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/*
This file is part of cpp-ethereum.
cpp-ethereum is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
cpp-ethereum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file Common.h
* @author Gav Wood <i@gavwood.com>
* @date 2014
*
* Very common stuff (i.e. that every other header needs except vector_ref.h).
*/
#pragma once
// way to many unsigned to size_t warnings in 32 bit build
#ifdef _M_IX86
#pragma warning(disable:4244)
#endif
#ifdef _MSC_VER
#define _ALLOW_KEYWORD_MACROS
#define noexcept throw()
#endif
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#include <map>
#include <unordered_map>
#include <vector>
#include <set>
#include <unordered_set>
#include <functional>
#include <string>
#include <chrono>
#include <boost/current_function.hpp>
#include <boost/functional/hash.hpp>
#pragma warning(push)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-parameter"
#include <boost/version.hpp>
#if (BOOST_VERSION == 105800)
#include "boost_multiprecision_number_compare_bug_workaround.hpp"
#endif
#include <boost/multiprecision/cpp_int.hpp>
#pragma warning(pop)
#pragma GCC diagnostic pop
#include "vector_ref.h"
// CryptoPP defines byte in the global namespace, so must we.
using byte = uint8_t;
// Quote a given token stream to turn it into a string.
#define DEV_QUOTED_HELPER(s) #s
#define DEV_QUOTED(s) DEV_QUOTED_HELPER(s)
#define DEV_IGNORE_EXCEPTIONS(X) try { X; } catch (...) {}
#define DEV_IF_NO_ELSE(X) if(!(X)){}else
namespace dev
{
extern char const* Version;
static const std::string EmptyString;
// Binary data types.
using bytes = std::vector<byte>;
using bytesRef = vector_ref<byte>;
using bytesConstRef = vector_ref<byte const>;
// Numeric types.
using bigint = boost::multiprecision::number<boost::multiprecision::cpp_int_backend<>>;
using u64 = boost::multiprecision::number<boost::multiprecision::cpp_int_backend<64, 64, boost::multiprecision::unsigned_magnitude, boost::multiprecision::unchecked, void>>;
using u128 = boost::multiprecision::number<boost::multiprecision::cpp_int_backend<128, 128, boost::multiprecision::unsigned_magnitude, boost::multiprecision::unchecked, void>>;
using u256 = boost::multiprecision::number<boost::multiprecision::cpp_int_backend<256, 256, boost::multiprecision::unsigned_magnitude, boost::multiprecision::unchecked, void>>;
using s256 = boost::multiprecision::number<boost::multiprecision::cpp_int_backend<256, 256, boost::multiprecision::signed_magnitude, boost::multiprecision::unchecked, void>>;
using u160 = boost::multiprecision::number<boost::multiprecision::cpp_int_backend<160, 160, boost::multiprecision::unsigned_magnitude, boost::multiprecision::unchecked, void>>;
using s160 = boost::multiprecision::number<boost::multiprecision::cpp_int_backend<160, 160, boost::multiprecision::signed_magnitude, boost::multiprecision::unchecked, void>>;
using u512 = boost::multiprecision::number<boost::multiprecision::cpp_int_backend<512, 512, boost::multiprecision::unsigned_magnitude, boost::multiprecision::unchecked, void>>;
using u256s = std::vector<u256>;
using u160s = std::vector<u160>;
using u256Set = std::set<u256>;
using u160Set = std::set<u160>;
extern const u256 UndefinedU256;
// Map types.
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using StringMap = std::map<std::string, std::string>;
using BytesMap = std::map<bytes, bytes>;
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using u256Map = std::map<u256, u256>;
using HexMap = std::map<bytes, bytes>;
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// Hash types.
using StringHashMap = std::unordered_map<std::string, std::string>;
using u256HashMap = std::unordered_map<u256, u256>;
// String types.
using strings = std::vector<std::string>;
// Fixed-length string types.
using string32 = std::array<char, 32>;
static const string32 ZeroString32 = {{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }};
// Null/Invalid values for convenience.
static const u256 Invalid256 = ~(u256)0;
static const bytes NullBytes;
static const std::map<u256, u256> EmptyMapU256U256;
/// Interprets @a _u as a two's complement signed number and returns the resulting s256.
inline s256 u2s(u256 _u)
{
static const bigint c_end = bigint(1) << 256;
if (boost::multiprecision::bit_test(_u, 255))
return s256(-(c_end - _u));
else
return s256(_u);
}
/// @returns the two's complement signed representation of the signed number _u.
inline u256 s2u(s256 _u)
{
static const bigint c_end = bigint(1) << 256;
if (_u >= 0)
return u256(_u);
else
return u256(c_end + _u);
}
/// @returns the smallest n >= 0 such that (1 << n) >= _x
inline unsigned int toLog2(u256 _x)
{
unsigned ret;
for (ret = 0; _x >>= 1; ++ret) {}
return ret;
}
/// @returns the absolute distance between _a and _b.
template <class N>
inline N diff(N const& _a, N const& _b)
{
return std::max(_a, _b) - std::min(_a, _b);
}
/// RAII utility class whose destructor calls a given function.
class ScopeGuard
{
public:
ScopeGuard(std::function<void(void)> _f): m_f(_f) {}
~ScopeGuard() { m_f(); }
private:
std::function<void(void)> m_f;
};
/// Inheritable for classes that have invariants.
class HasInvariants
{
public:
/// Reimplement to specify the invariants.
virtual bool invariants() const = 0;
};
/// RAII checker for invariant assertions.
class InvariantChecker
{
public:
InvariantChecker(HasInvariants* _this, char const* _fn, char const* _file, int _line): m_this(_this), m_function(_fn), m_file(_file), m_line(_line) { checkInvariants(); }
~InvariantChecker() { checkInvariants(); }
private:
/// Check invariants are met, throw if not.
void checkInvariants() const;
HasInvariants const* m_this;
char const* m_function;
char const* m_file;
int m_line;
};
/// Scope guard for invariant check in a class derived from HasInvariants.
#if ETH_DEBUG
#define DEV_INVARIANT_CHECK { ::dev::InvariantChecker __dev_invariantCheck(this, BOOST_CURRENT_FUNCTION, __FILE__, __LINE__); }
#else
#define DEV_INVARIANT_CHECK (void)0;
#endif
/// Simple scope-based timer helper.
class TimerHelper
{
public:
TimerHelper(std::string const& _id, unsigned _msReportWhenGreater = 0): m_t(std::chrono::high_resolution_clock::now()), m_id(_id), m_ms(_msReportWhenGreater) {}
~TimerHelper();
private:
std::chrono::high_resolution_clock::time_point m_t;
std::string m_id;
unsigned m_ms;
};
class Timer
{
public:
Timer() { restart(); }
std::chrono::high_resolution_clock::duration duration() const { return std::chrono::high_resolution_clock::now() - m_t; }
double elapsed() const { return std::chrono::duration_cast<std::chrono::microseconds>(duration()).count() / 1000000.0; }
void restart() { m_t = std::chrono::high_resolution_clock::now(); }
private:
std::chrono::high_resolution_clock::time_point m_t;
};
#define DEV_TIMED(S) for (::std::pair<::dev::TimerHelper, bool> __eth_t(S, true); __eth_t.second; __eth_t.second = false)
#define DEV_TIMED_SCOPE(S) ::dev::TimerHelper __eth_t(S)
#if WIN32
#define DEV_TIMED_FUNCTION DEV_TIMED_SCOPE(__FUNCSIG__)
#else
#define DEV_TIMED_FUNCTION DEV_TIMED_SCOPE(__PRETTY_FUNCTION__)
#endif
#define DEV_TIMED_ABOVE(S, MS) for (::std::pair<::dev::TimerHelper, bool> __eth_t(::dev::TimerHelper(S, MS), true); __eth_t.second; __eth_t.second = false)
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#define DEV_TIMED_SCOPE_ABOVE(S, MS) ::dev::TimerHelper __eth_t(S, MS)
#if WIN32
#define DEV_TIMED_FUNCTION_ABOVE(MS) DEV_TIMED_SCOPE_ABOVE(__FUNCSIG__, MS)
#else
#define DEV_TIMED_FUNCTION_ABOVE(MS) DEV_TIMED_SCOPE_ABOVE(__PRETTY_FUNCTION__, MS)
#endif
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enum class WithExisting: int
{
Trust = 0,
Verify,
Kill
};
}
namespace std
{
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inline dev::WithExisting max(dev::WithExisting _a, dev::WithExisting _b)
{
return static_cast<dev::WithExisting>(max(static_cast<int>(_a), static_cast<int>(_b)));
}
template <> struct hash<dev::u256>
{
size_t operator()(dev::u256 const& _a) const
{
unsigned size = _a.backend().size();
auto limbs = _a.backend().limbs();
return boost::hash_range(limbs, limbs + size);
}
};
}