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430 lines
18 KiB
430 lines
18 KiB
/*
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This file is part of cpp-ethereum.
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cpp-ethereum is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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cpp-ethereum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file NodeTable.h
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* @author Alex Leverington <nessence@gmail.com>
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* @date 2014
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*/
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#pragma once
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#include <algorithm>
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#include <deque>
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#include <boost/integer/static_log2.hpp>
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#include <libp2p/UDP.h>
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#include "Common.h"
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namespace dev
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{
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namespace p2p
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{
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/**
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* NodeEntry
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* @brief Entry in Node Table
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*/
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struct NodeEntry: public Node
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{
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NodeEntry(Node _src, Public _pubk, NodeIPEndpoint _gw);
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unsigned const distance; ///< Node's distance (xor of _src as integer).
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bool pending = true; ///< Node will be ignored until Pong is received
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};
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enum NodeTableEventType {
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NodeEntryAdded,
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NodeEntryDropped
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};
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class NodeTable;
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class NodeTableEventHandler
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{
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friend class NodeTable;
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public:
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virtual void processEvent(NodeId const& _n, NodeTableEventType const& _e) = 0;
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protected:
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/// Called by NodeTable on behalf of an implementation (Host) to process new events without blocking nodetable.
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void processEvents()
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{
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std::list<std::pair<NodeId, NodeTableEventType>> events;
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{
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Guard l(x_events);
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if (!m_nodeEventHandler.size())
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return;
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m_nodeEventHandler.unique();
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for (auto const& n: m_nodeEventHandler)
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events.push_back(std::make_pair(n,m_events[n]));
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m_nodeEventHandler.clear();
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m_events.clear();
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}
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for (auto const& e: events)
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processEvent(e.first, e.second);
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}
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/// Called by NodeTable to append event.
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virtual void appendEvent(NodeId _n, NodeTableEventType _e) { Guard l(x_events); m_nodeEventHandler.push_back(_n); m_events[_n] = _e; }
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Mutex x_events;
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std::list<NodeId> m_nodeEventHandler;
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std::map<NodeId, NodeTableEventType> m_events;
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};
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class NodeTable;
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inline std::ostream& operator<<(std::ostream& _out, NodeTable const& _nodeTable);
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/**
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* NodeTable using modified kademlia for node discovery and preference.
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* Node table requires an IO service, creates a socket for incoming
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* UDP messages and implements a kademlia-like protocol. Node requests and
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* responses are used to build a node table which can be queried to
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* obtain a list of potential nodes to connect to, and, passes events to
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* Host whenever a node is added or removed to/from the table.
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*
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* Thread-safety is ensured by modifying NodeEntry details via
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* shared_ptr replacement instead of mutating values.
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*
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* NodeTable accepts a port for UDP and will listen to the port on all available
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* interfaces.
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*
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*
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* [Integration]
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* @todo TCP endpoints
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* @todo GC uniform 1/32 entires at 112500ms interval
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*
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* [Optimization]
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* @todo serialize evictions per-bucket
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* @todo store evictions in map, unit-test eviction logic
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* @todo store root node in table
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* @todo encapsulate discover into NetworkAlgorithm (task)
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* @todo Pong to include ip:port where ping was received
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* @todo expiration and sha3(id) 'to' for messages which are replies (prevents replay)
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* @todo cache Ping and FindSelf
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*
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* [Networking]
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* @todo node-endpoint updates
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* @todo TCP endpoints
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* @todo eth/upnp/natpmp/stun/ice/etc for public-discovery
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* @todo firewall
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*
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* [Protocol]
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* @todo optimize knowledge at opposite edges; eg, s_bitsPerStep lookups. (Can be done via pointers to NodeBucket)
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* @todo ^ s_bitsPerStep = 8; // Denoted by b in [Kademlia]. Bits by which address space is divided.
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*/
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class NodeTable: UDPSocketEvents, public std::enable_shared_from_this<NodeTable>
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{
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friend std::ostream& operator<<(std::ostream& _out, NodeTable const& _nodeTable);
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using NodeSocket = UDPSocket<NodeTable, 1280>;
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using TimePoint = std::chrono::steady_clock::time_point;
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using EvictionTimeout = std::pair<std::pair<NodeId, TimePoint>, NodeId>; ///< First NodeId may be evicted and replaced with second NodeId.
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public:
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/// Constructor requiring host for I/O, credentials, and IP Address and port to listen on.
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NodeTable(ba::io_service& _io, KeyPair const& _alias, NodeIPEndpoint const& _endpoint);
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~NodeTable();
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/// Returns distance based on xor metric two node ids. Used by NodeEntry and NodeTable.
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static unsigned distance(NodeId const& _a, NodeId const& _b) { u512 d = _a ^ _b; unsigned ret; for (ret = 0; d >>= 1; ++ret) {}; return ret; }
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/// Set event handler for NodeEntryAdded and NodeEntryDropped events.
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void setEventHandler(NodeTableEventHandler* _handler) { m_nodeEventHandler.reset(_handler); }
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/// Called by implementation which provided handler to process NodeEntryAdded/NodeEntryDropped events. Events are coalesced by type whereby old events are ignored.
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void processEvents();
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/// Add node. Node will be pinged and empty shared_ptr is returned if NodeId is uknown.
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std::shared_ptr<NodeEntry> addNode(Public const& _pubk, NodeIPEndpoint const& _ep);
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/// Add node. Node will be pinged and empty shared_ptr is returned if node has never been seen.
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std::shared_ptr<NodeEntry> addNode(Node const& _node);
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/// To be called when node table is empty. Runs node discovery with m_node.id as the target in order to populate node-table.
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void discover();
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/// Returns list of node ids active in node table.
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std::list<NodeId> nodes() const;
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/// Returns node count.
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unsigned count() const { return m_nodes.size(); }
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/// Returns snapshot of table.
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std::list<NodeEntry> snapshot() const;
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/// Returns true if node id is in node table.
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bool haveNode(NodeId const& _id) { Guard l(x_nodes); return m_nodes.count(_id) > 0; }
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/// Returns the Node to the corresponding node id or the empty Node if that id is not found.
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Node node(NodeId const& _id);
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#if defined(BOOST_AUTO_TEST_SUITE) || defined(_MSC_VER) // MSVC includes access specifier in symbol name
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protected:
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#else
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private:
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#endif
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/// Constants for Kademlia, derived from address space.
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static unsigned const s_addressByteSize = sizeof(NodeId); ///< Size of address type in bytes.
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static unsigned const s_bits = 8 * s_addressByteSize; ///< Denoted by n in [Kademlia].
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static unsigned const s_bins = s_bits - 1; ///< Size of m_state (excludes root, which is us).
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static unsigned const s_maxSteps = boost::static_log2<s_bits>::value; ///< Max iterations of discovery. (discover)
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/// Chosen constants
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static unsigned const s_bucketSize = 16; ///< Denoted by k in [Kademlia]. Number of nodes stored in each bucket.
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static unsigned const s_alpha = 3; ///< Denoted by \alpha in [Kademlia]. Number of concurrent FindNode requests.
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/// Intervals
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/* todo: replace boost::posix_time; change constants to upper camelcase */
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boost::posix_time::milliseconds const c_evictionCheckInterval = boost::posix_time::milliseconds(75); ///< Interval at which eviction timeouts are checked.
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std::chrono::milliseconds const c_reqTimeout = std::chrono::milliseconds(300); ///< How long to wait for requests (evict, find iterations).
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std::chrono::milliseconds const c_bucketRefresh = std::chrono::milliseconds(57600); ///< Refresh interval prevents bucket from becoming stale. [Kademlia]
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struct NodeBucket
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{
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unsigned distance;
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TimePoint modified;
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std::list<std::weak_ptr<NodeEntry>> nodes;
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void touch() { modified = std::chrono::steady_clock::now(); }
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};
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/// Used to ping endpoint.
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void ping(bi::udp::endpoint _to) const;
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/// Used ping known node. Used by node table when refreshing buckets and as part of eviction process (see evict).
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void ping(NodeEntry* _n) const;
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/// Returns center node entry which describes this node and used with dist() to calculate xor metric for node table nodes.
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NodeEntry center() const { return NodeEntry(m_node, m_node.publicKey(), m_node.endpoint); }
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/// Used by asynchronous operations to return NodeEntry which is active and managed by node table.
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std::shared_ptr<NodeEntry> nodeEntry(NodeId _id);
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/// Used to discovery nodes on network which are close to the given target.
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/// Sends s_alpha concurrent requests to nodes nearest to target, for nodes nearest to target, up to s_maxSteps rounds.
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void discover(NodeId _target, unsigned _round = 0, std::shared_ptr<std::set<std::shared_ptr<NodeEntry>>> _tried = std::shared_ptr<std::set<std::shared_ptr<NodeEntry>>>());
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/// Returns nodes from node table which are closest to target.
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std::vector<std::shared_ptr<NodeEntry>> nearestNodeEntries(NodeId _target);
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/// Asynchronously drops _leastSeen node if it doesn't reply and adds _new node, otherwise _new node is thrown away.
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void evict(std::shared_ptr<NodeEntry> _leastSeen, std::shared_ptr<NodeEntry> _new);
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/// Called whenever activity is received from a node in order to maintain node table.
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void noteActiveNode(Public const& _pubk, bi::udp::endpoint const& _endpoint);
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/// Used to drop node when timeout occurs or when evict() result is to keep previous node.
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void dropNode(std::shared_ptr<NodeEntry> _n);
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/// Returns references to bucket which corresponds to distance of node id.
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/// @warning Only use the return reference locked x_state mutex.
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// TODO p2p: Remove this method after removing offset-by-one functionality.
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NodeBucket& bucket_UNSAFE(NodeEntry const* _n);
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/// General Network Events
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/// Called by m_socket when packet is received.
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void onReceived(UDPSocketFace*, bi::udp::endpoint const& _from, bytesConstRef _packet);
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/// Called by m_socket when socket is disconnected.
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void onDisconnected(UDPSocketFace*) {}
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/// Tasks
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/// Called by evict() to ensure eviction check is scheduled to run and terminates when no evictions remain. Asynchronous.
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void doCheckEvictions(boost::system::error_code const& _ec);
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/// Purges and pings nodes for any buckets which haven't been touched for c_bucketRefresh seconds.
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void doRefreshBuckets(boost::system::error_code const& _ec);
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std::unique_ptr<NodeTableEventHandler> m_nodeEventHandler; ///< Event handler for node events.
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Node m_node; ///< This node.
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Secret m_secret; ///< This nodes secret key.
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mutable Mutex x_nodes; ///< LOCK x_state first if both locks are required. Mutable for thread-safe copy in nodes() const.
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std::map<NodeId, std::shared_ptr<NodeEntry>> m_nodes; ///< Nodes
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mutable Mutex x_state; ///< LOCK x_state first if both x_nodes and x_state locks are required.
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std::array<NodeBucket, s_bins> m_state; ///< State of p2p node network.
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Mutex x_evictions; ///< LOCK x_nodes first if both x_nodes and x_evictions locks are required.
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std::deque<EvictionTimeout> m_evictions; ///< Eviction timeouts.
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Mutex x_pubkDiscoverPings; ///< LOCK x_nodes first if both x_nodes and x_pubkDiscoverPings locks are required.
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std::map<bi::address, TimePoint> m_pubkDiscoverPings; ///< List of pending pings where node entry wasn't created due to unkown pubk.
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ba::io_service& m_io; ///< Used by bucket refresh timer.
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std::shared_ptr<NodeSocket> m_socket; ///< Shared pointer for our UDPSocket; ASIO requires shared_ptr.
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NodeSocket* m_socketPointer; ///< Set to m_socket.get(). Socket is created in constructor and disconnected in destructor to ensure access to pointer is safe.
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boost::asio::deadline_timer m_bucketRefreshTimer; ///< Timer which schedules and enacts bucket refresh.
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boost::asio::deadline_timer m_evictionCheckTimer; ///< Timer for handling node evictions.
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};
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inline std::ostream& operator<<(std::ostream& _out, NodeTable const& _nodeTable)
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{
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_out << _nodeTable.center().address() << "\t" << "0\t" << _nodeTable.center().endpoint.address << ":" << _nodeTable.center().endpoint.udpPort << std::endl;
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auto s = _nodeTable.snapshot();
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for (auto n: s)
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_out << n.address() << "\t" << n.distance << "\t" << n.endpoint.address << ":" << n.endpoint.udpPort << std::endl;
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return _out;
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}
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struct InvalidRLP: public Exception {};
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/**
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* Ping packet: Sent to check if node is alive.
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* PingNode is cached and regenerated after ts + t, where t is timeout.
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*
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* Ping is used to implement evict. When a new node is seen for
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* a given bucket which is full, the least-responsive node is pinged.
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* If the pinged node doesn't respond, then it is removed and the new
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* node is inserted.
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*
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* RLP Encoded Items: 3
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* Minimum Encoded Size: 18 bytes
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* Maximum Encoded Size: bytes // todo after u128 addresses
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*
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* signature: Signature of message.
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* ipAddress: Our IP address.
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* port: Our port.
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*
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* @todo uint128_t for ip address (<->integer ipv4/6, asio-address, asio-endpoint)
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*
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*/
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struct PingNode: RLPXDatagram<PingNode>
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{
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PingNode(bi::udp::endpoint _ep): RLPXDatagram<PingNode>(_ep) {}
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PingNode(bi::udp::endpoint _ep, std::string _src, uint16_t _srcPort, std::chrono::seconds _ts = std::chrono::seconds(60)): RLPXDatagram<PingNode>(_ep), ipAddress(_src), tcpPort(_srcPort), ts(futureFromEpoch(_ts)) {}
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static const uint8_t type = 1;
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unsigned version = 0;
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std::string ipAddress;
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// unsigned udpPort;
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unsigned tcpPort;
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unsigned ts;
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void streamRLP(RLPStream& _s) const override;
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void interpretRLP(bytesConstRef _bytes) override;
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};
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/**
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* Pong packet: Sent in response to ping
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*
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* RLP Encoded Items: 2
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* Minimum Encoded Size: 33 bytes
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* Maximum Encoded Size: 33 bytes
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*/
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struct Pong: RLPXDatagram<Pong>
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{
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Pong(bi::udp::endpoint _ep): RLPXDatagram<Pong>(_ep), ts(futureFromEpoch(std::chrono::seconds(60))) {}
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static const uint8_t type = 2;
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h256 echo; ///< MCD of PingNode
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unsigned ts;
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void streamRLP(RLPStream& _s) const { _s.appendList(2); _s << echo << ts; }
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void interpretRLP(bytesConstRef _bytes) { RLP r(_bytes); echo = (h256)r[0]; ts = r[1].toInt<unsigned>(); }
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};
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/**
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* FindNode Packet: Request k-nodes, closest to the target.
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* FindNode is cached and regenerated after ts + t, where t is timeout.
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* FindNode implicitly results in finding neighbours of a given node.
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*
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* RLP Encoded Items: 2
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* Minimum Encoded Size: 21 bytes
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* Maximum Encoded Size: 30 bytes
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*
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* target: NodeId of node. The responding node will send back nodes closest to the target.
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*
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*/
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struct FindNode: RLPXDatagram<FindNode>
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{
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FindNode(bi::udp::endpoint _ep): RLPXDatagram<FindNode>(_ep) {}
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FindNode(bi::udp::endpoint _ep, NodeId _target, std::chrono::seconds _ts = std::chrono::seconds(60)): RLPXDatagram<FindNode>(_ep), target(_target), ts(futureFromEpoch(_ts)) {}
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static const uint8_t type = 3;
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h512 target;
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unsigned ts;
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void streamRLP(RLPStream& _s) const { _s.appendList(2); _s << target << ts; }
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void interpretRLP(bytesConstRef _bytes) { RLP r(_bytes); target = r[0].toHash<h512>(); ts = r[1].toInt<unsigned>(); }
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};
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/**
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* Node Packet: Multiple node packets are sent in response to FindNode.
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*
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* RLP Encoded Items: 2 (first item is list)
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* Minimum Encoded Size: 10 bytes
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*/
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struct Neighbours: RLPXDatagram<Neighbours>
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{
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struct Node
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{
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Node() = default;
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Node(RLP const& _r) { interpretRLP(_r); }
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std::string ipAddress;
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unsigned udpPort;
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// unsigned tcpPort;
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NodeId node;
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void streamRLP(RLPStream& _s) const { _s.appendList(3); _s << ipAddress << udpPort << node; }
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void interpretRLP(RLP const& _r) { ipAddress = _r[0].toString(); udpPort = _r[1].toInt<unsigned>(); node = h512(_r[2].toBytes()); }
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};
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Neighbours(bi::udp::endpoint _ep): RLPXDatagram<Neighbours>(_ep), ts(futureFromEpoch(std::chrono::seconds(30))) {}
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Neighbours(bi::udp::endpoint _to, std::vector<std::shared_ptr<NodeEntry>> const& _nearest, unsigned _offset = 0, unsigned _limit = 0): RLPXDatagram<Neighbours>(_to), ts(futureFromEpoch(std::chrono::seconds(30)))
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{
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auto limit = _limit ? std::min(_nearest.size(), (size_t)(_offset + _limit)) : _nearest.size();
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for (auto i = _offset; i < limit; i++)
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{
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Node node;
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node.ipAddress = _nearest[i]->endpoint.address.to_string();
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node.udpPort = _nearest[i]->endpoint.udpPort;
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node.node = _nearest[i]->publicKey();
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nodes.push_back(node);
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}
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}
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static const uint8_t type = 4;
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std::vector<Node> nodes;
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unsigned ts = 1;
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void streamRLP(RLPStream& _s) const { _s.appendList(2); _s.appendList(nodes.size()); for (auto& n: nodes) n.streamRLP(_s); _s << ts; }
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void interpretRLP(bytesConstRef _bytes) { RLP r(_bytes); for (auto n: r[0]) nodes.push_back(Node(n)); ts = r[1].toInt<unsigned>(); }
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};
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struct NodeTableWarn: public LogChannel { static const char* name() { return "!P!"; } static const int verbosity = 0; };
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struct NodeTableNote: public LogChannel { static const char* name() { return "*P*"; } static const int verbosity = 1; };
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struct NodeTableMessageSummary: public LogChannel { static const char* name() { return "-P-"; } static const int verbosity = 2; };
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struct NodeTableMessageDetail: public LogChannel { static const char* name() { return "=P="; } static const int verbosity = 5; };
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struct NodeTableConnect: public LogChannel { static const char* name() { return "+P+"; } static const int verbosity = 10; };
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struct NodeTableEvent: public LogChannel { static const char* name() { return "+P+"; } static const int verbosity = 10; };
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struct NodeTableTimer: public LogChannel { static const char* name() { return "+P+"; } static const int verbosity = 10; };
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struct NodeTableUpdate: public LogChannel { static const char* name() { return "+P+"; } static const int verbosity = 10; };
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struct NodeTableTriviaSummary: public LogChannel { static const char* name() { return "-P-"; } static const int verbosity = 10; };
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struct NodeTableTriviaDetail: public LogChannel { static const char* name() { return "=P="; } static const int verbosity = 11; };
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struct NodeTableAllDetail: public LogChannel { static const char* name() { return "=P="; } static const int verbosity = 13; };
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struct NodeTableEgress: public LogChannel { static const char* name() { return ">>P"; } static const int verbosity = 14; };
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struct NodeTableIngress: public LogChannel { static const char* name() { return "<<P"; } static const int verbosity = 15; };
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}
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}
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