From 71b02df832afdecc93e43007856c821cd12546d4 Mon Sep 17 00:00:00 2001 From: SomberNight Date: Mon, 19 Jul 2021 06:26:08 +0200 Subject: [PATCH] mac build: re-add note about needing full Xcode... Turns out the Xcode CLI tools are still not enough, and we need full Xcode :( This is only for notarization; as `altool` (which we need there) is only part of full Xcode. So we need to download 8 gigs just for that single script... related https://github.com/spesmilo/electrum/commit/c1dbcab9bbd3413cf5e79ab3cc7e8a28be715187 --- contrib/osx/README.md | 20 +++++++++++++++++++- 1 file changed, 19 insertions(+), 1 deletion(-) diff --git a/contrib/osx/README.md b/contrib/osx/README.md index 9288e6570..04afb2269 100644 --- a/contrib/osx/README.md +++ b/contrib/osx/README.md @@ -31,7 +31,25 @@ We currently build the release binaries on macOS 10.14.6, and these seem to run Before starting, make sure that the Xcode command line tools are installed (e.g. you have `git`). -#### Build Electrum + +#### 1. Get Xcode + +Notarizing the application requires full Xcode +(not just command line tools as that is missing `altool`). + +Get it from [here](https://developer.apple.com/download/more/). +Unfortunately, you need an "Apple ID" account. + +(note: the last Xcode that runs on macOS 10.14.6 is Xcode 11.3.1) + +After downloading, uncompress it. + +Make sure it is the "selected" xcode (e.g.): + + sudo xcode-select -s $HOME/Downloads/Xcode.app/Contents/Developer/ + + +#### 2. Build Electrum cd electrum ./contrib/osx/make_osx