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/*
This file is part of cpp-ethereum.
cpp-ethereum is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
cpp-ethereum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file Common.h
* @author Gav Wood <i@gavwood.com>
* @date 2014
*
* Ethereum-specific data structures & algorithms.
*/
#pragma once
#include <string>
#include <functional>
#include <libdevcore/Common.h>
#include <libdevcore/FixedHash.h>
#include <libdevcrypto/Common.h>
namespace dev
{
namespace eth
{
/// Current protocol version.
extern const unsigned c_protocolVersion;
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/// Current minor protocol version.
extern const unsigned c_minorProtocolVersion;
/// Current database version.
extern const unsigned c_databaseVersion;
/// The network id.
enum class Network
{
Olympic = 0,
Frontier = 1,
Turbo = 2
};
extern const Network c_network;
/// User-friendly string representation of the amount _b in wei.
std::string formatBalance(bigint const& _b);
/// Get information concerning the currency denominations.
std::vector<std::pair<u256, std::string>> const& units();
/// The log bloom's size (2048-bit).
using LogBloom = h2048;
/// Many log blooms.
using LogBlooms = std::vector<LogBloom>;
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template <size_t n> inline u256 exp10()
{
return exp10<n - 1>() * u256(10);
}
template <> inline u256 exp10<0>()
{
return u256(1);
}
// The various denominations; here for ease of use where needed within code.
static const u256 ether = exp10<18>();
static const u256 finney = exp10<15>();
static const u256 szabo = exp10<12>();
static const u256 wei = exp10<0>();
using Nonce = h64;
using BlockNumber = unsigned;
static const BlockNumber LatestBlock = (BlockNumber)-2;
static const BlockNumber PendingBlock = (BlockNumber)-1;
static const h256 LatestBlockHash = h256(2);
static const h256 EarliestBlockHash = h256(1);
static const h256 PendingBlockHash = h256(0);
enum class RelativeBlock: BlockNumber
{
Latest = LatestBlock,
Pending = PendingBlock
};
class Transaction;
struct ImportRoute
{
h256s deadBlocks;
h256s liveBlocks;
std::vector<Transaction> goodTranactions;
};
enum class ImportResult
{
Success = 0,
UnknownParent,
FutureTimeKnown,
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FutureTimeUnknown,
AlreadyInChain,
AlreadyKnown,
Malformed,
OverbidGasPrice,
BadChain
};
struct ImportRequirements
{
using value = unsigned;
enum
{
ValidSeal = 1, ///< Validate seal
DontHave = 2, ///< Avoid old blocks
UncleBasic = 4, ///< Check the basic structure of the uncles.
TransactionBasic = 8, ///< Check the basic structure of the transactions.
UncleSeals = 16, ///< Check the basic structure of the uncles.
TransactionSignatures = 32, ///< Check the basic structure of the transactions.
Parent = 64, ///< Check parent block header
CheckUncles = UncleBasic | UncleSeals, ///< Check uncle seals
CheckTransactions = TransactionBasic | TransactionSignatures, ///< Check transaction signatures
Everything = ValidSeal | DontHave | CheckUncles | CheckTransactions | Parent,
None = 0
};
};
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/// Super-duper signal mechanism. TODO: replace with somthing a bit heavier weight.
template<typename... Args> class Signal
{
public:
using Callback = std::function<void(Args...)>;
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class HandlerAux
{
friend class Signal;
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public:
~HandlerAux() { if (m_s) m_s->m_fire.erase(m_i); m_s = nullptr; }
void reset() { m_s = nullptr; }
void fire(Args&&... _args) { m_h(std::forward<Args>(_args)...); }
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private:
HandlerAux(unsigned _i, Signal* _s, Callback const& _h): m_i(_i), m_s(_s), m_h(_h) {}
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unsigned m_i = 0;
Signal* m_s = nullptr;
Callback m_h;
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};
~Signal()
{
for (auto const& h : m_fire)
if (auto l = h.second.lock())
l->reset();
}
std::shared_ptr<HandlerAux> add(Callback const& _h)
{
auto n = m_fire.empty() ? 0 : (m_fire.rbegin()->first + 1);
auto h = std::shared_ptr<HandlerAux>(new HandlerAux(n, this, _h));
m_fire[n] = h;
return h;
}
void operator()(Args&... _args)
{
for (auto const& f: m_fire)
if (auto h = f.second.lock())
h->fire(std::forward<Args>(_args)...);
}
private:
std::map<unsigned, std::weak_ptr<typename Signal::HandlerAux>> m_fire;
};
template<class... Args> using Handler = std::shared_ptr<typename Signal<Args...>::HandlerAux>;
struct TransactionSkeleton
{
bool creation = false;
Address from;
Address to;
u256 value;
bytes data;
u256 nonce = UndefinedU256;
u256 gas = UndefinedU256;
u256 gasPrice = UndefinedU256;
};
void badBlock(bytesConstRef _header, std::string const& _err);
inline void badBlock(bytes const& _header, std::string const& _err) { badBlock(&_header, _err); }
// TODO: move back into a mining subsystem and have it be accessible from Sealant only via a dynamic_cast.
/**
* @brief Describes the progress of a mining operation.
*/
struct WorkingProgress
{
// MiningProgress& operator+=(MiningProgress const& _mp) { hashes += _mp.hashes; ms = std::max(ms, _mp.ms); return *this; }
uint64_t hashes = 0; ///< Total number of hashes computed.
uint64_t ms = 0; ///< Total number of milliseconds of mining thus far.
uint64_t rate() const { return ms == 0 ? 0 : hashes * 1000 / ms; }
};
}
}