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/*
This file is part of cpp-ethereum.
cpp-ethereum is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
cpp-ethereum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file Miner.h
* @author Alex Leverington <nessence@gmail.com>
* @author Gav Wood <i@gavwood.com>
* @date 2014
*/
#pragma once
#include <thread>
#include <list>
#include <atomic>
#include <libethential/Common.h>
#include <libethcore/CommonEth.h>
#include "State.h"
namespace eth
{
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/**
* @brief Describes the progress of a mining operation.
*/
struct MineProgress
{
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double requirement; ///< The PoW requirement - as the second logarithm of the minimum acceptable hash.
double best; ///< The PoW achievement - as the second logarithm of the minimum found hash.
double current; ///< The most recent PoW achievement - as the second logarithm of the presently found hash.
uint hashes; ///< Total number of hashes computed.
uint ms; ///< Total number of milliseconds of mining thus far.
};
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/**
* @brief Class for hosting one or more Miners.
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* @warning Must be implemented in a threadsafe manner since it will be called from multiple
* miner threads.
*/
class MinerHost
{
public:
virtual void setupState(State& _s) = 0; ///< Reset the given State object to the one that should be being mined.
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virtual void onProgressed() {} ///< Called once some progress has been made.
virtual void onComplete() {} ///< Called once a block is found.
virtual bool turbo() const = 0; ///< @returns true iff the Miner should mine as fast as possible.
virtual bool force() const = 0; ///< @returns true iff the Miner should mine regardless of the number of transactions.
};
/**
* @brief Implements Miner.
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* To begin mining, use start() & stop(). restart() can be used to reset the mining and set up the
* State object according to the host. Use isRunning() to determine if the miner has been start()ed.
* Use isComplete() to determine if the miner has finished mining.
*
* blockData() can be used to retrieve the complete block, ready for insertion into the BlockChain.
*
* Information on the mining can be queried through miningProgress() and miningHistory().
* @threadsafe
* @todo signal from child->parent thread to wait on exit; refactor redundant dagger/miner stats
*/
class Miner
{
public:
/// Constructor. Starts miner.
Miner(MinerHost* _host, unsigned _id = 0);
/// Destructor. Stops miner.
~Miner() { stop(); }
/// Start mining.
void start();
/// Stop mining.
void stop();
/// Restart mining (and start if not already running).
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void restart() { start(); m_miningStatus = Preparing; }
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/// @returns true iff the mining has been start()ed. It may still not be actually mining, depending on the host's turbo() & force().
bool isRunning() { return !!m_work; }
/// @returns true if mining is complete.
bool isComplete() const { return m_miningStatus == Mined; }
/// @returns the internal State object.
bytes const& blockData() { return m_mineState.blockData(); }
/// Check the progress of the mining.
MineProgress miningProgress() const { Guard l(x_mineInfo); return m_mineProgress; }
/// Get and clear the mining history.
std::list<MineInfo> miningHistory() { Guard l(x_mineInfo); auto ret = m_mineHistory; m_mineHistory.clear(); return ret; }
private:
/// Do some work on the mining.
void work();
MinerHost* m_host; ///< Our host.
unsigned m_id; ///< Our identity;
std::mutex x_work; ///< Mutex protecting the creation of the work thread.
std::unique_ptr<std::thread> m_work; ///< The work thread.
bool m_stop = false; ///< Stop working?
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enum MiningStatus { Preparing, Mining, Mined, Stopping, Stopped };
MiningStatus m_miningStatus = Preparing;///< TODO: consider mutex/atomic variable.
State m_mineState; ///< The state on which we are mining, generally equivalent to m_postMine.
mutable unsigned m_pendingCount = 0; ///< How many pending transactions are there in m_mineState?
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mutable std::mutex x_mineInfo; ///< Lock for the mining progress & history.
MineProgress m_mineProgress; ///< What's our progress?
std::list<MineInfo> m_mineHistory; ///< What the history of our mining?
};
}