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var Opcode = require('./opcode');
var util = require('./util');
var convert = require('./convert');
var Address = require('./address');
var network = require('./network');
var Script = function(data) {
this.buffer = data || [];
if(!Array.isArray(this.buffer)) {
throw new Error('expect Script to be initialized with Array, but got ' + data)
}
this.parse();
};
Script.fromHex = function(data) {
return new Script(convert.hexToBytes(data))
};
Script.fromPubKey = function(str) {
var script = new Script();
var s = str.split(' ');
for (var i in s) {
if (Opcode.map.hasOwnProperty(s[i])) {
script.writeOp(Opcode.map[s[i]]);
} else {
script.writeBytes(convert.hexToBytes(s[i]));
}
}
return script;
};
Script.fromScriptSig = function(str) {
var script = new Script();
var s = str.split(' ');
for (var i in s) {
if (Opcode.map.hasOwnProperty(s[i])) {
script.writeOp(Opcode.map[s[i]]);
} else {
script.writeBytes(convert.hexToBytes(s[i]));
}
}
return script;
};
/**
* Update the parsed script representation.
*
* Each Script object stores the script in two formats. First as a raw byte
* array and second as an array of 'chunks', such as opcodes and pieces of
* data.
*
* This method updates the chunks cache. Normally this is called by the
* constructor and you don't need to worry about it. However, if you change
* the script buffer manually, you should update the chunks using this method.
*/
Script.prototype.parse = function() {
var self = this;
this.chunks = [];
// Cursor
var i = 0;
// Read n bytes and store result as a chunk
function readChunk(n) {
self.chunks.push(self.buffer.slice(i, i + n));
i += n;
}
while (i < this.buffer.length) {
var opcode = this.buffer[i++];
if (opcode >= 0xF0) {
// Two byte opcode
opcode = (opcode << 8) | this.buffer[i++];
}
var len;
if (opcode > 0 && opcode < Opcode.map.OP_PUSHDATA1) {
// Read some bytes of data, opcode value is the length of data
readChunk(opcode);
} else if (opcode == Opcode.map.OP_PUSHDATA1) {
len = this.buffer[i++];
readChunk(len);
} else if (opcode == Opcode.map.OP_PUSHDATA2) {
len = (this.buffer[i++] << 8) | this.buffer[i++];
readChunk(len);
} else if (opcode == Opcode.map.OP_PUSHDATA4) {
len = (this.buffer[i++] << 24) |
(this.buffer[i++] << 16) |
(this.buffer[i++] << 8) |
this.buffer[i++];
readChunk(len);
} else {
this.chunks.push(opcode);
}
}
};
/**
* Compare the script to known templates of scriptPubKey.
*
* This method will compare the script to a small number of standard script
* templates and return a string naming the detected type.
*
* Currently supported are:
* Address:
* Paying to a Bitcoin address which is the hash of a pubkey.
* OP_DUP OP_HASH160 [pubKeyHash] OP_EQUALVERIFY OP_CHECKSIG
*
* Pubkey:
* Paying to a public key directly.
* [pubKey] OP_CHECKSIG
*
* Strange:
* Any other script (no template matched).
*/
Script.prototype.getOutType = function() {
if (this.chunks[this.chunks.length - 1] == Opcode.map.OP_EQUAL &&
this.chunks[0] == Opcode.map.OP_HASH160 &&
this.chunks.length == 3) {
// Transfer to M-OF-N
return 'P2SH';
} else if (this.chunks.length == 5 &&
this.chunks[0] == Opcode.map.OP_DUP &&
this.chunks[1] == Opcode.map.OP_HASH160 &&
this.chunks[3] == Opcode.map.OP_EQUALVERIFY &&
this.chunks[4] == Opcode.map.OP_CHECKSIG) {
// Transfer to Bitcoin address
return 'Pubkey';
} else {
return 'Strange';
}
}
/**
* Returns the address corresponding to this output in hash160 form.
* Assumes strange scripts are P2SH
*/
Script.prototype.toScriptHash = function() {
var outType = this.getOutType();
if (outType == 'Pubkey') {
return this.chunks[2]
}
if (outType == 'P2SH') {
return util.sha256ripe160(this.buffer)
}
return util.sha256ripe160(this.buffer)
}
//TODO: support testnet
Script.prototype.getToAddress = function() {
var outType = this.getOutType();
if (outType == 'Pubkey') {
return new Address(this.chunks[2])
}
if (outType == 'P2SH') {
return new Address(this.chunks[1], 5)
}
return new Address(this.chunks[1], 5)
}
//TODO: support testnet
Script.prototype.getFromAddress = function(){
return new Address(this.simpleInHash());
}
/**
* Compare the script to known templates of scriptSig.
*
* This method will compare the script to a small number of standard script
* templates and return a string naming the detected type.
*
* WARNING: Use this method with caution. It merely represents a heuristic
* based on common transaction formats. A non-standard transaction could
* very easily match one of these templates by accident.
*
* Currently supported are:
* Address:
* Paying to a Bitcoin address which is the hash of a pubkey.
* [sig] [pubKey]
*
* Pubkey:
* Paying to a public key directly.
* [sig]
*
* Multisig:
* Paying to M-of-N public keys.
*
* Strange:
* Any other script (no template matched).
*/
Script.prototype.getInType = function() {
if (this.chunks.length == 1 &&
Array.isArray(this.chunks[0])) {
// Direct IP to IP transactions only have the signature in their scriptSig.
// TODO: We could also check that the length of the data is correct.
return 'Pubkey';
} else if (this.chunks.length == 2 &&
Array.isArray(this.chunks[0]) &&
Array.isArray(this.chunks[1])) {
return 'Address';
} else if (this.chunks[0] == Opcode.map.OP_0 &&
this.chunks.slice(1).reduce(function(t, chunk, i) {
return t && Array.isArray(chunk) && (chunk[0] == 48 || i == this.chunks.length - 1);
}, true)) {
return 'Multisig';
} else {
return 'Strange';
}
};
/**
* Returns the affected public key for this input.
*
* This currently only works with payToPubKeyHash transactions. It will also
* work in the future for standard payToScriptHash transactions that use a
* single public key.
*
* However for multi-key and other complex transactions, this will only return
* one of the keys or raise an error. Therefore, it is recommended for indexing
* purposes to use Script#simpleInHash or Script#simpleOutHash instead.
*
* @deprecated
*/
Script.prototype.simpleInPubKey = function() {
switch (this.getInType()) {
case 'Address':
return this.chunks[1];
case 'Pubkey':
// TODO: Theoretically, we could recover the pubkey from the sig here.
// See https://bitcointalk.org/?topic=6430.0
throw new Error('Script does not contain pubkey');
default:
throw new Error('Encountered non-standard scriptSig');
}
};
/**
* Returns the affected address hash for this input.
*
* For standard transactions, this will return the hash of the pubKey that
* can spend this output.
*
* In the future, for standard payToScriptHash inputs, this will return the
* scriptHash.
*
* Note: This function provided for convenience. If you have the corresponding
* scriptPubKey available, you are urged to use Script#simpleOutHash instead
* as it is more reliable for non-standard payToScriptHash transactions.
*
* This method is useful for indexing transactions.
*/
Script.prototype.simpleInHash = function() {
return util.sha256ripe160(this.simpleInPubKey());
};
/**
* Old name for Script#simpleInHash.
*
* @deprecated
*/
Script.prototype.simpleInPubKeyHash = Script.prototype.simpleInHash;
/**
* Add an op code to the script.
*/
Script.prototype.writeOp = function(opcode) {
this.buffer.push(opcode);
this.chunks.push(opcode);
};
/**
* Add a data chunk to the script.
*/
Script.prototype.writeBytes = function(data) {
if (data.length < Opcode.map.OP_PUSHDATA1) {
this.buffer.push(data.length);
} else if (data.length <= 0xff) {
this.buffer.push(Opcode.map.OP_PUSHDATA1);
this.buffer.push(data.length);
} else if (data.length <= 0xffff) {
this.buffer.push(Opcode.map.OP_PUSHDATA2);
this.buffer.push(data.length & 0xff);
this.buffer.push((data.length >>> 8) & 0xff);
} else {
this.buffer.push(Opcode.map.OP_PUSHDATA4);
this.buffer.push(data.length & 0xff);
this.buffer.push((data.length >>> 8) & 0xff);
this.buffer.push((data.length >>> 16) & 0xff);
this.buffer.push((data.length >>> 24) & 0xff);
}
this.buffer = this.buffer.concat(data);
this.chunks.push(data);
};
/**
* Create an output for an address
*/
Script.createOutputScript = function(address) {
var script = new Script();
address = new Address(address);
if (address.version == network.mainnet.p2shVersion || address.version == network.testnet.p2shVersion) {
// Standard pay-to-script-hash
script.writeOp(Opcode.map.OP_HASH160);
script.writeBytes(address.hash);
script.writeOp(Opcode.map.OP_EQUAL);
}
else {
// Standard pay-to-pubkey-hash
script.writeOp(Opcode.map.OP_DUP);
script.writeOp(Opcode.map.OP_HASH160);
script.writeBytes(address.hash);
script.writeOp(Opcode.map.OP_EQUALVERIFY);
script.writeOp(Opcode.map.OP_CHECKSIG);
}
return script;
};
/**
* Extract pubkeys from a multisig script
*/
Script.prototype.extractPubkeys = function() {
return this.chunks.filter(function(chunk) {
return(chunk[0] == 4 && chunk.length == 65 || chunk[0] < 4 && chunk.length == 33)
});
}
/**
* Create an m-of-n output script
*/
Script.createMultiSigOutputScript = function(m, pubkeys) {
var script = new Script();
pubkeys = pubkeys.sort();
script.writeOp(Opcode.map.OP_1 + m - 1);
for (var i = 0; i < pubkeys.length; ++i) {
script.writeBytes(pubkeys[i]);
}
script.writeOp(Opcode.map.OP_1 + pubkeys.length - 1);
script.writeOp(Opcode.map.OP_CHECKMULTISIG);
return script;
};
/**
* Create a standard payToPubKeyHash input.
*/
Script.createInputScript = function(signature, pubKey) {
var script = new Script();
script.writeBytes(signature);
script.writeBytes(pubKey);
return script;
};
/**
* Create a multisig input
*/
Script.createMultiSigInputScript = function(signatures, script) {
script = new Script(script);
var k = script.chunks[0][0];
//Not enough sigs
if (signatures.length < k) return false;
var inScript = new Script();
inScript.writeOp(Opcode.map.OP_0);
signatures.map(function(sig) {
inScript.writeBytes(sig)
});
inScript.writeBytes(script.buffer);
return inScript;
}
Script.prototype.clone = function() {
return new Script(this.buffer);
};
module.exports = Script;