/* This file is part of cpp-ethereum. cpp-ethereum is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. cpp-ethereum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with cpp-ethereum. If not, see . */ /** @file MemoryDB.cpp * @author Gav Wood * @date 2014 */ #include #include "MemoryDB.h" using namespace std; using namespace dev; namespace dev { const char* DBChannel::name() { return "TDB"; } const char* DBWarn::name() { return "TDB"; } std::map MemoryDB::get() const { std::map ret; for (auto const& i: m_main) if (!m_enforceRefs || i.second.second > 0) ret.insert(make_pair(i.first, i.second.first)); return ret; } std::string MemoryDB::lookup(h256 const& _h) const { auto it = m_main.find(_h); if (it != m_main.end()) { if (!m_enforceRefs || it->second.second > 0) return it->second.first; // else if (m_enforceRefs && m_refCount.count(it->first) && !m_refCount.at(it->first)) // cnote << "Lookup required for value with no refs. Let's hope it's in the DB." << _h; } return std::string(); } bool MemoryDB::exists(h256 const& _h) const { auto it = m_main.find(_h); if (it != m_main.end() && (!m_enforceRefs || it->second.second > 0)) return true; return false; } void MemoryDB::insert(h256 const& _h, bytesConstRef _v) { auto it = m_main.find(_h); if (it != m_main.end()) { it->second.first = _v.toString(); it->second.second++; } else m_main[_h] = make_pair(_v.toString(), 1); #if ETH_PARANOIA dbdebug << "INST" << _h << "=>" << m_main[_h].second; #endif } bool MemoryDB::kill(h256 const& _h) { if (m_main.count(_h)) { if (m_main[_h].second > 0) m_main[_h].second--; #if ETH_PARANOIA else { // If we get to this point, then there was probably a node in the level DB which we need to remove and which we have previously // used as part of the memory-based MemoryDB. Nothing to be worried about *as long as the node exists in the DB*. dbdebug << "NOKILL-WAS" << _h; return false; } dbdebug << "KILL" << _h << "=>" << m_main[_h].second; return true; } else { dbdebug << "NOKILL" << _h; return false; } #else } return true; #endif } void MemoryDB::purge() { for (auto it = m_main.begin(); it != m_main.end(); ) if (it->second.second) ++it; else it = m_main.erase(it); } set MemoryDB::keys() const { set ret; for (auto const& i: m_main) if (i.second.second) ret.insert(i.first); return ret; } }