype.getFromAddress = function(){ return new Address(this.simpleInHash()); } /** * Compare the script to known templates of scriptSig. * * This method will compare the script to a small number of standard script * templates and return a string naming the detected type. * * WARNING: Use this method with caution. It merely represents a heuristic * based on common transaction formats. A non-standard transaction could * very easily match one of these templates by accident. * * Currently supported are: * Address: * Paying to a Bitcoin address which is the hash of a pubkey. * [sig] [pubKey] * * Pubkey: * Paying to a public key directly. * [sig] * * Multisig: * Paying to M-of-N public keys. * * Strange: * Any other script (no template matched). */ Script.prototype.getInType = function() { if (this.chunks.length == 1 && Array.isArray(this.chunks[0])) { // Direct IP to IP transactions only have the signature in their scriptSig. // TODO: We could also check that the length of the data is correct. return 'Pubkey'; } else if (this.chunks.length == 2 && Array.isArray(this.chunks[0]) && Array.isArray(this.chunks[1])) { return 'Address'; } else if (this.chunks[0] == Opcode.map.OP_0 && this.chunks.slice(1).reduce(function(t, chunk, i) { return t && Array.isArray(chunk) && (chunk[0] == 48 || i == this.chunks.length - 1); }, true)) { return 'Multisig'; } else { return 'Strange'; } }; /** * Returns the affected public key for this input. * * This currently only works with payToPubKeyHash transactions. It will also * work in the future for standard payToScriptHash transactions that use a * single public key. * * However for multi-key and other complex transactions, this will only return * one of the keys or raise an error. Therefore, it is recommended for indexing * purposes to use Script#simpleInHash or Script#simpleOutHash instead. * * @deprecated */ Script.prototype.simpleInPubKey = function() { switch (this.getInType()) { case 'Address': return this.chunks[1]; case 'Pubkey': // TODO: Theoretically, we could recover the pubkey from the sig here. // See https://bitcointalk.org/?topic=6430.0 throw new Error('Script does not contain pubkey'); default: throw new Error('Encountered non-standard scriptSig'); } }; /** * Returns the affected address hash for this input. * * For standard transactions, this will return the hash of the pubKey that * can spend this output. * * In the future, for standard payToScriptHash inputs, this will return the * scriptHash. * * Note: This function provided for convenience. If you have the corresponding * scriptPubKey available, you are urged to use Script#simpleOutHash instead * as it is more reliable for non-standard payToScriptHash transactions. * * This method is useful for indexing transactions. */ Script.prototype.simpleInHash = function() { return util.sha256ripe160(this.simpleInPubKey()); }; /** * Old name for Script#simpleInHash. * * @deprecated */ Script.prototype.simpleInPubKeyHash = Script.prototype.simpleInHash; /** * Add an op code to the script. */ Script.prototype.writeOp = function(opcode) { this.buffer.push(opcode); this.chunks.push(opcode); }; /** * Add a data chunk to the script. */ Script.prototype.writeBytes = function(data) { if (data.length < Opcode.map.OP_PUSHDATA1) { this.buffer.push(data.length); } else if (data.length <= 0xff) { this.buffer.push(Opcode.map.OP_PUSHDATA1); this.buffer.push(data.length); } else if (data.length <= 0xffff) { this.buffer.push(Opcode.map.OP_PUSHDATA2); this.buffer.push(data.length & 0xff); this.buffer.push((data.length >>> 8) & 0xff); } else { this.buffer.push(Opcode.map.OP_PUSHDATA4); this.buffer.push(data.length & 0xff); this.buffer.push((data.length >>> 8) & 0xff); this.buffer.push((data.length >>> 16) & 0xff); this.buffer.push((data.length >>> 24) & 0xff); } this.buffer = this.buffer.concat(data); this.chunks.push(data); }; /** * Create an output for an address */ Script.createOutputScript = function(address) { var script = new Script(); address = new Address(address); if (address.version == network.mainnet.p2shVersion || address.version == network.testnet.p2shVersion) { // Standard pay-to-script-hash script.writeOp(Opcode.map.OP_HASH160); script.writeBytes(address.hash); script.writeOp(Opcode.map.OP_EQUAL); } else { // Standard pay-to-pubkey-hash script.writeOp(Opcode.map.OP_DUP); script.writeOp(Opcode.map.OP_HASH160); script.writeBytes(address.hash); script.writeOp(Opcode.map.OP_EQUALVERIFY); script.writeOp(Opcode.map.OP_CHECKSIG); } return script; }; /** * Extract pubkeys from a multisig script */ Script.prototype.extractPubkeys = function() { return this.chunks.filter(function(chunk) { return(chunk[0] == 4 && chunk.length == 65 || chunk[0] < 4 && chunk.length == 33) }); } /** * Create an m-of-n output script */ Script.createMultiSigOutputScript = function(m, pubkeys) { var script = new Script(); pubkeys = pubkeys.sort(); script.writeOp(Opcode.map.OP_1 + m - 1); for (var i = 0; i < pubkeys.length; ++i) { script.writeBytes(pubkeys[i]); } script.writeOp(Opcode.map.OP_1 + pubkeys.length - 1); script.writeOp(Opcode.map.OP_CHECKMULTISIG); return script; }; /** * Create a standard payToPubKeyHash input. */ Script.createInputScript = function(signature, pubKey) { var script = new Script(); script.writeBytes(signature); script.writeBytes(pubKey); return script; }; /** * Create a multisig input */ Script.createMultiSigInputScript = function(signatures, script) { script = new Script(script); var k = script.chunks[0][0]; //Not enough sigs if (signatures.length < k) return false; var inScript = new Script(); inScript.writeOp(Opcode.map.OP_0); signatures.map(function(sig) { inScript.writeBytes(sig) }); inScript.writeBytes(script.buffer); return inScript; } Script.prototype.clone = function() { return new Script(this.buffer); }; module.exports = Script;