Browse Source

Don't reschedule handshake timeout following completion or error.

cl-refactor
subtly 10 years ago
parent
commit
dd2462de27
  1. 25
      libp2p/RLPxHandshake.cpp

25
libp2p/RLPxHandshake.cpp

@ -134,8 +134,6 @@ void RLPXHandshake::readAck()
void RLPXHandshake::error()
{
m_idleTimer.cancel();
auto connected = m_socket->isConnected();
if (connected && !m_socket->remoteEndpoint().address().is_unspecified())
clog(NetP2PConnect) << "Disconnecting " << m_socket->remoteEndpoint() << " (Handshake Failed)";
@ -149,6 +147,9 @@ void RLPXHandshake::error()
void RLPXHandshake::transition(boost::system::error_code _ech)
{
// reset timeout
m_idleTimer.cancel();
if (_ech || m_nextState == Error || m_cancel)
{
clog(NetP2PConnect) << "Handshake Failed (I/O Error:" << _ech.message() << ")";
@ -270,6 +271,7 @@ void RLPXHandshake::transition(boost::system::error_code _ech)
{
RLP rlp(frame.cropped(1), RLP::ThrowOnFail | RLP::FailIfTooSmall);
m_host->startPeerSession(m_remote, rlp, m_io, m_socket);
return;
}
catch (std::exception const& _e)
{
@ -283,14 +285,17 @@ void RLPXHandshake::transition(boost::system::error_code _ech)
});
}
m_idleTimer.expires_from_now(c_timeout);
m_idleTimer.async_wait([this, self](boost::system::error_code const& _ec)
if (m_nextState != Error)
{
if (!_ec)
m_idleTimer.expires_from_now(c_timeout);
m_idleTimer.async_wait([this, self](boost::system::error_code const& _ec)
{
if (!m_socket->remoteEndpoint().address().is_unspecified())
clog(NetP2PConnect) << "Disconnecting " << m_socket->remoteEndpoint() << " (Handshake Timeout)";
cancel();
}
});
if (!_ec)
{
if (!m_socket->remoteEndpoint().address().is_unspecified())
clog(NetP2PConnect) << "Disconnecting " << m_socket->remoteEndpoint() << " (Handshake Timeout)";
cancel();
}
});
}
}

Loading…
Cancel
Save