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Neil Booth 0117109a2d Trezor: show supported coins 9 years ago
..
audio_modem More cleanup of WaitingDialog 9 years ago
cosigner_pool finish separation between plugins and GUIs 9 years ago
email_requests Make more dialogs window-modal 9 years ago
exchange_rate Merge branch 'master' of https://github.com/spesmilo/electrum 9 years ago
greenaddress_instant Fix greenaddress modality and centring issues 9 years ago
keepkey Use a shared device manager 9 years ago
labels Make more dialogs window-modal 9 years ago
ledger Remove constructor method of plugins 9 years ago
plot fix get_label in plot.py 9 years ago
trezor Trezor: show supported coins 9 years ago
trustedcoin Fix typo in prior except block 9 years ago
virtualkeyboard finish separation between plugins and GUIs 9 years ago
README plugins readme 10 years ago
__init__.py finish separation between plugins and GUIs 9 years ago

README

Plugin rules:

* The plugin system of Electrum is designed to allow the development
of new features without increasing the core code of Electrum.

* Electrum is written in pure python. if you want to add a feature
that requires non-python libraries, then it must be submitted as a
plugin. If the feature you want to add requires communication with
a remote server (not an Electrum server), then it should be a
plugin as well. If the feature you want to add introduces new
dependencies in the code, then it should probably be a plugin.

* We expect plugin developers to maintain their plugin code. However,
once a plugin is merged in Electrum, we will have to maintain it
too, because changes in the Electrum code often require updates in
the plugin code. Therefore, plugins have to be easy to maintain. If
we believe that a plugin will create too much maintenance work in
the future, it will be rejected.

* Plugins should be compatible with Electrum's conventions. If your
plugin doe