#pragma once #include #include "RuntimeData.h" namespace dev { namespace eth { namespace jit { enum class ExecState { Started, CacheLoad, CacheWrite, Compilation, CodeGen, Execution, Return, Finished }; class ExecutionEngineListener { public: ExecutionEngineListener() = default; ExecutionEngineListener(ExecutionEngineListener const&) = delete; ExecutionEngineListener& operator=(ExecutionEngineListener) = delete; virtual ~ExecutionEngineListener() {} virtual void executionStarted() {} virtual void executionEnded() {} virtual void stateChanged(ExecState) {} }; class ExecutionEngine { public: ExecutionEngine() = default; ExecutionEngine(ExecutionEngine const&) = delete; ExecutionEngine& operator=(ExecutionEngine) = delete; EXPORT ReturnCode run(RuntimeData* _data, Env* _env); /// Reference to returned data (RETURN opcode used) bytes_ref returnData; private: /// After execution, if RETURN used, memory is moved there /// to allow client copy the returned data bytes m_memory; }; } } }