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177 lines
8.1 KiB
177 lines
8.1 KiB
/*
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This file is part of cpp-ethereum.
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cpp-ethereum is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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cpp-ethereum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @author Christian <c@ethdev.com>
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* @author Gav Wood <g@ethdev.com>
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* @date 2014
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* Solidity AST to EVM bytecode compiler for expressions.
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*/
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#include <functional>
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#include <boost/noncopyable.hpp>
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#include <libdevcore/Common.h>
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#include <libsolidity/ASTVisitor.h>
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namespace dev {
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namespace eth
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{
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class AssemblyItem; // forward
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}
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namespace solidity {
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// forward declarations
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class CompilerContext;
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class Type;
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class IntegerType;
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class StaticStringType;
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/**
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* Compiler for expressions, i.e. converts an AST tree whose root is an Expression into a stream
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* of EVM instructions. It needs a compiler context that is the same for the whole compilation
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* unit.
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*/
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class ExpressionCompiler: private ASTConstVisitor
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{
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public:
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/// Compile the given @a _expression into the @a _context.
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static void compileExpression(CompilerContext& _context, Expression const& _expression, bool _optimize = false);
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/// Appends code to remove dirty higher order bits in case of an implicit promotion to a wider type.
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static void appendTypeConversion(CompilerContext& _context, Type const& _typeOnStack,
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Type const& _targetType, bool _cleanupNeeded = false);
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/// Appends code for a State Variable accessor function
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static void appendStateVariableAccessor(CompilerContext& _context, VariableDeclaration const& _varDecl, bool _optimize = false);
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private:
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explicit ExpressionCompiler(CompilerContext& _compilerContext, bool _optimize = false):
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m_optimize(_optimize), m_context(_compilerContext), m_currentLValue(m_context) {}
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virtual bool visit(Assignment const& _assignment) override;
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virtual bool visit(UnaryOperation const& _unaryOperation) override;
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virtual bool visit(BinaryOperation const& _binaryOperation) override;
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virtual bool visit(FunctionCall const& _functionCall) override;
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virtual bool visit(NewExpression const& _newExpression) override;
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virtual void endVisit(MemberAccess const& _memberAccess) override;
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virtual bool visit(IndexAccess const& _indexAccess) override;
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virtual void endVisit(Identifier const& _identifier) override;
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virtual void endVisit(Literal const& _literal) override;
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///@{
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///@name Append code for various operator types
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void appendAndOrOperatorCode(BinaryOperation const& _binaryOperation);
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void appendCompareOperatorCode(Token::Value _operator, Type const& _type);
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void appendOrdinaryBinaryOperatorCode(Token::Value _operator, Type const& _type);
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void appendArithmeticOperatorCode(Token::Value _operator, Type const& _type);
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void appendBitOperatorCode(Token::Value _operator);
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void appendShiftOperatorCode(Token::Value _operator);
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/// @}
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/// Appends an implicit or explicit type conversion. For now this comprises only erasing
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/// higher-order bits (@see appendHighBitCleanup) when widening integer.
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/// If @a _cleanupNeeded, high order bits cleanup is also done if no type conversion would be
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/// necessary.
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void appendTypeConversion(Type const& _typeOnStack, Type const& _targetType, bool _cleanupNeeded = false);
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//// Appends code that cleans higher-order bits for integer types.
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void appendHighBitsCleanup(IntegerType const& _typeOnStack);
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/// Appends code to call a function of the given type with the given arguments.
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void appendExternalFunctionCall(FunctionType const& _functionType, std::vector<ASTPointer<Expression const>> const& _arguments,
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bool bare = false);
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/// Appends code that copies the given arguments to memory (with optional offset).
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/// @returns the number of bytes copied to memory
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unsigned appendArgumentCopyToMemory(TypePointers const& _types,
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std::vector<ASTPointer<Expression const>> const& _arguments,
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unsigned _memoryOffset = 0);
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/// Appends code that copies a type to memory.
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/// @returns the number of bytes copied to memory
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unsigned appendTypeConversionAndMoveToMemory(Type const& _expectedType, Type const& _type,
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Location const& _location, unsigned _memoryOffset = 0);
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/// Appends code that evaluates a single expression and copies it to memory (with optional offset).
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/// @returns the number of bytes copied to memory
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unsigned appendExpressionCopyToMemory(Type const& _expectedType, Expression const& _expression,
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unsigned _memoryOffset = 0);
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/// Appends code for a State Variable accessor function
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void appendStateVariableAccessor(VariableDeclaration const& _varDecl);
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/**
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* Helper class to store and retrieve lvalues to and from various locations.
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* All types except STACK store a reference in a slot on the stack, STACK just
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* stores the base stack offset of the variable in @a m_baseStackOffset.
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*/
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class LValue
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{
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public:
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enum LValueType { NONE, STACK, MEMORY, STORAGE };
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explicit LValue(CompilerContext& _compilerContext): m_context(&_compilerContext) { reset(); }
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LValue(CompilerContext& _compilerContext, LValueType _type, Type const& _dataType, unsigned _baseStackOffset = 0);
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/// Set type according to the declaration and retrieve the reference.
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/// @a _expression is the current expression
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void fromIdentifier(Identifier const& _identifier, Declaration const& _declaration);
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/// Convenience function to set type for a state variable and retrieve the reference
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void fromStateVariable(Declaration const& _varDecl, TypePointer const& _type);
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void reset() { m_type = NONE; m_baseStackOffset = 0; m_size = 0; }
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bool isValid() const { return m_type != NONE; }
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bool isInOnStack() const { return m_type == STACK; }
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bool isInMemory() const { return m_type == MEMORY; }
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bool isInStorage() const { return m_type == STORAGE; }
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/// @returns true if this lvalue reference type occupies a slot on the stack.
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bool storesReferenceOnStack() const { return m_type == STORAGE || m_type == MEMORY; }
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/// Copies the value of the current lvalue to the top of the stack and, if @a _remove is true,
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/// also removes the reference from the stack (note that is does not reset the type to @a NONE).
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/// @a _type is the type of the current expression and @ _location its location, used for error reporting.
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/// @a _location can be a nullptr for expressions that don't have an actual ASTNode equivalent
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void retrieveValue(TypePointer const& _type, Location const& _location, bool _remove = false) const;
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/// Stores a value (from the stack directly beneath the reference, which is assumed to
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/// be on the top of the stack, if any) in the lvalue and removes the reference.
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/// Also removes the stored value from the stack if @a _move is
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/// true. @a _expression is the current expression, used for error reporting.
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void storeValue(Expression const& _expression, bool _move = false) const;
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/// Stores zero in the lvalue.
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/// @a _expression is the current expression, used for error reporting.
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void setToZero(Expression const& _expression) const;
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/// Convenience function to convert the stored reference to a value and reset type to NONE if
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/// the reference was not requested by @a _expression.
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void retrieveValueIfLValueNotRequested(Expression const& _expression);
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private:
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/// Convenience function to retrieve Value from Storage. Specific version of @ref retrieveValue
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void retrieveValueFromStorage(TypePointer const& _type, bool _remove = false) const;
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CompilerContext* m_context;
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LValueType m_type = NONE;
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/// If m_type is STACK, this is base stack offset (@see
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/// CompilerContext::getBaseStackOffsetOfVariable) of a local variable.
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unsigned m_baseStackOffset = 0;
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/// Size of the value of this lvalue on the stack or the storage.
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unsigned m_size = 0;
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};
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bool m_optimize;
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CompilerContext& m_context;
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LValue m_currentLValue;
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};
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}
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}
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