/* This file is part of cpp-ethereum. cpp-ethereum is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. cpp-ethereum is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with cpp-ethereum. If not, see . */ /** @file Worker.h * @author Gav Wood * @date 2014 */ #pragma once #include #include #include #include "Guards.h" namespace dev { enum class IfRunning { Fail, Join, Detach }; enum class WorkerState { Starting, Started, Stopping, Stopped, Killing }; class Worker { protected: Worker(std::string const& _name = "anon", unsigned _idleWaitMs = 30): m_name(_name), m_idleWaitMs(_idleWaitMs) {} /// Move-constructor. Worker(Worker&& _m) { std::swap(m_name, _m.m_name); } /// Move-assignment. Worker& operator=(Worker&& _m) { assert(&_m != this); std::swap(m_name, _m.m_name); return *this; } virtual ~Worker() { terminate(); } /// Allows changing worker name if work is stopped. void setName(std::string _n) { if (!isWorking()) m_name = _n; } /// Starts worker thread; causes startedWorking() to be called. void startWorking(); /// Stop worker thread; causes call to stopWorking(). void stopWorking(); /// Returns if worker thread is present. bool isWorking() const { Guard l(x_work); return m_state == WorkerState::Started; } /// Called after thread is started from startWorking(). virtual void startedWorking() {} /// Called continuously following sleep for m_idleWaitMs. virtual void doWork() {} /// Overrides doWork(); should call shouldStop() often and exit when true. virtual void workLoop(); bool shouldStop() const { return m_state != WorkerState::Started; } /// Called when is to be stopped, just prior to thread being joined. virtual void doneWorking() {} /// Blocks caller into worker thread has finished. // void join() const { Guard l(x_work); try { if (m_work) m_work->join(); } catch (...) {} } private: /// Stop and never start again. void terminate(); std::string m_name; unsigned m_idleWaitMs = 0; mutable Mutex x_work; ///< Lock for the network existance. std::unique_ptr m_work; ///< The network thread. std::atomic m_state = {WorkerState::Starting}; }; }