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Merge pull request #1288 from ethereum/p2p

Reduce log verbosity. Fix typo for 'recving ack' error.
cl-refactor
Gav Wood 10 years ago
parent
commit
4cd9c4d4b5
  1. 18
      libp2p/NodeTable.cpp
  2. 5
      libp2p/NodeTable.h
  3. 10
      libp2p/RLPxHandshake.cpp

18
libp2p/NodeTable.cpp

@ -97,7 +97,7 @@ shared_ptr<NodeEntry> NodeTable::addNode(Node const& _node)
m_socketPointer->send(p);
// TODO p2p: rename to p2p.nodes.pending, add p2p.nodes.add event (when pong is received)
clog(NodeTableNote) << "p2p.nodes.add " << _node.id.abridged();
clog(NodeTableUpdate) << "p2p.nodes.add " << _node.id.abridged();
if (m_nodeEventHandler)
m_nodeEventHandler->appendEvent(_node.id, NodeEntryAdded);
@ -159,7 +159,7 @@ void NodeTable::discover(NodeId _node, unsigned _round, shared_ptr<set<shared_pt
if (_round == s_maxSteps)
{
clog(NodeTableNote) << "Terminating discover after " << _round << " rounds.";
clog(NodeTableEvent) << "Terminating discover after " << _round << " rounds.";
return;
}
else if(!_round && !_tried)
@ -180,7 +180,7 @@ void NodeTable::discover(NodeId _node, unsigned _round, shared_ptr<set<shared_pt
if (tried.empty())
{
clog(NodeTableNote) << "Terminating discover after " << _round << " rounds.";
clog(NodeTableEvent) << "Terminating discover after " << _round << " rounds.";
return;
}
@ -308,7 +308,7 @@ void NodeTable::noteActiveNode(Public const& _pubk, bi::udp::endpoint const& _en
if (_pubk == m_node.address())
return;
clog(NodeTableNote) << "Noting active node:" << _pubk.abridged() << _endpoint.address().to_string() << ":" << _endpoint.port();
clog(NodeTableConnect) << "Noting active node:" << _pubk.abridged() << _endpoint.address().to_string() << ":" << _endpoint.port();
shared_ptr<NodeEntry> node(addNode(_pubk, _endpoint, bi::tcp::endpoint(_endpoint.address(), _endpoint.port())));
@ -361,7 +361,7 @@ void NodeTable::dropNode(shared_ptr<NodeEntry> _n)
m_nodes.erase(_n->id);
}
clog(NodeTableNote) << "p2p.nodes.drop " << _n->id.abridged();
clog(NodeTableUpdate) << "p2p.nodes.drop " << _n->id.abridged();
if (m_nodeEventHandler)
m_nodeEventHandler->appendEvent(_n->id, NodeEntryRemoved);
}
@ -376,7 +376,7 @@ void NodeTable::onReceived(UDPSocketFace*, bi::udp::endpoint const& _from, bytes
// h256 + Signature + type + RLP (smallest possible packet is empty neighbours packet which is 3 bytes)
if (_packet.size() < h256::size + Signature::size + 1 + 3)
{
clog(NodeTableMessageSummary) << "Invalid Message size from " << _from.address().to_string() << ":" << _from.port();
clog(NodeTableWarn) << "Invalid Message size from " << _from.address().to_string() << ":" << _from.port();
return;
}
@ -384,7 +384,7 @@ void NodeTable::onReceived(UDPSocketFace*, bi::udp::endpoint const& _from, bytes
h256 hashSigned(sha3(hashedBytes));
if (!_packet.cropped(0, h256::size).contentsEqual(hashSigned.asBytes()))
{
clog(NodeTableMessageSummary) << "Invalid Message hash from " << _from.address().to_string() << ":" << _from.port();
clog(NodeTableWarn) << "Invalid Message hash from " << _from.address().to_string() << ":" << _from.port();
return;
}
@ -396,7 +396,7 @@ void NodeTable::onReceived(UDPSocketFace*, bi::udp::endpoint const& _from, bytes
Public nodeid(dev::recover(*(Signature const*)sigBytes.data(), sha3(signedBytes)));
if (!nodeid)
{
clog(NodeTableMessageSummary) << "Invalid Message signature from " << _from.address().to_string() << ":" << _from.port();
clog(NodeTableWarn) << "Invalid Message signature from " << _from.address().to_string() << ":" << _from.port();
return;
}
@ -516,7 +516,7 @@ void NodeTable::doRefreshBuckets(boost::system::error_code const& _ec)
if (_ec)
return;
clog(NodeTableNote) << "refreshing buckets";
clog(NodeTableEvent) << "refreshing buckets";
bool connected = m_socketPointer->isOpen();
bool refreshed = false;
if (connected)

5
libp2p/NodeTable.h

@ -411,8 +411,11 @@ struct Neighbours: RLPXDatagram<Neighbours>
struct NodeTableWarn: public LogChannel { static const char* name() { return "!P!"; } static const int verbosity = 0; };
struct NodeTableNote: public LogChannel { static const char* name() { return "*P*"; } static const int verbosity = 1; };
struct NodeTableMessageSummary: public LogChannel { static const char* name() { return "-P-"; } static const int verbosity = 2; };
struct NodeTableConnect: public LogChannel { static const char* name() { return "+P+"; } static const int verbosity = 10; };
struct NodeTableMessageDetail: public LogChannel { static const char* name() { return "=P="; } static const int verbosity = 5; };
struct NodeTableConnect: public LogChannel { static const char* name() { return "+P+"; } static const int verbosity = 10; };
struct NodeTableEvent: public LogChannel { static const char* name() { return "+P+"; } static const int verbosity = 10; };
struct NodeTableTimer: public LogChannel { static const char* name() { return "+P+"; } static const int verbosity = 10; };
struct NodeTableUpdate: public LogChannel { static const char* name() { return "+P+"; } static const int verbosity = 10; };
struct NodeTableTriviaSummary: public LogChannel { static const char* name() { return "-P-"; } static const int verbosity = 10; };
struct NodeTableTriviaDetail: public LogChannel { static const char* name() { return "=P="; } static const int verbosity = 11; };
struct NodeTableAllDetail: public LogChannel { static const char* name() { return "=P="; } static const int verbosity = 13; };

10
libp2p/RLPxHandshake.cpp

@ -98,7 +98,7 @@ void RLPXHandshake::readAuth()
}
else
{
clog(NetWarn) << "p2p.connect.egress recving auth decrypt failed for" << m_socket->remoteEndpoint();
clog(NetConnect) << "p2p.connect.ingress recving auth decrypt failed for" << m_socket->remoteEndpoint();
m_nextState = Error;
transition();
}
@ -122,7 +122,7 @@ void RLPXHandshake::readAck()
}
else
{
clog(NetWarn) << "p2p.connect.egress recving ack decrypt failed for " << m_socket->remoteEndpoint();
clog(NetConnect) << "p2p.connect.egress recving ack decrypt failed for " << m_socket->remoteEndpoint();
m_nextState = Error;
transition();
}
@ -162,11 +162,7 @@ void RLPXHandshake::transition(boost::system::error_code _ech)
else if (m_nextState == WriteHello)
{
m_nextState = ReadHello;
if (m_originated)
clog(NetConnect) << "p2p.connect.egress sending capabilities handshake";
else
clog(NetConnect) << "p2p.connect.ingress sending capabilities handshake";
clog(NetConnect) << (m_originated ? "p2p.connect.egress" : "p2p.connect.ingress") << "sending capabilities handshake";
/// This pointer will be freed if there is an error otherwise
/// it will be passed to Host which will take ownership.

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