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debug

cl-refactor
Vlad Gluhovsky 10 years ago
parent
commit
e000d36b3c
  1. 15
      libp2p/NodeTable.cpp
  2. 3
      libp2p/NodeTable.h

15
libp2p/NodeTable.cpp

@ -46,6 +46,7 @@ NodeTable::NodeTable(ba::io_service& _io, KeyPair const& _alias, NodeIPEndpoint
m_socket(new NodeSocket(_io, *this, (bi::udp::endpoint)m_node.endpoint)),
m_socketPointer(m_socket.get()),
m_timers(_io)
,m_debug_destroyed(false)
{
for (unsigned i = 0; i < s_bins; i++)
m_state[i].distance = i;
@ -67,8 +68,12 @@ NodeTable::NodeTable(ba::io_service& _io, KeyPair const& _alias, NodeIPEndpoint
NodeTable::~NodeTable()
{
m_timers.stop();
m_socketPointer->disconnect();
DEV_GUARDED(x_debug)
{
m_debug_destroyed = true;
m_timers.stop();
m_socketPointer->disconnect();
}
}
void NodeTable::processEvents()
@ -200,7 +205,11 @@ void NodeTable::doDiscover(NodeId _node, unsigned _round, shared_ptr<set<shared_
{
if (_ec)
clog(NodeTableWarn) << "Discovery timer canceled!";
doDiscover(_node, _round + 1, _tried);
if (!m_debug_destroyed)
DEV_GUARDED(x_debug)
if (!m_debug_destroyed)
doDiscover(_node, _round + 1, _tried);
});
}

3
libp2p/NodeTable.h

@ -265,6 +265,9 @@ private:
NodeSocket* m_socketPointer; ///< Set to m_socket.get(). Socket is created in constructor and disconnected in destructor to ensure access to pointer is safe.
DeadlineOps m_timers;
Mutex x_debug;
bool m_debug_destroyed;
};
inline std::ostream& operator<<(std::ostream& _out, NodeTable const& _nodeTable)

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