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266 lines
9.6 KiB
266 lines
9.6 KiB
/*
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This file is part of cpp-ethereum.
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cpp-ethereum is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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cpp-ethereum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file Host.h
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* @author Alex Leverington <nessence@gmail.com>
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* @author Gav Wood <i@gavwood.com>
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* @date 2014
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*/
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#pragma once
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#include <mutex>
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#include <map>
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#include <vector>
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#include <set>
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#include <memory>
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#include <utility>
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#include <thread>
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#include <chrono>
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#include <libdevcore/Guards.h>
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#include <libdevcore/Worker.h>
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#include <libdevcore/RangeMask.h>
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#include <libdevcrypto/Common.h>
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#include "HostCapability.h"
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#include "Network.h"
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#include "Common.h"
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namespace ba = boost::asio;
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namespace bi = ba::ip;
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namespace dev
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{
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class RLPStream;
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namespace p2p
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{
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class Host;
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enum class Origin
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{
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Unknown,
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Self,
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SelfThird,
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PerfectThird,
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Perfect,
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};
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struct Node
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{
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NodeId id; ///< Their id/public key.
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unsigned index; ///< Index into m_nodesList
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bi::tcp::endpoint address; ///< As reported from the node itself.
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int score = 0; ///< All time cumulative.
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int rating = 0; ///< Trending.
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bool dead = false; ///< If true, we believe this node is permanently dead - forget all about it.
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std::chrono::system_clock::time_point lastConnected;
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std::chrono::system_clock::time_point lastAttempted;
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unsigned failedAttempts = 0;
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DisconnectReason lastDisconnect = NoDisconnect; ///< Reason for disconnect that happened last.
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Origin idOrigin = Origin::Unknown; ///< How did we get to know this node's id?
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int secondsSinceLastConnected() const { return lastConnected == std::chrono::system_clock::time_point() ? -1 : (int)std::chrono::duration_cast<std::chrono::seconds>(std::chrono::system_clock::now() - lastConnected).count(); }
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int secondsSinceLastAttempted() const { return lastAttempted == std::chrono::system_clock::time_point() ? -1 : (int)std::chrono::duration_cast<std::chrono::seconds>(std::chrono::system_clock::now() - lastAttempted).count(); }
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unsigned fallbackSeconds() const;
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bool shouldReconnect() const;
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bool isOffline() const { return lastAttempted > lastConnected; }
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bool operator<(Node const& _n) const
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{
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if (isOffline() != _n.isOffline())
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return isOffline();
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else if (isOffline())
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if (lastAttempted == _n.lastAttempted)
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return failedAttempts < _n.failedAttempts;
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else
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return lastAttempted < _n.lastAttempted;
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else
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if (score == _n.score)
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if (rating == _n.rating)
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return failedAttempts < _n.failedAttempts;
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else
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return rating < _n.rating;
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else
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return score < _n.score;
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}
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};
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using Nodes = std::vector<Node>;
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/**
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* @brief The Host class
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* Capabilities should be registered prior to startNetwork, since m_capabilities is not thread-safe.
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*/
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class Host: public Worker
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{
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friend class Session;
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friend class HostCapabilityFace;
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friend struct Node;
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public:
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/// Start server, listening for connections on the given port.
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Host(std::string const& _clientVersion, NetworkPreferences const& _n = NetworkPreferences(), bool _start = false);
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/// Will block on network process events.
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virtual ~Host();
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/// Basic peer network protocol version.
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unsigned protocolVersion() const;
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/// Register a peer-capability; all new peer connections will have this capability.
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template <class T> std::shared_ptr<T> registerCapability(T* _t) { _t->m_host = this; auto ret = std::shared_ptr<T>(_t); m_capabilities[std::make_pair(T::staticName(), T::staticVersion())] = ret; return ret; }
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bool haveCapability(CapDesc const& _name) const { return m_capabilities.count(_name) != 0; }
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CapDescs caps() const { CapDescs ret; for (auto const& i: m_capabilities) ret.push_back(i.first); return ret; }
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template <class T> std::shared_ptr<T> cap() const { try { return std::static_pointer_cast<T>(m_capabilities.at(std::make_pair(T::staticName(), T::staticVersion()))); } catch (...) { return nullptr; } }
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/// Connect to a peer explicitly.
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static std::string pocHost();
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void connect(std::string const& _addr, unsigned short _port = 30303) noexcept;
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void connect(bi::tcp::endpoint const& _ep);
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void connect(std::shared_ptr<Node> const& _n);
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/// @returns true iff we have a peer of the given id.
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bool havePeer(NodeId _id) const;
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/// Set ideal number of peers.
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void setIdealPeerCount(unsigned _n) { m_idealPeerCount = _n; }
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/// Get peer information.
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PeerInfos peers(bool _updatePing = false) const;
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/// Get number of peers connected; equivalent to, but faster than, peers().size().
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size_t peerCount() const { RecursiveGuard l(x_peers); return m_peers.size(); }
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/// Ping the peers, to update the latency information.
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void pingAll();
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/// Get the port we're listening on currently.
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unsigned short listenPort() const { return m_public.port(); }
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/// Serialise the set of known peers.
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bytes saveNodes() const;
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/// Deserialise the data and populate the set of known peers.
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void restoreNodes(bytesConstRef _b);
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Nodes nodes() const { RecursiveGuard l(x_peers); Nodes ret; for (auto const& i: m_nodes) ret.push_back(*i.second); return ret; }
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void setNetworkPreferences(NetworkPreferences const& _p) { auto had = isStarted(); if (had) stop(); m_netPrefs = _p; if (had) start(); }
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/// Start network. @threadsafe
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void start();
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/// Stop network. @threadsafe
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/// Resets acceptor, socket, and IO service. Called by deallocator.
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void stop();
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/// @returns if network is running.
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bool isStarted() const { return m_run; }
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NodeId id() const { return m_key.pub(); }
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void registerPeer(std::shared_ptr<Session> _s, CapDescs const& _caps);
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std::shared_ptr<Node> node(NodeId _id) const { if (m_nodes.count(_id)) return m_nodes.at(_id); return std::shared_ptr<Node>(); }
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private:
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/// Populate m_peerAddresses with available public addresses.
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void determinePublic(std::string const& _publicAddress, bool _upnp);
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/// Called only from startedWorking().
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void runAcceptor();
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void seal(bytes& _b);
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void growPeers();
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void prunePeers();
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/// Called by Worker. Not thread-safe; to be called only by worker.
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virtual void startedWorking();
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/// Called by startedWorking. Not thread-safe; to be called only be Worker.
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void run(boost::system::error_code const& error); ///< Run network. Called serially via ASIO deadline timer. Manages connection state transitions.
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/// Run network. Not thread-safe; to be called only by worker.
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virtual void doWork();
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/// Shutdown network. Not thread-safe; to be called only by worker.
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virtual void doneWorking();
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std::shared_ptr<Node> noteNode(NodeId _id, bi::tcp::endpoint _a, Origin _o, bool _ready, NodeId _oldId = NodeId());
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Nodes potentialPeers(RangeMask<unsigned> const& _known);
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bool m_run = false; ///< Whether network is running.
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std::mutex x_runTimer; ///< Start/stop mutex.
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std::string m_clientVersion; ///< Our version string.
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NetworkPreferences m_netPrefs; ///< Network settings.
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/// Interface addresses (private, public)
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std::vector<bi::address> m_ifAddresses; ///< Interface addresses.
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int m_listenPort = -1; ///< What port are we listening on. -1 means binding failed or acceptor hasn't been initialized.
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ba::io_service m_ioService; ///< IOService for network stuff.
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bi::tcp::acceptor m_acceptorV4; ///< Listening acceptor.
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std::unique_ptr<bi::tcp::socket> m_socket; ///< Listening socket.
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std::unique_ptr<boost::asio::deadline_timer> m_timer; ///< Timer which, when network is running, calls scheduler() every c_timerInterval ms.
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static const unsigned c_timerInterval = 100; ///< Interval which m_timer is run when network is connected.
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unsigned m_lastTick = 0; ///< Used by run() for scheduling; must not be mutated outside of run().
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std::set<Node*> m_pendingNodeConns; /// Used only by connect(Node&) to limit concurrently connecting to same node. See connect(shared_ptr<Node>const&).
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Mutex x_pendingNodeConns;
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bi::tcp::endpoint m_public; ///< Our public listening endpoint.
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KeyPair m_key; ///< Our unique ID.
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bool m_hadNewNodes = false;
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mutable RecursiveMutex x_peers;
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/// The nodes to which we are currently connected.
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/// Mutable because we flush zombie entries (null-weakptrs) as regular maintenance from a const method.
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mutable std::map<NodeId, std::weak_ptr<Session>> m_peers;
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/// Nodes to which we may connect (or to which we have connected).
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/// TODO: does this need a lock?
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std::map<NodeId, std::shared_ptr<Node> > m_nodes;
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/// A list of node IDs. This contains every index from m_nodes; the order is guaranteed to remain the same.
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std::vector<NodeId> m_nodesList;
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RangeMask<unsigned> m_ready; ///< Indices into m_nodesList over to which nodes we are not currently connected, connecting or otherwise ignoring.
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RangeMask<unsigned> m_private; ///< Indices into m_nodesList over to which nodes are private.
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unsigned m_idealPeerCount = 5; ///< Ideal number of peers to be connected to.
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std::set<bi::address> m_peerAddresses; ///< Public addresses that peers (can) know us by.
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// Our capabilities.
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std::map<CapDesc, std::shared_ptr<HostCapabilityFace>> m_capabilities; ///< Each of the capabilities we support.
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std::chrono::steady_clock::time_point m_lastPing; ///< Time we sent the last ping to all peers.
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bool m_accepting = false;
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};
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}
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}
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