/* This file is part of cpp-ethereum. cpp-ethereum is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. cpp-ethereum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with cpp-ethereum. If not, see . */ /** @file CodeModel.h * @author Arkadiy Paronyan arkadiy@ethdev.com * @date 2014 * Ethereum IDE client. */ #pragma once #include #include #include #include #include class QTextDocument; namespace dev { namespace solidity { class CompilerStack; } namespace mix { class CodeModel; class CodeHighlighter; class CodeHighlighterSettings; class QContractDefinition; //utility class to perform tasks in background thread class BackgroundWorker: public QObject { Q_OBJECT public: BackgroundWorker(CodeModel* _model): QObject(), m_model(_model) {} public slots: void queueCodeChange(int _jobId, QString const& _content); private: CodeModel* m_model; }; ///Compilation result model. Contains all the compiled contract data required by UI class CompilationResult: public QObject { Q_OBJECT Q_PROPERTY(QContractDefinition* contract READ contract) Q_PROPERTY(QString compilerMessage READ compilerMessage CONSTANT) Q_PROPERTY(bool successful READ successful CONSTANT) public: /// Empty compilation result constructor CompilationResult(); /// Successful compilation result constructor CompilationResult(solidity::CompilerStack const& _compiler); /// Failed compilation result constructor CompilationResult(CompilationResult const& _prev, QString const& _compilerMessage); /// @returns contract definition for QML property QContractDefinition* contract() { return m_contract.get(); } /// @returns contract definition std::shared_ptr sharedContract() { return m_contract; } /// Indicates if the compilation was successful bool successful() const { return m_successful; } /// @returns compiler error message in case of unsuccessful compilation QString compilerMessage() const { return m_compilerMessage; } /// @returns contract bytecode dev::bytes const& bytes() const { return m_bytes; } /// @returns contract bytecode in human-readable form QString assemblyCode() const { return m_assemblyCode; } /// Get code highlighter std::shared_ptr codeHighlighter() { return m_codeHighlighter; } private: bool m_successful; uint m_codeHash; std::shared_ptr m_contract; QString m_compilerMessage; ///< @todo: use some structure here dev::bytes m_bytes; QString m_assemblyCode; std::shared_ptr m_codeHighlighter; friend class CodeModel; }; /// Background code compiler class CodeModel: public QObject { Q_OBJECT public: CodeModel(QObject* _parent); ~CodeModel(); /// @returns latest compilation result CompilationResult* code() { return m_result.get(); } /// @returns latest compilation resul CompilationResult const* code() const { return m_result.get(); } Q_PROPERTY(CompilationResult* code READ code NOTIFY codeChanged) Q_PROPERTY(bool compiling READ isCompiling NOTIFY stateChanged) Q_PROPERTY(bool hasContract READ hasContract NOTIFY codeChanged) /// @returns compilation status bool isCompiling() const { return m_compiling; } /// @returns true if contract has at least one function bool hasContract() const; /// Apply text document formatting. @todo Move this to editor module void updateFormatting(QTextDocument* _document); signals: /// Emited on compilation state change void stateChanged(); /// Emitted on compilation complete void compilationComplete(); /// Internal signal used to transfer compilation job to background thread void scheduleCompilationJob(int _jobId, QString const& _content); /// Emitted if there are any changes in the code model void codeChanged(); /// Emitted on compilation complete. Internal void compilationCompleteInternal(CompilationResult* _newResult); private slots: void onCompilationComplete(CompilationResult* _newResult); public slots: /// Update code model on source code change void registerCodeChange(QString const& _code); private: void runCompilationJob(int _jobId, QString const& _content); void stop(); std::atomic m_compiling; std::unique_ptr m_result; std::unique_ptr m_codeHighlighterSettings; QThread m_backgroundThread; BackgroundWorker m_backgroundWorker; int m_backgroundJobId = 0; //protects from starting obsolete compilation job friend class BackgroundWorker; }; } }