/* This file is part of cpp-ethereum. cpp-ethereum is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. cpp-ethereum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with cpp-ethereum. If not, see . */ /** @file UDP.h * @author Alex Leverington * @date 2014 */ #pragma once #include #include #include #include #include #include #include #include #include #include #include "Common.h" namespace ba = boost::asio; namespace bi = ba::ip; namespace dev { namespace p2p { struct RLPXWarn: public LogChannel { static const char* name(); static const int verbosity = 0; }; struct RLPXNote: public LogChannel { static const char* name(); static const int verbosity = 1; }; /** * UDP Datagram * @todo make data protected/functional */ class UDPDatagram { public: UDPDatagram(bi::udp::endpoint const& _ep): locus(_ep) {} UDPDatagram(bi::udp::endpoint const& _ep, bytes _data): data(_data), locus(_ep) {} bi::udp::endpoint const& endpoint() const { return locus; } bytes data; protected: bi::udp::endpoint locus; }; /** * @brief RLPX Datagram which can be signed. */ struct RLPXDatagramFace: public UDPDatagram { static uint32_t futureFromEpoch(std::chrono::seconds _sec) { return std::chrono::duration_cast((std::chrono::system_clock::now() + _sec).time_since_epoch()).count(); } static uint32_t secondsSinceEpoch() { return std::chrono::duration_cast((std::chrono::system_clock::now()).time_since_epoch()).count(); } static Public authenticate(bytesConstRef _sig, bytesConstRef _rlp); virtual uint8_t packetType() = 0; RLPXDatagramFace(bi::udp::endpoint const& _ep): UDPDatagram(_ep) {} virtual h256 sign(Secret const& _from); virtual void streamRLP(RLPStream&) const = 0; virtual void interpretRLP(bytesConstRef _bytes) = 0; }; template struct RLPXDatagram: public RLPXDatagramFace { RLPXDatagram(bi::udp::endpoint const& _ep): RLPXDatagramFace(_ep) {} static T fromBytesConstRef(bi::udp::endpoint const& _ep, bytesConstRef _bytes) { try { T t(_ep); t.interpretRLP(_bytes); return std::move(t); } catch(...) { T t(_ep); return std::move(t); } } uint8_t packetType() { return T::type; } }; /** * @brief Interface which UDPSocket will implement. */ struct UDPSocketFace { virtual bool send(UDPDatagram const& _msg) = 0; virtual void disconnect() = 0; }; /** * @brief Interface which a UDPSocket's owner must implement. */ struct UDPSocketEvents { virtual void onDisconnected(UDPSocketFace*) {}; virtual void onReceived(UDPSocketFace*, bi::udp::endpoint const& _from, bytesConstRef _packetData) = 0; }; /** * @brief UDP Interface * Handler must implement UDPSocketEvents. * * @todo multiple endpoints (we cannot advertise 0.0.0.0) * @todo decouple deque from UDPDatagram and add ref() to datagram for fire&forget */ template class UDPSocket: UDPSocketFace, public std::enable_shared_from_this> { public: enum { maxDatagramSize = MaxDatagramSize }; static_assert(maxDatagramSize < 65507, "UDP datagrams cannot be larger than 65507 bytes"); /// Create socket for specific endpoint. UDPSocket(ba::io_service& _io, UDPSocketEvents& _host, bi::udp::endpoint _endpoint): m_host(_host), m_endpoint(_endpoint), m_socket(_io) { m_started.store(false); m_closed.store(true); }; /// Create socket which listens to all ports. UDPSocket(ba::io_service& _io, UDPSocketEvents& _host, unsigned _port): m_host(_host), m_endpoint(bi::udp::v4(), _port), m_socket(_io) { m_started.store(false); m_closed.store(true); }; virtual ~UDPSocket() { disconnect(); } /// Socket will begin listening for and delivering packets void connect(); /// Send datagram. bool send(UDPDatagram const& _datagram); /// Returns if socket is open. bool isOpen() { return !m_closed; } /// Disconnect socket. void disconnect() { disconnectWithError(boost::asio::error::connection_reset); } protected: void doRead(); void doWrite(); void disconnectWithError(boost::system::error_code _ec); std::atomic m_started; ///< Atomically ensure connection is started once. Start cannot occur unless m_started is false. Managed by start and disconnectWithError. std::atomic m_closed; ///< Connection availability. UDPSocketEvents& m_host; ///< Interface which owns this socket. bi::udp::endpoint m_endpoint; ///< Endpoint which we listen to. Mutex x_sendQ; std::deque m_sendQ; ///< Queue for egress data. std::array m_recvData; ///< Buffer for ingress data. bi::udp::endpoint m_recvEndpoint; ///< Endpoint data was received from. bi::udp::socket m_socket; ///< Boost asio udp socket. Mutex x_socketError; ///< Mutex for error which can be set from host or IO thread. boost::system::error_code m_socketError; ///< Set when shut down due to error. }; template void UDPSocket::connect() { bool expect = false; if (!m_started.compare_exchange_strong(expect, true)) return; m_socket.open(bi::udp::v4()); try { m_socket.bind(m_endpoint); } catch (...) { m_socket.bind(bi::udp::endpoint(bi::udp::v4(), m_endpoint.port())); } // clear write queue so reconnect doesn't send stale messages Guard l(x_sendQ); m_sendQ.clear(); m_closed = false; doRead(); } template bool UDPSocket::send(UDPDatagram const& _datagram) { if (m_closed) return false; Guard l(x_sendQ); m_sendQ.push_back(_datagram); if (m_sendQ.size() == 1) doWrite(); return true; } template void UDPSocket::doRead() { if (m_closed) return; auto self(UDPSocket::shared_from_this()); m_socket.async_receive_from(boost::asio::buffer(m_recvData), m_recvEndpoint, [this, self](boost::system::error_code _ec, size_t _len) { if (m_closed) return disconnectWithError(_ec); if (_ec != boost::system::errc::success) clog(NetWarn) << "Receiving UDP message failed. " << _ec.value() << ":" << _ec.message(); if (_len) m_host.onReceived(this, m_recvEndpoint, bytesConstRef(m_recvData.data(), _len)); doRead(); }); } template void UDPSocket::doWrite() { if (m_closed) return; const UDPDatagram& datagram = m_sendQ[0]; auto self(UDPSocket::shared_from_this()); bi::udp::endpoint endpoint(datagram.endpoint()); m_socket.async_send_to(boost::asio::buffer(datagram.data), endpoint, [this, self, endpoint](boost::system::error_code _ec, std::size_t) { if (m_closed) return disconnectWithError(_ec); if (_ec != boost::system::errc::success) clog(NetWarn) << "Failed delivering UDP message. " << _ec.value() << ":" << _ec.message(); Guard l(x_sendQ); m_sendQ.pop_front(); if (m_sendQ.empty()) return; doWrite(); }); } template void UDPSocket::disconnectWithError(boost::system::error_code _ec) { // If !started and already stopped, shutdown has already occured. (EOF or Operation canceled) if (!m_started && m_closed && !m_socket.is_open() /* todo: veirfy this logic*/) return; assert(_ec); { // disconnect-operation following prior non-zero errors are ignored Guard l(x_socketError); if (m_socketError != boost::system::error_code()) return; m_socketError = _ec; } // TODO: (if non-zero error) schedule high-priority writes // prevent concurrent disconnect bool expected = true; if (!m_started.compare_exchange_strong(expected, false)) return; // set m_closed to true to prevent undeliverable egress messages bool wasClosed = m_closed; m_closed = true; // close sockets boost::system::error_code ec; m_socket.shutdown(bi::udp::socket::shutdown_both, ec); m_socket.close(); // socket never started if it never left stopped-state (pre-handshake) if (wasClosed) return; m_host.onDisconnected(this); } } }