/// Sets m_currentBlock to a clean state, (i.e. no change from m_previousBlock).
voidresetCurrent();
@ -332,7 +332,6 @@ private:
TrieDB<Address,OverlayDB>m_state;///< Our state tree, as an OverlayDB DB.
std::vector<TransactionReceipt>m_transactions;///< The current list of transactions that we've included in the state.
std::set<h256>m_transactionSet;///< The set of transaction hashes that we've included in the state.
// GenericTrieDB<OverlayDB> m_transactionManifest; ///< The transactions trie; saved from the last commitToMine, or invalid/empty if commitToMine was never called.
OverlayDBm_lastTx;
mutablestd::map<Address,AddressState>m_cache;///< Our address cache. This stores the states of each address that has (or at least might have) been changed.