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348 lines
9.4 KiB
348 lines
9.4 KiB
var assert = require('assert')
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var crypto = require('./crypto')
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var opcodes = require('./opcodes')
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function Script(data) {
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data = data || []
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assert(Array.isArray(data), 'Expected Array, got ' + data)
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this.buffer = data
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this.parse()
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}
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// Import operations
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Script.fromBuffer = function(buffer) {
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assert(Buffer.isBuffer(buffer)) // FIXME: transitionary
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return new Script(Array.prototype.slice.call(buffer))
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}
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Script.fromHex = function(hex) {
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return Script.fromBuffer(new Buffer(hex, 'hex'))
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}
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// Export operations
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Script.prototype.toBuffer = function() {
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return new Buffer(this.buffer)
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}
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Script.prototype.toHex = function() {
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return this.toBuffer().toString('hex')
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}
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/**
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* Update the parsed script representation.
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*
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* Each Script object stores the script in two formats. First as a raw byte
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* array and second as an array of 'chunks', such as opcodes and pieces of
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* data.
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*
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* This method updates the chunks cache. Normally this is called by the
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* constructor and you don't need to worry about it. However, if you change
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* the script buffer manually, you should update the chunks using this method.
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*/
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Script.prototype.parse = function() {
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var self = this
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this.chunks = []
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// Cursor
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var i = 0
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// Read n bytes and store result as a chunk
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function readChunk(n) {
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self.chunks.push(self.buffer.slice(i, i + n))
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i += n
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}
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while (i < this.buffer.length) {
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var opcode = this.buffer[i++]
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if (opcode >= 0xF0) {
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// Two byte opcode
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opcode = (opcode << 8) | this.buffer[i++]
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}
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var len
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if (opcode > 0 && opcode < opcodes.OP_PUSHDATA1) {
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// Read some bytes of data, opcode value is the length of data
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readChunk(opcode)
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} else if (opcode == opcodes.OP_PUSHDATA1) {
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len = this.buffer[i++]
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readChunk(len)
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} else if (opcode == opcodes.OP_PUSHDATA2) {
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len = (this.buffer[i++] << 8) | this.buffer[i++]
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readChunk(len)
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} else if (opcode == opcodes.OP_PUSHDATA4) {
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len = (this.buffer[i++] << 24) |
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(this.buffer[i++] << 16) |
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(this.buffer[i++] << 8) |
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this.buffer[i++]
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readChunk(len)
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} else {
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this.chunks.push(opcode)
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}
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}
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}
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/**
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* Compare the script to known templates of scriptPubKey.
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*
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* This method will compare the script to a small number of standard script
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* templates and return a string naming the detected type.
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*
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* Currently supported are:
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* Pubkeyhash (address)
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* Paying to a Bitcoin address which is the hash of a pubkey.
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* OP_DUP OP_HASH160 [pubKeyHash] OP_EQUALVERIFY OP_CHECKSIG
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*
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* Pubkey
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* Paying to a public key directly.
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* [pubKey] OP_CHECKSIG
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*
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* Scripthash (P2SH)
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* Paying to an address which is the hash of a script
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* OP_HASH160 [Scripthash] OP_EQUAL
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*
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* Multisig
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* Paying to multiple pubkeys and require a number of the signatures
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* m [pubkey] [pubkey] [pubkey] n OP_CHECKMULTISIG
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*
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* Nulldata
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* Provably prune-able outputs
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* OP_RETURN [data]
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*
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* Nonstandard:
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* Any other script (no template matched).
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*
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* https://github.com/bitcoin/bitcoin/blob/19e5b9d2dfcac4efadba636745485d9660fb1abe/src/script.cpp#L75
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*/
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Script.prototype.getOutType = function() {
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if (isPubkeyhash.call(this)) {
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return 'pubkeyhash'
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} else if (isPubkey.call(this)) {
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return 'pubkey'
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} else if (isScripthash.call(this)) {
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return 'scripthash'
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} else if (isMultisig.call(this)) {
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return 'multisig'
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} else if (isNulldata.call(this)) {
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return 'nulldata'
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} else {
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return 'nonstandard'
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}
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}
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function isPubkeyhash() {
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return this.chunks.length == 5 &&
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this.chunks[0] == opcodes.OP_DUP &&
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this.chunks[1] == opcodes.OP_HASH160 &&
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Array.isArray(this.chunks[2]) &&
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this.chunks[2].length === 20 &&
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this.chunks[3] == opcodes.OP_EQUALVERIFY &&
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this.chunks[4] == opcodes.OP_CHECKSIG
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}
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function isPubkey() {
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return this.chunks.length === 2 &&
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Array.isArray(this.chunks[0]) &&
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this.chunks[1] === opcodes.OP_CHECKSIG
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}
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function isScripthash() {
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return this.chunks[this.chunks.length - 1] == opcodes.OP_EQUAL &&
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this.chunks[0] == opcodes.OP_HASH160 &&
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Array.isArray(this.chunks[1]) &&
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this.chunks[1].length === 20 &&
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this.chunks.length == 3
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}
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function isMultisig() {
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return this.chunks.length > 3 &&
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// m is a smallint
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isSmallIntOp(this.chunks[0]) &&
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// n is a smallint
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isSmallIntOp(this.chunks[this.chunks.length - 2]) &&
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// n greater or equal to m
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this.chunks[0] <= this.chunks[this.chunks.length - 2] &&
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// n cannot be 0
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this.chunks[this.chunks.length - 2] !== opcodes.OP_0 &&
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// n is the size of chunk length minus 3 (m, n, OP_CHECKMULTISIG)
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this.chunks.length - 3 === this.chunks[this.chunks.length - 2] - opcodes.OP_RESERVED &&
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// last chunk is OP_CHECKMULTISIG
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this.chunks[this.chunks.length - 1] == opcodes.OP_CHECKMULTISIG
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}
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function isNulldata() {
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return this.chunks[0] === opcodes.OP_RETURN
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}
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function isSmallIntOp(opcode) {
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return ((opcode == opcodes.OP_0) ||
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((opcode >= opcodes.OP_1) && (opcode <= opcodes.OP_16)))
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}
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Script.prototype.getHash = function() {
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return crypto.hash160(this.buffer)
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}
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/**
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* Compare the script to known templates of scriptSig.
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*
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* This method will compare the script to a small number of standard script
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* templates and return a string naming the detected type.
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*
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* WARNING: Use this method with caution. It merely represents a heuristic
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* based on common transaction formats. A non-standard transaction could
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* very easily match one of these templates by accident.
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*
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* Currently supported are:
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* Address:
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* Paying to a Bitcoin address which is the hash of a pubkey.
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* [sig] [pubKey]
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*
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* Pubkey:
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* Paying to a public key directly.
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* [sig]
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*
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* Multisig:
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* Paying to M-of-N public keys.
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*
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* Nonstandard:
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* Any other script (no template matched).
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*/
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Script.prototype.getInType = function() {
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if (this.chunks.length == 1 &&
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Array.isArray(this.chunks[0])) {
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// Direct IP to IP transactions only have the signature in their scriptSig.
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// TODO: We could also check that the length of the data is correct.
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return 'pubkey'
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} else if (this.chunks.length == 2 &&
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Array.isArray(this.chunks[0]) &&
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Array.isArray(this.chunks[1])) {
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return 'pubkeyhash'
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} else if (this.chunks[0] == opcodes.OP_0 &&
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this.chunks.slice(1).reduce(function(t, chunk, i) {
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return t && Array.isArray(chunk) && (chunk[0] == 48 || i == this.chunks.length - 1)
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}, true)) {
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return 'multisig'
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} else {
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return 'nonstandard'
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}
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}
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/**
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* Add an op code to the script.
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*/
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Script.prototype.writeOp = function(opcode) {
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this.buffer.push(opcode)
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this.chunks.push(opcode)
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}
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/**
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* Add a data chunk to the script.
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*/
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Script.prototype.writeBytes = function(data) {
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// FIXME: Script module doesn't support buffers yet
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if (Buffer.isBuffer(data)) data = Array.prototype.slice.call(data);
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assert(Array.isArray(data), "Expected a byte array. Got " + data)
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if (data.length < opcodes.OP_PUSHDATA1) {
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this.buffer.push(data.length)
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} else if (data.length <= 0xff) {
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this.buffer.push(opcodes.OP_PUSHDATA1)
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this.buffer.push(data.length)
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} else if (data.length <= 0xffff) {
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this.buffer.push(opcodes.OP_PUSHDATA2)
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this.buffer.push(data.length & 0xff)
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this.buffer.push((data.length >>> 8) & 0xff)
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} else {
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this.buffer.push(opcodes.OP_PUSHDATA4)
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this.buffer.push(data.length & 0xff)
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this.buffer.push((data.length >>> 8) & 0xff)
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this.buffer.push((data.length >>> 16) & 0xff)
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this.buffer.push((data.length >>> 24) & 0xff)
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}
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this.buffer = this.buffer.concat(data)
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this.chunks.push(data)
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}
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// OP_DUP OP_HASH160 {pubKeyHash} OP_EQUALVERIFY OP_CHECKSIG
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Script.createPubKeyHashScriptPubKey = function(hash) {
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var script = new Script()
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script.writeOp(opcodes.OP_DUP)
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script.writeOp(opcodes.OP_HASH160)
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script.writeBytes(hash)
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script.writeOp(opcodes.OP_EQUALVERIFY)
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script.writeOp(opcodes.OP_CHECKSIG)
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return script
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}
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// OP_HASH160 {scriptHash} OP_EQUAL
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Script.createP2SHScriptPubKey = function(hash) {
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var script = new Script()
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script.writeOp(opcodes.OP_HASH160)
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script.writeBytes(hash)
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script.writeOp(opcodes.OP_EQUAL)
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return script
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}
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// m [pubKeys ...] n OP_CHECKMULTISIG
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Script.createMultisigScriptPubKey = function(m, pubKeys) {
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var script = new Script()
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script.writeOp(opcodes.OP_1 + m - 1)
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for (var i = 0; i < pubKeys.length; ++i) {
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script.writeBytes(pubKeys[i])
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}
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script.writeOp(opcodes.OP_1 + pubKeys.length - 1)
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script.writeOp(opcodes.OP_CHECKMULTISIG)
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return script
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}
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// {signature} {pubKey}
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Script.createPubKeyHashScriptSig = function(signature, pubKey) {
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var script = new Script()
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script.writeBytes(signature)
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script.writeBytes(pubKey.toBuffer())
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return script
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}
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// OP_0 [signatures ...]
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Script.createMultisigScriptSig = function(signatures, scriptPubKey) {
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if (scriptPubKey) {
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assert(isMultisig.call(scriptPubKey))
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var m = scriptPubKey.chunks[0]
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var k = m - (opcodes.OP_1 - 1)
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assert(k <= signatures.length, 'Not enough signatures provided')
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}
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var inScript = new Script()
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inScript.writeOp(opcodes.OP_0)
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signatures.map(function(sig) {
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inScript.writeBytes(sig)
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})
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return inScript
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}
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// <scriptSig> {serialized scriptPubKey script}
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Script.createP2SHScriptSig = function(scriptSig, scriptPubKey) {
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var inScript = new Script(scriptSig.buffer)
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inScript.writeBytes(scriptPubKey.buffer)
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return inScript
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}
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Script.prototype.clone = function() {
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return new Script(this.buffer)
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}
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module.exports = Script
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