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UI changes on status panel

cl-refactor
yann300 10 years ago
parent
commit
3de1ab95b0
  1. 46
      mix/qml/StatusPane.qml

46
mix/qml/StatusPane.qml

@ -187,25 +187,32 @@ Rectangle {
else
width = undefined
}
}
Button
{
anchors.fill: parent
id: toolTip
action: toolTipInfo
text: ""
z: 3;
style:
ButtonStyle {
background:Rectangle {
color: "transparent"
}
Button
{
anchors.fill: parent
id: toolTip
action: toolTipInfo
text: ""
z: 3;
style:
ButtonStyle {
background:Rectangle {
color: "transparent"
}
MouseArea {
anchors.fill: parent
onClicked: {
}
MouseArea {
anchors.fill: parent
onClicked: {
var globalCoord = goToLineBtn.mapToItem(statusContainer, 0, 0);
if (mouseX > globalCoord.x
&& mouseX < globalCoord.x + goToLineBtn.width
&& mouseY > globalCoord.y
&& mouseY < globalCoord.y + goToLineBtn.height)
goToCompilationError.trigger(goToLineBtn);
else
logsContainer.toggle();
}
}
}
}
@ -240,13 +247,13 @@ Rectangle {
background: Rectangle {
color: "transparent"
Image {
Image {
source: "qrc:/qml/img/warningicon.png"
height: 30
width: 30
sourceSize.width: 30
sourceSize.height: 30
anchors.centerIn: parent
sourceSize.height: 30
anchors.centerIn: parent
}
}
}
@ -335,7 +342,6 @@ Rectangle {
function move()
{
var statusGlobalCoord = status.mapToItem(null, 0, 0);
console.log("ddd " + statusGlobalCoord.x);
logsContainer.x = statusGlobalCoord.x - logPane.contentXPos
logsShadow.x = statusGlobalCoord.x - logPane.contentXPos
logsShadow.z = 1

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