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/*
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This file is part of cpp-ethereum.
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cpp-ethereum is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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cpp-ethereum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file NodeTable.cpp
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* @author Alex Leverington <nessence@gmail.com>
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* @date 2014
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*/
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#include "NodeTable.h"
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using namespace std;
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using namespace dev;
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using namespace dev::p2p;
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NodeEntry::NodeEntry(Node _src, Public _pubk, NodeIPEndpoint _gw): Node(_pubk, _gw), distance(NodeTable::distance(_src.id,_pubk)) {}
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NodeEntry::NodeEntry(Node _src, Public _pubk, bi::udp::endpoint _udp): Node(_pubk, NodeIPEndpoint(_udp)), distance(NodeTable::distance(_src.id,_pubk)) {}
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NodeTable::NodeTable(ba::io_service& _io, KeyPair _alias, uint16_t _udp):
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m_node(Node(_alias.pub(), bi::udp::endpoint())),
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m_secret(_alias.sec()),
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m_io(_io),
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m_socket(new NodeSocket(m_io, *this, _udp)),
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m_socketPointer(m_socket.get()),
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m_bucketRefreshTimer(m_io),
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m_evictionCheckTimer(m_io)
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{
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for (unsigned i = 0; i < s_bins; i++)
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{
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m_state[i].distance = i;
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m_state[i].modified = chrono::steady_clock::now() - chrono::seconds(1);
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}
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m_socketPointer->connect();
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doRefreshBuckets(boost::system::error_code());
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}
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NodeTable::~NodeTable()
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{
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// Cancel scheduled tasks to ensure.
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m_evictionCheckTimer.cancel();
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m_bucketRefreshTimer.cancel();
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// Disconnect socket so that deallocation is safe.
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m_socketPointer->disconnect();
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}
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void NodeTable::processEvents()
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{
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if (m_nodeEventHandler)
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m_nodeEventHandler->processEvents();
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}
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shared_ptr<NodeEntry> NodeTable::addNode(Public const& _pubk, bi::udp::endpoint const& _udp, bi::tcp::endpoint const& _tcp)
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{
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auto node = Node(_pubk, NodeIPEndpoint(_udp, _tcp));
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return addNode(node);
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}
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shared_ptr<NodeEntry> NodeTable::addNode(Node const& _node)
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{
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// ping address if nodeid is empty
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if (!_node.id)
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{
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PingNode p(_node.endpoint.udp, m_node.endpoint.udp.address().to_string(), m_node.endpoint.udp.port());
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p.sign(m_secret);
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m_socketPointer->send(p);
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shared_ptr<NodeEntry> n;
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return move(n);
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}
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Guard l(x_nodes);
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if (m_nodes.count(_node.id))
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{
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// // SECURITY: remove this in beta - it's only for lazy connections and presents an easy attack vector.
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// if (m_server->m_peers.count(id) && isPrivateAddress(m_server->m_peers.at(id)->address.address()) && ep.port() != 0)
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// // Update address if the node if we now have a public IP for it.
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// m_server->m_peers[id]->address = ep;
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return m_nodes[_node.id];
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}
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shared_ptr<NodeEntry> ret(new NodeEntry(m_node, _node.id, NodeIPEndpoint(_node.endpoint.udp, _node.endpoint.tcp)));
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m_nodes[_node.id] = ret;
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PingNode p(_node.endpoint.udp, m_node.endpoint.udp.address().to_string(), m_node.endpoint.udp.port());
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p.sign(m_secret);
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m_socketPointer->send(p);
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// TODO p2p: rename to p2p.nodes.pending, add p2p.nodes.add event (when pong is received)
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clog(NodeTableNote) << "p2p.nodes.add " << _node.id.abridged();
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if (m_nodeEventHandler)
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m_nodeEventHandler->appendEvent(_node.id, NodeEntryAdded);
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return ret;
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}
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void NodeTable::discover()
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{
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static chrono::steady_clock::time_point s_lastDiscover = chrono::steady_clock::now() - std::chrono::seconds(30);
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if (chrono::steady_clock::now() > s_lastDiscover + std::chrono::seconds(30))
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{
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s_lastDiscover = chrono::steady_clock::now();
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discover(m_node.id);
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}
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}
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list<NodeId> NodeTable::nodes() const
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{
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list<NodeId> nodes;
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Guard l(x_nodes);
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for (auto& i: m_nodes)
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nodes.push_back(i.second->id);
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return move(nodes);
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}
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list<NodeEntry> NodeTable::snapshot() const
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{
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list<NodeEntry> ret;
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Guard l(x_state);
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for (auto s: m_state)
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for (auto n: s.nodes)
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ret.push_back(*n.lock());
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return move(ret);
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}
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Node NodeTable::node(NodeId const& _id)
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{
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// TODO p2p: eloquent copy operator
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Guard l(x_nodes);
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if (m_nodes.count(_id))
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{
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auto entry = m_nodes[_id];
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Node n(_id, NodeIPEndpoint(entry->endpoint.udp, entry->endpoint.tcp), entry->required);
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return move(n);
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}
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return move(Node());
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}
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shared_ptr<NodeEntry> NodeTable::nodeEntry(NodeId _id)
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{
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Guard l(x_nodes);
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return m_nodes.count(_id) ? move(m_nodes[_id]) : move(shared_ptr<NodeEntry>());
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}
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void NodeTable::discover(NodeId _node, unsigned _round, shared_ptr<set<shared_ptr<NodeEntry>>> _tried)
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{
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if (!m_socketPointer->isOpen() || _round == s_maxSteps)
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return;
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if (_round == s_maxSteps)
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{
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clog(NodeTableNote) << "Terminating discover after " << _round << " rounds.";
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return;
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}
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else if(!_round && !_tried)
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// initialized _tried on first round
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_tried.reset(new set<shared_ptr<NodeEntry>>());
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auto nearest = nearestNodeEntries(_node);
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list<shared_ptr<NodeEntry>> tried;
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for (unsigned i = 0; i < nearest.size() && tried.size() < s_alpha; i++)
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if (!_tried->count(nearest[i]))
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{
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auto r = nearest[i];
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tried.push_back(r);
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FindNode p(r->endpoint.udp, _node);
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p.sign(m_secret);
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m_socketPointer->send(p);
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}
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if (tried.empty())
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{
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clog(NodeTableNote) << "Terminating discover after " << _round << " rounds.";
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return;
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}
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while (!tried.empty())
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{
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_tried->insert(tried.front());
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tried.pop_front();
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}
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auto self(shared_from_this());
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m_evictionCheckTimer.expires_from_now(boost::posix_time::milliseconds(c_reqTimeout.count()));
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m_evictionCheckTimer.async_wait([this, self, _node, _round, _tried](boost::system::error_code const& _ec)
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{
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if (_ec)
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return;
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discover(_node, _round + 1, _tried);
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});
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}
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vector<shared_ptr<NodeEntry>> NodeTable::nearestNodeEntries(NodeId _target)
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{
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// send s_alpha FindNode packets to nodes we know, closest to target
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static unsigned lastBin = s_bins - 1;
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unsigned head = distance(m_node.id, _target);
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unsigned tail = head == 0 ? lastBin : (head - 1) % s_bins;
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map<unsigned, list<shared_ptr<NodeEntry>>> found;
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unsigned count = 0;
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// if d is 0, then we roll look forward, if last, we reverse, else, spread from d
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if (head > 1 && tail != lastBin)
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while (head != tail && head < s_bins && count < s_bucketSize)
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{
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Guard l(x_state);
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for (auto n: m_state[head].nodes)
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if (auto p = n.lock())
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{
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if (count < s_bucketSize)
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found[distance(_target, p->id)].push_back(p);
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else
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break;
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}
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if (count < s_bucketSize && tail)
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for (auto n: m_state[tail].nodes)
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if (auto p = n.lock())
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{
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if (count < s_bucketSize)
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found[distance(_target, p->id)].push_back(p);
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else
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break;
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}
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head++;
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if (tail)
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tail--;
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}
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else if (head < 2)
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while (head < s_bins && count < s_bucketSize)
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{
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Guard l(x_state);
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for (auto n: m_state[head].nodes)
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if (auto p = n.lock())
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{
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if (count < s_bucketSize)
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found[distance(_target, p->id)].push_back(p);
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else
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break;
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}
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head++;
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}
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else
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while (tail > 0 && count < s_bucketSize)
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{
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Guard l(x_state);
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for (auto n: m_state[tail].nodes)
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if (auto p = n.lock())
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{
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if (count < s_bucketSize)
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found[distance(_target, p->id)].push_back(p);
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else
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break;
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}
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tail--;
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}
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vector<shared_ptr<NodeEntry>> ret;
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for (auto& nodes: found)
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for (auto n: nodes.second)
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ret.push_back(n);
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return move(ret);
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}
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void NodeTable::ping(bi::udp::endpoint _to) const
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{
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PingNode p(_to, m_node.endpoint.udp.address().to_string(), m_node.endpoint.udp.port());
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p.sign(m_secret);
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m_socketPointer->send(p);
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}
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void NodeTable::ping(NodeEntry* _n) const
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{
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if (_n)
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ping(_n->endpoint.udp);
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}
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void NodeTable::evict(shared_ptr<NodeEntry> _leastSeen, shared_ptr<NodeEntry> _new)
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{
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if (!m_socketPointer->isOpen())
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return;
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{
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Guard l(x_evictions);
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m_evictions.push_back(EvictionTimeout(make_pair(_leastSeen->id,chrono::steady_clock::now()), _new->id));
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if (m_evictions.size() == 1)
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doCheckEvictions(boost::system::error_code());
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m_evictions.push_back(EvictionTimeout(make_pair(_leastSeen->id,chrono::steady_clock::now()), _new->id));
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}
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ping(_leastSeen.get());
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}
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void NodeTable::noteActiveNode(Public const& _pubk, bi::udp::endpoint const& _endpoint)
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{
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if (_pubk == m_node.address())
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return;
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clog(NodeTableNote) << "Noting active node:" << _pubk.abridged() << _endpoint.address().to_string() << ":" << _endpoint.port();
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shared_ptr<NodeEntry> node(addNode(_pubk, _endpoint, bi::tcp::endpoint(_endpoint.address(), _endpoint.port())));
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// TODO p2p: old bug (maybe gone now) sometimes node is nullptr here
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if (!!node)
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{
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shared_ptr<NodeEntry> contested;
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{
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Guard l(x_state);
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NodeBucket& s = bucket_UNSAFE(node.get());
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s.nodes.remove_if([&node](weak_ptr<NodeEntry> n)
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{
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if (n.lock() == node)
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return true;
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return false;
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});
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if (s.nodes.size() >= s_bucketSize)
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{
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// It's only contested iff nodeentry exists
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contested = s.nodes.front().lock();
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if (!contested)
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{
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s.nodes.pop_front();
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s.nodes.push_back(node);
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s.touch();
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}
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}
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else
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{
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s.nodes.push_back(node);
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s.touch();
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}
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}
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if (contested)
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evict(contested, node);
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}
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}
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void NodeTable::dropNode(shared_ptr<NodeEntry> _n)
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{
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{
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Guard l(x_state);
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NodeBucket& s = bucket_UNSAFE(_n.get());
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s.nodes.remove_if([&_n](weak_ptr<NodeEntry> n) { return n.lock() == _n; });
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}
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{
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Guard l(x_nodes);
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m_nodes.erase(_n->id);
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}
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clog(NodeTableNote) << "p2p.nodes.drop " << _n->id.abridged();
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if (m_nodeEventHandler)
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m_nodeEventHandler->appendEvent(_n->id, NodeEntryRemoved);
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}
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NodeTable::NodeBucket& NodeTable::bucket_UNSAFE(NodeEntry const* _n)
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{
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return m_state[_n->distance - 1];
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}
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void NodeTable::onReceived(UDPSocketFace*, bi::udp::endpoint const& _from, bytesConstRef _packet)
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{
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// h256 + Signature + type + RLP (smallest possible packet is empty neighbours packet which is 3 bytes)
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if (_packet.size() < h256::size + Signature::size + 1 + 3)
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{
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clog(NodeTableMessageSummary) << "Invalid Message size from " << _from.address().to_string() << ":" << _from.port();
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return;
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}
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bytesConstRef hashedBytes(_packet.cropped(h256::size, _packet.size() - h256::size));
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h256 hashSigned(sha3(hashedBytes));
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if (!_packet.cropped(0, h256::size).contentsEqual(hashSigned.asBytes()))
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{
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clog(NodeTableMessageSummary) << "Invalid Message hash from " << _from.address().to_string() << ":" << _from.port();
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return;
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}
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bytesConstRef signedBytes(hashedBytes.cropped(Signature::size, hashedBytes.size() - Signature::size));
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// todo: verify sig via known-nodeid and MDC, or, do ping/pong auth if node/endpoint is unknown/untrusted
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bytesConstRef sigBytes(_packet.cropped(h256::size, Signature::size));
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Public nodeid(dev::recover(*(Signature const*)sigBytes.data(), sha3(signedBytes)));
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if (!nodeid)
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{
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clog(NodeTableMessageSummary) << "Invalid Message signature from " << _from.address().to_string() << ":" << _from.port();
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return;
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}
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unsigned packetType = signedBytes[0];
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if (packetType && packetType < 4)
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noteActiveNode(nodeid, _from);
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bytesConstRef rlpBytes(_packet.cropped(h256::size + Signature::size + 1));
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RLP rlp(rlpBytes);
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try {
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switch (packetType)
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{
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case Pong::type:
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{
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// clog(NodeTableMessageSummary) << "Received Pong from " << _from.address().to_string() << ":" << _from.port();
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Pong in = Pong::fromBytesConstRef(_from, rlpBytes);
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// whenever a pong is received, check if it's in m_evictions
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Guard le(x_evictions);
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for (auto it = m_evictions.begin(); it != m_evictions.end(); it++)
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if (it->first.first == nodeid && it->first.second > std::chrono::steady_clock::now())
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{
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if (auto n = nodeEntry(it->second))
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dropNode(n);
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if (auto n = node(it->first.first))
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addNode(n);
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it = m_evictions.erase(it);
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}
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break;
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}
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case Neighbours::type:
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{
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Neighbours in = Neighbours::fromBytesConstRef(_from, rlpBytes);
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// clog(NodeTableMessageSummary) << "Received " << in.nodes.size() << " Neighbours from " << _from.address().to_string() << ":" << _from.port();
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for (auto n: in.nodes)
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noteActiveNode(n.node, bi::udp::endpoint(bi::address::from_string(n.ipAddress), n.port));
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break;
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}
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case FindNode::type:
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{
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// clog(NodeTableMessageSummary) << "Received FindNode from " << _from.address().to_string() << ":" << _from.port();
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FindNode in = FindNode::fromBytesConstRef(_from, rlpBytes);
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vector<shared_ptr<NodeEntry>> nearest = nearestNodeEntries(in.target);
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|
static unsigned const nlimit = (m_socketPointer->maxDatagramSize - 11) / 86;
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for (unsigned offset = 0; offset < nearest.size(); offset += nlimit)
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{
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Neighbours out(_from, nearest, offset, nlimit);
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out.sign(m_secret);
|
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|
m_socketPointer->send(out);
|
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|
}
|
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|
break;
|
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|
}
|
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|
|
case PingNode::type:
|
|
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|
{
|
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|
// clog(NodeTableMessageSummary) << "Received PingNode from " << _from.address().to_string() << ":" << _from.port();
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|
PingNode in = PingNode::fromBytesConstRef(_from, rlpBytes);
|
|
|
|
|
|
|
|
Pong p(_from);
|
|
|
|
p.echo = sha3(rlpBytes);
|
|
|
|
p.sign(m_secret);
|
|
|
|
m_socketPointer->send(p);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
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|
default:
|
|
|
|
clog(NodeTableWarn) << "Invalid Message, " << hex << packetType << ", received from " << _from.address().to_string() << ":" << dec << _from.port();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
catch (...)
|
|
|
|
{
|
|
|
|
clog(NodeTableWarn) << "Exception processing message from " << _from.address().to_string() << ":" << _from.port();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void NodeTable::doCheckEvictions(boost::system::error_code const& _ec)
|
|
|
|
{
|
|
|
|
if (_ec || !m_socketPointer->isOpen())
|
|
|
|
return;
|
|
|
|
|
|
|
|
auto self(shared_from_this());
|
|
|
|
m_evictionCheckTimer.expires_from_now(c_evictionCheckInterval);
|
|
|
|
m_evictionCheckTimer.async_wait([this, self](boost::system::error_code const& _ec)
|
|
|
|
{
|
|
|
|
if (_ec)
|
|
|
|
return;
|
|
|
|
|
|
|
|
bool evictionsRemain = false;
|
|
|
|
list<shared_ptr<NodeEntry>> drop;
|
|
|
|
{
|
|
|
|
Guard ln(x_nodes);
|
|
|
|
Guard le(x_evictions);
|
|
|
|
for (auto& e: m_evictions)
|
|
|
|
if (chrono::steady_clock::now() - e.first.second > c_reqTimeout)
|
|
|
|
if (m_nodes.count(e.second))
|
|
|
|
drop.push_back(m_nodes[e.second]);
|
|
|
|
evictionsRemain = m_evictions.size() - drop.size() > 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
drop.unique();
|
|
|
|
for (auto n: drop)
|
|
|
|
dropNode(n);
|
|
|
|
|
|
|
|
if (evictionsRemain)
|
|
|
|
doCheckEvictions(boost::system::error_code());
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
void NodeTable::doRefreshBuckets(boost::system::error_code const& _ec)
|
|
|
|
{
|
|
|
|
if (_ec)
|
|
|
|
return;
|
|
|
|
|
|
|
|
clog(NodeTableNote) << "refreshing buckets";
|
|
|
|
bool connected = m_socketPointer->isOpen();
|
|
|
|
bool refreshed = false;
|
|
|
|
if (connected)
|
|
|
|
{
|
|
|
|
Guard l(x_state);
|
|
|
|
for (auto& d: m_state)
|
|
|
|
if (chrono::steady_clock::now() - d.modified > c_bucketRefresh)
|
|
|
|
{
|
|
|
|
d.touch();
|
|
|
|
while (!d.nodes.empty())
|
|
|
|
{
|
|
|
|
auto n = d.nodes.front();
|
|
|
|
if (auto p = n.lock())
|
|
|
|
{
|
|
|
|
refreshed = true;
|
|
|
|
ping(p.get());
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
d.nodes.pop_front();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned nextRefresh = connected ? (refreshed ? 200 : c_bucketRefresh.count()*1000) : 10000;
|
|
|
|
auto runcb = [this](boost::system::error_code const& error) { doRefreshBuckets(error); };
|
|
|
|
m_bucketRefreshTimer.expires_from_now(boost::posix_time::milliseconds(nextRefresh));
|
|
|
|
m_bucketRefreshTimer.async_wait(runcb);
|
|
|
|
}
|
|
|
|
|