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/*
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This file is part of cpp-ethereum.
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cpp-ethereum is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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cpp-ethereum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file Miner.h
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* @author Alex Leverington <nessence@gmail.com>
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* @author Gav Wood <i@gavwood.com>
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* @date 2014
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*/
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#pragma once
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#include <thread>
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#include <list>
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#include <atomic>
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#include <libdevcore/Common.h>
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#include <libdevcore/Worker.h>
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#include <libethcore/Common.h>
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#include "State.h"
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namespace dev
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{
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namespace eth
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{
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/**
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* @brief Describes the progress of a mining operation.
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*/
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struct MineProgress
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{
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void combine(MineProgress const& _m) { requirement = std::max(requirement, _m.requirement); best = std::min(best, _m.best); current = std::max(current, _m.current); hashes += _m.hashes; ms = std::max(ms, _m.ms); }
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double requirement = 0; ///< The PoW requirement - as the second logarithm of the minimum acceptable hash.
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double best = 1e99; ///< The PoW achievement - as the second logarithm of the minimum found hash.
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double current = 0; ///< The most recent PoW achievement - as the second logarithm of the presently found hash.
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unsigned hashes = 0; ///< Total number of hashes computed.
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unsigned ms = 0; ///< Total number of milliseconds of mining thus far.
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};
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/**
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* @brief Class for hosting one or more Miners.
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* @warning Must be implemented in a threadsafe manner since it will be called from multiple
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* miner threads.
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*/
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class MinerHost
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{
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public:
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virtual void setupState(State& _s) = 0; ///< Reset the given State object to the one that should be being mined.
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virtual void onProgressed() {} ///< Called once some progress has been made.
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virtual void onComplete() {} ///< Called once a block is found.
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virtual bool turbo() const = 0; ///< @returns true iff the Miner should mine as fast as possible.
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virtual bool force() const = 0; ///< @returns true iff the Miner should mine regardless of the number of transactions.
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};
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class Miner
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{
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public:
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virtual ~Miner();
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virtual void noteStateChange() = 0;
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virtual bool isComplete() const = 0;
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virtual bytes const& blockData() const = 0;
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};
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class AsyncMiner: public Miner
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{
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public:
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/// Null constructor.
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AsyncMiner(): m_host(nullptr) {}
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/// Constructor.
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AsyncMiner(MinerHost* _host, unsigned _id = 0): m_host(_host), m_id(_id) {}
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/// Setup its basics.
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void setup(MinerHost* _host, unsigned _id = 0) { m_host = _host; m_id = _id; }
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/// Start mining.
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virtual void start() {}
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/// Stop mining.
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virtual void stop() {}
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/// @returns true iff the mining has been start()ed. It may still not be actually mining, depending on the host's turbo() & force().
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virtual bool isRunning() { return false; }
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protected:
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MinerHost* m_host = nullptr; ///< Our host.
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unsigned m_id = 0; ///< Our unique id.
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};
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/**
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* @brief Implements Miner.
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* To begin mining, use start() & stop(). noteStateChange() can be used to reset the mining and set up the
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* State object according to the host. Use isRunning() to determine if the miner has been start()ed.
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* Use isComplete() to determine if the miner has finished mining.
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*
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* blockData() can be used to retrieve the complete block, ready for insertion into the BlockChain.
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*
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* Information on the mining can be queried through miningProgress() and miningHistory().
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* @threadsafe
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* @todo Signal Miner to restart once with condition variables.
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*/
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class LocalMiner: public AsyncMiner, Worker
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{
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public:
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/// Null constructor.
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LocalMiner() {}
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/// Constructor.
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LocalMiner(MinerHost* _host, unsigned _id = 0);
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/// Move-constructor.
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LocalMiner(LocalMiner&& _m): Worker((Worker&&)_m) { std::swap(m_host, _m.m_host); }
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/// Move-assignment.
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LocalMiner& operator=(LocalMiner&& _m) { Worker::operator=((Worker&&)_m); std::swap(m_host, _m.m_host); return *this; }
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/// Destructor. Stops miner.
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~LocalMiner() { stop(); }
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/// Setup its basics.
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void setup(MinerHost* _host, unsigned _id = 0);
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/// Start mining.
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void start() { startWorking(); }
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/// Stop mining.
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void stop() { stopWorking(); }
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/// Call to notify Miner of a state change.
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virtual void noteStateChange() override { m_miningStatus = Preparing; }
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/// @returns true iff the mining has been start()ed. It may still not be actually mining, depending on the host's turbo() & force().
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bool isRunning() { return isWorking(); }
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/// @returns true if mining is complete.
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virtual bool isComplete() const override { return m_miningStatus == Mined; }
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/// @returns the internal State object.
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virtual bytes const& blockData() const override { return m_mineState.blockData(); }
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/// Check the progress of the mining.
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MineProgress miningProgress() const { Guard l(x_mineInfo); return m_mineProgress; }
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/// Get and clear the mining history.
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std::list<MineInfo> miningHistory() { Guard l(x_mineInfo); auto ret = m_mineHistory; m_mineHistory.clear(); return ret; }
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/// @returns the state on which we mined.
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State const& state() const { return m_mineState; }
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private:
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/// Do some work on the mining.
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virtual void doWork();
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enum MiningStatus { Waiting, Preparing, Mining, Mined, Stopping, Stopped };
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MiningStatus m_miningStatus = Waiting; ///< TODO: consider mutex/atomic variable.
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State m_mineState; ///< The state on which we are mining, generally equivalent to m_postMine.
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mutable std::mutex x_mineInfo; ///< Lock for the mining progress & history.
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MineProgress m_mineProgress; ///< What's our progress?
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std::list<MineInfo> m_mineHistory; ///< What the history of our mining?
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};
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}
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}
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