/// Execute all transactions within a given block.
/// @returns the additional total difficulty.
@ -229,7 +229,8 @@ private:
Overlaym_db;///< Our overlay for the state tree.
TrieDB<Address,Overlay>m_state;///< Our state tree, as an Overlay DB.
std::map<h256,Transaction>m_transactions;///< The current list of transactions that we've included in the state.
Transactionsm_transactions;///< The current list of transactions that we've included in the state.
std::set<h256>m_transactionSet;///< The set of transaction hashes that we've included in the state.
mutablestd::map<Address,AddressState>m_cache;///< Our address cache. This stores the states of each address that has (or at least might have) been changed.