/* This file is part of cpp-ethereum. cpp-ethereum is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. cpp-ethereum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with cpp-ethereum. If not, see . */ /** @file Worker.cpp * @author Gav Wood * @date 2014 */ #include "Worker.h" #include #include #include "Log.h" using namespace std; using namespace dev; void Worker::startWorking() { // cnote << "startWorking for thread" << m_name; Guard l(x_work); m_state = WorkerState::Starting; if (!m_work) { m_work.reset(new thread([&]() { setThreadName(m_name.c_str()); while (m_state != WorkerState::Killing) { WorkerState ex = WorkerState::Starting; m_state.compare_exchange_strong(ex, WorkerState::Started); startedWorking(); workLoop(); cnote << "Finishing up worker thread"; doneWorking(); // ex = WorkerState::Stopping; // m_state.compare_exchange_strong(ex, WorkerState::Stopped); ex = m_state.exchange(WorkerState::Stopped); if (ex == WorkerState::Killing) m_state.exchange(ex); while (m_state == WorkerState::Stopped) this_thread::sleep_for(chrono::milliseconds(20)); } })); cnote << "Spawning" << m_name; } while (m_state != WorkerState::Started) this_thread::sleep_for(chrono::microseconds(20)); } void Worker::stopWorking() { // cnote << "stopWorking for thread" << m_name; ETH_GUARDED(x_work) if (m_work) { cnote << "Stopping" << m_name; WorkerState ex = WorkerState::Started; m_state.compare_exchange_strong(ex, WorkerState::Stopping); while (m_state != WorkerState::Stopped) this_thread::sleep_for(chrono::microseconds(20)); } } void Worker::terminate() { // cnote << "stopWorking for thread" << m_name; ETH_GUARDED(x_work) if (m_work) { cnote << "Terminating" << m_name; m_state.exchange(WorkerState::Killing); m_work->join(); m_work.reset(); } } void Worker::workLoop() { while (m_state == WorkerState::Started) { if (m_idleWaitMs) this_thread::sleep_for(chrono::milliseconds(m_idleWaitMs)); doWork(); } }