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164 lines
5.0 KiB
164 lines
5.0 KiB
version 0.5
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-----------
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- DB change: all UTXOs, including those that are not canonically paying to
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an address, are stored in the DB. So an attempt to spend a UTXO not in
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the DB means corruption. DB version bumped to 2; older versions will not
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work
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- fixed issue #17: the genesis coinbase is not in the UTXO set
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version 0.4.3
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-------------
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- fix exception introduced in 0.4.2
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version 0.4.2
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-------------
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- split out JSON RPC protcol handling. Now more robust and we should
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fully support JSON RPC 2.0 clients, including batch requests
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(Electrum client does not yet support these)
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- refactored and cleaned up server handling
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- improved DASH support (thelazier)
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version 0.4.1
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-------------
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- tweak IRC version reporting so we appear in the Electrum client's
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network dialog box
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version 0.4
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-----------
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- IRC connectivity. See the notes for environment variables, etc.
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- logging improvements
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Version 0.3.2, 0.3.3
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--------------------
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- fixed silly bugs
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Version 0.3.1
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-------------
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- fixes issue #9
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- save DB version in DB; warn on DB open if incompatible format
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Version 0.3
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-----------
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- Database format has changed; old DBs are incompatible. They will
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not work and will probably die miserably as I'm not yet versioning
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them for helpful warnings (coming soon).
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- The change in on-disk format makes UTXO flushes noticeably more
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efficient. My gut feeling is it probably benefits HDDs more than
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SSDs, but I have no numbers to back that up other than that my HDD
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synced about 90 minutes (10%) faster. Until the treacle hits at
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blocks 300k+ there will probably be little noticeable difference in
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sync time.
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Version 0.2.3
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-------------
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- fixes issues #6, #11, #15
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- the UTXO cache is now merged with BlockProcessor, where it properly belongs.
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cache.py no longer exists
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Version 0.2.2.1
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---------------
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- fixes issues #12, #13
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- only attempt to flush on asyncio.CancelledError to avoid spurious
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secondary errors
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Version 0.2.2
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-------------
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- mostly refactoring: controller.py is gone; cache.py is half-gone.
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Split BlockProcessor into 3: DB, BlockProcessor and BlockServer. DB
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handles stored DB and FS state; BlockProcessor handles pushing the
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chain forward and caching of updates, and BlockServer will
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additionally serve clients on catchup. More to come.
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- mempool: better logging; also yields during initial seeding
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- issues fixed: #10
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Version 0.2.1
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-------------
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- fix rocksdb and lmdb abstractions (bauerj)
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- limit concurrent daemon requests
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- improve script + coin abstractions
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- faster tx and script parsing
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- minor bug fixes
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Version 0.2
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-----------
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- update sample run script, remove empty addresses from mempool
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Version 0.1
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------------
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- added setup.py, experimental. Because of this server_main.py renamed
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electrumx_server.py, and SERVER_MAIN environment variable was renamed
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to ELECTRUMX. The sample run script was updated to match.
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- improvements to logging of daemon connection issues
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- removal of old reorg test code
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- hopefully more accurate sync ETA
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Version 0.07
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------------
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- fixed a bug introduced in 0.06 at the last minute
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Version 0.06
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------------
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- mempool support. ElectrumX maintains a representation of the daemon's
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mempool and serves unconfirmed transactions and balances to clients.
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Version 0.05
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------------
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- fixed a bug in 0.04 that stopped ElectrumX serving once synced
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Version 0.04
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------------
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- made the DB interface a little faster for LevelDB and RocksDB; this was
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a small regression in 0.03
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- fixed a bug that prevented block reorgs from working
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- implement and enable client connectivity. This is not yet ready for
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public use for several reasons. Local RPC, and remote TCP and SSL
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connections are all supported in the same way as Electrum-server.
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ElectrumX does not begin listening for incoming connections until it
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has caught up with the daemon's height. Which ports it is listening
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on will appear in the logs when it starts listening. The complete
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Electrum wire protocol is implemented, so it is possible to now use
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as a server for your own Electrum client. Note that mempools are
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not yet handled so unconfirmed transactions will not be notified or
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appear; they will appear once they get in a block. Also no
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responses are cached, so performance would likely degrade if used by
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many clients. I welcome feedback on your experience using this.
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Version 0.03
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------------
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- merged bauerj's abstracted DB engine contribution to make it easy to
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play with different backends. In addition to LevelDB this adds
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support for RocksDB and LMDB. We're interested in your comparitive
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performance experiences.
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Version 0.02
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------------
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- fix bug where tx counts were incorrectly saved
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- large clean-up and refactoring of code, breakout into new files
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- several efficiency improvements
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- initial implementation of chain reorg handling
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- work on RPC and TCP server functionality. Code committed but not
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functional, so currently disabled
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- note that some of the enivronment variables have been renamed,
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see samples/scripts/NOTES for the list
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