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#include<stdio.h>
#include<CL/cl.h>
#include<platform/icd_test_log.h>
#include "param_struct.h"
extern int test_create_calls();
extern int test_platforms();
extern int test_cl_runtime();
extern int test_kernel();
extern int test_buffer_object();
extern int test_program_objects();
extern int test_image_objects();
extern int test_sampler_objects();
extern int initialize_log();
extern int test_icd_match();
extern int test_OpenGL_share();
extern int test_Direct3D10_share();
int main(int argc, char **argv)
{
test_icd_initialize_app_log();
test_icd_initialize_stub_log();
test_create_calls();
test_platforms();
test_cl_runtime();
test_kernel();
test_buffer_object();
test_program_objects();
test_image_objects();
test_sampler_objects();
test_OpenGL_share();
// test_Direct3D10_share();
test_release_calls();
test_icd_close_app_log();
test_icd_close_stub_log();
if (test_icd_match()) {
printf("ICD Loader Test FAILED\n");
return 1;
} else {
printf("ICD Loader Test PASSED\n");
return 0;
}
}