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/*
This file is part of cpp-ethereum.
cpp-ethereum is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
cpp-ethereum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file AssemblyDebuggerControl.cpp
* @author Yann yann@ethdev.com
* @date 2014
* display opcode debugging.
*/
//These 2 includes should be at the top to avoid conflicts with macros defined in windows.h
//@todo fix this is solidity headers
#include <libsolidity/Token.h>
#include <libsolidity/Types.h>
#include <utility>
#include <QtConcurrent/QtConcurrent>
#include <QDebug>
#include <QQmlContext>
#include <QQmlApplicationEngine>
#include <QModelIndex>
#include <libdevcore/CommonJS.h>
#include <libethereum/Transaction.h>
#include "AssemblyDebuggerModel.h"
#include "AssemblyDebuggerControl.h"
#include "AppContext.h"
#include "DebuggingStateWrapper.h"
#include "QContractDefinition.h"
#include "QVariableDeclaration.h"
#include "ContractCallDataEncoder.h"
#include "CodeModel.h"
using namespace dev::eth;
using namespace dev::mix;
/// @todo Move this to QML
dev::u256 fromQString(QString const& _s)
{
return dev::jsToU256(_s.toStdString());
}
/// @todo Move this to QML
QString toQString(dev::u256 _value)
{
std::ostringstream s;
s << _value;
return QString::fromStdString(s.str());
}
AssemblyDebuggerControl::AssemblyDebuggerControl(AppContext* _context): Extension(_context, ExtensionDisplayBehavior::ModalDialog)
{
qRegisterMetaType<QVariableDefinition*>("QVariableDefinition*");
qRegisterMetaType<QVariableDefinitionList*>("QVariableDefinitionList*");
qRegisterMetaType<QList<QVariableDefinition*>>("QList<QVariableDefinition*>");
qRegisterMetaType<QList<QVariableDeclaration*>>("QList<QVariableDeclaration*>");
qRegisterMetaType<QVariableDeclaration*>("QVariableDeclaration*");
qRegisterMetaType<AssemblyDebuggerData>("AssemblyDebuggerData");
qRegisterMetaType<DebuggingStatusResult>("DebuggingStatusResult");
connect(this, SIGNAL(dataAvailable(bool, DebuggingStatusResult, QList<QVariableDefinition*>, QList<QObject*>, AssemblyDebuggerData)),
this, SLOT(updateGUI(bool, DebuggingStatusResult, QList<QVariableDefinition*>, QList<QObject*>, AssemblyDebuggerData)), Qt::QueuedConnection);
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_context->appEngine()->rootContext()->setContextProperty("debugModel", this);
m_modelDebugger = std::unique_ptr<AssemblyDebuggerModel>(new AssemblyDebuggerModel);
}
QString AssemblyDebuggerControl::contentUrl() const
{
return QStringLiteral("qrc:/qml/Debugger.qml");
}
QString AssemblyDebuggerControl::title() const
{
return QApplication::tr("debugger");
}
void AssemblyDebuggerControl::start() const
{
}
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void AssemblyDebuggerControl::debugDeployment()
{
deployContract();
}
void AssemblyDebuggerControl::debugState(QObject* _state)
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{
/*
QString functionId = _transaction->property("functionId").toString();
u256 value = fromQString(_transaction->property("value").toString());
u256 gas = fromQString(_transaction->property("gas").toString());
u256 gasPrice = fromQString(_transaction->property("gasPrice").toString());
QVariantMap params = _transaction->property("parameters").toMap();
TransactionSettings transaction(functionId, value, gas, gasPrice);
for (auto p = params.cbegin(); p != params.cend(); ++p)
transaction.parameterValues.insert(std::make_pair(p.key(), fromQString(p.value().toString())));
runTransaction(transaction);
*/
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}
void AssemblyDebuggerControl::resetState()
{
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m_modelDebugger->resetState();
m_ctx->displayMessageDialog(QApplication::tr("State status"), QApplication::tr("State reseted ... need to redeploy contract"));
}
void AssemblyDebuggerControl::callContract(TransactionSettings _tr, dev::Address _contract)
{
auto compilerRes = m_ctx->codeModel()->code();
if (!compilerRes->successfull())
m_ctx->displayMessageDialog("debugger","compilation failed");
else
{
ContractCallDataEncoder c;
QContractDefinition const* contractDef = compilerRes->contract();
QFunctionDefinition* f = nullptr;
for (int k = 0; k < contractDef->functionsList().size(); k++)
{
if (contractDef->functionsList().at(k)->name() == _tr.functionId)
{
f = contractDef->functionsList().at(k);
break;
}
}
if (!f)
m_ctx->displayMessageDialog(QApplication::tr("debugger"), QApplication::tr("function not found. Please redeploy this contract."));
else
{
c.encode(f->index());
for (int k = 0; k < f->parametersList().size(); k++)
{
QVariableDeclaration* var = (QVariableDeclaration*)f->parametersList().at(k);
c.encode(var, _tr.parameterValues[var->name()]);
}
DebuggingContent debuggingContent = m_modelDebugger->callContract(_contract, c.encodedData(), _tr);
debuggingContent.returnParameters = c.decode(f->returnParameters(), debuggingContent.returnValue);
finalizeExecution(debuggingContent);
}
}
}
void AssemblyDebuggerControl::deployContract()
{
auto compilerRes = m_ctx->codeModel()->code();
if (!compilerRes->successfull())
emit dataAvailable(false, DebuggingStatusResult::Compilationfailed);
else
{
m_previousDebugResult = m_modelDebugger->deployContract(compilerRes->bytes());
finalizeExecution(m_previousDebugResult);
}
}
void AssemblyDebuggerControl::finalizeExecution(DebuggingContent _debuggingContent)
{
//we need to wrap states in a QObject before sending to QML.
QList<QObject*> wStates;
for(int i = 0; i < _debuggingContent.machineStates.size(); i++)
{
QPointer<DebuggingStateWrapper> s(new DebuggingStateWrapper(_debuggingContent.executionCode, _debuggingContent.executionData.toBytes()));
s->setState(_debuggingContent.machineStates.at(i));
wStates.append(s);
}
AssemblyDebuggerData code = DebuggingStateWrapper::getHumanReadableCode(_debuggingContent.executionCode);
emit dataAvailable(true, DebuggingStatusResult::Ok, _debuggingContent.returnParameters, wStates, code);
}
void AssemblyDebuggerControl::updateGUI(bool _success, DebuggingStatusResult const& _reason, QList<QVariableDefinition*> const& _returnParam, QList<QObject*> const& _wStates, AssemblyDebuggerData const& _code)
{
Q_UNUSED(_reason);
if (_success)
{
m_appEngine->rootContext()->setContextProperty("debugStates", QVariant::fromValue(_wStates));
m_appEngine->rootContext()->setContextProperty("humanReadableExecutionCode", QVariant::fromValue(std::get<0>(_code)));
m_appEngine->rootContext()->setContextProperty("bytesCodeMapping", QVariant::fromValue(std::get<1>(_code)));
m_appEngine->rootContext()->setContextProperty("contractCallReturnParameters", QVariant::fromValue(new QVariableDefinitionList(_returnParam)));
this->addContentOn(this);
}
else
m_ctx->displayMessageDialog(QApplication::tr("debugger"), QApplication::tr("compilation failed"));
}
void AssemblyDebuggerControl::runTransaction(TransactionSettings const& _tr)
{
callContract(_tr, m_previousDebugResult.contractAddress);
}