#pragma once #include <memory> #include <unordered_map> #include <llvm/ExecutionEngine/ObjectCache.h> namespace llvm { class ExecutionEngine; } namespace dev { namespace eth { namespace jit { class ExecutionEngineListener; enum class CacheMode { on, off, read, write, clear, preload }; class ObjectCache : public llvm::ObjectCache { public: /// notifyObjectCompiled - Provides a pointer to compiled code for Module M. virtual void notifyObjectCompiled(llvm::Module const* _module, llvm::MemoryBuffer const* _object) final override; /// getObjectCopy - Returns a pointer to a newly allocated MemoryBuffer that /// contains the object which corresponds with Module M, or 0 if an object is /// not available. The caller owns both the MemoryBuffer returned by this /// and the memory it references. virtual llvm::MemoryBuffer* getObject(llvm::Module const* _module) final override; }; class Cache { public: static ObjectCache* getObjectCache(CacheMode _mode, ExecutionEngineListener* _listener); static std::unique_ptr<llvm::Module> getObject(std::string const& id); /// Clears cache storage static void clear(); /// Loads all available cached objects to ExecutionEngine static void preload(llvm::ExecutionEngine& _ee, std::unordered_map<std::string, uint64_t>& _funcCache); }; } } }