/* This file is part of cpp-ethereum. cpp-ethereum is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. cpp-ethereum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with cpp-ethereum. If not, see . */ /** @file Common.h * @author Gav Wood * @author Alex Leverington * @date 2014 * * Miscellanea required for the Host/Session/NodeTable classes. */ #pragma once #include #include #include // Make sure boost/asio.hpp is included before windows.h. #include #include #include #include #include #include namespace ba = boost::asio; namespace bi = boost::asio::ip; namespace dev { class RLP; class RLPStream; namespace p2p { /// Peer network protocol version. extern const unsigned c_protocolVersion; using NodeId = h512; bool isPrivateAddress(bi::address const& _addressToCheck); bool isPrivateAddress(std::string const& _addressToCheck); bool isLocalHostAddress(bi::address const& _addressToCheck); bool isLocalHostAddress(std::string const& _addressToCheck); bool isPublicAddress(bi::address const& _addressToCheck); bool isPublicAddress(std::string const& _addressToCheck); class UPnP; class Capability; class Host; class Session; struct NetworkStartRequired: virtual dev::Exception {}; struct InvalidPublicIPAddress: virtual dev::Exception {}; struct InvalidHostIPAddress: virtual dev::Exception {}; struct NetWarn: public LogChannel { static const char* name() { return "!N!"; } static const int verbosity = 0; }; struct NetNote: public LogChannel { static const char* name() { return "*N*"; } static const int verbosity = 1; }; struct NetMessageSummary: public LogChannel { static const char* name() { return "-N-"; } static const int verbosity = 2; }; struct NetConnect: public LogChannel { static const char* name() { return "+N+"; } static const int verbosity = 10; }; struct NetMessageDetail: public LogChannel { static const char* name() { return "=N="; } static const int verbosity = 5; }; struct NetTriviaSummary: public LogChannel { static const char* name() { return "-N-"; } static const int verbosity = 10; }; struct NetTriviaDetail: public LogChannel { static const char* name() { return "=N="; } static const int verbosity = 11; }; struct NetAllDetail: public LogChannel { static const char* name() { return "=N="; } static const int verbosity = 13; }; struct NetRight: public LogChannel { static const char* name() { return ">N>"; } static const int verbosity = 14; }; struct NetLeft: public LogChannel { static const char* name() { return "; using CapDescSet = std::set; using CapDescs = std::vector; /* * Used by Host to pass negotiated information about a connection to a * new Peer Session; PeerSessionInfo is then maintained by Session and can * be queried for point-in-time status information via Host. */ struct PeerSessionInfo { NodeId id; std::string clientVersion; std::string host; unsigned short port; std::chrono::steady_clock::duration lastPing; std::set caps; unsigned socket; std::map notes; }; using PeerSessionInfos = std::vector; /** * @brief IPv4,UDP/TCP endpoints. */ struct NodeIPEndpoint { NodeIPEndpoint(): udp(bi::udp::endpoint()), tcp(bi::tcp::endpoint()) {} NodeIPEndpoint(bi::udp::endpoint _udp): udp(_udp) {} NodeIPEndpoint(bi::tcp::endpoint _tcp): tcp(_tcp) {} NodeIPEndpoint(bi::udp::endpoint _udp, bi::tcp::endpoint _tcp): udp(_udp), tcp(_tcp) {} bi::udp::endpoint udp; bi::tcp::endpoint tcp; operator bool() const { return !udp.address().is_unspecified() || !tcp.address().is_unspecified(); } }; struct Node { Node(): endpoint(NodeIPEndpoint()) {}; Node(Public _pubk, NodeIPEndpoint _ip, bool _required = false): id(_pubk), endpoint(_ip), required(_required) {} Node(Public _pubk, bi::udp::endpoint _udp, bool _required = false): Node(_pubk, NodeIPEndpoint(_udp), _required) {} virtual NodeId const& address() const { return id; } virtual Public const& publicKey() const { return id; } /// Replace TCP address with UDP address if TCP addr is private and UDP is public. Temp. until protocol update. void cullEndpoint(); NodeId id; /// Endpoints by which we expect to reach node. NodeIPEndpoint endpoint; /// If true, node will not be removed from Node list. // TODO: p2p implement bool required = false; virtual operator bool() const { return (bool)id; } }; } }