/*
This file is part of cpp-ethereum.
cpp-ethereum is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
cpp-ethereum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with cpp-ethereum. If not, see .
*/
/** @file Common.h
* @author Gav Wood
* @author Alex Leverington
* @date 2014
*
* Miscellanea required for the Host/Session/NodeTable classes.
*/
#pragma once
#include
#include
#include
// Make sure boost/asio.hpp is included before windows.h.
#include
#include
#include
#include
#include
#include
namespace ba = boost::asio;
namespace bi = boost::asio::ip;
namespace dev
{
class RLP;
class RLPStream;
namespace p2p
{
/// Peer network protocol version.
extern const unsigned c_protocolVersion;
extern const unsigned c_defaultIPPort;
using NodeId = h512;
bool isPrivateAddress(bi::address const& _addressToCheck);
bool isPrivateAddress(std::string const& _addressToCheck);
bool isLocalHostAddress(bi::address const& _addressToCheck);
bool isLocalHostAddress(std::string const& _addressToCheck);
bool isPublicAddress(bi::address const& _addressToCheck);
bool isPublicAddress(std::string const& _addressToCheck);
class UPnP;
class Capability;
class Host;
class Session;
struct NetworkStartRequired: virtual dev::Exception {};
struct InvalidPublicIPAddress: virtual dev::Exception {};
struct InvalidHostIPAddress: virtual dev::Exception {};
struct NetWarn: public LogChannel { static const char* name() { return "!N!"; } static const int verbosity = 0; };
struct NetNote: public LogChannel { static const char* name() { return "*N*"; } static const int verbosity = 1; };
struct NetMessageSummary: public LogChannel { static const char* name() { return "-N-"; } static const int verbosity = 2; };
struct NetConnect: public LogChannel { static const char* name() { return "+N+"; } static const int verbosity = 10; };
struct NetMessageDetail: public LogChannel { static const char* name() { return "=N="; } static const int verbosity = 5; };
struct NetTriviaSummary: public LogChannel { static const char* name() { return "-N-"; } static const int verbosity = 10; };
struct NetTriviaDetail: public LogChannel { static const char* name() { return "=N="; } static const int verbosity = 11; };
struct NetAllDetail: public LogChannel { static const char* name() { return "=N="; } static const int verbosity = 13; };
struct NetRight: public LogChannel { static const char* name() { return ">N>"; } static const int verbosity = 14; };
struct NetLeft: public LogChannel { static const char* name() { return ";
using CapDescSet = std::set;
using CapDescs = std::vector;
/*
* Used by Host to pass negotiated information about a connection to a
* new Peer Session; PeerSessionInfo is then maintained by Session and can
* be queried for point-in-time status information via Host.
*/
struct PeerSessionInfo
{
NodeId id;
std::string clientVersion;
std::string host;
unsigned short port;
std::chrono::steady_clock::duration lastPing;
std::set caps;
unsigned socket;
std::map notes;
};
using PeerSessionInfos = std::vector;
/**
* @brief IPv4,UDP/TCP endpoints.
*/
struct NodeIPEndpoint
{
NodeIPEndpoint(): udp(bi::udp::endpoint()), tcp(bi::tcp::endpoint()) {}
NodeIPEndpoint(bi::udp::endpoint _udp): udp(_udp) {}
NodeIPEndpoint(bi::tcp::endpoint _tcp): tcp(_tcp) {}
NodeIPEndpoint(bi::udp::endpoint _udp, bi::tcp::endpoint _tcp): udp(_udp), tcp(_tcp) {}
bi::udp::endpoint udp;
bi::tcp::endpoint tcp;
operator bool() const { return !udp.address().is_unspecified() || !tcp.address().is_unspecified(); }
};
struct Node
{
Node(): endpoint(NodeIPEndpoint()) {};
Node(Public _pubk, NodeIPEndpoint _ip, bool _required = false): id(_pubk), endpoint(_ip), required(_required) {}
Node(Public _pubk, bi::udp::endpoint _udp, bool _required = false): Node(_pubk, NodeIPEndpoint(_udp), _required) {}
virtual NodeId const& address() const { return id; }
virtual Public const& publicKey() const { return id; }
/// Adopt UDP address for TCP if TCP isn't public and UDP is. (to be removed when protocol is updated for nat)
void cullEndpoint();
NodeId id;
/// Endpoints by which we expect to reach node.
NodeIPEndpoint endpoint;
/// If true, node will not be removed from Node list.
// TODO: p2p implement
bool required = false;
virtual operator bool() const { return (bool)id; }
};
}
}