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var assert = require('assert')
var crypto = require('./crypto')
var opcodes = require('./opcodes')
function Script(data) {
data = data || []
assert(Array.isArray(data), 'Expected Array, got ' + data)
this.buffer = data
this.parse()
}
// Import operations
Script.fromBuffer = function(buffer) {
assert(Buffer.isBuffer(buffer)) // FIXME: transitionary
return new Script(Array.prototype.slice.call(buffer))
}
Script.fromHex = function(hex) {
return Script.fromBuffer(new Buffer(hex, 'hex'))
}
// Export operations
Script.prototype.toBuffer = function() {
return new Buffer(this.buffer)
}
Script.prototype.toHex = function() {
return this.toBuffer().toString('hex')
}
/**
* Update the parsed script representation.
*
* Each Script object stores the script in two formats. First as a raw byte
* array and second as an array of 'chunks', such as opcodes and pieces of
* data.
*
* This method updates the chunks cache. Normally this is called by the
* constructor and you don't need to worry about it. However, if you change
* the script buffer manually, you should update the chunks using this method.
*/
Script.prototype.parse = function() {
var self = this
this.chunks = []
// Cursor
var i = 0
// Read n bytes and store result as a chunk
function readChunk(n) {
self.chunks.push(self.buffer.slice(i, i + n))
i += n
}
while (i < this.buffer.length) {
var opcode = this.buffer[i++]
if (opcode >= 0xF0) {
// Two byte opcode
opcode = (opcode << 8) | this.buffer[i++]
}
var len
if (opcode > 0 && opcode < opcodes.OP_PUSHDATA1) {
// Read some bytes of data, opcode value is the length of data
readChunk(opcode)
} else if (opcode == opcodes.OP_PUSHDATA1) {
len = this.buffer[i++]
readChunk(len)
} else if (opcode == opcodes.OP_PUSHDATA2) {
len = (this.buffer[i++] << 8) | this.buffer[i++]
readChunk(len)
} else if (opcode == opcodes.OP_PUSHDATA4) {
len = (this.buffer[i++] << 24) |
(this.buffer[i++] << 16) |
(this.buffer[i++] << 8) |
this.buffer[i++]
readChunk(len)
} else {
this.chunks.push(opcode)
}
}
}
/**
* Compare the script to known templates of scriptPubKey.
*
* This method will compare the script to a small number of standard script
* templates and return a string naming the detected type.
*
* Currently supported are:
* Pubkeyhash (address)
* Paying to a Bitcoin address which is the hash of a pubkey.
* OP_DUP OP_HASH160 [pubKeyHash] OP_EQUALVERIFY OP_CHECKSIG
*
* Pubkey
* Paying to a public key directly.
* [pubKey] OP_CHECKSIG
*
* Scripthash (P2SH)
* Paying to an address which is the hash of a script
* OP_HASH160 [Scripthash] OP_EQUAL
*
* Multisig
* Paying to multiple pubkeys and require a number of the signatures
* m [pubkey] [pubkey] [pubkey] n OP_CHECKMULTISIG
*
* Nulldata
* Provably prune-able outputs
* OP_RETURN [data]
*
* Nonstandard:
* Any other script (no template matched).
*
* https://github.com/bitcoin/bitcoin/blob/19e5b9d2dfcac4efadba636745485d9660fb1abe/src/script.cpp#L75
*/
Script.prototype.getOutType = function() {
if (isPubkeyhash.call(this)) {
return 'pubkeyhash'
} else if (isPubkey.call(this)) {
return 'pubkey'
} else if (isScripthash.call(this)) {
return 'scripthash'
} else if (isMultisig.call(this)) {
return 'multisig'
} else if (isNulldata.call(this)) {
return 'nulldata'
} else {
return 'nonstandard'
}
}
function isPubkeyhash() {
return this.chunks.length == 5 &&
this.chunks[0] == opcodes.OP_DUP &&
this.chunks[1] == opcodes.OP_HASH160 &&
Array.isArray(this.chunks[2]) &&
this.chunks[2].length === 20 &&
this.chunks[3] == opcodes.OP_EQUALVERIFY &&
this.chunks[4] == opcodes.OP_CHECKSIG
}
function isPubkey() {
return this.chunks.length === 2 &&
Array.isArray(this.chunks[0]) &&
this.chunks[1] === opcodes.OP_CHECKSIG
}
function isScripthash() {
return this.chunks[this.chunks.length - 1] == opcodes.OP_EQUAL &&
this.chunks[0] == opcodes.OP_HASH160 &&
Array.isArray(this.chunks[1]) &&
this.chunks[1].length === 20 &&
this.chunks.length == 3
}
function isMultisig() {
return this.chunks.length > 3 &&
// m is a smallint
isSmallIntOp(this.chunks[0]) &&
// n is a smallint
isSmallIntOp(this.chunks[this.chunks.length - 2]) &&
// n greater or equal to m
this.chunks[0] <= this.chunks[this.chunks.length - 2] &&
// n cannot be 0
this.chunks[this.chunks.length - 2] !== opcodes.OP_0 &&
// n is the size of chunk length minus 3 (m, n, OP_CHECKMULTISIG)
this.chunks.length - 3 === this.chunks[this.chunks.length - 2] - opcodes.OP_RESERVED &&
// last chunk is OP_CHECKMULTISIG
this.chunks[this.chunks.length - 1] == opcodes.OP_CHECKMULTISIG
}
function isNulldata() {
return this.chunks[0] === opcodes.OP_RETURN
}
function isSmallIntOp(opcode) {
return ((opcode == opcodes.OP_0) ||
((opcode >= opcodes.OP_1) && (opcode <= opcodes.OP_16)))
}
Script.prototype.getHash = function() {
return crypto.hash160(this.buffer)
}
/**
* Compare the script to known templates of scriptSig.
*
* This method will compare the script to a small number of standard script
* templates and return a string naming the detected type.
*
* WARNING: Use this method with caution. It merely represents a heuristic
* based on common transaction formats. A non-standard transaction could
* very easily match one of these templates by accident.
*
* Currently supported are:
* Address:
* Paying to a Bitcoin address which is the hash of a pubkey.
* [sig] [pubKey]
*
* Pubkey:
* Paying to a public key directly.
* [sig]
*
* Multisig:
* Paying to M-of-N public keys.
*
* Nonstandard:
* Any other script (no template matched).
*/
Script.prototype.getInType = function() {
if (this.chunks.length == 1 &&
Array.isArray(this.chunks[0])) {
// Direct IP to IP transactions only have the signature in their scriptSig.
// TODO: We could also check that the length of the data is correct.
return 'pubkey'
} else if (this.chunks.length == 2 &&
Array.isArray(this.chunks[0]) &&
Array.isArray(this.chunks[1])) {
return 'pubkeyhash'
} else if (this.chunks[0] == opcodes.OP_0 &&
this.chunks.slice(1).reduce(function(t, chunk, i) {
return t && Array.isArray(chunk) && (chunk[0] == 48 || i == this.chunks.length - 1)
}, true)) {
return 'multisig'
} else {
return 'nonstandard'
}
}
/**
* Add an op code to the script.
*/
Script.prototype.writeOp = function(opcode) {
this.buffer.push(opcode)
this.chunks.push(opcode)
}
/**
* Add a data chunk to the script.
*/
Script.prototype.writeBytes = function(data) {
// FIXME: Script module doesn't support buffers yet
if (Buffer.isBuffer(data)) data = Array.prototype.slice.call(data);
assert(Array.isArray(data), "Expected a byte array. Got " + data)
if (data.length < opcodes.OP_PUSHDATA1) {
this.buffer.push(data.length)
} else if (data.length <= 0xff) {
this.buffer.push(opcodes.OP_PUSHDATA1)
this.buffer.push(data.length)
} else if (data.length <= 0xffff) {
this.buffer.push(opcodes.OP_PUSHDATA2)
this.buffer.push(data.length & 0xff)
this.buffer.push((data.length >>> 8) & 0xff)
} else {
this.buffer.push(opcodes.OP_PUSHDATA4)
this.buffer.push(data.length & 0xff)
this.buffer.push((data.length >>> 8) & 0xff)
this.buffer.push((data.length >>> 16) & 0xff)
this.buffer.push((data.length >>> 24) & 0xff)
}
this.buffer = this.buffer.concat(data)
this.chunks.push(data)
}
// OP_DUP OP_HASH160 {pubKeyHash} OP_EQUALVERIFY OP_CHECKSIG
Script.createPubKeyHashScriptPubKey = function(hash) {
var script = new Script()
script.writeOp(opcodes.OP_DUP)
script.writeOp(opcodes.OP_HASH160)
script.writeBytes(hash)
script.writeOp(opcodes.OP_EQUALVERIFY)
script.writeOp(opcodes.OP_CHECKSIG)
return script
}
// OP_HASH160 {scriptHash} OP_EQUAL
Script.createP2SHScriptPubKey = function(hash) {
var script = new Script()
script.writeOp(opcodes.OP_HASH160)
script.writeBytes(hash)
script.writeOp(opcodes.OP_EQUAL)
return script
}
// m [pubKeys ...] n OP_CHECKMULTISIG
Script.createMultisigScriptPubKey = function(m, pubKeys) {
var script = new Script()
script.writeOp(opcodes.OP_1 + m - 1)
for (var i = 0; i < pubKeys.length; ++i) {
script.writeBytes(pubKeys[i])
}
script.writeOp(opcodes.OP_1 + pubKeys.length - 1)
script.writeOp(opcodes.OP_CHECKMULTISIG)
return script
}
// {signature} {pubKey}
Script.createPubKeyHashScriptSig = function(signature, pubKey) {
var script = new Script()
script.writeBytes(signature)
script.writeBytes(pubKey.toBuffer())
return script
}
// OP_0 [signatures ...]
Script.createMultisigScriptSig = function(signatures, scriptPubKey) {
if (scriptPubKey) {
assert(isMultisig.call(scriptPubKey))
var m = scriptPubKey.chunks[0]
var k = m - (opcodes.OP_1 - 1)
assert(k <= signatures.length, 'Not enough signatures provided')
}
var inScript = new Script()
inScript.writeOp(opcodes.OP_0)
signatures.map(function(sig) {
inScript.writeBytes(sig)
})
return inScript
}
// <scriptSig> {serialized scriptPubKey script}
Script.createP2SHScriptSig = function(scriptSig, scriptPubKey) {
var inScript = new Script(scriptSig.buffer)
inScript.writeBytes(scriptPubKey.buffer)
return inScript
}
Script.prototype.clone = function() {
return new Script(this.buffer)
}
module.exports = Script