/* This file is part of cpp-ethereum. cpp-ethereum is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. cpp-ethereum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with cpp-ethereum. If not, see . */ /** @file Peer.h * @author Alex Leverington * @author Gav Wood * @date 2014 */ #pragma once #include "Common.h" namespace dev { namespace p2p { /** * @brief Representation of connectivity state and all other pertinent Peer metadata. * A Peer represents connectivity between two nodes, which in this case, are the host * and remote nodes. * * State information necessary for loading network topology is maintained by NodeTable. * * @todo Implement 'bool required' * @todo reputation: Move score, rating to capability-specific map (&& remove friend class) * @todo reputation: implement via origin-tagged events * @todo Populate metadata upon construction; save when destroyed. * @todo Metadata for peers needs to be handled via a storage backend. * Specifically, peers can be utilized in a variety of * many-to-many relationships while also needing to modify shared instances of * those peers. Modifying these properties via a storage backend alleviates * Host of the responsibility. (&& remove save/restoreNetwork) * @todo reimplement recording of historical session information on per-transport basis * @todo rebuild nodetable when localNetworking is enabled/disabled * @todo move attributes into protected */ class Peer: public Node { friend class Session; /// Allows Session to update score and rating. friend class Host; /// For Host: saveNetwork(), restoreNetwork() public: bool isOffline() const { return !m_session.lock(); } bi::tcp::endpoint const& peerEndpoint() const { return endpoint.tcp; } virtual bool operator<(Peer const& _p) const; /// WIP: Returns current peer rating. int rating() const { return m_rating; } /// Return true if connection attempt should be made to this peer or false if bool shouldReconnect() const; /// Number of times connection has been attempted to peer. int failedAttempts() const { return m_failedAttempts; } /// Reason peer was previously disconnected. DisconnectReason lastDisconnect() const { return m_lastDisconnect; } protected: /// Returns number of seconds to wait until attempting connection, based on attempted connection history. unsigned fallbackSeconds() const; int m_score = 0; ///< All time cumulative. int m_rating = 0; ///< Trending. /// Network Availability std::chrono::system_clock::time_point m_lastConnected; std::chrono::system_clock::time_point m_lastAttempted; unsigned m_failedAttempts = 0; DisconnectReason m_lastDisconnect = NoDisconnect; ///< Reason for disconnect that happened last. /// Used by isOffline() and (todo) for peer to emit session information. std::weak_ptr m_session; }; using Peers = std::vector; } }