/*
This file is part of cpp - ethereum .
cpp - ethereum is free software : you can redistribute it and / or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation , either version 3 of the License , or
( at your option ) any later version .
cpp - ethereum is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with cpp - ethereum . If not , see < http : //www.gnu.org/licenses/>.
*/
/** @file EthereumHost.h
* @ author Gav Wood < i @ gavwood . com >
* @ date 2014
*/
# pragma once
# include <mutex>
# include <map>
# include <vector>
# include <set>
# include <memory>
# include <utility>
# include <thread>
# include <libdevcore/Guards.h>
# include <libdevcore/Worker.h>
# include "HostCapability.h"
namespace ba = boost : : asio ;
namespace bi = boost : : asio : : ip ;
namespace dev
{
class RLPStream ;
namespace p2p
{
struct NetworkPreferences
{
NetworkPreferences ( unsigned short p = 30303 , std : : string i = std : : string ( ) , bool u = true , bool l = false ) : listenPort ( p ) , publicIP ( i ) , upnp ( u ) , localNetworking ( l ) { }
unsigned short listenPort = 30303 ;
std : : string publicIP ;
bool upnp = true ;
bool localNetworking = false ;
} ;
/**
* @ brief The Host class
* Capabilities should be registered prior to startNetwork , since m_capabilities is not thread - safe .
*/
class Host : public Worker
{
friend class Session ;
friend class HostCapabilityFace ;
public :
/// Start server, listening for connections on the given port.
Host ( std : : string const & _clientVersion , NetworkPreferences const & _n = NetworkPreferences ( ) , bool _start = false ) ;
/// Will block on network process events.
virtual ~ Host ( ) ;
/// Closes all peers.
void disconnectPeers ( ) ;
/// Basic peer network protocol version.
unsigned protocolVersion ( ) const ;
/// Register a peer-capability; all new peer connections will have this capability.
template < class T > std : : shared_ptr < T > registerCapability ( T * _t ) { _t - > m_host = this ; auto ret = std : : shared_ptr < T > ( _t ) ; m_capabilities [ T : : staticName ( ) ] = ret ; return ret ; }
bool haveCapability ( std : : string const & _name ) const { return m_capabilities . count ( _name ) ! = 0 ; }
std : : vector < std : : string > caps ( ) const { std : : vector < std : : string > ret ; for ( auto const & i : m_capabilities ) ret . push_back ( i . first ) ; return ret ; }
template < class T > std : : shared_ptr < T > cap ( ) const { try { return std : : static_pointer_cast < T > ( m_capabilities . at ( T : : staticName ( ) ) ) ; } catch ( . . . ) { return nullptr ; } }
/// Connect to a peer explicitly.
static std : : string pocHost ( ) ;
void connect ( std : : string const & _addr , unsigned short _port = 30303 ) noexcept ;
void connect ( bi : : tcp : : endpoint const & _ep ) ;
/// @returns true iff we have the a peer of the given id.
bool havePeer ( h512 _id ) const ;
/// Set ideal number of peers.
void setIdealPeerCount ( unsigned _n ) { m_idealPeerCount = _n ; }
/// Get peer information.
std : : vector < PeerInfo > peers ( bool _updatePing = false ) const ;
/// Get number of peers connected; equivalent to, but faster than, peers().size().
size_t peerCount ( ) const { Guard l ( x_peers ) ; return m_peers . size ( ) ; }
/// Ping the peers, to update the latency information.
void pingAll ( ) ;
/// Get the port we're listening on currently.
unsigned short listenPort ( ) const { return m_public . port ( ) ; }
/// Serialise the set of known peers.
bytes savePeers ( ) const ;
/// Deserialise the data and populate the set of known peers.
void restorePeers ( bytesConstRef _b ) ;
void setNetworkPreferences ( NetworkPreferences const & _p ) { stop ( ) ; m_netPrefs = _p ; start ( ) ; }
void start ( ) ;
void stop ( ) ;
bool isStarted ( ) const { return isWorking ( ) ; }
h512 id ( ) const { return m_id ; }
void registerPeer ( std : : shared_ptr < Session > _s , std : : vector < std : : string > const & _caps ) ;
private :
/// Called when the session has provided us with a new peer we can connect to.
void noteNewPeers ( ) { }
void seal ( bytes & _b ) ;
void populateAddresses ( ) ;
void determinePublic ( std : : string const & _publicAddress , bool _upnp ) ;
void ensureAccepting ( ) ;
void growPeers ( ) ;
void prunePeers ( ) ;
/// Conduct I/O, polling, syncing, whatever.
/// Ideally all time-consuming I/O is done in a background thread or otherwise asynchronously, but you get this call every 100ms or so anyway.
/// This won't touch alter the blockchain.
virtual void doWork ( ) ;
std : : map < h512 , bi : : tcp : : endpoint > potentialPeers ( ) ;
std : : string m_clientVersion ;
NetworkPreferences m_netPrefs ;
static const int NetworkStopped = - 1 ;
int m_listenPort = NetworkStopped ;
ba : : io_service m_ioService ;
bi : : tcp : : acceptor m_acceptor ;
bi : : tcp : : socket m_socket ;
UPnP * m_upnp = nullptr ;
bi : : tcp : : endpoint m_public ;
h512 m_id ;
mutable std : : mutex x_peers ;
mutable std : : map < h512 , std : : weak_ptr < Session > > m_peers ; // mutable because we flush zombie entries (null-weakptrs) as regular maintenance from a const method.
std : : map < h512 , std : : pair < bi : : tcp : : endpoint , unsigned > > m_incomingPeers ; // TODO: does this need a lock?
std : : vector < h512 > m_freePeers ;
std : : chrono : : steady_clock : : time_point m_lastPeersRequest ;
unsigned m_idealPeerCount = 5 ;
std : : vector < bi : : address_v4 > m_addresses ;
std : : vector < bi : : address_v4 > m_peerAddresses ;
std : : map < std : : string , std : : shared_ptr < HostCapabilityFace > > m_capabilities ;
bool m_accepting = false ;
} ;
}
}