/* This file is part of cpp-ethereum. cpp-ethereum is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. cpp-ethereum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with cpp-ethereum. If not, see . */ /** * @author Christian * @date 2014 * Parser part that determines the declarations corresponding to names and the types of expressions. */ #pragma once #include #include #include #include namespace dev { namespace solidity { /** * Resolves name references, types and checks types of all expressions. * Specifically, it checks that all operations are valid for the inferred types. * An exception is throw on the first error. */ class NameAndTypeResolver: private boost::noncopyable { public: NameAndTypeResolver() {} void resolveNamesAndTypes(ContractDefinition& _contract); /// Resolves the given @a _name inside the scope @a _scope. If @a _scope is omitted, /// the global scope is used (i.e. the one containing only the contract). /// @returns a pointer to the declaration on success or nullptr on failure. Declaration* resolveName(ASTString const& _name, Declaration const* _scope = nullptr) const; /// Resolves a name in the "current" scope. Should only be called during the initial /// resolving phase. Declaration* getNameFromCurrentScope(ASTString const& _name, bool _recursive = true); private: /// Throws if @a _struct contains a recursive loop. Note that recursion via mappings is fine. void checkForRecursion(StructDefinition const& _struct); void reset(); /// Maps nodes declaring a scope to scopes, i.e. ContractDefinition and FunctionDeclaration, /// where nullptr denotes the global scope. Note that structs are not scope since they do /// not contain code. std::map m_scopes; Scope* m_currentScope; }; /** * Traverses the given AST upon construction and fills _scopes with all declarations inside the * AST. */ class DeclarationRegistrationHelper: private ASTVisitor { public: DeclarationRegistrationHelper(std::map& _scopes, ASTNode& _astRoot); private: bool visit(ContractDefinition& _contract); void endVisit(ContractDefinition& _contract); bool visit(StructDefinition& _struct); void endVisit(StructDefinition& _struct); bool visit(FunctionDefinition& _function); void endVisit(FunctionDefinition& _function); void endVisit(VariableDefinition& _variableDefinition); bool visit(VariableDeclaration& _declaration); void enterNewSubScope(ASTNode& _node); void closeCurrentScope(); void registerDeclaration(Declaration& _declaration, bool _opensScope); std::map& m_scopes; Scope* m_currentScope; FunctionDefinition* m_currentFunction; }; /** * Resolves references to declarations (of variables and types) and also establishes the link * between a return statement and the return parameter list. */ class ReferencesResolver: private ASTVisitor { public: ReferencesResolver(ASTNode& _root, NameAndTypeResolver& _resolver, ParameterList* _returnParameters, bool _allowLazyTypes = true); private: virtual void endVisit(VariableDeclaration& _variable) override; virtual bool visit(Identifier& _identifier) override; virtual bool visit(UserDefinedTypeName& _typeName) override; virtual bool visit(Mapping&) override; virtual bool visit(Return& _return) override; NameAndTypeResolver& m_resolver; ParameterList* m_returnParameters; bool m_allowLazyTypes; }; } }