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/*
This file is part of cpp-ethereum.
cpp-ethereum is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
cpp-ethereum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file NodeTable.cpp
* @author Alex Leverington <nessence@gmail.com>
* @date 2014
*/
#include "NodeTable.h"
using namespace std;
using namespace dev;
using namespace dev::p2p;
NodeEntry::NodeEntry(Node _src, Public _pubk, NodeIPEndpoint _gw): Node(_pubk, _gw), distance(NodeTable::distance(_src.id,_pubk)) {}
NodeEntry::NodeEntry(Node _src, Public _pubk, bi::udp::endpoint _udp): Node(_pubk, NodeIPEndpoint(_udp)), distance(NodeTable::distance(_src.id,_pubk)) {}
NodeTable::NodeTable(ba::io_service& _io, KeyPair _alias, uint16_t _udp):
m_node(Node(_alias.pub(), bi::udp::endpoint())),
m_secret(_alias.sec()),
m_io(_io),
m_socket(new NodeSocket(m_io, *this, _udp)),
m_socketPointer(m_socket.get()),
m_bucketRefreshTimer(m_io),
m_evictionCheckTimer(m_io)
{
for (unsigned i = 0; i < s_bins; i++)
{
m_state[i].distance = i;
m_state[i].modified = chrono::steady_clock::now() - chrono::seconds(1);
}
m_socketPointer->connect();
doRefreshBuckets(boost::system::error_code());
}
NodeTable::~NodeTable()
{
// Cancel scheduled tasks to ensure.
m_evictionCheckTimer.cancel();
m_bucketRefreshTimer.cancel();
// Disconnect socket so that deallocation is safe.
m_socketPointer->disconnect();
}
void NodeTable::processEvents()
{
if (m_nodeEventHandler)
m_nodeEventHandler->processEvents();
}
shared_ptr<NodeEntry> NodeTable::addNode(Public const& _pubk, bi::udp::endpoint const& _udp, bi::tcp::endpoint const& _tcp)
{
auto node = Node(_pubk, NodeIPEndpoint(_udp, _tcp));
return move(addNode(node));
}
shared_ptr<NodeEntry> NodeTable::addNode(Node const& _node)
{
// ping address if nodeid is empty
if (!_node.id)
{
PingNode p(_node.endpoint.udp, m_node.endpoint.udp.address().to_string(), m_node.endpoint.udp.port());
p.sign(m_secret);
m_socketPointer->send(p);
shared_ptr<NodeEntry> n;
return move(n);
}
Guard l(x_nodes);
if (m_nodes.count(_node.id))
{
// // SECURITY: remove this in beta - it's only for lazy connections and presents an easy attack vector.
// if (m_server->m_peers.count(id) && isPrivateAddress(m_server->m_peers.at(id)->address.address()) && ep.port() != 0)
// // Update address if the node if we now have a public IP for it.
// m_server->m_peers[id]->address = ep;
return m_nodes[_node.id];
}
shared_ptr<NodeEntry> ret(new NodeEntry(m_node, _node.id, NodeIPEndpoint(_node.endpoint.udp, _node.endpoint.tcp)));
m_nodes[_node.id] = ret;
PingNode p(_node.endpoint.udp, m_node.endpoint.udp.address().to_string(), m_node.endpoint.udp.port());
p.sign(m_secret);
m_socketPointer->send(p);
// TODO p2p: rename to p2p.nodes.pending, add p2p.nodes.add event (when pong is received)
clog(NodeTableNote) << "p2p.nodes.add " << _node.id.abridged();
if (m_nodeEventHandler)
m_nodeEventHandler->appendEvent(_node.id, NodeEntryAdded);
return move(ret);
}
void NodeTable::discover()
{
discover(m_node.id);
}
list<NodeId> NodeTable::nodes() const
{
list<NodeId> nodes;
Guard l(x_nodes);
for (auto& i: m_nodes)
nodes.push_back(i.second->id);
return move(nodes);
}
list<NodeEntry> NodeTable::snapshot() const
{
list<NodeEntry> ret;
Guard l(x_state);
for (auto s: m_state)
for (auto n: s.nodes)
ret.push_back(*n.lock());
return move(ret);
}
Node NodeTable::node(NodeId const& _id)
{
// TODO p2p: eloquent copy operator
Guard l(x_nodes);
if (m_nodes.count(_id))
{
auto entry = m_nodes[_id];
Node n(_id, NodeIPEndpoint(entry->endpoint.udp, entry->endpoint.tcp), entry->required);
return move(n);
}
return move(Node());
}
shared_ptr<NodeEntry> NodeTable::nodeEntry(NodeId _id)
{
Guard l(x_nodes);
return m_nodes.count(_id) ? move(m_nodes[_id]) : move(shared_ptr<NodeEntry>());
}
void NodeTable::discover(NodeId _node, unsigned _round, shared_ptr<set<shared_ptr<NodeEntry>>> _tried)
{
if (!m_socketPointer->isOpen() || _round == s_maxSteps)
return;
if (_round == s_maxSteps)
{
clog(NodeTableNote) << "Terminating discover after " << _round << " rounds.";
return;
}
else if(!_round && !_tried)
// initialized _tried on first round
_tried.reset(new set<shared_ptr<NodeEntry>>());
auto nearest = nearestNodeEntries(_node);
list<shared_ptr<NodeEntry>> tried;
for (unsigned i = 0; i < nearest.size() && tried.size() < s_alpha; i++)
if (!_tried->count(nearest[i]))
{
auto r = nearest[i];
tried.push_back(r);
FindNode p(r->endpoint.udp, _node);
p.sign(m_secret);
m_socketPointer->send(p);
}
if (tried.empty())
{
clog(NodeTableNote) << "Terminating discover after " << _round << " rounds.";
return;
}
while (!tried.empty())
{
_tried->insert(tried.front());
tried.pop_front();
}
auto self(shared_from_this());
m_evictionCheckTimer.expires_from_now(boost::posix_time::milliseconds(c_reqTimeout.count()));
m_evictionCheckTimer.async_wait([this, self, _node, _round, _tried](boost::system::error_code const& _ec)
{
if (_ec)
return;
discover(_node, _round + 1, _tried);
});
}
vector<shared_ptr<NodeEntry>> NodeTable::nearestNodeEntries(NodeId _target)
{
// send s_alpha FindNode packets to nodes we know, closest to target
static unsigned lastBin = s_bins - 1;
unsigned head = distance(m_node.id, _target);
unsigned tail = head == 0 ? lastBin : (head - 1) % s_bins;
map<unsigned, list<shared_ptr<NodeEntry>>> found;
unsigned count = 0;
// if d is 0, then we roll look forward, if last, we reverse, else, spread from d
if (head > 1 && tail != lastBin)
while (head != tail && head < s_bins && count < s_bucketSize)
{
Guard l(x_state);
for (auto n: m_state[head].nodes)
if (auto p = n.lock())
{
if (count < s_bucketSize)
found[distance(_target, p->id)].push_back(p);
else
break;
}
if (count < s_bucketSize && tail)
for (auto n: m_state[tail].nodes)
if (auto p = n.lock())
{
if (count < s_bucketSize)
found[distance(_target, p->id)].push_back(p);
else
break;
}
head++;
if (tail)
tail--;
}
else if (head < 2)
while (head < s_bins && count < s_bucketSize)
{
Guard l(x_state);
for (auto n: m_state[head].nodes)
if (auto p = n.lock())
{
if (count < s_bucketSize)
found[distance(_target, p->id)].push_back(p);
else
break;
}
head++;
}
else
while (tail > 0 && count < s_bucketSize)
{
Guard l(x_state);
for (auto n: m_state[tail].nodes)
if (auto p = n.lock())
{
if (count < s_bucketSize)
found[distance(_target, p->id)].push_back(p);
else
break;
}
tail--;
}
vector<shared_ptr<NodeEntry>> ret;
for (auto& nodes: found)
for (auto n: nodes.second)
ret.push_back(n);
return move(ret);
}
void NodeTable::ping(bi::udp::endpoint _to) const
{
PingNode p(_to, m_node.endpoint.udp.address().to_string(), m_node.endpoint.udp.port());
p.sign(m_secret);
m_socketPointer->send(p);
}
void NodeTable::ping(NodeEntry* _n) const
{
if (_n)
ping(_n->endpoint.udp);
}
void NodeTable::evict(shared_ptr<NodeEntry> _leastSeen, shared_ptr<NodeEntry> _new)
{
if (!m_socketPointer->isOpen())
return;
{
Guard l(x_evictions);
m_evictions.push_back(EvictionTimeout(make_pair(_leastSeen->id,chrono::steady_clock::now()), _new->id));
if (m_evictions.size() == 1)
doCheckEvictions(boost::system::error_code());
m_evictions.push_back(EvictionTimeout(make_pair(_leastSeen->id,chrono::steady_clock::now()), _new->id));
}
ping(_leastSeen.get());
}
void NodeTable::noteActiveNode(Public const& _pubk, bi::udp::endpoint const& _endpoint)
{
if (_pubk == m_node.address())
return;
clog(NodeTableNote) << "Noting active node:" << _pubk.abridged() << _endpoint.address().to_string() << ":" << _endpoint.port();
shared_ptr<NodeEntry> node(addNode(_pubk, _endpoint, bi::tcp::endpoint(_endpoint.address(), _endpoint.port())));
// TODO p2p: old bug (maybe gone now) sometimes node is nullptr here
if (!!node)
{
shared_ptr<NodeEntry> contested;
{
Guard l(x_state);
NodeBucket& s = bucket_UNSAFE(node.get());
s.nodes.remove_if([&node](weak_ptr<NodeEntry> n)
{
if (n.lock() == node)
return true;
return false;
});
if (s.nodes.size() >= s_bucketSize)
{
contested = s.nodes.front().lock();
if (!contested)
{
s.nodes.pop_front();
s.nodes.push_back(node);
}
}
else
s.nodes.push_back(node);
}
if (contested)
evict(contested, node);
}
}
void NodeTable::dropNode(shared_ptr<NodeEntry> _n)
{
{
Guard l(x_state);
NodeBucket& s = bucket_UNSAFE(_n.get());
s.nodes.remove_if([&_n](weak_ptr<NodeEntry> n) { return n.lock() == _n; });
}
{
Guard l(x_nodes);
m_nodes.erase(_n->id);
}
clog(NodeTableNote) << "p2p.nodes.drop " << _n->id.abridged();
if (m_nodeEventHandler)
m_nodeEventHandler->appendEvent(_n->id, NodeEntryRemoved);
}
NodeTable::NodeBucket& NodeTable::bucket_UNSAFE(NodeEntry const* _n)
{
return m_state[_n->distance - 1];
}
void NodeTable::onReceived(UDPSocketFace*, bi::udp::endpoint const& _from, bytesConstRef _packet)
{
// h256 + Signature + type + RLP (smallest possible packet is empty neighbours packet which is 3 bytes)
if (_packet.size() < h256::size + Signature::size + 1 + 3)
{
clog(NodeTableMessageSummary) << "Invalid Message size from " << _from.address().to_string() << ":" << _from.port();
return;
}
bytesConstRef hashedBytes(_packet.cropped(h256::size, _packet.size() - h256::size));
h256 hashSigned(sha3(hashedBytes));
if (!_packet.cropped(0, h256::size).contentsEqual(hashSigned.asBytes()))
{
clog(NodeTableMessageSummary) << "Invalid Message hash from " << _from.address().to_string() << ":" << _from.port();
return;
}
bytesConstRef signedBytes(hashedBytes.cropped(Signature::size, hashedBytes.size() - Signature::size));
// todo: verify sig via known-nodeid and MDC, or, do ping/pong auth if node/endpoint is unknown/untrusted
bytesConstRef sigBytes(_packet.cropped(h256::size, Signature::size));
Public nodeid(dev::recover(*(Signature const*)sigBytes.data(), sha3(signedBytes)));
if (!nodeid)
{
clog(NodeTableMessageSummary) << "Invalid Message signature from " << _from.address().to_string() << ":" << _from.port();
return;
}
unsigned packetType = signedBytes[0];
if (packetType && packetType < 4)
noteActiveNode(nodeid, _from);
bytesConstRef rlpBytes(_packet.cropped(h256::size + Signature::size + 1));
RLP rlp(rlpBytes);
try {
switch (packetType)
{
case Pong::type:
{
// clog(NodeTableMessageSummary) << "Received Pong from " << _from.address().to_string() << ":" << _from.port();
Pong in = Pong::fromBytesConstRef(_from, rlpBytes);
// whenever a pong is received, check if it's in m_evictions
Guard le(x_evictions);
for (auto it = m_evictions.begin(); it != m_evictions.end(); it++)
if (it->first.first == nodeid && it->first.second > std::chrono::steady_clock::now())
{
if (auto n = nodeEntry(it->second))
dropNode(n);
if (auto n = node(it->first.first))
addNode(n);
it = m_evictions.erase(it);
}
break;
}
case Neighbours::type:
{
Neighbours in = Neighbours::fromBytesConstRef(_from, rlpBytes);
// clog(NodeTableMessageSummary) << "Received " << in.nodes.size() << " Neighbours from " << _from.address().to_string() << ":" << _from.port();
for (auto n: in.nodes)
noteActiveNode(n.node, bi::udp::endpoint(bi::address::from_string(n.ipAddress), n.port));
break;
}
case FindNode::type:
{
// clog(NodeTableMessageSummary) << "Received FindNode from " << _from.address().to_string() << ":" << _from.port();
FindNode in = FindNode::fromBytesConstRef(_from, rlpBytes);
vector<shared_ptr<NodeEntry>> nearest = nearestNodeEntries(in.target);
static unsigned const nlimit = (m_socketPointer->maxDatagramSize - 11) / 86;
for (unsigned offset = 0; offset < nearest.size(); offset += nlimit)
{
Neighbours out(_from, nearest, offset, nlimit);
out.sign(m_secret);
m_socketPointer->send(out);
}
break;
}
case PingNode::type:
{
// clog(NodeTableMessageSummary) << "Received PingNode from " << _from.address().to_string() << ":" << _from.port();
PingNode in = PingNode::fromBytesConstRef(_from, rlpBytes);
Pong p(_from);
p.echo = sha3(rlpBytes);
p.sign(m_secret);
m_socketPointer->send(p);
break;
}
default:
clog(NodeTableWarn) << "Invalid Message, " << hex << packetType << ", received from " << _from.address().to_string() << ":" << dec << _from.port();
return;
}
}
catch (...)
{
clog(NodeTableWarn) << "Exception processing message from " << _from.address().to_string() << ":" << _from.port();
}
}
void NodeTable::doCheckEvictions(boost::system::error_code const& _ec)
{
if (_ec || !m_socketPointer->isOpen())
return;
auto self(shared_from_this());
m_evictionCheckTimer.expires_from_now(c_evictionCheckInterval);
m_evictionCheckTimer.async_wait([this, self](boost::system::error_code const& _ec)
{
if (_ec)
return;
bool evictionsRemain = false;
list<shared_ptr<NodeEntry>> drop;
{
Guard ln(x_nodes);
Guard le(x_evictions);
for (auto& e: m_evictions)
if (chrono::steady_clock::now() - e.first.second > c_reqTimeout)
if (m_nodes.count(e.second))
drop.push_back(m_nodes[e.second]);
evictionsRemain = m_evictions.size() - drop.size() > 0;
}
drop.unique();
for (auto n: drop)
dropNode(n);
if (evictionsRemain)
doCheckEvictions(boost::system::error_code());
});
}
void NodeTable::doRefreshBuckets(boost::system::error_code const& _ec)
{
if (_ec)
return;
clog(NodeTableNote) << "refreshing buckets";
bool connected = m_socketPointer->isOpen();
bool refreshed = false;
if (connected)
{
Guard l(x_state);
for (auto& d: m_state)
if (chrono::steady_clock::now() - d.modified > c_bucketRefresh)
{
while (!d.nodes.empty())
{
auto n = d.nodes.front();
if (auto p = n.lock())
{
refreshed = true;
ping(p.get());
break;
}
d.nodes.pop_front();
}
}
}
unsigned nextRefresh = connected ? (refreshed ? 200 : c_bucketRefresh.count()*1000) : 10000;
auto runcb = [this](boost::system::error_code const& error) { doRefreshBuckets(error); };
m_bucketRefreshTimer.expires_from_now(boost::posix_time::milliseconds(nextRefresh));
m_bucketRefreshTimer.async_wait(runcb);
}