You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

61 lines
1.9 KiB

/*
This file is part of cpp-ethereum.
cpp-ethereum is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
cpp-ethereum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file TestService.h
* @author Arkadiy Paronyan arkadiy@ethdev.com
* @date 2015
* Ethereum IDE client.
*/
#pragma once
#include <QObject>
class QWindow;
namespace dev
{
namespace mix
{
class TestService: public QObject
{
Q_OBJECT
Q_PROPERTY(QObject* targetWindow READ targetWindow WRITE setTargetWindow)
public:
QObject* targetWindow() const { return m_targetWindow; }
void setTargetWindow(QObject* _window);
public slots:
QString createUuid() const;
bool waitForSignal(QObject* _item, QString _signalName, int _timeout);
bool waitForRendering(QObject* _item, int timeout);
bool keyPress(QObject* _item, int _key, int _modifiers, int _delay);
bool keyRelease(QObject* _item, int _key, int _modifiers, int _delay);
bool keyClick(QObject* _item, int _key, int _modifiers, int _delay);
bool keyPressChar(QObject* _item, QString const& _character, int _modifiers, int _delay);
bool keyReleaseChar(QObject* _item, QString const& _character, int _modifiers, int _delay);
bool keyClickChar(QObject* _item, QString const& _character, int _modifiers, int _delay);
bool mouseClick(QObject* _item, qreal _x, qreal _y, int _button, int _modifiers, int _delay);
private:
QWindow* eventWindow(QObject* _item);
QObject* m_targetWindow;
};
}
}