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/*
This file is part of cpp-ethereum.
cpp-ethereum is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Foobar is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file PeerNetwork.h
* @author Gav Wood <i@gavwood.com>
* @date 2014
*/
#pragma once
#include <map>
#include <memory>
#include <utility>
#include <boost/asio.hpp>
#include <boost/asio/ip/tcp.hpp>
#include <thread>
#include "RLP.h"
#include "Common.h"
namespace ba = boost::asio;
namespace bi = boost::asio::ip;
namespace eth
{
class BlockChain;
class TransactionQueue;
struct NetWarn: public LogChannel { static const char constexpr* name = "!N!"; static const int verbosity = 0; };
struct NetNote: public LogChannel { static const char constexpr* name = "*N*"; static const int verbosity = 1; };
struct NetMessageSummary: public LogChannel { static const char constexpr* name = "-N-"; static const int verbosity = 2; };
struct NetMessageDetail: public LogChannel { static const char constexpr* name = "=N="; static const int verbosity = 3; };
struct NetAllDetail: public LogChannel { static const char constexpr* name = "=N="; static const int verbosity = 6; };
struct NetRight: public LogChannel { static const char constexpr* name = ">N>"; static const int verbosity = 8; };
struct NetLeft: public LogChannel { static const char constexpr* name = "<N<"; static const int verbosity = 9; };
enum PacketType
{
HelloPacket = 0,
DisconnectPacket,
PingPacket,
PongPacket,
GetPeersPacket = 0x10,
PeersPacket,
TransactionsPacket,
BlocksPacket,
GetChainPacket,
NotInChainPacket,
GetTransactionsPacket
};
enum DisconnectReason
{
DisconnectRequested = 0,
TCPError,
BadProtocol,
UselessPeer,
TooManyPeers,
DuplicatePeer,
WrongGenesis,
IncompatibleProtocol,
ClientQuit
};
class PeerServer;
struct PeerInfo
{
std::string clientVersion;
std::string host;
short port;
std::chrono::steady_clock::duration lastPing;
};
class PeerSession: public std::enable_shared_from_this<PeerSession>
{
friend class PeerServer;
public:
PeerSession(PeerServer* _server, bi::tcp::socket _socket, uint _rNId);
~PeerSession();
void start();
void disconnect(int _reason);
void ping();
bool isOpen() const { return m_socket.is_open(); }
bi::tcp::endpoint endpoint() const; ///< for other peers to connect to.
private:
void dropped();
void doRead();
void doWrite(std::size_t length);
bool interpret(RLP const& _r);
static RLPStream& prep(RLPStream& _s);
void sealAndSend(RLPStream& _s);
void sendDestroy(bytes& _msg);
void send(bytesConstRef _msg);
PeerServer* m_server;
bi::tcp::socket m_socket;
std::array<byte, 65536> m_data;
PeerInfo m_info;
Public m_id;
bytes m_incoming;
uint m_protocolVersion;
uint m_networkId;
uint m_reqNetworkId;
short m_listenPort; ///< Port that the remote client is listening on for connections. Useful for giving to peers.
uint m_caps;
std::chrono::steady_clock::time_point m_ping;
std::chrono::steady_clock::time_point m_connect;
std::chrono::steady_clock::time_point m_disconnect;
unsigned m_rating;
bool m_requireTransactions;
std::set<h256> m_knownBlocks;
std::set<h256> m_knownTransactions;
};
enum class NodeMode
{
Full,
PeerServer
};
struct UPnP;
class PeerServer
{
friend class PeerSession;
public:
/// Start server, listening for connections on the given port.
PeerServer(std::string const& _clientVersion, BlockChain const& _ch, uint _networkId, short _port, NodeMode _m = NodeMode::Full, std::string const& _publicAddress = std::string(), bool _upnp = true);
/// Start server, but don't listen.
PeerServer(std::string const& _clientVersion, uint _networkId, NodeMode _m = NodeMode::Full);
~PeerServer();
/// Connect to a peer explicitly.
void connect(std::string const& _addr, uint _port = 30303) { connect(bi::tcp::endpoint(bi::address::from_string(_addr), _port)); }
void connect(bi::tcp::endpoint const& _ep);
/// Sync with the BlockChain. It might contain one of our mined blocks, we might have new candidates from the network.
/// Conduct I/O, polling, syncing, whatever.
/// Ideally all time-consuming I/O is done in a background thread or otherwise asynchronously, but you get this call every 100ms or so anyway.
bool process(BlockChain& _bc, TransactionQueue&, Overlay& _o);
bool process(BlockChain& _bc);
/// Set ideal number of peers.
void setIdealPeerCount(unsigned _n) { m_idealPeerCount = _n; }
void setMode(NodeMode _m) { m_mode = _m; }
/// Get peer information.
std::vector<PeerInfo> peers() const;
/// Get number of peers connected; equivalent to, but faster than, peers().size().
unsigned peerCount() const { return m_peers.size(); }
/// Ping the peers, to update the latency information.
void pingAll();
/// Get the port we're listening on currently.
short listenPort() const { return m_public.port(); }
private:
void seal(bytes& _b);
void populateAddresses();
void determinePublic(std::string const& _publicAddress, bool _upnp);
void ensureAccepting();
std::map<Public, bi::tcp::endpoint> potentialPeers();
std::string m_clientVersion;
NodeMode m_mode = NodeMode::Full;
short m_listenPort;
BlockChain const* m_chain = nullptr;
ba::io_service m_ioService;
bi::tcp::acceptor m_acceptor;
bi::tcp::socket m_socket;
UPnP* m_upnp = nullptr;
bi::tcp::endpoint m_public;
KeyPair m_key;
uint m_requiredNetworkId;
std::map<Public, std::weak_ptr<PeerSession>> m_peers;
std::vector<bytes> m_incomingTransactions;
std::vector<bytes> m_incomingBlocks;
std::multimap<Public, bi::tcp::endpoint> m_incomingPeers;
h256 m_latestBlockSent;
std::set<h256> m_transactionsSent;
std::chrono::steady_clock::time_point m_lastPeersRequest;
unsigned m_idealPeerCount = 5;
std::chrono::steady_clock::time_point m_lastFullProcess;
std::vector<bi::address_v4> m_addresses;
std::vector<bi::address_v4> m_peerAddresses;
bool m_accepting = false;
};
}