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SomberNight da3b271f5c
cosigner_pool plugin: handle multiple multisig wallets open
2 years ago
..
audio_modem integrate PSBT support natively. WIP 5 years ago
bitbox02 hww: impl get_client in Hardware_KeyStore instead of subclasses 3 years ago
coldcard flake8: enable more mandatory tests 2 years ago
cosigner_pool cosigner_pool plugin: handle multiple multisig wallets open 2 years ago
digitalbitbox flake8: enable more mandatory tests 2 years ago
hw_wallet hw wallets: improve error message when a dependency is missing 3 years ago
jade jade: update Jade api to 0.1.37 2 years ago
keepkey hww: impl get_client in Hardware_KeyStore instead of subclasses 3 years ago
labels qml: fix flake errors 2 years ago
ledger flake8: enable more mandatory tests 2 years ago
payserver PayServer: add settings dialog and hook for view_url 2 years ago
revealer flake8: enable more mandatory tests 2 years ago
safe_t hww: impl get_client in Hardware_KeyStore instead of subclasses 3 years ago
trezor hww: impl get_client in Hardware_KeyStore instead of subclasses 3 years ago
trustedcoin qml: show 2FA status and billing info in WalletDetails, expose billing schedule setting in config 2 years ago
virtualkeyboard qt: replace some hardcoded pixel sizes for better high-dpi support 3 years ago
README file reorganization with top-level module 7 years ago
__init__.py file reorganization with top-level module 7 years ago

README

Plugin rules:

* The plugin system of Electrum is designed to allow the development
of new features without increasing the core code of Electrum.

* Electrum is written in pure python. if you want to add a feature
that requires non-python libraries, then it must be submitted as a
plugin. If the feature you want to add requires communication with
a remote server (not an Electrum server), then it should be a
plugin as well. If the feature you want to add introduces new
dependencies in the code, then it should probably be a plugin.

* We expect plugin developers to maintain their plugin code. However,
once a plugin is merged in Electrum, we will have to maintain it
too, because changes in the Electrum code often require updates in
the plugin code. Therefore, plugins have to be easy to maintain. If
we believe that a plugin will create too much maintenance work in
the future, it will be rejected.

* Plugins should be compatible with Electrum's conventions. If your
plugin doe